4 void std_add_ban(const char *name)
9 void std_add_chat_text(const char *text, int player_index, int add_id)
14 void std_add_player(net_player *p)
19 int std_connect_set_connect_count()
26 void std_connect_set_gamename(const char *name)
31 void std_connect_set_host_connect_status()
36 void std_create_gen_dialog(const char *title)
41 void std_debug_set_standalone_state_string(const char *str)
46 void std_destroy_gen_dialog()
51 void std_do_gui_frame()
56 void std_gen_set_text(const char *str, int field_num)
61 void std_init_standalone()
66 int std_is_host_passwd()
71 void std_multi_add_goals()
76 void std_multi_set_standalone_mission_name(const char *mission_name)
81 void std_multi_set_standalone_missiontime(float mission_time)
86 void std_multi_setup_goal_tree()
91 void std_multi_update_goals()
96 void std_multi_update_netgame_info_controls()
101 int std_player_is_banned(const char *name)
106 int std_remove_player(net_player *p)
113 void std_reset_standalone_gui()
118 void std_reset_timestamps()
123 void std_set_standalone_fps(float fps)
128 void std_update_player_ping(net_player *p)