1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
4 # include "../config.h"
9 #include <X11/extensions/shape.h>
16 #include "otk/display.hh"
22 const long OBFrame::event_mask;
24 OBFrame::OBFrame(OBClient *client, otk::Style *style)
25 : otk::OtkWidget(Openbox::instance, style),
28 _screen(otk::OBDisplay::screenInfo(client->screen())),
29 _plate(this, OBWidget::Type_Plate),
30 _titlebar(this, OBWidget::Type_Titlebar),
31 _button_close(&_titlebar, OBWidget::Type_CloseButton),
32 _button_iconify(&_titlebar, OBWidget::Type_IconifyButton),
33 _button_max(&_titlebar, OBWidget::Type_MaximizeButton),
34 _button_stick(&_titlebar, OBWidget::Type_StickyButton),
35 _label(&_titlebar, OBWidget::Type_Label),
36 _handle(this, OBWidget::Type_Handle),
37 _grip_left(&_handle, OBWidget::Type_LeftGrip),
38 _grip_right(&_handle, OBWidget::Type_RightGrip),
39 _decorations(client->decorations())
44 XSelectInput(otk::OBDisplay::display, window(), OBFrame::event_mask);
46 _grip_left.setCursor(Openbox::instance->cursors().ll_angle);
47 _grip_right.setCursor(Openbox::instance->cursors().lr_angle);
49 _label.setText(_client->title());
54 otk::OtkWidget::unfocus(); // stuff starts out appearing focused in otk
56 _plate.show(); // the other stuff is shown based on decor settings
71 void OBFrame::grabButtons(bool grab)
74 // grab simple button clicks on the client, but pass them through too
75 otk::OBDisplay::grabButton(Button1, 0, _plate.window(), true,
76 ButtonPressMask, GrabModeSync, GrabModeSync,
77 _plate.window(), None, false);
78 otk::OBDisplay::grabButton(Button2, 0, _plate.window(), true,
79 ButtonPressMask, GrabModeSync, GrabModeSync,
80 _plate.window(), None, false);
81 otk::OBDisplay::grabButton(Button3, 0, _plate.window(), true,
82 ButtonPressMask, GrabModeSync, GrabModeSync,
83 _plate.window(), None, false);
84 otk::OBDisplay::grabButton(Button4, 0, _plate.window(), true,
85 ButtonPressMask, GrabModeSync, GrabModeSync,
86 _plate.window(), None, false);
87 otk::OBDisplay::grabButton(Button5, 0, _plate.window(), true,
88 ButtonPressMask, GrabModeSync, GrabModeSync,
89 _plate.window(), None, false);
93 // grab any requested buttons on the entire frame
96 otk::OBDisplay::grabButton(Button1, 0, _plate.window(), true,
97 ButtonPressMask, GrabModeSync, GrabModeSync,
98 _plate.window(), None, false);
104 void OBFrame::setTitle(const std::string &text)
106 _label.setText(text);
111 void OBFrame::setStyle(otk::Style *style)
115 otk::OtkWidget::setStyle(style);
117 // if a style was previously set, then 'replace' is true, cause we're
119 bool replace = (_style);
122 // XXX: do shit here whatever
127 setBorderColor(_style->getBorderColor());
129 // if !replace, then adjust() will get called after the client is grabbed!
131 // size/position everything
138 void OBFrame::focus()
140 otk::OtkWidget::focus();
146 void OBFrame::unfocus()
148 otk::OtkWidget::unfocus();
153 void OBFrame::adjust()
155 // the party all happens in adjustSize
159 void OBFrame::adjustSize()
161 // XXX: only if not overridden or something!!! MORE LOGIC HERE!!
