]> icculus.org git repositories - divverent/darkplaces.git/commit
use hash lookups on shader permutations to greatly reduce memory usage
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 30 Sep 2009 09:59:33 +0000 (09:59 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 30 Sep 2009 09:59:33 +0000 (09:59 +0000)
commit8840a67719fed133a86d8a3da6bc96b850ec9d43
treed24f45e7d0f644fa21b9c2006c49beba28539a2d
parentef8b163b10f056e8738e4332815ed65487d0fb10
use hash lookups on shader permutations to greatly reduce memory usage

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9259 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c