2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // gl_vidnt.c -- NT GL vid component
22 // we don't need a very new dinput
23 #define DIRECTINPUT_VERSION 0x0300
33 extern HINSTANCE global_hInstance;
37 #define WM_MOUSEWHEEL 0x020A
40 // Tell startup code that we have a client
41 int cl_available = true;
43 qboolean vid_supportrefreshrate = true;
45 static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
46 static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
47 //static int (WINAPI *qwglGetPixelFormat)(HDC);
48 static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
49 static BOOL (WINAPI *qwglSwapBuffers)(HDC);
50 static HGLRC (WINAPI *qwglCreateContext)(HDC);
51 static BOOL (WINAPI *qwglDeleteContext)(HGLRC);
52 static HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
53 static HDC (WINAPI *qwglGetCurrentDC)(VOID);
54 static PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
55 static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
56 static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
57 static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
59 static dllfunction_t wglfuncs[] =
61 {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
62 {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
63 // {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
64 {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
65 {"wglSwapBuffers", (void **) &qwglSwapBuffers},
66 {"wglCreateContext", (void **) &qwglCreateContext},
67 {"wglDeleteContext", (void **) &qwglDeleteContext},
68 {"wglGetProcAddress", (void **) &qwglGetProcAddress},
69 {"wglMakeCurrent", (void **) &qwglMakeCurrent},
70 {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
71 {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
75 static dllfunction_t wglswapintervalfuncs[] =
77 {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
81 static DEVMODE gdevmode;
82 static qboolean vid_initialized = false;
83 static qboolean vid_wassuspended = false;
84 static qboolean vid_usingmouse = false;
85 static qboolean vid_usingvsync = false;
86 static qboolean vid_usevsync = false;
89 // used by cd_win.c and snd_win.c
95 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
97 static qboolean vid_isfullscreen;
99 //void VID_MenuDraw (void);
100 //void VID_MenuKey (int key);
102 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
103 //void AppActivate(BOOL fActive, BOOL minimize);
104 //void ClearAllStates (void);
105 //void VID_UpdateWindowStatus (void);
107 //====================================
109 static int window_x, window_y;
111 static void IN_Activate (qboolean grab);
113 static qboolean mouseinitialized;
114 static qboolean dinput;
118 #define DINPUT_BUFFERSIZE 16
119 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
121 static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
123 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
124 /* backslash :: imouse explorer buttons */
125 /* These are #ifdefed out for non-Win2K in the February 2001 version of
126 MS's platform SDK, but we need them for compilation. . . */
127 #ifndef WM_XBUTTONDOWN
128 #define WM_XBUTTONDOWN 0x020B
129 #define WM_XBUTTONUP 0x020C
132 #define MK_XBUTTON1 0x0020
133 #define MK_XBUTTON2 0x0040
134 // LordHavoc: lets hope this allows more buttons in the future...
135 #define MK_XBUTTON3 0x0080
136 #define MK_XBUTTON4 0x0100
137 #define MK_XBUTTON5 0x0200
138 #define MK_XBUTTON6 0x0400
139 #define MK_XBUTTON7 0x0800
144 static int mouse_buttons;
145 static int mouse_oldbuttonstate;
147 static qboolean restore_spi;
148 static int originalmouseparms[3], newmouseparms[3] = {0, 0, 0};
150 static unsigned int uiWheelMessage;
151 static qboolean mouseparmsvalid;
152 static qboolean dinput_acquired;
154 static unsigned int mstate_di;
156 // joystick defines and variables
157 // where should defines be moved?
