]> icculus.org git repositories - divverent/nexuiz.git/commit
avoid bilinear interpolation artifacts in the HUD numbers
authorsavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 17 Apr 2006 15:35:11 +0000 (15:35 +0000)
committersavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 17 Apr 2006 15:35:11 +0000 (15:35 +0000)
commit8bc65c9d77f904c97cec0b4096b248e3a3cc11ce
treecec005d2136167ecc205f6124d196ab564c7ae1e
parent75d5de4b58f6018dd4e5f6d1ab7a7f12c25beb06
avoid bilinear interpolation artifacts in the HUD numbers

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1299 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/gfx/num_0.tga
data/gfx/num_1.tga
data/gfx/num_2.tga
data/gfx/num_3.tga
data/gfx/num_4.tga
data/gfx/num_5.tga
data/gfx/num_6.tga
data/gfx/num_7.tga
data/gfx/num_8.tga
data/gfx/num_9.tga