]> icculus.org git repositories - divverent/nexuiz.git/commit
use some proper glass shader for glass tubes
authorsavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 11 Jun 2006 19:13:19 +0000 (19:13 +0000)
committersavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 11 Jun 2006 19:13:19 +0000 (19:13 +0000)
commit572cc50f4794e0fd698e57bd6ccf126a3e82eb2a
tree2fa71679c6770900d49546493b436bdf5b251518
parent0387ae6012408063c4d64c876fb956ac276bf16d
use some proper glass shader for glass tubes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1563 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/scripts/sav-liquids.shader