162 _decorations = _client->decorations();
163 _decorations = 0xffffffff;
165 int width; // the width of the client and its border
166 int bwidth; // width to make borders
167 int cbwidth; // width of the inner client border
168 const int bevel = _style->getBevelWidth();
170 if (_decorations & OBClient::Decor_Border) {
171 bwidth = _style->getBorderWidth();
172 cbwidth = _style->getFrameWidth();
174 bwidth = cbwidth = 0;
175 _innersize.left = _innersize.top = _innersize.bottom = _innersize.right =
177 width = _client->area().width() + cbwidth * 2;
179 _plate.setBorderWidth(cbwidth);
181 setBorderWidth(bwidth);
182 _titlebar.setBorderWidth(bwidth);
183 _grip_left.setBorderWidth(bwidth);
184 _grip_right.setBorderWidth(bwidth);
185 _handle.setBorderWidth(bwidth);
187 if (_decorations & OBClient::Decor_Titlebar) {
188 // set the titlebar size
189 _titlebar.setGeometry(-bwidth,
192 _style->getFont()->height() + bevel * 2);
193 _innersize.top += _titlebar.height() + bwidth;
195 // set the label size
196 _label.setGeometry(0, bevel, width, _style->getFont()->height());
197 // set the buttons sizes
198 if (_decorations & OBClient::Decor_Iconify)
199 _button_iconify.setGeometry(0, bevel + 1,
201 _label.height() - 2);
202 if (_decorations & OBClient::Decor_Maximize)
203 _button_max.setGeometry(0, bevel + 1,
205 _label.height() - 2);
206 if (_decorations & OBClient::Decor_Sticky)
207 _button_stick.setGeometry(0, bevel + 1,
209 _label.height() - 2);
210 if (_decorations & OBClient::Decor_Close)
211 _button_close.setGeometry(0, bevel + 1,
213 _label.height() - 2);
215 // separation between titlebar elements
216 const int sep = bevel + 1;
218 std::string layout = "SLIMC"; // XXX: get this from somewhere
219 // XXX: it is REQUIRED that by this point, the string only has one of each
220 // possible letter, all of the letters are valid, and L exists somewhere in
223 // the size of the label. this ASSUMES the layout has only buttons other
224 // that the ONE LABEL!!
225 // adds an extra sep so that there's a space on either side of the
226 // titlebar.. note: x = sep, below.
227 int lwidth = width - sep * 2 -
228 (_button_iconify.width() + sep) * (layout.size() - 1);
229 // quick sanity check for really small windows. if this is needed, its
230 // obviously not going to be displayed right...
231 // XXX: maybe we should make this look better somehow? constraints?
232 if (lwidth <= 0) lwidth = 1;
233 _label.setWidth(lwidth);
236 for (int i = 0, len = layout.size(); i < len; ++i) {
239 _button_iconify.move(x, _button_iconify.rect().y());
240 x += _button_iconify.width();
243 _label.move(x, _label.rect().y());
247 _button_max.move(x, _button_max.rect().y());
248 x += _button_max.width();
251 _button_stick.move(x, _button_stick.rect().y());
252 x += _button_stick.width();
255 _button_close.move(x, _button_close.rect().y());
256 x += _button_close.width();
259 assert(false); // the layout string is invalid!
265 if (_decorations & OBClient::Decor_Handle) {
266 _handle.setGeometry(-bwidth,
267 _innersize.top + _client->area().height() + cbwidth,
268 width, _style->getHandleWidth());
269 _grip_left.setGeometry(-bwidth,
271 // XXX: get a Point class in otk and use that for
272 // the 'buttons size' since theyre all the same
273 _button_iconify.width() * 2,
275 _grip_right.setGeometry(((_handle.rect().right() + 1) -
276 _button_iconify.width() * 2),
278 // XXX: get a Point class in otk and use that for
279 // the 'buttons size' since theyre all the same
280 _button_iconify.width() * 2,
282 _innersize.bottom += _handle.height() + bwidth;
286 // position/size all the windows
288 resize(_innersize.left + _innersize.right + _client->area().width(),
289 _innersize.top + _innersize.bottom + _client->area().height());
291 _plate.setGeometry(_innersize.left - cbwidth, _innersize.top - cbwidth,
292 _client->area().width(), _client->area().height());
294 // map/unmap all the windows
295 if (_decorations & OBClient::Decor_Titlebar) {
297 if (_decorations & OBClient::Decor_Iconify)
298 _button_iconify.show();
300 _button_iconify.hide();
301 if (_decorations & OBClient::Decor_Maximize)
305 if (_decorations & OBClient::Decor_Sticky)
306 _button_stick.show();
308 _button_stick.hide();
309 if (_decorations & OBClient::Decor_Close)
310 _button_close.show();
312 _button_close.hide();
315 _titlebar.hide(true);
318 if (_decorations & OBClient::Decor_Handle)
323 _size.left = _innersize.left + bwidth;
324 _size.right = _innersize.right + bwidth;
325 _size.top = _innersize.top + bwidth;
326 _size.bottom = _innersize.bottom + bwidth;
334 void OBFrame::adjustPosition()
342 void OBFrame::adjustShape()
345 int bwidth = (_decorations & OBClient::Decor_Border) ?
