]> icculus.org git repositories - divverent/nexuiz.git/commit
r6975 | mand1nga | 2009-06-10 23:58:12 -0400 (Wed, 10 Jun 2009) | 1 line
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 11 Jul 2009 14:55:44 +0000 (14:55 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 11 Jul 2009 14:55:44 +0000 (14:55 +0000)
commit8dae4da376377720347c621d909ce78d9ade6042
tree551c3316ebbb95da2534717d3e6a10ca437cd8cc
parentb467ec50b5b34713490464b53b73df0f6fe54e95
r6975 | mand1nga | 2009-06-10 23:58:12 -0400 (Wed, 10 Jun 2009) | 1 line
Support for accuracy stats by Diabolik. See your stats with +showaccuracy or "sbar_hud_accuracy 1".
r6976 | mand1nga | 2009-06-11 00:27:40 -0400 (Thu, 11 Jun 2009) | 1 line
Display accuracy stats at the end of match
r6977 | div0 | 2009-06-11 06:13:46 -0400 (Thu, 11 Jun 2009) | 2 lines
make blue team color brighter to match red
r6978 | div0 | 2009-06-11 06:15:32 -0400 (Thu, 11 Jun 2009) | 2 lines
add perl script to make the palette
r6979 | div0 | 2009-06-11 06:23:56 -0400 (Thu, 11 Jun 2009) | 2 lines
team color brightness
r6980 | div0 | 2009-06-11 07:00:33 -0400 (Thu, 11 Jun 2009) | 2 lines
fix the recently committed palette
r6981 | div0 | 2009-06-11 07:48:25 -0400 (Thu, 11 Jun 2009) | 2 lines
fix bot moveto command and routing... now all bots can get to their seats
r6982 | div0 | 2009-06-11 12:37:20 -0400 (Thu, 11 Jun 2009) | 2 lines
more midi2cfg stuff :P
r6983 | div0 | 2009-06-11 13:02:24 -0400 (Thu, 11 Jun 2009) | 5 lines
- fix aimtotarget in bot scripting
- seeker lifetime is now a cvar
- complain if a trigger_items requests an invalid item
- bot scripting: support hook and chat buttons
r6984 | m0rfar | 2009-06-11 14:39:44 -0400 (Thu, 11 Jun 2009) | 2 lines
Default bind ALT for +showaccuracy
Adds +showaccuracy to Control settings
r6985 | div0 | 2009-06-11 14:48:26 -0400 (Thu, 11 Jun 2009) | 2 lines
jetpack attenuation is now a cvar
r6986 | div0 | 2009-06-11 14:51:41 -0400 (Thu, 11 Jun 2009) | 2 lines
new cvar g_telefrags
r6987 | div0 | 2009-06-11 15:07:53 -0400 (Thu, 11 Jun 2009) | 2 lines
fix the bot script :P
r6988 | div0 | 2009-06-11 15:12:43 -0400 (Thu, 11 Jun 2009) | 2 lines
s/ogg/wav/
r6989 | div0 | 2009-06-11 16:00:09 -0400 (Thu, 11 Jun 2009) | 2 lines
eX.shader: contain ALL eX textures. Should fix file name case issues because eX folder was stupidly named.