158 #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
159 #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
160 #define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
170 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
173 static DWORD dwAxisFlags[JOY_MAX_AXES] =
175 JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
178 static DWORD dwAxisMap[JOY_MAX_AXES];
179 static DWORD dwControlMap[JOY_MAX_AXES];
180 static PDWORD pdwRawValue[JOY_MAX_AXES];
182 // none of these cvars are saved over a session
183 // this means that advanced controller configuration needs to be executed
184 // each time. this avoids any problems with getting back to a default usage
185 // or when changing from one controller to another. this way at least something
187 static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"};
188 static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"};
189 static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"};
190 static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"};
191 static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"};
192 static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"};
193 static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"};
194 static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"};
195 static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"};
196 static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"};
197 static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"};
198 static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"};
199 static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"};
200 static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"};
201 static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"};
202 static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"};
203 static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
204 static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
205 static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
207 static qboolean joy_avail, joy_advancedinit, joy_haspov;
208 static DWORD joy_oldbuttonstate, joy_oldpovstate;
211 static DWORD joy_flags;
212 static DWORD joy_numbuttons;
214 static LPDIRECTINPUT g_pdi;
215 static LPDIRECTINPUTDEVICE g_pMouse;
219 static HINSTANCE hInstDI;
221 //static qboolean dinput;
223 typedef struct MYDATA {
224 LONG lX; // X axis goes here
225 LONG lY; // Y axis goes here
226 LONG lZ; // Z axis goes here
227 BYTE bButtonA; // One button goes here
228 BYTE bButtonB; // Another button goes here
229 BYTE bButtonC; // Another button goes here
230 BYTE bButtonD; // Another button goes here
233 static DIOBJECTDATAFORMAT rgodf[] = {
234 { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
235 { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
236 { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
237 { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
238 { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
239 { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
240 { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
243 #define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
245 static DIDATAFORMAT df = {
246 sizeof(DIDATAFORMAT), // this structure
247 sizeof(DIOBJECTDATAFORMAT), // size of object data format
248 DIDF_RELAXIS, // absolute axis coordinates
249 sizeof(MYDATA), // device data size
250 NUM_OBJECTS, // number of objects
251 rgodf, // and here they are
254 // forward-referenced functions
255 static void IN_StartupJoystick (void);
256 static void Joy_AdvancedUpdate_f (void);
257 static void IN_JoyMove (void);
258 static void IN_StartupMouse (void);
261 //====================================
263 void VID_Finish (qboolean allowmousegrab)
265 qboolean vid_usemouse;
267 vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
268 if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
270 vid_usingvsync = vid_usevsync;
271 qwglSwapIntervalEXT (vid_usevsync);
274 // handle the mouse state when windowed if that's changed
275 vid_usemouse = false;
276 if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
278 if (vid_isfullscreen)
280 if (!vid_activewindow)
281 vid_usemouse = false;
282 IN_Activate(vid_usemouse);
284 if (r_render.integer && !vid_hidden)
287 if (r_speeds.integer || gl_finish.integer)
289 qglFinish();CHECKGLERROR
294 VID_UpdateGamma(false, 256);
297 //==========================================================================
302 static unsigned char scantokey[128] =
304 // 0 1 2 3 4 5 6 7 8 9 A B C D E F
305 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
306 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
307 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
