]> icculus.org git repositories - divverent/darkplaces.git/commit
r_shadows_shadowmapscale cvar which as a multiple to r_shadow_shadowmapping_precision...
authorvortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 14 Feb 2010 23:10:49 +0000 (23:10 +0000)
committerRudolf Polzer <rpolzer@grawp.div0.qc.to>
Mon, 22 Feb 2010 17:24:39 +0000 (18:24 +0100)
commit86c35fd4e16f893c418828d7cf510d09f4e4b215
treebb508bbd9ef056779a0064811aac084cb0006f23
parentc8e5f7c8a34e47b71845a8b2b60f14fb717fecc5
r_shadows_shadowmapscale cvar which as a multiple to r_shadow_shadowmapping_precision for fake shadows. Useful since otho shadowmaps likes high resolution (to get rid of pixel bleeding effect) and quite cheap.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9956 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=862719557ab3fed44f0671bbd639d6c5440b9e70
gl_rmain.c
r_shadow.c