]> icculus.org git repositories - divverent/darkplaces.git/commit
undo q3map2's directional light attenuation before deluxemapping. Now deluxemapping...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 30 Sep 2008 14:05:01 +0000 (14:05 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 30 Sep 2008 14:05:01 +0000 (14:05 +0000)
commit83846e180d5ba65b89c13a4051415e3b3b02ea73
tree7eb2541de59bd61de14b3179118aedb9a6faa53b
parent264183cbd8557b0efb58bfa92139b5c0ec7016ae
undo q3map2's directional light attenuation before deluxemapping. Now deluxemapping and non-deluxemapping have the same perceived brightness. May reduce fps in deluxemapping mode.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8516 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c