r6990 | mand1nga | 2009-06-11 18:28:18 -0400 (Thu, 11 Jun 2009) | 1 line
Update tuba icon here too :)
r6991 | mand1nga | 2009-06-11 18:56:10 -0400 (Thu, 11 Jun 2009) | 1 line
New cvar bot_ai_enemydetectionradius for limiting bots visibility
r6992 | div0 | 2009-06-12 02:18:09 -0400 (Fri, 12 Jun 2009) | 2 lines
try to fix the world write bug in RadiusDamage
r6993 | div0 | 2009-06-12 03:46:18 -0400 (Fri, 12 Jun 2009) | 3 lines
bots scripting: use a string buffer now
new command "barrier": waits till all bots have executed this command (for syncing actions)
r6994 | div0 | 2009-06-12 03:47:37 -0400 (Fri, 12 Jun 2009) | 2 lines
midi2cfg: use barriers
r6995 | tzork | 2009-06-12 04:05:49 -0400 (Fri, 12 Jun 2009) | 1 line
Get rid of g_turrets_unit_ewheel_std_target_range_fire, fix g_turrets_targetscan_mindelay add g_turrets_targetscan_maxdelay
r6996 | div0 | 2009-06-12 04:17:49 -0400 (Fri, 12 Jun 2009) | 2 lines
fix bot barriers, add a "load" command to bot_cmd
r6997 | div0 | 2009-06-12 04:19:20 -0400 (Fri, 12 Jun 2009) | 2 lines
make proper use of barriers now :P
r6998 | div0 | 2009-06-12 04:21:27 -0400 (Fri, 12 Jun 2009) | 2 lines
remove debug code from barrier (making bots yellow while in one)
r6999 | div0 | 2009-06-12 05:33:00 -0400 (Fri, 12 Jun 2009) | 2 lines
barrier: only wait for bots that actually have commands
r7000 | div0 | 2009-06-12 05:33:21 -0400 (Fri, 12 Jun 2009) | 2 lines
fix last commit
r7001 | div0 | 2009-06-12 05:49:57 -0400 (Fri, 12 Jun 2009) | 2 lines
make common/noimpact actually work
r7002 | div0 | 2009-06-12 05:50:29 -0400 (Fri, 12 Jun 2009) | 2 lines
fix last change :P
r7003 | tzork | 2009-06-12 05:56:24 -0400 (Fri, 12 Jun 2009) | 1 line
spiderbot & wakazachi media
r7004 | div0 | 2009-06-12 06:21:52 -0400 (Fri, 12 Jun 2009) | 2 lines
fix some barrier and note stuff
r7005 | tzork | 2009-06-12 06:46:52 -0400 (Fri, 12 Jun 2009) | 1 line
vehicles server & client code, disabled by default. see vehicles/vehicles.qh
r7006 | tzork | 2009-06-12 06:50:53 -0400 (Fri, 12 Jun 2009) | 1 line
forgot some media.
r7007 | div0 | 2009-06-12 06:58:36 -0400 (Fri, 12 Jun 2009) | 2 lines
rearranged chairs
r7008 | tzork | 2009-06-12 07:04:58 -0400 (Fri, 12 Jun 2009) | 1 line
wops
r7009 | tzork | 2009-06-12 07:25:14 -0400 (Fri, 12 Jun 2009) | 1 line
de-junk vehicles/racer.qc slightly.
r7010 | div0 | 2009-06-12 11:04:06 -0400 (Fri, 12 Jun 2009) | 2 lines
don't count DEATH_TELEFRAG against non-players as hit
r7011 | div0 | 2009-06-12 14:51:04 -0400 (Fri, 12 Jun 2009) | 2 lines
yay! dynamic assignment of places for bot scripting :)
r7012 | div0 | 2009-06-12 14:51:18 -0400 (Fri, 12 Jun 2009) | 2 lines
use dynamic place assignment
r7013 | div0 | 2009-06-12 14:53:05 -0400 (Fri, 12 Jun 2009) | 2 lines
fix broken alias in defaultNexuiz.cfg
r7014 | div0 | 2009-06-12 15:17:24 -0400 (Fri, 12 Jun 2009) | 2 lines
crifle: make a cvar whether to reload on switch, but don't use it yet
r7015 | div0 | 2009-06-12 15:22:33 -0400 (Fri, 12 Jun 2009) | 2 lines
menu cleanups
r7016 | mand1nga | 2009-06-12 18:02:05 -0400 (Fri, 12 Jun 2009) | 1 line
Reverted the changes in tracewalk calls introduced in r6891 as it breaks the CTF and ONS ai. It may break bot scripting, but a better solution has to be found. Slightly improved wandering hack :P
r7017 | mand1nga | 2009-06-12 18:51:14 -0400 (Fri, 12 Jun 2009) | 1 line
Less greediness + minor tweaks
r7018 | mand1nga | 2009-06-12 18:59:39 -0400 (Fri, 12 Jun 2009) | 1 line
Lowered smoothing of demo camera
r7019 | div0 | 2009-06-13 05:42:19 -0400 (Sat, 13 Jun 2009) | 2 lines
