]> icculus.org git repositories - divverent/nexuiz.git/commit
implemented attached weapon models (.exteriorweaponentity), these clone the rendering...
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 27 Mar 2005 13:16:32 +0000 (13:16 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 27 Mar 2005 13:16:32 +0000 (13:16 +0000)
commit09de745abc6471f11847908b7eb96598be66a854
tree74333aabb20dda78c38f336c5bc8abebcbb0b14b
parent8c892d1ca748df906236e3f4adf28e78b716d9da
implemented attached weapon models (.exteriorweaponentity), these clone the rendering properties of .weaponentity for simplicity, and need a "weapon" tag in the player models (otherwise they disappear), all models involved will need to be updated to actually fit together properly

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@342 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
qcsrc/gamec/cl_weaponsystem.c
qcsrc/gamec/defs.h