]> icculus.org git repositories - divverent/nexuiz.git/commit
fix attack_finished bug blocking weapon switching
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 5 Sep 2008 19:40:34 +0000 (19:40 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 5 Sep 2008 19:40:34 +0000 (19:40 +0000)
commit0eb5e7e63c604b142d320c846c43171db77f7fd2
tree64f8473ff3c96b1bbcec6cbbebcfe25603119947
parentcbe2d49c51431caa9014c5e5528405241323f45b
fix attack_finished bug blocking weapon switching
weapon priority lists; non-critical impulses reordered (cleaned up)
fix inverted condition in func_door_secret
i wanna see the packetloss with sbar_columns all
Dieselpower: Changed MG ammo to SG ammo. There is no MG here.
Added new entity: "func_breakable"; functions the same way func_assault_destructible does, but it's for general gameplay use (IE destructible glass, crates, etc.)
enabled chat flood protection by default
support teamed items
g_weaponreplace_*
Capitalize some words in the FAQ
renamed g_tourney_warmup_unlimited_time to g_tourney_warmup_limit and default it to 60 (-1 is totally unlimited, 0 is up to timelimit, other values limit it further)
being limited to 60 seconds, next step is to enable g_tourney too by default (i think CSQC needs to show this in a good way first, we try this later)
do not require items in Race
maybe missing initialization breaks ready-restart so much on my ctf server?

git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@4365 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
80 files changed:
.patchsets
Docs/FAQ.aft
Docs/FAQ.html
Docs/server/server.cfg
changes-since-last-release
data/defaultNexuiz.cfg
data/gfx/inv_weapon10.tga [new file with mode: 0644]
data/gfx/inv_weapon9.tga [new file with mode: 0644]
data/keybinds.txt
data/maps/dieselpower.bsp
data/maps/dieselpower.map
data/models/portal.md3 [new file with mode: 0644]
data/models/weapons/g_minstanex.md3 [new file with mode: 0644]
data/models/weapons/g_porto.md3 [new file with mode: 0644]
data/models/weapons/v_minstanex.md3 [new file with mode: 0644]
data/models/weapons/v_porto.md3 [new file with mode: 0644]
data/models/weapons/w_minstanex.zym [new file with mode: 0644]
data/models/weapons/w_porto.zym [new file with mode: 0644]
data/qcsrc/client/Main.qc
data/qcsrc/client/View.qc
data/qcsrc/client/csqc_constants.qc
data/qcsrc/client/main.qh
data/qcsrc/client/sbar.qc
data/qcsrc/common/constants.qh
data/qcsrc/common/mapinfo.qc
data/qcsrc/common/util.qc
data/qcsrc/common/util.qh
data/qcsrc/menu/nexuiz/dialog_multiplayer_create_mutators.c
data/qcsrc/server/builtins.qh
data/qcsrc/server/cl_client.qc
data/qcsrc/server/cl_impulse.qc
data/qcsrc/server/cl_player.qc
data/qcsrc/server/cl_weapons.qc
data/qcsrc/server/cl_weaponsystem.qc
data/qcsrc/server/clientcommands.qc
data/qcsrc/server/constants.qh
data/qcsrc/server/defs.qh
data/qcsrc/server/g_damage.qc
data/qcsrc/server/g_hook.qc
data/qcsrc/server/g_triggers.qc
data/qcsrc/server/g_world.qc
data/qcsrc/server/havocbot.qc
data/qcsrc/server/miscfunctions.qc
data/qcsrc/server/portals.qc [new file with mode: 0644]
data/qcsrc/server/portals.qh [new file with mode: 0644]
data/qcsrc/server/progs.src
data/qcsrc/server/race.qc
data/qcsrc/server/scores.qc
data/qcsrc/server/scores.qh
data/qcsrc/server/sv_main.qc
data/qcsrc/server/t_items.qc
data/qcsrc/server/t_plats.qc
data/qcsrc/server/t_quake.qc
data/qcsrc/server/t_teleporters.qc
data/qcsrc/server/teamplay.qc
data/qcsrc/server/w_common.qc
data/qcsrc/server/w_crylink.qc
data/qcsrc/server/w_electro.qc
data/qcsrc/server/w_grenadelauncher.qc
data/qcsrc/server/w_hagar.qc
data/qcsrc/server/w_laser.qc
data/qcsrc/server/w_minstanex.qc [new file with mode: 0644]
data/qcsrc/server/w_nex.qc
data/qcsrc/server/w_porto.qc [new file with mode: 0644]
data/qcsrc/server/w_rocketlauncher.qc
data/qcsrc/server/w_shotgun.qc
data/qcsrc/server/w_uzi.qc
data/scripts/entities.def
data/textures/nex.tga [new file with mode: 0644]
data/textures/nex_bump.tga [new file with mode: 0644]
data/textures/nex_gloss.tga [new file with mode: 0644]
data/textures/nex_glow.tga [new file with mode: 0644]
data/textures/nex_pants.tga [new file with mode: 0644]
data/textures/nex_shirt.tga [new file with mode: 0644]
data/textures/portalgun.tga [new file with mode: 0644]
data/textures/portalgun_gloss.tga [new file with mode: 0644]
data/textures/portalgun_glow.tga [new file with mode: 0644]
data/textures/portalgun_norm.tga [new file with mode: 0644]
data/weapons.cfg
data/weaponsPro.cfg