308 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
309 K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
310 K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
311 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
312 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
320 Map from windows to quake keynums
323 static int MapKey (int key, int virtualkey)
326 int modified = (key >> 16) & 255;
327 qboolean is_extended = false;
329 if (modified < 128 && scantokey[modified])
330 result = scantokey[modified];
334 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
351 return K_KP_LEFTARROW;
353 return K_KP_RIGHTARROW;
357 return K_KP_DOWNARROW;
384 ===================================================================
388 ===================================================================
396 static void ClearAllStates (void)
400 mouse_oldbuttonstate = 0;
403 void AppActivate(BOOL fActive, BOOL minimize)
404 /****************************************************************************
406 * Function: AppActivate
407 * Parameters: fActive - True if app is activating
409 * Description: If the application is activating, then swap the system
410 * into SYSPAL_NOSTATIC mode so that our palettes will display
413 ****************************************************************************/
415 static qboolean sound_active = false; // initially blocked by Sys_InitConsole()
417 vid_activewindow = fActive;
418 vid_hidden = minimize;
420 // enable/disable sound on focus gain/loss
421 if (!vid_activewindow && sound_active)
424 sound_active = false;
426 else if (vid_activewindow && !sound_active)
434 if (vid_isfullscreen)
436 if (vid_wassuspended)
438 vid_wassuspended = false;
439 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
440 ShowWindow(mainwindow, SW_SHOWNORMAL);
443 // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
444 MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
451 if (vid_isfullscreen)
453 ChangeDisplaySettings (NULL, 0);
454 vid_wassuspended = true;
456 VID_RestoreSystemGamma();
460 //TODO: move it around in vid_wgl.c since I dont think this is the right position
461 void Sys_SendKeyEvents (void)
465 while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
467 if (!GetMessage (&msg, NULL, 0, 0))
470 TranslateMessage (&msg);
471 DispatchMessage (&msg);
475 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
477 static keynum_t buttonremap[16] =
497 /* main window procedure */
498 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
501 int fActive, fMinimized, temp;
506 qboolean down = false;
508 if ( uMsg == uiWheelMessage )
509 uMsg = WM_MOUSEWHEEL;
514 if (vid_isfullscreen)
515 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
522 window_x = (int) LOWORD(lParam);
523 window_y = (int) HIWORD(lParam);
532 vkey = MapKey(lParam, wParam);
533 GetKeyboardState (state);
534 // alt/ctrl/shift tend to produce funky ToAscii values,
535 // and if it's not a single character we don't know care about it
536 charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0);
537 if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
539 else if( charlength == 2 ) {
540 asciichar[0] = asciichar[1];
542 Key_Event (vkey, asciichar[0], down);
546 // keep Alt-Space from happening
549 // this is complicated because Win32 seems to pack multiple mouse events into
550 // one update sometimes, so we always check all states and look for events
557 case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
558 case WM_XBUTTONUP: // backslash :: imouse explorer buttons
562 if (wParam & MK_LBUTTON)
565 if (wParam & MK_RBUTTON)
568 if (wParam & MK_MBUTTON)
571 /* backslash :: imouse explorer buttons */
572 if (wParam & MK_XBUTTON1)
575 if (wParam & MK_XBUTTON2)
579 // LordHavoc: lets hope this allows more buttons in the future...
580 if (wParam & MK_XBUTTON3)
582 if (wParam & MK_XBUTTON4)
584 if (wParam & MK_XBUTTON5)
586 if (wParam & MK_XBUTTON6)
588 if (wParam & MK_XBUTTON7)
591 if (vid_usingmouse && !dinput_acquired)
593 // perform button actions
595 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
596 if ((temp ^ mouse_oldbuttonstate) & (1<<i))
597 Key_Event (buttonremap[i], 0, (temp & (1<<i)) != 0);
598 mouse_oldbuttonstate = temp;
603 // JACK: This is the mouse wheel with the Intellimouse
604 // Its delta is either positive or neg, and we generate the proper
607 if ((short) HIWORD(wParam) > 0) {
608 Key_Event(K_MWHEELUP, 0, true);
609 Key_Event(K_MWHEELUP, 0, false);
611 Key_Event(K_MWHEELDOWN, 0, true);
612 Key_Event(K_MWHEELDOWN, 0, false);
620 if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
626 fActive = LOWORD(wParam);
627 fMinimized = (BOOL) HIWORD(wParam);
628 AppActivate(!(fActive == WA_INACTIVE), fMinimized);
