r7091 | m0rfar | 2009-06-23 17:16:09 -0400 (Tue, 23 Jun 2009) | 3 lines
* New race map! CyberParcour01 by Sev
* Removed duplicate shader "textures/eX/eX_floor_grate_03"
* Added missing shaders to shaderlist.txt
r7092 | div0 | 2009-06-24 01:32:52 -0400 (Wed, 24 Jun 2009) | 3 lines
- healthbars for players with attached sprite (flag carrier, key carrier, ball kicker)
- build bar (smoothly increasing) for powerup respawn
r7093 | div0 | 2009-06-24 01:38:41 -0400 (Wed, 24 Jun 2009) | 2 lines
damn, add back sys_ticrate var
r7094 | div0 | 2009-06-24 01:44:01 -0400 (Wed, 24 Jun 2009) | 2 lines
change blue sprite color to the new team color
r7095 | div0 | 2009-06-24 03:55:58 -0400 (Wed, 24 Jun 2009) | 2 lines
half health bar be start health
r7096 | div0 | 2009-06-24 06:22:57 -0400 (Wed, 24 Jun 2009) | 3 lines
build bar: center it
health bar: left align it
r7097 | morphed | 2009-06-24 17:08:16 -0400 (Wed, 24 Jun 2009) | 1 line
shockwave for flagcapture fx
r7098 | morphed | 2009-06-24 18:07:11 -0400 (Wed, 24 Jun 2009) | 1 line
more assets for flag capture fx
r7099 | morphed | 2009-06-24 19:55:08 -0400 (Wed, 24 Jun 2009) | 1 line
flag carrier fx assets
r7100 | tzork | 2009-06-24 20:16:01 -0400 (Wed, 24 Jun 2009) | 2 lines
#367 - Timer team background bugfix
patch by FruitieX.
r7101 | tzork | 2009-06-24 23:38:40 -0400 (Wed, 24 Jun 2009) | 3 lines
Patch by Dib, Improved by tZork.
g_shootfromclient & cl_gunalign support.
Lets clients decide then gun alignment (right, center or left) with cl_gunalign if server is running with g_shootfromclient
r7102 | div0 | 2009-06-25 01:36:34 -0400 (Thu, 25 Jun 2009) | 2 lines
crosshair_hittest: new feature: enlarge when aiming at enemy (optional)
r7103 | div0 | 2009-06-25 02:01:08 -0400 (Thu, 25 Jun 2009) | 2 lines
work around fteqcc bug with buildbar alignment
r7104 | div0 | 2009-06-25 02:04:19 -0400 (Thu, 25 Jun 2009) | 2 lines
make strength also a little brighter
r7105 | div0 | 2009-06-25 02:12:51 -0400 (Thu, 25 Jun 2009) | 2 lines
use the proper blue color everywhere(?)
r7106 | morphed | 2009-06-25 09:34:02 -0400 (Thu, 25 Jun 2009) | 1 line
missing shaders
r7107 | morphed | 2009-06-25 09:46:37 -0400 (Thu, 25 Jun 2009) | 1 line
model tweaks for flag carrier fx
r7108 | m0rfar | 2009-06-25 13:29:17 -0400 (Thu, 25 Jun 2009) | 1 line
hud fixes by FruitieX
r7109 | div0 | 2009-06-25 15:42:46 -0400 (Thu, 25 Jun 2009) | 3 lines
cl_gunalign: default to center handedness so you know if you are on such a server.
also: mirror the ORIGINAL shot origin instead of using hardcoded values for left handed mode. Hardcoded makes many weapons look bad.
