void CopyBody(float keepvelocity); .float maycheat; float sv_cheats; float autocvar_sv_cheats; #define CHIMPULSE_SPEEDRUN_INIT 30 #define CHIMPULSE_GIVE_ALL 99 #define CHIMPULSE_CLONE_MOVING 140 #define CHIMPULSE_SPEEDRUN 141 #define CHIMPULSE_CLONE_STANDING 142 #define CHIMPULSE_TELEPORT 143 #define CHIMPULSE_R00T 148 float CheatsAllowed(float i, float argc) // the cheat gets passed as argument for possible future ACL checking { if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING) if(self.lip < sv_clones) return 1; if(self.maycheat) return 1; if(sv_cheats && autocvar_sv_cheats) return 1; if(autocvar_sv_cheats) sprint(self, "Cheats are not yet allowed, and will be activated at next map change.\n"); return 0; } float CheatImpulse(float i) { if not(CheatsAllowed(i, 0)) return 0; switch(i) { float wep; entity e, e2; vector org; case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint if(!self.personal) { self.personal = spawn(); self.personal.classname = "personal_wp"; } self.personal.origin = self.origin; self.personal.v_angle = self.v_angle; self.personal.velocity = self.velocity; self.personal.ammo_rockets = self.ammo_rockets; self.personal.ammo_nails = self.ammo_nails; self.personal.ammo_cells = self.ammo_cells; self.personal.ammo_shells = self.ammo_shells; self.personal.ammo_fuel = self.ammo_fuel; self.personal.health = self.health; self.personal.armorvalue = self.armorvalue; self.personal.weapons = self.weapons; self.personal.items = self.items; self.personal.pauserotarmor_finished = self.pauserotarmor_finished; self.personal.pauserothealth_finished = self.pauserothealth_finished; self.personal.pauserotfuel_finished = self.pauserotfuel_finished; self.personal.pauseregen_finished = self.pauseregen_finished; self.personal.strength_finished = self.strength_finished; self.personal.invincible_finished = self.invincible_finished; self.personal.teleport_time = time; return 1; case CHIMPULSE_CLONE_MOVING: makevectors (self.v_angle); self.velocity = self.velocity + v_forward * 300; CopyBody(1); self.lip += 1; self.velocity = self.velocity - v_forward * 300; return 1; case CHIMPULSE_CLONE_STANDING: CopyBody(0); self.lip += 1; return 1; case CHIMPULSE_GIVE_ALL: self.weapons |= WEPBIT_ALL; self.items |= IT_UNLIMITED_AMMO; self.ammo_shells = g_pickup_shells_max; self.ammo_nails = g_pickup_nails_max; self.ammo_rockets = g_pickup_rockets_max; self.ammo_cells = g_pickup_cells_max; self.ammo_fuel = g_pickup_fuel_max; self.health = g_pickup_healthsmall_max; self.armorvalue = g_pickup_armorsmall_max; self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn"); self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn"); self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn"); self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn"); // precache weapon models/sounds wep = WEP_FIRST; while (wep <= WEP_LAST) { weapon_action(wep, WR_PRECACHE); wep = wep + 1; } return 1; case CHIMPULSE_SPEEDRUN: if(self.personal) { self.speedrunning = TRUE; tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self); if(trace_startsolid) { sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n"); } else { // Abort speedrun, teleport back setorigin(self, self.personal.origin); self.oldvelocity = self.velocity = self.personal.velocity; self.angles = self.personal.v_angle; self.fixangle = TRUE; if(self.flagcarried) { bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n"); ReturnFlag(self.flagcarried); } } if(g_ctf) { self.ammo_rockets = 999; self.ammo_nails = 999; self.ammo_cells = 999; self.ammo_shells = 999; self.ammo_fuel = 999; self.health = start_health; self.armorvalue = start_armorvalue; self.weapons |= weaponsInMap; self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn"); self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn"); self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn"); self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn"); self.strength_finished = 0; self.invincible_finished = 0; } else { self.ammo_rockets = self.personal.ammo_rockets; self.ammo_nails = self.personal.ammo_nails; self.ammo_cells = self.personal.ammo_cells; self.ammo_shells = self.personal.ammo_shells; self.ammo_fuel = self.personal.ammo_fuel; self.health = self.personal.health; self.armorvalue = self.personal.armorvalue; self.weapons = self.personal.weapons; self.items = self.personal.items; self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time; self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time; self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time; self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time; self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time; self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time; } return 1; } else if(self.deadflag != DEAD_NO) sprint(self, "UR DEAD AHAHAH))\n"); else sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n"); break; case CHIMPULSE_TELEPORT: if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256)) { self.angles_x = -self.angles_x; self.fixangle = TRUE; self.velocity = '0 0 0'; return 1; } else sprint(self, "Emergency teleport could not find a good location, forget it!