bot script: change var placeholder from $ to @ to not confuse console parser
r7020 | div0 | 2009-06-13 05:43:55 -0400 (Sat, 13 Jun 2009) | 2 lines
change $ to @ here too
r7021 | div0 | 2009-06-13 05:48:05 -0400 (Sat, 13 Jun 2009) | 2 lines
undo mand1nga's revert, and make it conditional on a bot_navigation_ignoreplayers cvar
r7022 | div0 | 2009-06-13 05:49:13 -0400 (Sat, 13 Jun 2009) | 2 lines
add that cvar
r7023 | div0 | 2009-06-13 13:03:14 -0400 (Sat, 13 Jun 2009) | 2 lines
bot scripting: be more persistent in moveto command, accept up to 10 failures to route
r7024 | div0 | 2009-06-13 13:09:26 -0400 (Sat, 13 Jun 2009) | 2 lines
don't display any damage for tuba, but hdie the warning
r7025 | div0 | 2009-06-13 13:26:29 -0400 (Sat, 13 Jun 2009) | 2 lines
two minor HUD patches; more persistence for bot scripting (if routing fails, they now have 20 seconds to walk around to random waypoints and find a route again)
r7026 | div0 | 2009-06-13 13:34:30 -0400 (Sat, 13 Jun 2009) | 2 lines
add more game types to menu fraglimit selector
r7027 | div0 | 2009-06-13 13:46:27 -0400 (Sat, 13 Jun 2009) | 2 lines
fix a warning
r7028 | div0 | 2009-06-13 13:49:38 -0400 (Sat, 13 Jun 2009) | 2 lines
more menu fixes
r7029 | div0 | 2009-06-13 14:37:04 -0400 (Sat, 13 Jun 2009) | 2 lines
DP_SV_BOUNCEFACTOR
r7030 | div0 | 2009-06-13 14:43:55 -0400 (Sat, 13 Jun 2009) | 2 lines
remove a double classname assignment; improve description
r7031 | div0 | 2009-06-13 15:12:38 -0400 (Sat, 13 Jun 2009) | 2 lines
louder tuba please
r7032 | div0 | 2009-06-13 15:33:07 -0400 (Sat, 13 Jun 2009) | 2 lines
fix zoomstate networking
r7033 | div0 | 2009-06-13 15:34:27 -0400 (Sat, 13 Jun 2009) | 2 lines
new cvar check :(
r7034 | div0 | 2009-06-13 15:41:27 -0400 (Sat, 13 Jun 2009) | 2 lines
up attempts from 10 to 30
r7035 | div0 | 2009-06-14 05:39:31 -0400 (Sun, 14 Jun 2009) | 2 lines
prefer waypoints of distance < 500 when finding random WPs to route to
r7036 | div0 | 2009-06-14 06:33:44 -0400 (Sun, 14 Jun 2009) | 2 lines
midi2cfg-ng: new command syntax, support multiple MIDIs (yet to be tested)
r7037 | div0 | 2009-06-14 06:34:20 -0400 (Sun, 14 Jun 2009) | 2 lines
support a new "intermission" command
r7038 | m0rfar | 2009-06-14 09:16:07 -0400 (Sun, 14 Jun 2009) | 1 line
aggressor fixes by terencehill och fruitex. #339
r7039 | m0rfar | 2009-06-14 10:20:45 -0400 (Sun, 14 Jun 2009) | 1 line
even more tooltip fixes by fruitiex. #322
r7040 | div0 | 2009-06-14 15:12:22 -0400 (Sun, 14 Jun 2009) | 2 lines
race level: change 33.3 seconds to 36.0 seconds to make it easier
r7041 | div0 | 2009-06-14 16:23:04 -0400 (Sun, 14 Jun 2009) | 2 lines
more elaborate :P
r7042 | div0 | 2009-06-15 06:21:13 -0400 (Mon, 15 Jun 2009) | 2 lines
do not do blur fort he tuba
r7043 | div0 | 2009-06-15 11:14:51 -0400 (Mon, 15 Jun 2009) | 2 lines
initialize
r7044 | mrbougo | 2009-06-15 15:32:06 -0400 (Mon, 15 Jun 2009) | 1 line
nexball changes: tweak bounciness using the new DP extension, add waypoint sprites, and radar support
r7045 | tzork | 2009-06-16 16:01:53 -0400 (Tue, 16 Jun 2009) | 1 line
add missing spiderbot crosshair
r7046 | mrbougo | 2009-06-16 16:31:44 -0400 (Tue, 16 Jun 2009) | 1 line
fix electro impact sound precache... thank you Ronan! :P
r7047 | tzork | 2009-06-16 17:55:03 -0400 (Tue, 16 Jun 2009) | 1 line
quick-fix for turret_flac
r7048 | div0 | 2009-06-17 00:56:58 -0400 (Wed, 17 Jun 2009) | 2 lines
common.shader update
r7049 | div0 | 2009-06-17 01:51:48 -0400 (Wed, 17 Jun 2009) | 4 lines
remove the "creation" track as it is clearly non-GPL (can be restored if further clarification shows the opposite).