630 // fix the leftover Alt from any Alt-Tab or the like that switched us away
636 // PostQuitMessage (0);
640 lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
644 /* pass all unhandled messages to DefWindowProc */
645 lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
649 /* return 1 if handled message, 0 if not */
653 int VID_SetGamma(unsigned short *ramps, int rampsize)
655 HDC hdc = GetDC (NULL);
656 int i = SetDeviceGammaRamp(hdc, ramps);
657 ReleaseDC (NULL, hdc);
658 return i; // return success or failure
661 int VID_GetGamma(unsigned short *ramps, int rampsize)
663 HDC hdc = GetDC (NULL);
664 int i = GetDeviceGammaRamp(hdc, ramps);
665 ReleaseDC (NULL, hdc);
666 return i; // return success or failure
669 static HINSTANCE gldll;
671 static void GL_CloseLibrary(void)
676 qwglGetProcAddress = NULL;
679 gl_platformextensions = "";
682 static int GL_OpenLibrary(const char *name)
684 Con_Printf("Loading OpenGL driver %s\n", name);
686 if (!(gldll = LoadLibrary(name)))
688 Con_Printf("Unable to LoadLibrary %s\n", name);
691 strlcpy(gl_driver, name, sizeof(gl_driver));
695 void *GL_GetProcAddress(const char *name)
698 if (qwglGetProcAddress != NULL)
699 p = (void *) qwglGetProcAddress(name);
701 p = (void *) GetProcAddress(gldll, name);
705 static void IN_Init(void);
710 InitCommonControls();
711 hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
713 // Register the frame class
715 wc.lpfnWndProc = (WNDPROC)MainWndProc;
718 wc.hInstance = global_hInstance;
720 wc.hCursor = LoadCursor (NULL,IDC_ARROW);
721 wc.hbrBackground = NULL;
723 wc.lpszClassName = "DarkPlacesWindowClass";
725 if (!RegisterClass (&wc))
726 Con_Printf ("Couldn't register window class\n");
731 int VID_InitMode (int fullscreen, int width, int height, int bpp, int refreshrate)
737 PIXELFORMATDESCRIPTOR pfd =
739 sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
741 PFD_DRAW_TO_WINDOW // support window
742 | PFD_SUPPORT_OPENGL // support OpenGL
743 | PFD_DOUBLEBUFFER , // double buffered
744 PFD_TYPE_RGBA, // RGBA type
745 24, // 24-bit color depth
746 0, 0, 0, 0, 0, 0, // color bits ignored
747 0, // no alpha buffer
748 0, // shift bit ignored
749 0, // no accumulation buffer
750 0, 0, 0, 0, // accum bits ignored
751 32, // 32-bit z-buffer
752 0, // no stencil buffer
753 0, // no auxiliary buffer
754 PFD_MAIN_PLANE, // main layer
756 0, 0, 0 // layer masks ignored
759 DWORD WindowStyle, ExWindowStyle;
760 int CenterX, CenterY;
761 const char *gldrivername;
765 Sys_Error("VID_InitMode called when video is already initialised");
767 // if stencil is enabled, ask for alpha too
770 pfd.cStencilBits = 8;
775 pfd.cStencilBits = 0;
779 gldrivername = "opengl32.dll";
780 // COMMANDLINEOPTION: Windows WGL: -gl_driver <drivername> selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it
781 i = COM_CheckParm("-gl_driver");
782 if (i && i < com_argc - 1)
783 gldrivername = com_argv[i + 1];
784 if (!GL_OpenLibrary(gldrivername))
786 Con_Printf("Unable to load GL driver %s\n", gldrivername);
790 memset(&gdevmode, 0, sizeof(gdevmode));
792 vid_isfullscreen = false;
795 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
796 gdevmode.dmBitsPerPel = bpp;
797 gdevmode.dmPelsWidth = width;
798 gdevmode.dmPelsHeight = height;
799 gdevmode.dmDisplayFrequency = refreshrate;
800 gdevmode.dmSize = sizeof (gdevmode);
801 if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
804 Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
808 vid_isfullscreen = true;
809 WindowStyle = WS_POPUP;
810 ExWindowStyle = WS_EX_TOPMOST;
815 i = GetDeviceCaps(hdc, RASTERCAPS);
816 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
817 ReleaseDC (NULL, hdc);
821 Con_Print("Can't run in non-RGB mode\n");
827 Con_Print("A higher desktop depth is required to run this video mode\n");
831 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
838 rect.bottom = height;
839 AdjustWindowRectEx(&rect, WindowStyle, false, 0);
848 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
849 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
851 CenterX = max(0, CenterX);
852 CenterY = max(0, CenterY);
854 // x and y may be changed by WM_MOVE messages
857 rect.left += CenterX;
858 rect.right += CenterX;
860 rect.bottom += CenterY;
862 mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
865 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
872 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
875 ShowWindow (mainwindow, SW_SHOWDEFAULT);
876 UpdateWindow (mainwindow);
878 // now we try to make sure we get the focus on the mode switch, because
879 // sometimes in some systems we don't. We grab the foreground, then
880 // finish setting up, pump all our messages, and sleep for a little while