r7110 | m0rfar | 2009-06-25 15:46:24 -0400 (Thu, 25 Jun 2009) | 1 line
waypoint sprite update by fruitiex, I hope I didn't fail
r7111 | m0rfar | 2009-06-25 17:41:20 -0400 (Thu, 25 Jun 2009) | 1 line
oops I forgot these
r7112 | morphed | 2009-06-25 20:51:21 -0400 (Thu, 25 Jun 2009) | 1 line
Shock eat lots of boring tuna and went to gym
r7113 | morphed | 2009-06-26 03:25:17 -0400 (Fri, 26 Jun 2009) | 1 line
headhunter went to gym too, unarmored carni now have normal maps
r7114 | mrbougo | 2009-06-27 10:26:20 -0400 (Sat, 27 Jun 2009) | 1 line
that file was supposed to be replaced, but the name changed inbetween... :P
r7115 | mrbougo | 2009-06-27 11:19:31 -0400 (Sat, 27 Jun 2009) | 1 line
nexball: go back to the old scoring system (add points to opposite team on fault) for two-teamed maps; fix the waypoint approach that was not supposed to be committed, fix health bars (please see if there is no better way to disable health bars for nexball)
r7116 | div0 | 2009-06-27 15:58:49 -0400 (Sat, 27 Jun 2009) | 2 lines
make-sprites run again, and committed, sorry
r7117 | div0 | 2009-06-27 16:18:43 -0400 (Sat, 27 Jun 2009) | 2 lines
shrink the crosshair when aiming at a team mate and the hittest is on
r7118 | morphed | 2009-06-27 17:47:06 -0400 (Sat, 27 Jun 2009) | 1 line
I changed Pyria.female to 1
r7119 | m0rfar | 2009-06-28 07:45:17 -0400 (Sun, 28 Jun 2009) | 1 line
hudfixes_v5
r7120 | m0rfar | 2009-06-28 07:51:56 -0400 (Sun, 28 Jun 2009) | 1 line
...
r7121 | m0rfar | 2009-06-28 11:38:07 -0400 (Sun, 28 Jun 2009) | 1 line
hudfixes v6 + new numbers + timerbg
r7122 | m0rfar | 2009-06-28 11:49:29 -0400 (Sun, 28 Jun 2009) | 1 line
source and script for hud numbers
r7123 | div0 | 2009-06-29 02:06:00 -0400 (Mon, 29 Jun 2009) | 3 lines
rot/regen system cleanup; hopefully no actual change
for fuel, rot now goes to 100 as before, but regen only goes to 50
r7124 | morphed | 2009-06-30 08:17:53 -0400 (Tue, 30 Jun 2009) | 1 line
improved textures for Inssurectionist and Lycanthrope
r7125 | div0 | 2009-06-30 08:51:57 -0400 (Tue, 30 Jun 2009) | 2 lines
fix two bugs in health/armor/fuel rot rewrite
r7126 | m0rfar | 2009-06-30 08:56:35 -0400 (Tue, 30 Jun 2009) | 1 line
cyberparcour01 update by sev. It should be easier for "normal" players to finish a lap now. :)
r7127 | morphed | 2009-06-30 08:58:39 -0400 (Tue, 30 Jun 2009) | 1 line
Level of detail version for all player models, and various changes to original models
r7128 | morphed | 2009-06-30 09:01:32 -0400 (Tue, 30 Jun 2009) | 1 line
.skin files for LoD models
r7129 | div0 | 2009-06-30 09:20:00 -0400 (Tue, 30 Jun 2009) | 8 lines
change LOD code to support the models the way morphed named them. Next time, morphed, follow the existing code!
To use LOD, compile your progs with:
fteqcc -DALLOW_VARIABLE_LOD
(note: it takes a lot of extra CPU time on servers with many players)
r7130 | div0 | 2009-06-30 09:36:51 -0400 (Tue, 30 Jun 2009) | 2 lines
some player CEFC fixes
r7131 | div0 | 2009-06-30 10:36:36 -0400 (Tue, 30 Jun 2009) | 2 lines
eol-style only
r7132 | div0 | 2009-06-30 10:41:34 -0400 (Tue, 30 Jun 2009) | 2 lines
eof fixes for all qc, qh, c filesd
r7133 | div0 | 2009-06-30 13:33:35 -0400 (Tue, 30 Jun 2009) | 2 lines
some LOD stuff fixes
r7134 | div0 | 2009-06-30 14:28:33 -0400 (Tue, 30 Jun 2009) | 2 lines
LOD (cl_playerdetailreduction) enabled now, master switch sv_loddistance1 (also turns off model forcing, though)
r7135 | mrbougo | 2009-06-30 15:10:54 -0400 (Tue, 30 Jun 2009) | 1 line
adding the stroke characters to the compat pack
r7136 | m0rfar | 2009-06-30 16:53:56 -0400 (Tue, 30 Jun 2009) | 1 line
New scoreboard style by terencehill
