]> icculus.org git repositories - divverent/nexuiz.git/commit
camera support: func_warpzone_camera -> target_position (this uses the shader common...
authorRudolf Polzer <rpolzer@nb-04.(none)>
Thu, 18 Feb 2010 12:26:06 +0000 (13:26 +0100)
committerRudolf Polzer <rpolzer@nb-04.(none)>
Thu, 18 Feb 2010 12:28:40 +0000 (13:28 +0100)
commit24208ee7d07e3512d08d6c38ecf39af1f31a114b
treea47041e078ccebe103de5a6c1915bcf8613094cf
parent482381edbac7e3eb73eb3c07329219497ef5e8c1
camera support: func_warpzone_camera -> target_position (this uses the shader common/camera)
data/qcsrc/client/Main.qc
data/qcsrc/common/constants.qh
data/qcsrc/warpzonelib/client.qc
data/qcsrc/warpzonelib/client.qh
data/qcsrc/warpzonelib/server.qc
data/qcsrc/warpzonelib/server.qh
data/scripts/common.shader
data/textures/common/camera.tga [new file with mode: 0644]
data/textures/common/warpzone.tga [new file with mode: 0644]