881 // to let messages finish bouncing around the system, then we put
882 // ourselves at the top of the z order, then grab the foreground again,
883 // Who knows if it helps, but it probably doesn't hurt
884 SetForegroundWindow (mainwindow);
886 while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
888 TranslateMessage (&msg);
889 DispatchMessage (&msg);
894 SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
896 SetForegroundWindow (mainwindow);
898 // fix the leftover Alt from any Alt-Tab or the like that switched us away
901 baseDC = GetDC(mainwindow);
903 if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0)
906 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", baseDC, &pfd);
910 if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
913 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", baseDC, pixelformat, &pfd);
917 if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
920 Con_Print("wgl functions not found\n");
924 baseRC = qwglCreateContext(baseDC);
928 Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
931 if (!qwglMakeCurrent(baseDC, baseRC))
934 Con_Printf("wglMakeCurrent(%d, %d) failed\n", baseDC, baseRC);
938 if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
941 Con_Print("glGetString not found\n");
944 if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL)
945 Con_Print("wglGetExtensionsStringARB not found\n");
946 gl_renderer = qglGetString(GL_RENDERER);
947 gl_vendor = qglGetString(GL_VENDOR);
948 gl_version = qglGetString(GL_VERSION);
949 gl_extensions = qglGetString(GL_EXTENSIONS);
951 gl_platformextensions = "";
953 gl_videosyncavailable = false;
955 if (qwglGetExtensionsStringARB)
956 gl_platformextensions = qwglGetExtensionsStringARB(baseDC);
958 // COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
959 gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
960 //ReleaseDC(mainwindow, hdc);
964 // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
965 if (strncasecmp(gl_vendor,"ATI",3)==0)
967 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
970 if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
973 //vid_menudrawfn = VID_MenuDraw;
974 //vid_menukeyfn = VID_MenuKey;
975 vid_usingmouse = false;
976 vid_usingvsync = false;
978 vid_initialized = true;
981 IN_StartupJoystick ();
983 if (gl_videosyncavailable)
985 vid_usevsync = vid_vsync.integer;
986 vid_usingvsync = vid_vsync.integer;
987 qwglSwapIntervalEXT (vid_usevsync);
993 static void IN_Shutdown(void);
994 void VID_Shutdown (void)
996 if(vid_initialized == false)
999 VID_RestoreSystemGamma();
1001 vid_initialized = false;
1003 if (qwglMakeCurrent)
1004 qwglMakeCurrent(NULL, NULL);
1005 if (baseRC && qwglDeleteContext)
1006 qwglDeleteContext(baseRC);
1007 // close the library before we get rid of the window
1009 if (baseDC && mainwindow)
1010 ReleaseDC(mainwindow, baseDC);
1011 AppActivate(false, false);
1013 DestroyWindow(mainwindow);
1015 if (vid_isfullscreen)
1016 ChangeDisplaySettings (NULL, 0);
1017 vid_isfullscreen = false;
1020 static void IN_Activate (qboolean grab)
1022 if (!mouseinitialized)
1027 if (!vid_usingmouse)
1029 vid_usingmouse = true;
1030 cl_ignoremousemove = true;
1031 if (dinput && g_pMouse)
1033 IDirectInputDevice_Acquire(g_pMouse);
1034 dinput_acquired = true;
1039 window_rect.left = window_x;
1040 window_rect.top = window_y;
1041 window_rect.right = window_x + vid.width;
1042 window_rect.bottom = window_y + vid.height;
1043 if (mouseparmsvalid)
1044 restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1045 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1046 SetCapture (mainwindow);
1047 ClipCursor (&window_rect);
1056 vid_usingmouse = false;
1057 cl_ignoremousemove = true;
1058 if (dinput_acquired)
1060 IDirectInputDevice_Unacquire(g_pMouse);
1061 dinput_acquired = false;
1066 SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1081 static qboolean IN_InitDInput (void)
1084 DIPROPDWORD dipdw = {
1086 sizeof(DIPROPDWORD), // diph.dwSize
1087 sizeof(DIPROPHEADER), // diph.dwHeaderSize
1089 DIPH_DEVICE, // diph.dwHow
1091 DINPUT_BUFFERSIZE, // dwData
1096 hInstDI = LoadLibrary("dinput.dll");
1098 if (hInstDI == NULL)
1100 Con_Print("Couldn't load dinput.dll\n");
1105 if (!pDirectInputCreate)
1107 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1109 if (!pDirectInputCreate)
1111 Con_Print("Couldn't get DI proc addr\n");
1116 // register with DirectInput and get an IDirectInput to play with.
1117 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1124 // obtain an interface to the system mouse device.
1125 hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1129 Con_Print("Couldn't open DI mouse device\n");
1133 // set the data format to "mouse format".