Also, we need some statement from elysis.
r7050 | div0 | 2009-06-17 11:48:43 -0400 (Wed, 17 Jun 2009) | 2 lines
new mutator: g_weaponarena none ;)
r7051 | div0 | 2009-06-17 12:43:35 -0400 (Wed, 17 Jun 2009) | 2 lines
work around another fteqcc bug...
r7052 | div0 | 2009-06-17 12:54:55 -0400 (Wed, 17 Jun 2009) | 2 lines
make bot command reading faster :P
r7053 | div0 | 2009-06-17 13:05:48 -0400 (Wed, 17 Jun 2009) | 2 lines
add a new .float maycheat ;)
r7054 | div0 | 2009-06-17 13:06:32 -0400 (Wed, 17 Jun 2009) | 2 lines
tuba too loud ;)
r7055 | div0 | 2009-06-18 01:51:34 -0400 (Thu, 18 Jun 2009) | 2 lines
fix missing tuba.shader, update texture
r7056 | div0 | 2009-06-18 01:54:24 -0400 (Thu, 18 Jun 2009) | 2 lines
tuba.shader
r7057 | mrbougo | 2009-06-18 06:37:43 -0400 (Thu, 18 Jun 2009) | 1 line
update cvar hashes
r7058 | div0 | 2009-06-18 16:44:03 -0400 (Thu, 18 Jun 2009) | 2 lines
new parameter "leadlimit", abort the game if someone leads by that amount
r7059 | div0 | 2009-06-18 17:14:42 -0400 (Thu, 18 Jun 2009) | 2 lines
midi2cfg improvements ;)
r7060 | div0 | 2009-06-18 17:55:29 -0400 (Thu, 18 Jun 2009) | 2 lines
avoid using the same bot name again
r7061 | div0 | 2009-06-19 07:02:13 -0400 (Fri, 19 Jun 2009) | 2 lines
fix screen resolutions, add eeepc resolutions
r7062 | div0 | 2009-06-20 13:59:51 -0400 (Sat, 20 Jun 2009) | 2 lines
fix crash in bot clear queue
r7063 | div0 | 2009-06-20 16:33:40 -0400 (Sat, 20 Jun 2009) | 2 lines
new cvar bot_sound_monopoly allows only bots to make noise; new sbar background
r7064 | div0 | 2009-06-20 17:10:41 -0400 (Sat, 20 Jun 2009) | 2 lines
fix bot_sound_monopoly cvar
r7065 | div0 | 2009-06-21 06:14:36 -0400 (Sun, 21 Jun 2009) | 3 lines
PLAYER MODEL FORCING. Highly experimental. cl_forcemodels shows all enemies as your current model and skin; cl_forcemodelsfromnexuiz applies that only to players using a model that does not come with Nexuiz (e.g. to not see NSFW models or cows).
cl_forcemodels can be deactivated by the server admin using sv_clforcemodels 0. cl_forcemodelsfromnexuiz is always allowed.
r7066 | div0 | 2009-06-21 06:17:32 -0400 (Sun, 21 Jun 2009) | 2 lines
actually read sv_clforceplayermodels
r7067 | div0 | 2009-06-21 06:32:18 -0400 (Sun, 21 Jun 2009) | 2 lines
fix latest commit ;)
r7068 | div0 | 2009-06-21 06:35:39 -0400 (Sun, 21 Jun 2009) | 2 lines
when forcing models, do not allow the fbskins
r7069 | div0 | 2009-06-21 06:38:24 -0400 (Sun, 21 Jun 2009) | 2 lines
forbid the fbskin when forcing player models
r7070 | div0 | 2009-06-21 06:44:11 -0400 (Sun, 21 Jun 2009) | 2 lines
add new options
r7071 | div0 | 2009-06-21 07:13:53 -0400 (Sun, 21 Jun 2009) | 2 lines
undo an accidental commit
r7072 | div0 | 2009-06-21 07:14:35 -0400 (Sun, 21 Jun 2009) | 2 lines
add warnings to player model forcing cvars
r7073 | div0 | 2009-06-21 15:31:17 -0400 (Sun, 21 Jun 2009) | 2 lines
animinfo: treat more than 3 tokens not as error (as dpmodel writes that now to specify whether the scene is looped)
r7074 | div0 | 2009-06-21 16:23:07 -0400 (Sun, 21 Jun 2009) | 2 lines
make all weapon animations self-play in the engine
r7075 | div0 | 2009-06-22 02:33:16 -0400 (Mon, 22 Jun 2009) | 2 lines
fix teleport bit handling: only when restarting the SAME anim
r7076 | div0 | 2009-06-22 06:50:16 -0400 (Mon, 22 Jun 2009) | 2 lines
fix loop in sound_allowed
r7077 | div0 | 2009-06-22 07:07:06 -0400 (Mon, 22 Jun 2009) | 2 lines
