]> icculus.org git repositories - divverent/nexuiz.git/commit
fixed a few bugs with player animations
authorvermeulenl <vermeulenl@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 28 Sep 2004 19:31:14 +0000 (19:31 +0000)
committervermeulenl <vermeulenl@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 28 Sep 2004 19:31:14 +0000 (19:31 +0000)
commit6c7be2a7e0931e5bf6cd422377f28fcdb212da0c
tree40d3cdec98b38df149e2ac00bc6732e280949fab
parent0426758d503b953d49defbd23d318136e4521dbd
fixed a few bugs with player animations
adjusted ammo and damages
completely change casing code, used dpmod casing code
add decors.qc, also from dpmod
updated todo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@208 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
13 files changed:
qcsrc/bot/bot.qc
qcsrc/casings.qc
qcsrc/client.qc
qcsrc/decors.qc [new file with mode: 0644]
qcsrc/func.qc
qcsrc/gib.qc
qcsrc/player.qc
qcsrc/progs.src
qcsrc/sv_user.nc
qcsrc/todo.txt
qcsrc/triggers.qc
qcsrc/weapons.qc
qcsrc/worldspawn.qc