r7137 | div0 | 2009-07-01 14:30:59 -0400 (Wed, 01 Jul 2009) | 2 lines
fix uncustomizing player entities
r7138 | mrbougo | 2009-07-02 03:34:49 -0400 (Thu, 02 Jul 2009) | 1 line
add nexball in server.cfg
r7139 | div0 | 2009-07-03 04:31:51 -0400 (Fri, 03 Jul 2009) | 2 lines
CPMA strafe acceleration nerfing: force full QW acceleration while using nerfed strafe acceleration
r7140 | div0 | 2009-07-03 05:10:24 -0400 (Fri, 03 Jul 2009) | 2 lines
add a second trigger for the CPMA+airaccel_qw incompatibility workaround
r7141 | mrbougo | 2009-07-03 05:58:48 -0400 (Fri, 03 Jul 2009) | 1 line
nixnex: add support for g_use_ammunition 0, g_nixnex_with_powerups, g_nixnex_with_healtharmor
r7142 | div0 | 2009-07-04 11:19:55 -0400 (Sat, 04 Jul 2009) | 2 lines
slight csqc physics speedup, should not help much with gibs though
r7143 | div0 | 2009-07-04 11:36:37 -0400 (Sat, 04 Jul 2009) | 2 lines
disable automatic DM entries for mapinfo in Nexball maps
r7144 | div0 | 2009-07-04 14:12:13 -0400 (Sat, 04 Jul 2009) | 2 lines
nexrun physics file
r7145 | m0rfar | 2009-07-05 12:57:24 -0400 (Sun, 05 Jul 2009) | 1 line
scoreboard update 1.2.1
r7146 | div0 | 2009-07-06 01:46:38 -0400 (Mon, 06 Jul 2009) | 2 lines
first test of waypointsprites with healthbars for onslaught
r7147 | div0 | 2009-07-06 02:08:57 -0400 (Mon, 06 Jul 2009) | 2 lines
make ONS less spammy: only show healthbars on not shielded control points
r7148 | mrbougo | 2009-07-06 03:26:46 -0400 (Mon, 06 Jul 2009) | 1 line
cut one frame off the rifle reload anim, which ended with a weird warp
r7149 | div0 | 2009-07-07 01:05:57 -0400 (Tue, 07 Jul 2009) | 2 lines
fix minor WPS bug preventing build bars from getting removed properly
r7150 | div0 | 2009-07-07 01:15:32 -0400 (Tue, 07 Jul 2009) | 6 lines
onslaught: new toys, new toys
cvars for:
CP build time
CP start health when building
CP regeneration
r7151 | div0 | 2009-07-07 06:54:35 -0400 (Tue, 07 Jul 2009) | 2 lines
fix reload-switch away-reload bug
r7152 | div0 | 2009-07-07 09:30:12 -0400 (Tue, 07 Jul 2009) | 2 lines
more stuff into compat pack
r7153 | mrbougo | 2009-07-07 10:37:24 -0400 (Tue, 07 Jul 2009) | 1 line
nexball compat pack files
r7154 | div0 | 2009-07-08 01:48:04 -0400 (Wed, 08 Jul 2009) | 2 lines
sync docs
r7155 | div0 | 2009-07-08 03:03:26 -0400 (Wed, 08 Jul 2009) | 3 lines
- add a "frustrating" flag to race maps in mapinfo so they are not playable by default
- set the flag on cyberparcour01
r7156 | div0 | 2009-07-08 05:02:58 -0400 (Wed, 08 Jul 2009) | 2 lines
sync entities
r7157 | div0 | 2009-07-08 09:25:07 -0400 (Wed, 08 Jul 2009) | 2 lines
misc_teleport_dest: allow setting a max speed for players who get teleported
r7158 | div0 | 2009-07-08 11:09:02 -0400 (Wed, 08 Jul 2009) | 3 lines
race: checkpoints with spawnflag FINISH are now a separate finish CP
teleport: fix typo
r7159 | div0 | 2009-07-08 11:11:29 -0400 (Wed, 08 Jul 2009) | 2 lines
sync entities.def
r7160 | div0 | 2009-07-08 11:21:33 -0400 (Wed, 08 Jul 2009) | 2 lines
remove recoil from minstanex
r7161 | div0 | 2009-07-08 11:23:58 -0400 (Wed, 08 Jul 2009) | 2 lines
remove "origin" lines
r7162 | div0 | 2009-07-08 11:25:12 -0400 (Wed, 08 Jul 2009) | 2 lines
close 408
r7163 | div0 | 2009-07-08 11:32:57 -0400 (Wed, 08 Jul 2009) | 2 lines
new voting layout
r7164 | div0 | 2009-07-08 11:38:27 -0400 (Wed, 08 Jul 2009) | 2 lines
egyptsoc_r
r7165 | div0 | 2009-07-08 11:46:36 -0400 (Wed, 08 Jul 2009) | 2 lines
fix warnings
r7166 | div0 | 2009-07-08 11:50:15 -0400 (Wed, 08 Jul 2009) | 2 lines
add a debug command sv_cmd onslaught_updatelinks
r7167 | div0 | 2009-07-08 13:00:58 -0400 (Wed, 08 Jul 2009) | 2 lines
try to bugfix onslaught, PLEASE TEST...