potential fix for clones
r7078 | div0 | 2009-06-23 05:57:51 -0400 (Tue, 23 Jun 2009) | 2 lines
undo the skin index restriction
r7079 | morphed | 2009-06-23 10:52:41 -0400 (Tue, 23 Jun 2009) | 1 line
content for m0rfars team colored coronas idea
r7080 | mrbougo | 2009-06-23 12:22:55 -0400 (Tue, 23 Jun 2009) | 1 line
nexball: little something I forgot to commit: show all players on the radar
r7081 | mrbougo | 2009-06-23 15:07:24 -0400 (Tue, 23 Jun 2009) | 1 line
make the radar change potentially usable for other gamemodes, and less expensive too
r7082 | div0 | 2009-06-23 15:12:20 -0400 (Tue, 23 Jun 2009) | 4 lines
directhit fix;
currentammo;
scoring sliders fix
r7083 | div0 | 2009-06-23 15:23:10 -0400 (Tue, 23 Jun 2009) | 2 lines
HUD fixes v3; breaking currentammo :(
r7084 | div0 | 2009-06-23 15:27:08 -0400 (Tue, 23 Jun 2009) | 2 lines
fix currentammo patch again
r7085 | div0 | 2009-06-23 15:38:05 -0400 (Tue, 23 Jun 2009) | 2 lines
sprites in xscale
r7086 | div0 | 2009-06-23 15:41:18 -0400 (Tue, 23 Jun 2009) | 2 lines
hud mediasource
r7087 | div0 | 2009-06-23 15:41:19 -0400 (Tue, 23 Jun 2009) | 2 lines
rename a field in waypointsprites
r7088 | div0 | 2009-06-23 15:42:20 -0400 (Tue, 23 Jun 2009) | 2 lines
rename another field
r7089 | div0 | 2009-06-23 16:15:10 -0400 (Tue, 23 Jun 2009) | 2 lines
healthbars for sprites (currently unused)
r7090 | div0 | 2009-06-23 16:21:37 -0400 (Tue, 23 Jun 2009) | 2 lines
use a healthbar for powerup respawns

git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@7190 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
277 files changed:
.patchsets
data/build-compat-pack.sh
data/defaultHavoc.cfg
data/defaultNexuiz.cfg
data/effectinfo.txt
data/gfx/colormap_palette.base [deleted file]
data/gfx/colormap_palette.lmp
data/gfx/colormap_palette.pl [new file with mode: 0644]
data/gfx/hud/sb_accuracy.tga [new file with mode: 0644]
data/gfx/hud/sb_timerbg.tga
data/gfx/hud/sbar.tga
data/gfx/inv_weapon15.tga
data/gfx/spiderbot/rocket_ico.tga [new file with mode: 0644]
data/gfx/spiderbot/target.tga [new file with mode: 0644]
data/keybinds.txt
data/maps/aggressor.bsp
data/maps/aggressor.map
data/maps/aggressor/lm_0000.tga
data/maps/aggressor/lm_0001.tga
data/maps/campaignNexuiz25.txt
data/models/null.md3 [new file with mode: 0644]
data/models/racers/waka.dpm [new file with mode: 0644]
data/models/spiderbot/cp.md3 [new file with mode: 0644]
data/models/spiderbot/spiderbot.dpm [new file with mode: 0644]
data/models/spiderbot/spiderbot_barrels.dpm [new file with mode: 0644]
data/models/spiderbot/spiderbot_top.dpm [new file with mode: 0644]
data/models/sprites/as-defend_frame0.tga
data/models/sprites/as-destroy_frame0.tga
data/models/sprites/as-push_frame0.tga
data/models/sprites/dom-blue_frame0.tga
data/models/sprites/dom-neut_frame0.tga
data/models/sprites/dom-pink_frame0.tga
data/models/sprites/dom-red_frame0.tga
data/models/sprites/dom-yellow_frame0.tga
data/models/sprites/item-extralife_frame0.tga
data/models/sprites/item-extralife_frame1.tga
data/models/sprites/item-fuelregen_frame0.tga
data/models/sprites/item-fuelregen_frame1.tga
data/models/sprites/item-invis_frame0.tga
data/models/sprites/item-invis_frame1.tga
data/models/sprites/item-jetpack_frame0.tga
data/models/sprites/item-jetpack_frame1.tga
data/models/sprites/item-shield_frame0.tga
data/models/sprites/item-shield_frame1.tga
data/models/sprites/item-speed_frame0.tga