1134 hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
1138 Con_Print("Couldn't set DI mouse format\n");
1142 // set the cooperativity level.
1143 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1144 DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1148 Con_Print("Couldn't set DI coop level\n");
1153 // set the buffer size to DINPUT_BUFFERSIZE elements.
1154 // the buffer size is a DWORD property associated with the device
1155 hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1159 Con_Print("Couldn't set DI buffersize\n");
1172 static void IN_StartupMouse (void)
1174 if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe"))
1177 mouseinitialized = true;
1179 // COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
1180 if (COM_CheckParm ("-dinput"))
1181 dinput = IN_InitDInput ();
1184 Con_Print("DirectInput initialized\n");
1186 Con_Print("DirectInput not initialized\n");
1188 mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
1190 if (mouseparmsvalid)
1192 // COMMANDLINEOPTION: Windows GDI Input: -noforcemspd disables setting of mouse speed (not used with -dinput, windows only)
1193 if ( COM_CheckParm ("-noforcemspd") )
1194 newmouseparms[2] = originalmouseparms[2];
1196 // COMMANDLINEOPTION: Windows GDI Input: -noforcemaccel disables setting of mouse acceleration (not used with -dinput, windows only)
1197 if ( COM_CheckParm ("-noforcemaccel") )
1199 newmouseparms[0] = originalmouseparms[0];
1200 newmouseparms[1] = originalmouseparms[1];
1203 // COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
1204 if ( COM_CheckParm ("-noforcemparms") )
1206 newmouseparms[0] = originalmouseparms[0];
1207 newmouseparms[1] = originalmouseparms[1];
1208 newmouseparms[2] = originalmouseparms[2];
1221 static void IN_MouseMove (void)
1226 if (!vid_usingmouse)
1228 //GetCursorPos (¤t_pos);
1229 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1233 if (dinput_acquired)
1235 DIDEVICEOBJECTDATA od;
1245 hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1246 sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1248 if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1250 IDirectInputDevice_Acquire(g_pMouse);
1254 /* Unable to read data or no data available */
1255 if (FAILED(hr) || dwElements == 0)
1258 /* Look at the element to see what happened */
1270 case DIMOFS_BUTTON0:
1271 if (od.dwData & 0x80)
1277 case DIMOFS_BUTTON1:
1278 if (od.dwData & 0x80)
1279 mstate_di |= (1<<1);
1281 mstate_di &= ~(1<<1);
1284 case DIMOFS_BUTTON2:
1285 if (od.dwData & 0x80)
1286 mstate_di |= (1<<2);
1288 mstate_di &= ~(1<<2);
1293 // perform button actions
1294 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
1295 if ((mstate_di ^ mouse_oldbuttonstate) & (1<<i))
1296 Key_Event (buttonremap[i], 0, (mstate_di & (1<<i)) != 0);
1297 mouse_oldbuttonstate = mstate_di;
1304 GetCursorPos (¤t_pos);
1305 mx = current_pos.x - (window_x + vid.width / 2);
1306 my = current_pos.y - (window_y + vid.height / 2);
1311 // if the mouse has moved, force it to the center, so there's room to move
1312 if (!cl.csqc_wantsmousemove)
1314 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1326 if (vid_activewindow && !vid_hidden)
1339 static void IN_StartupJoystick (void)
1346 // assume no joystick
1349 // abort startup if user requests no joystick
1350 // COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
1351 if (COM_CheckParm ("-nojoy") || COM_CheckParm("-safe"))
1354 // verify joystick driver is present
1355 if ((numdevs = joyGetNumDevs ()) == 0)
1357 Con_Print("\njoystick not found -- driver not present\n\n");
1361 // cycle through the joystick ids for the first valid one
1362 for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1364 memset (&ji, 0, sizeof(ji));
1365 ji.dwSize = sizeof(ji);
1366 ji.dwFlags = JOY_RETURNCENTERED;
1368 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1372 // abort startup if we didn't find a valid joystick
1373 if (mmr != JOYERR_NOERROR)
1375 Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1379 // get the capabilities of the selected joystick
1380 // abort startup if command fails
1381 memset (&jc, 0, sizeof(jc));
1382 if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1384 Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1388 // save the joystick's number of buttons and POV status
1389 joy_numbuttons = jc.wNumButtons;
1390 joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1392 // old button and POV states default to no buttons pressed
1393 joy_oldbuttonstate = joy_oldpovstate = 0;
1395 // mark the joystick as available and advanced initialization not completed
