]> icculus.org git repositories - divverent/nexuiz.git/commit - data/scripts/common.shader
cleanup
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 20 Apr 2006 12:08:24 +0000 (12:08 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 20 Apr 2006 12:08:24 +0000 (12:08 +0000)
commit5c3d4d640113950375217866445fde014eeae342
tree0fc5d112e83d74385ae254da1e64dabeb1a7e3f1
parent439b1167e9a4072f5d090de6daedc63c44328583
cleanup
added common-spog.pk3 and common.shader for GTKRadiant (and to reduce
warnings when loading maps)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1306 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
29 files changed:
data/scripts/blacksky.shader
data/scripts/common.shader [new file with mode: 0644]
data/scripts/dsi.shader
data/scripts/e7.shader
data/scripts/el3dm1.shader
data/scripts/evil3.shader
data/scripts/evil4_techtrims.shader
data/scripts/evil5.shader
data/scripts/evil6.shader
data/scripts/evil6_floors.shader
data/scripts/evil6_lights.shader
data/scripts/evil6_support.shader
data/scripts/evil6_trims.shader
data/scripts/evil6_walls.shader
data/scripts/evil8_base.shader
data/scripts/harlequin_sky.shader
data/scripts/kaznexctf2.shader
data/scripts/liquids.shader
data/scripts/nexdm18_rmx.shader
data/scripts/official_cmp1.shader
data/scripts/reaper.shader
data/scripts/sav-graysky1.shader
data/scripts/sav-liquids.shader
data/scripts/savdm6ish.shader
data/scripts/shaderlist.txt
data/scripts/stralenex1.shader
data/scripts/swamp.shader
data/scripts/toxic.shader
data/scripts/tznex01.shader