data/models/sprites/item-speed_frame1.tga
data/models/sprites/item-strength_frame0.tga
data/models/sprites/item-strength_frame1.tga
data/models/sprites/make-sprites.sh
data/models/sprites/nb-ball.png [new file with mode: 0644]
data/models/sprites/nb-ball.sp2 [new file with mode: 0644]
data/models/sprites/nb-ball.svg [new file with mode: 0644]
data/models/sprites/nb-ball.tga [new file with mode: 0644]
data/models/sprites/ons-cp-atck-blue_frame0.tga
data/models/sprites/ons-cp-atck-blue_frame1.tga
data/models/sprites/ons-cp-atck-neut_frame0.tga
data/models/sprites/ons-cp-atck-neut_frame1.tga
data/models/sprites/ons-cp-atck-red_frame0.tga
data/models/sprites/ons-cp-atck-red_frame1.tga
data/models/sprites/ons-cp-dfnd-blue_frame0.tga
data/models/sprites/ons-cp-dfnd-blue_frame1.tga
data/models/sprites/ons-cp-dfnd-red_frame0.tga
data/models/sprites/ons-cp-dfnd-red_frame1.tga
data/models/sprites/wpn-campingrifle_frame0.tga
data/models/sprites/wpn-crylink_frame0.tga
data/models/sprites/wpn-electro_frame0.tga
data/models/sprites/wpn-gl_frame0.tga
data/models/sprites/wpn-hagar_frame0.tga
data/models/sprites/wpn-hlac_frame0.tga
data/models/sprites/wpn-hookgun_frame0.tga
data/models/sprites/wpn-laser_frame0.tga
data/models/sprites/wpn-minstanex_frame0.tga
data/models/sprites/wpn-nex_frame0.tga
data/models/sprites/wpn-porto_frame0.tga
data/models/sprites/wpn-rl_frame0.tga
data/models/sprites/wpn-seeker_frame0.tga
data/models/sprites/wpn-shotgun_frame0.tga
data/models/sprites/wpn-uzi_frame0.tga
data/models/teamfx/blob.md3 [new file with mode: 0644]
data/models/teamfx/blob.md3_0.skin [new file with mode: 0644]
data/models/teamfx/blob.md3_1.skin [new file with mode: 0644]
data/models/teamfx/blob.md3_2.skin [new file with mode: 0644]
data/models/teamfx/blob.md3_3.skin [new file with mode: 0644]
data/models/teamfx/blobblue.tga [new file with mode: 0644]
data/models/teamfx/blobpink.tga [new file with mode: 0644]
data/models/teamfx/blobred.tga [new file with mode: 0644]
data/models/teamfx/blobyellow.tga [new file with mode: 0644]
data/models/vhshield.md3 [new file with mode: 0644]
data/models/weapons/h_campingrifle.dpm.animinfo [deleted file]
data/models/weapons/h_campingrifle.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_crylink.dpm.animinfo [deleted file]
data/models/weapons/h_crylink.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_electro.dpm.animinfo [deleted file]
data/models/weapons/h_electro.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_gl.dpm.animinfo [deleted file]
data/models/weapons/h_gl.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_hagar.dpm.animinfo [deleted file]
data/models/weapons/h_hagar.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_hlac.dpm.animinfo [deleted file]
data/models/weapons/h_hlac.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_hookgun.dpm.animinfo [deleted file]
data/models/weapons/h_hookgun.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_laser.dpm.animinfo [deleted file]
data/models/weapons/h_laser.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_minstanex.dpm.animinfo [deleted file]
data/models/weapons/h_minstanex.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_nex.dpm.animinfo [deleted file]
data/models/weapons/h_nex.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_porto.dpm.animinfo [deleted file]
data/models/weapons/h_porto.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_rl.dpm.animinfo [deleted file]