1396 // this is needed as cvars are not available during initialization
1399 joy_advancedinit = false;
1401 Con_Print("\njoystick detected\n\n");
1410 static PDWORD RawValuePointer (int axis)
1427 return NULL; // LordHavoc: hush compiler warning
1433 Joy_AdvancedUpdate_f
1436 static void Joy_AdvancedUpdate_f (void)
1439 // called once by IN_ReadJoystick and by user whenever an update is needed
1440 // cvars are now available
1444 // initialize all the maps
1445 for (i = 0; i < JOY_MAX_AXES; i++)
1447 dwAxisMap[i] = AxisNada;
1448 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1449 pdwRawValue[i] = RawValuePointer(i);
1452 if( joy_advanced.integer == 0)
1454 // default joystick initialization
1455 // 2 axes only with joystick control
1456 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1457 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1458 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1459 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1463 if (strcmp (joy_name.string, "joystick") != 0)
1465 // notify user of advanced controller
1466 Con_Printf("\n%s configured\n\n", joy_name.string);
1469 // advanced initialization here
1470 // data supplied by user via joy_axisn cvars
1471 dwTemp = (DWORD) joy_advaxisx.value;
1472 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1473 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1474 dwTemp = (DWORD) joy_advaxisy.value;
1475 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1476 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1477 dwTemp = (DWORD) joy_advaxisz.value;
1478 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1479 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1480 dwTemp = (DWORD) joy_advaxisr.value;
1481 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1482 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1483 dwTemp = (DWORD) joy_advaxisu.value;
1484 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1485 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1486 dwTemp = (DWORD) joy_advaxisv.value;
1487 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1488 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1491 // compute the axes to collect from DirectInput
1492 joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1493 for (i = 0; i < JOY_MAX_AXES; i++)
1495 if (dwAxisMap[i] != AxisNada)
1497 joy_flags |= dwAxisFlags[i];
1507 static qboolean IN_ReadJoystick (void)
1510 memset (&ji, 0, sizeof(ji));
1511 ji.dwSize = sizeof(ji);
1512 ji.dwFlags = joy_flags;
1514 if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1516 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1517 // rather than having 32768 be the zero point, they have the zero point at 32668
1518 // go figure -- anyway, now we get the full resolution out of the device
1519 if (joy_wwhack1.integer != 0.0)
1527 // read error occurred
1528 // turning off the joystick seems too harsh for 1 read error,
1529 // but what should be done?
1540 static void IN_JoyMove (void)
1542 float speed, aspeed;
1543 float fAxisValue, fTemp;
1544 int i, mouselook = (in_mlook.state & 1) || freelook.integer;
1546 // complete initialization if first time in
1547 // this is needed as cvars are not available at initialization time
1548 if( joy_advancedinit != true )
1550 Joy_AdvancedUpdate_f();
1551 joy_advancedinit = true;
1557 DWORD buttonstate, povstate;
1559 // loop through the joystick buttons
1560 // key a joystick event or auxillary event for higher number buttons for each state change
1561 buttonstate = ji.dwButtons;
1562 for (i=0 ; i < (int) joy_numbuttons ; i++)
1564 if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1566 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1567 Key_Event (key_index + i, 0, true);
1570 if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1572 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1573 Key_Event (key_index + i, 0, false);
1576 joy_oldbuttonstate = buttonstate;
1580 // convert POV information into 4 bits of state information
1581 // this avoids any potential problems related to moving from one
1582 // direction to another without going through the center position
1584 if(ji.dwPOV != JOY_POVCENTERED)
1586 if (ji.dwPOV == JOY_POVFORWARD)
1588 if (ji.dwPOV == JOY_POVRIGHT)
1590 if (ji.dwPOV == JOY_POVBACKWARD)
1592 if (ji.dwPOV == JOY_POVLEFT)
1595 // determine which bits have changed and key an auxillary event for each change
1596 for (i=0 ; i < 4 ; i++)
1598 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1600 Key_Event (K_AUX29 + i, 0, true);