\n"); break; case CHIMPULSE_R00T: FOR_EACH_PLAYER(e) { if( e.playermodel == "models/player/jeandarc.zym" || e.playermodel == "models/player/pyria.zym" || e.playermodel == "models/player/skadi.zym" || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know || e.playermodel == "models/player/visitant.zym") { makevectors(e.angles); traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e); } else { org_x = random(); org_y = random(); org_z = 0; org = normalize(org); traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction } org = findbetterlocation(trace_endpos, 12); e2 = spawn(); setorigin(e2, org); pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1); sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM); RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world); remove(e2); } print("404 Sportsmanship not found.\n"); return 1; } return 0; } float CheatCommand(float argc) { if not(CheatsAllowed(0, argc)) return 0; string cmd; cmd = argv(0); switch(cmd) { entity e; float effectnum, f; vector start, end; entity oldself; case "pointparticles": if(argc == 5) { // arguments: // effectname // origin (0..1, on crosshair line) // velocity // howmany effectnum = particleeffectnum(argv(1)); f = stof(argv(2)); start = (1-f) * self.origin + f * self.cursor_trace_endpos; end = stov(argv(3)); f = stof(argv(4)); pointparticles(effectnum, start, end, f); return 1; } sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n"); break; case "trailparticles": if(argc == 2) { // arguments: // effectname effectnum = particleeffectnum(argv(1)); W_SetupShot(self, FALSE, FALSE, "",0); traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self); trailparticles(self, effectnum, w_shotorg, trace_endpos); return 1; } sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n"); break; case "make": if(argc == 3) { // arguments: // modelname mode f = stof(argv(2)); W_SetupShot(self, FALSE, FALSE, "", 0); traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self); if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1) { sprint(self, "cannot make stuff there (bad surface)\n"); } else { e = spawn(); e.model = strzone(argv(1)); e.mdl = "rocket_explode"; e.health = 1000; setorigin(e, trace_endpos); e.effects = EF_NOMODELFLAGS; if(f == 1) { e.angles = fixedvectoangles2(trace_plane_normal, v_forward); e.angles = AnglesTransform_Multiply(e.angles, '-90 0 0'); // so unrotated models work } oldself = self; self = e; spawnfunc_func_breakable(); self = oldself; // now, is it valid? if(f == 0) { tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e); if(trace_startsolid) { remove(e); sprint(self, "cannot make stuff there (no space)\n"); } else return 1; } else return 1; } } else sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n"); break; case "penalty": if(argc == 3) { race_ImposePenaltyTime(self, stof(argv(1)), argv(2)); return 1; } sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n"); break; case "dragbox_spawn": e = spawn(); e.classname = "dragbox_box"; e.think = DragBox_Think; e.nextthink = time; e.solid = -1; // black setmodel(e, "null"); // network it if(argc == 4) e.cnt = stof(argv(1)); else e.cnt = max(0, drag_lastcnt); e.aiment = spawn(); e.aiment.classname = "dragbox_corner_1"; e.aiment.owner = e; setmodel(e.aiment, "models/marker.md3"); e.aiment.skin = 0; setsize(e.aiment, '0 0 0', '0 0 0'); if(argc == 4) setorigin(e.aiment, stov(argv(2))); else setorigin(e.aiment, self.cursor_trace_endpos); e.enemy = spawn(); e.enemy.classname = "dragbox_corner_2"; e.enemy.owner = e; setmodel(e.enemy, "models/marker.md3"); e.enemy.skin = 1; setsize(e.enemy, '0 0 0', '0 0 0'); end = normalize(self.cursor_trace_start - e.aiment.origin); end_x = (end_x > 0) * 2 - 1; end_y = (end_y > 0) * 2 - 1; end_z = (end_z > 0) * 2 - 1; if(argc == 4) setorigin(e.enemy, stov(argv(3))); else setorigin(e.enemy, e.aiment.origin + 32 * end); e.killindicator = spawn(); e.killindicator.classname = "drag_digit"; e.killindicator.owner = e; setattachment(e.killindicator, e, ""); setorigin(e.killindicator, '0 0 -8'); e.killindicator.killindicator = spawn(); e.killindicator.killindicator.classname = "drag_digit"; e.killindicator.killindicator.owner = e; setattachment(e.killindicator.killindicator, e, ""); setorigin(e.killindicator.killindicator, '0 0 8'); return 1; case "dragpoint_spawn": e = spawn(); e.classname = "dragpoint"; e.think = DragBox_Think; e.nextthink = time; e.solid = 0; // nothing special setmodel(e, "models/marker.md3"); setsize(e, PL_MIN, PL_MAX); e.skin = 2; if(argc == 3) e.cnt = stof(argv(1)); else e.cnt = drag_lastcnt; if(argc == 3) setorigin(e, stov(argv(2))); else { setorigin(e, self.cursor_trace_endpos + normalize(self.cursor_trace_start - self.cursor_trace_endpos)); move_out_of_solid(e); } e.killindicator = spawn(); e.killindicator.classname = "drag_digit"; e.killindicator.owner = e; setattachment(e.killindicator, e, ""); setorigin(e.killindicator, '0 0 40'); e.killindicator.killindicator = spawn(); e.killindicator.killindicator.classname = "drag_digit"; e.killindicator.killindicator.owner = e; setattachment(e.killindicator.killindicator, e, ""); setorigin(e.killindicator.killindicator, '0 0 56'); return 1; case "drag_remove": RandomSelection_Init(); for(e = world; (e = find(e, classname, "dragbox_box")); ) RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos)); for(e = world; (e = find(e, classname, "dragpoint")); ) RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos)); if(RandomSelection_chosen_ent) { remove(RandomSelection_chosen_ent.killindicator.killindicator); remove(RandomSelection_chosen_ent.killindicator); if(RandomSelection_chosen_ent.aiment) remove(RandomSelection_chosen_ent.aiment); if(RandomSelection_chosen_ent.enemy) remove(RandomSelection_chosen_ent.enemy); remove(RandomSelection_chosen_ent); } return 1; case "drag_setcnt": if(argc == 2) { RandomSelection_Init(); for(e = world; (e = find(e, classname, "dragbox_box")); ) RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos)); for(e = world; (e = find(e, classname, "dragpoint")); ) RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos)); if(RandomSelection_chosen_ent) { if(substring(argv(1), 0, 1) == "*") RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1)); else RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1)); } return 1; } else sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n"); break; case "drag_save": if(argc == 2) { f = fopen(argv(1), FILE_WRITE); fputs(f, "cmd drag_clear\n"); for(e = world; (e = find(e, classname, "dragbox_box")); ) { fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n")); } for(e = world; (e = find(e, classname, "dragpoint")); ) { fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n")); } fclose(f); return 1; } else sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n"); break; case "drag_saveraceent": if(argc == 2) { f = fopen(argv(1), FILE_WRITE); for(e = world; (e = find(e, classname, "dragbox_box")); ) { fputs(f, "{\n"); fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n"); fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n")); fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n")); fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n")); fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n")); fputs(f, "}\n"); } for(e = world; (e = find(e, classname, "dragpoint")); ) { start = '0 0 0'; effectnum = 0; for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); ) { if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt) { start = start + oldself.origin; ++effectnum; } } start *= 1 / effectnum; fputs(f, "{\n"); fputs(f, "\"classname\" \"info_player_race\"\n"); fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n")); fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n")); if(e.cnt == -2) { fputs(f, "\"target\" \"checkpoint0\"\n"); fputs(f, "\"race_place\" \"0\"\n"); } else if(e.cnt == -1) { fputs(f, "\"target\" \"checkpoint0\"\n"); fputs(f, "\"race_place\" \"-1\"\n"); } else { fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n")); if(e.cnt == 0) { // these need race_place // counting... effectnum = 1; for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); ) if(oldself.cnt == 0) { if(vlen(oldself.origin - start) < vlen(e.origin - start)) ++effectnum; else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e)) ++effectnum; } fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n")); } } fputs(f, "}\n"); } fclose(f); return 1; } else sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n"); break; case "drag_clear": for(e = world; (e = find(e, classname, "dragbox_box")); ) remove(e); for(e = world; (e = find(e, classname, "dragbox_corner_1")); ) remove(e); for(e = world; (e = find(e, classname, "dragbox_corner_2")); ) remove(e); for(e = world; (e = find(e, classname, "dragpoint")); ) remove(e); for(e = world; (e = find(e, classname, "drag_digit")); ) remove(e); return 1; } return 0; }