data/models/weapons/h_rl.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_seeker.dpm.animinfo [deleted file]
data/models/weapons/h_seeker.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_shotgun.dpm.animinfo [deleted file]
data/models/weapons/h_shotgun.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_tuba.dpm.animinfo [deleted file]
data/models/weapons/h_tuba.dpm.framegroups [new file with mode: 0644]
data/models/weapons/h_uzi.dpm.animinfo [deleted file]
data/models/weapons/h_uzi.dpm.framegroups [new file with mode: 0644]
data/qcsrc/client/Defs.qc
data/qcsrc/client/Main.qc
data/qcsrc/client/View.qc
data/qcsrc/client/casings.qc
data/qcsrc/client/csqc_constants.qc
data/qcsrc/client/damage.qc
data/qcsrc/client/gibs.qc
data/qcsrc/client/projectile.qc
data/qcsrc/client/sbar.qc
data/qcsrc/client/waypointsprites.qc
data/qcsrc/common/constants.qh
data/qcsrc/common/items.qc
data/qcsrc/common/items.qh
data/qcsrc/common/mapinfo.qc
data/qcsrc/common/util.qc
data/qcsrc/menu/nexuiz/dialog_multiplayer_create.c
data/qcsrc/menu/nexuiz/dialog_multiplayer_create_advanced.c
data/qcsrc/menu/nexuiz/dialog_multiplayer_create_mutators.c
data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup.c
data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup_radar.c
data/qcsrc/menu/nexuiz/dialog_settings_effects.c
data/qcsrc/menu/nexuiz/dialog_settings_video.c
data/qcsrc/menu/nexuiz/slider.c
data/qcsrc/menu/nexuiz/slider_resolution.c
data/qcsrc/menu/nexuiz/util.qh
data/qcsrc/server/bots.qc
data/qcsrc/server/bots_scripting.qc
data/qcsrc/server/cl_client.qc
data/qcsrc/server/cl_impulse.qc
data/qcsrc/server/cl_physics.qc
data/qcsrc/server/cl_player.qc
data/qcsrc/server/cl_weapons.qc
data/qcsrc/server/cl_weaponsystem.qc
data/qcsrc/server/clientcommands.qc
data/qcsrc/server/constants.qh
data/qcsrc/server/csqcprojectile.qc
data/qcsrc/server/defs.qh
data/qcsrc/server/ent_cs.qc
data/qcsrc/server/extensions.qh
data/qcsrc/server/g_casings.qc
data/qcsrc/server/g_damage.qc
data/qcsrc/server/g_subs.qc
data/qcsrc/server/g_triggers.qc
data/qcsrc/server/g_violence.qc
data/qcsrc/server/g_world.qc
data/qcsrc/server/gamecommand.qc
data/qcsrc/server/havocbot.qc
data/qcsrc/server/havocbot_ons.qc
data/qcsrc/server/miscfunctions.qc
data/qcsrc/server/mode_onslaught.qc
data/qcsrc/server/movelib.qc
data/qcsrc/server/nexball.qc
data/qcsrc/server/pathlib/costs.qc [new file with mode: 0644]
data/qcsrc/server/pathlib/debug.qc [new file with mode: 0644]
data/qcsrc/server/pathlib/expandnode.qc [new file with mode: 0644]
data/qcsrc/server/pathlib/main.qc [new file with mode: 0644]
data/qcsrc/server/pathlib/movenode.qc [new file with mode: 0644]
data/qcsrc/server/pathlib/pathlib.qh [new file with mode: 0644]
data/qcsrc/server/pathlib/utility.qc [new file with mode: 0644]
data/qcsrc/server/progs.src
data/qcsrc/server/race.qc
data/qcsrc/server/race.qh
data/qcsrc/server/scores.qc
data/qcsrc/server/scores.qh
data/qcsrc/server/t_items.qc
data/qcsrc/server/t_teleporters.qc
data/qcsrc/server/teamplay.qc
data/qcsrc/server/tturrets/include/turrets.qh
data/qcsrc/server/tturrets/include/turrets_early.qh
data/qcsrc/server/tturrets/system/system_aimprocs.qc
data/qcsrc/server/tturrets/system/system_damage.qc
data/qcsrc/server/tturrets/system/system_main.qc
data/qcsrc/server/tturrets/system/system_scoreprocs.qc
data/qcsrc/server/tturrets/units/unit_ewheel.qc
