1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 // Texture.hh for Blackbox - an X11 Window manager
3 // Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh at debian.org>
4 // Copyright (c) 1997 - 2000, 2002 Bradley T Hughes <bhughes at trolltech.com>
6 // Permission is hereby granted, free of charge, to any person obtaining a
7 // copy of this software and associated documentation files (the "Software"),
8 // to deal in the Software without restriction, including without limitation
9 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 // and/or sell copies of the Software, and to permit persons to whom the
11 // Software is furnished to do so, subject to the following conditions:
13 // The above copyright notice and this permission notice shall be included in
14 // all copies or substantial portions of the Software.
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 // DEALINGS IN THE SOFTWARE.
49 CrossDiagonal = (1l<<8),
61 // parent relative image
62 Parent_Relative = (1l<<17),
63 // fake interlaced image
67 BTexture(const BaseDisplay * const _display = 0,
68 unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
69 BTexture(const std::string &_description,
70 const BaseDisplay * const _display = 0,
71 unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
73 void setColor(const BColor &_color);
74 void setColorTo(const BColor &_colorTo) { ct = _colorTo; }
75 void setBorderColor(const BColor &_borderColor) { bc = _borderColor; }
77 const BColor &color(void) const { return c; }
78 const BColor &colorTo(void) const { return ct; }
79 const BColor &lightColor(void) const { return lc; }
80 const BColor &shadowColor(void) const { return sc; }
81 const BColor &borderColor(void) const { return bc; }
83 unsigned long texture(void) const { return t; }
84 void setTexture(const unsigned long _texture) { t = _texture; }
85 void addTexture(const unsigned long _texture) { t |= _texture; }
87 BTexture &operator=(const BTexture &tt);
88 inline bool operator==(const BTexture &tt)
89 { return (c == tt.c && ct == tt.ct && lc == tt.lc &&
90 sc == tt.sc && t == tt.t); }
91 inline bool operator!=(const BTexture &tt)
92 { return (! operator==(tt)); }
94 const BaseDisplay *display(void) const { return dpy; }
95 unsigned int screen(void) const { return scrn; }
96 void setDisplay(const BaseDisplay * const _display,
97 const unsigned int _screen);
98 void setImageControl(BImageControl* _ctrl) { ctrl = _ctrl; }
99 const std::string &description(void) const { return descr; }
100 void setDescription(const std::string &d);
102 Pixmap render(const unsigned int width, const unsigned int height,
103 const Pixmap old = 0);
106 BColor c, ct, lc, sc, bc;
109 const BaseDisplay *dpy;