346 _style->getBorderWidth() : 0;
348 if (!_client->shaped()) {
349 // clear the shape on the frame window
350 XShapeCombineMask(otk::OBDisplay::display, window(), ShapeBounding,
355 // make the frame's shape match the clients
356 XShapeCombineShape(otk::OBDisplay::display, window(), ShapeBounding,
359 _client->window(), ShapeBounding, ShapeSet);
364 if (_decorations & OBClient::Decor_Titlebar) {
365 xrect[0].x = _titlebar.rect().x();
366 xrect[0].y = _titlebar.rect().y();
367 xrect[0].width = _titlebar.width() + bwidth * 2; // XXX: this is useless once the widget handles borders!
368 xrect[0].height = _titlebar.height() + bwidth * 2;
372 if (_decorations & OBClient::Decor_Handle) {
373 xrect[1].x = _handle.rect().x();
374 xrect[1].y = _handle.rect().y();
375 xrect[1].width = _handle.width() + bwidth * 2; // XXX: this is useless once the widget handles borders!
376 xrect[1].height = _handle.height() + bwidth * 2;
380 XShapeCombineRectangles(otk::OBDisplay::display, window(),
381 ShapeBounding, 0, 0, xrect, num,
382 ShapeUnion, Unsorted);
388 void OBFrame::grabClient()
391 // reparent the client to the frame
392 XReparentWindow(otk::OBDisplay::display, _client->window(),
393 _plate.window(), 0, 0);
394 _client->ignore_unmaps++;
396 // select the event mask on the client's parent (to receive config req's)
397 XSelectInput(otk::OBDisplay::display, _plate.window(),
398 SubstructureRedirectMask);
400 // map the client so it maps when the frame does
401 XMapWindow(otk::OBDisplay::display, _client->window());
408 void OBFrame::releaseClient(bool remap)
410 // check if the app has already reparented its window to the root window
412 if (XCheckTypedWindowEvent(otk::OBDisplay::display, _client->window(),
413 ReparentNotify, &ev)) {
414 remap = true; // XXX: why do we remap the window if they already
415 // reparented to root?
417 // according to the ICCCM - if the client doesn't reparent to
418 // root, then we have to do it for them
419 XReparentWindow(otk::OBDisplay::display, _client->window(),
420 _screen->rootWindow(),
421 _client->area().x(), _client->area().y());
424 // if we want to remap the window, do so now
426 XMapWindow(otk::OBDisplay::display, _client->window());
430 void OBFrame::clientGravity(int &x, int &y)
432 x = _client->area().x();
433 y = _client->area().y();
436 switch (_client->gravity()) {
438 case NorthWestGravity:
439 case SouthWestGravity:
446 x -= (_size.left + _size.right) / 2;
449 case NorthEastGravity:
450 case SouthEastGravity:
452 x -= _size.left + _size.right;
462 switch (_client->gravity()) {
464 case NorthWestGravity:
465 case NorthEastGravity:
472 y -= (_size.top + _size.bottom) / 2;
475 case SouthWestGravity:
476 case SouthEastGravity:
478 y -= _size.top + _size.bottom;
489 void OBFrame::frameGravity(int &x, int &y)
495 switch (_client->gravity()) {
497 case NorthWestGravity:
499 case SouthWestGravity:
504 x += (_size.left + _size.right) / 2;
506 case NorthEastGravity:
508 case SouthEastGravity:
509 x += _size.left + _size.right;
518 switch (_client->gravity()) {
520 case NorthWestGravity:
522 case SouthWestGravity:
527 y += (_size.top + _size.bottom) / 2;
529 case NorthEastGravity:
531 case SouthEastGravity:
532 y += _size.top + _size.bottom;