data/qcsrc/server/tturrets/units/unit_flac.qc
data/qcsrc/server/tturrets/units/unit_fusionreactor.qc
data/qcsrc/server/tturrets/units/unit_hellion.qc
data/qcsrc/server/tturrets/units/unit_hk.qc
data/qcsrc/server/tturrets/units/unit_machinegun.qc
data/qcsrc/server/tturrets/units/unit_mlrs.qc
data/qcsrc/server/tturrets/units/unit_phaser.qc
data/qcsrc/server/tturrets/units/unit_plasma.qc
data/qcsrc/server/tturrets/units/unit_tessla.qc
data/qcsrc/server/tturrets/units/unit_walker.qc
data/qcsrc/server/vehicles/racer.qc [new file with mode: 0644]
data/qcsrc/server/vehicles/spiderbot.qc [new file with mode: 0644]
data/qcsrc/server/vehicles/vehicles.qc [new file with mode: 0644]
data/qcsrc/server/vehicles/vehicles.qh [new file with mode: 0644]
data/qcsrc/server/w_campingrifle.qc
data/qcsrc/server/w_common.qc
data/qcsrc/server/w_crylink.qc
data/qcsrc/server/w_electro.qc
data/qcsrc/server/w_grenadelauncher.qc
data/qcsrc/server/w_hagar.qc
data/qcsrc/server/w_hlac.qc
data/qcsrc/server/w_hook.qc
data/qcsrc/server/w_laser.qc
data/qcsrc/server/w_minstanex.qc
data/qcsrc/server/w_nex.qc
data/qcsrc/server/w_porto.qc
data/qcsrc/server/w_rocketlauncher.qc
data/qcsrc/server/w_seeker.qc
data/qcsrc/server/w_shotgun.qc
data/qcsrc/server/w_tuba.qc
data/qcsrc/server/w_uzi.qc
data/qcsrc/server/waypointsprites.qc
data/scripts/common.shader
data/scripts/eX.shader
data/scripts/sbshield.shader [new file with mode: 0644]
data/scripts/spiderbot.shader [new file with mode: 0644]
data/scripts/teamfx.shader [new file with mode: 0644]
data/scripts/tuba.shader [new file with mode: 0644]
data/sound/cdtracks/creation.ogg [deleted file]
data/textures/cockpit.tga [new file with mode: 0644]
data/textures/cockpit_glow.tga [new file with mode: 0644]
data/textures/darkvisor.tga [new file with mode: 0644]
data/textures/sb_shield.tga [new file with mode: 0644]
data/textures/spiderbot.tga [new file with mode: 0644]
data/textures/spiderbot/cross.tga [new file with mode: 0644]
data/textures/spiderbot_gloss.tga [new file with mode: 0644]
data/textures/spiderbot_glow.tga [new file with mode: 0644]
data/textures/spiderbot_norm.tga [new file with mode: 0644]
data/textures/spiderbot_pants.tga [new file with mode: 0644]
data/textures/tuba.tga
data/textures/wakazachi.tga [new file with mode: 0644]
data/textures/wakazachi_gloss.tga [new file with mode: 0644]
data/textures/wakazachi_norm.tga [new file with mode: 0644]
data/textures/wakazachi_pants.tga [new file with mode: 0644]
data/tooltips.db
data/turrets.cfg
data/unit_ewheel.cfg
data/unit_flac.cfg
data/unit_fusreac.cfg
data/unit_hellion.cfg
data/unit_hk.cfg
data/unit_machinegun.cfg
data/unit_mlrs.cfg
data/unit_phaser.cfg
data/unit_plasma.cfg
data/unit_plasma2.cfg
data/unit_tesla.cfg
data/unit_walker.cfg
data/vehicle_racer.cfg [new file with mode: 0644]
data/vehicle_spiderbot.cfg [new file with mode: 0644]
data/weapons.cfg
data/weaponsHavoc.cfg
misc/mediasource/hud/X-SCALE_.TTF [new file with mode: 0644]
misc/mediasource/hud/sb_ammobg.xcf [new file with mode: 0755]
misc/mediasource/hud/sb_health.xcf [new file with mode: 0755]
misc/mediasource/hud/sb_timerbg.xcf [new file with mode: 0755]
misc/mediasource/hud/sbar.xcf [new file with mode: 0755]
misc/mediasource/hud/zhudmockup_icons.png [new file with mode: 0755]
misc/tools/crc16.c
misc/tools/midi2cfg-ng-simple.conf [new file with mode: 0644]
misc/tools/midi2cfg-ng.conf
misc/tools/midi2cfg-ng.pl
misc/tools/midichannels.pl