1603 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1605 Key_Event (K_AUX29 + i, 0, false);
1608 joy_oldpovstate = povstate;
1612 // verify joystick is available and that the user wants to use it
1613 if (!joy_avail || !in_joystick.integer)
1618 // collect the joystick data, if possible
1619 if (IN_ReadJoystick () != true)
1624 if (in_speed.state & 1)
1625 speed = cl_movespeedkey.value;
1628 // LordHavoc: viewzoom affects sensitivity for sniping
1629 aspeed = speed * cl.realframetime * cl.viewzoom;
1631 // loop through the axes
1632 for (i = 0; i < JOY_MAX_AXES; i++)
1634 // get the floating point zero-centered, potentially-inverted data for the current axis
1635 fAxisValue = (float) *pdwRawValue[i];
1636 // move centerpoint to zero
1637 fAxisValue -= 32768.0;
1639 if (joy_wwhack2.integer != 0.0)
1641 if (dwAxisMap[i] == AxisTurn)
1643 // this is a special formula for the Logitech WingMan Warrior
1644 // y=ax^b; where a = 300 and b = 1.3
1645 // also x values are in increments of 800 (so this is factored out)
1646 // then bounds check result to level out excessively high spin rates
1647 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1648 if (fTemp > 14000.0)
1650 // restore direction information
1651 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1655 // convert range from -32768..32767 to -1..1
1656 fAxisValue /= 32768.0;
1658 switch (dwAxisMap[i])
1661 if ((joy_advanced.integer == 0) && mouselook)
1663 // user wants forward control to become look control
1664 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1666 // if mouse invert is on, invert the joystick pitch value
1667 // only absolute control support here (joy_advanced is false)
1668 if (m_pitch.value < 0.0)
1670 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1674 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1680 // no pitch movement
1681 // disable pitch return-to-center unless requested by user
1682 // *** this code can be removed when the lookspring bug is fixed
1683 // *** the bug always has the lookspring feature on
1684 if(lookspring.value == 0.0)
1690 // user wants forward control to be forward control
1691 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1693 cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1699 if (fabs(fAxisValue) > joy_sidethreshold.value)
1701 cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1706 if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1708 // user wants turn control to become side control
1709 if (fabs(fAxisValue) > joy_sidethreshold.value)
1711 cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1716 // user wants turn control to be turn control
1717 if (fabs(fAxisValue) > joy_yawthreshold.value)
1719 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1721 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1725 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1735 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1737 // pitch movement detected and pitch movement desired by user
1738 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1740 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1744 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1750 // no pitch movement
1751 // disable pitch return-to-center unless requested by user
1752 // *** this code can be removed when the lookspring bug is fixed
1753 // *** the bug always has the lookspring feature on
1754 if(lookspring.integer == 0)
1766 static void IN_Init(void)
1768 uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1770 // joystick variables
1771 Cvar_RegisterVariable (&in_joystick);
1772 Cvar_RegisterVariable (&joy_name);
1773 Cvar_RegisterVariable (&joy_advanced);
1774 Cvar_RegisterVariable (&joy_advaxisx);
1775 Cvar_RegisterVariable (&joy_advaxisy);
1776 Cvar_RegisterVariable (&joy_advaxisz);
1777 Cvar_RegisterVariable (&joy_advaxisr);
1778 Cvar_RegisterVariable (&joy_advaxisu);
1779 Cvar_RegisterVariable (&joy_advaxisv);
1780 Cvar_RegisterVariable (&joy_forwardthreshold);
1781 Cvar_RegisterVariable (&joy_sidethreshold);
1782 Cvar_RegisterVariable (&joy_pitchthreshold);
1783 Cvar_RegisterVariable (&joy_yawthreshold);
1784 Cvar_RegisterVariable (&joy_forwardsensitivity);
1785 Cvar_RegisterVariable (&joy_sidesensitivity);
1786 Cvar_RegisterVariable (&joy_pitchsensitivity);
1787 Cvar_RegisterVariable (&joy_yawsensitivity);
1788 Cvar_RegisterVariable (&joy_wwhack1);
1789 Cvar_RegisterVariable (&joy_wwhack2);
1790 Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
1793 static void IN_Shutdown(void)
1795 IN_Activate (false);
1798 IDirectInputDevice_Release(g_pMouse);
1802 IDirectInput_Release(g_pdi);