r7168 | div0 | 2009-07-08 14:41:21 -0400 (Wed, 08 Jul 2009) | 2 lines
warning-only fixes
r7169 | div0 | 2009-07-08 14:48:06 -0400 (Wed, 08 Jul 2009) | 2 lines
minor ons sprite fix
r7170 | div0 | 2009-07-08 14:59:04 -0400 (Wed, 08 Jul 2009) | 2 lines
more ons fixes
r7171 | div0 | 2009-07-09 12:32:49 -0400 (Thu, 09 Jul 2009) | 2 lines
g_mapinfo_* settings
r7172 | div0 | 2009-07-09 13:28:13 -0400 (Thu, 09 Jul 2009) | 2 lines
ACLs
r7173 | morphed | 2009-07-09 16:35:42 -0400 (Thu, 09 Jul 2009) | 1 line
new cl_gentle fx
r7174 | div0 | 2009-07-10 02:10:56 -0400 (Fri, 10 Jul 2009) | 2 lines
fix crash in CTF when bots are leaving at end of match
r7175 | div0 | 2009-07-10 07:54:17 -0400 (Fri, 10 Jul 2009) | 2 lines
fix cvar check values
r7176 | div0 | 2009-07-10 14:12:43 -0400 (Fri, 10 Jul 2009) | 2 lines
rifle: invert the meaning of the bulletcounter field
r7177 | div0 | 2009-07-10 14:30:22 -0400 (Fri, 10 Jul 2009) | 3 lines
rifle bullet counter indicator
no longer needs to reload after switch!
r7178 | div0 | 2009-07-10 14:43:37 -0400 (Fri, 10 Jul 2009) | 2 lines
fixed some CHs ;)
r7179 | div0 | 2009-07-10 14:45:36 -0400 (Fri, 10 Jul 2009) | 2 lines
rifle ring -> compat pack
r7180 | div0 | 2009-07-10 15:23:56 -0400 (Fri, 10 Jul 2009) | 2 lines
make headshot damage 100 again, as it won't get stronger than the nex by this anyway
r7181 | div0 | 2009-07-10 15:36:12 -0400 (Fri, 10 Jul 2009) | 2 lines
make sure bullet counter is never > amount nails
r7182 | div0 | 2009-07-10 15:37:42 -0400 (Fri, 10 Jul 2009) | 2 lines
reload fixes
r7183 | div0 | 2009-07-10 16:04:05 -0400 (Fri, 10 Jul 2009) | 2 lines
fix odd warning
r7184 | div0 | 2009-07-10 16:29:38 -0400 (Fri, 10 Jul 2009) | 13 lines
As long as it is broken (no proper race spawnpoints, not playable in actual race), let's remove cyberparcour01.
When the map has had the necessary changes:
- race spawns with race_place set, at least six of them for a map of this size
- playable in actual race => being thrown off the track by a single shot or a small mistake should not typically kill you, but allow you to get back and continue, losing time in the process
feel free to add it back again.
Refer to Docs/mapping.txt for details on putting the race spawns.
I'll keep the textures and shaders in, as they can help other mappers.
r7185 | div0 | 2009-07-10 16:38:23 -0400 (Fri, 10 Jul 2009) | 2 lines
I don't think we still need dismal, we hid it from the menu, and nobody missed it.
r7186 | div0 | 2009-07-10 16:39:07 -0400 (Fri, 10 Jul 2009) | 2 lines
more stuff we really don't need (yet)
r7187 | div0 | 2009-07-10 16:54:57 -0400 (Fri, 10 Jul 2009) | 2 lines
fix radio buttons
r7188 | div0 | 2009-07-11 08:55:08 -0400 (Sat, 11 Jul 2009) | 2 lines
experimental race penalty time system (entity fields race_penalty and race_penalty_reason, entities trigger_race_checkpoint and trigger_race_penalty)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@7191
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