18 static void RrPixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h);
20 void RrPaint(RrAppearance *l, Window win, gint w, gint h)
22 int i, transferred = 0, sw;
23 RrPixel32 *source, *dest;
25 Rect tarea; /* area in which to draw textures */
28 if (w <= 0 || h <= 0) return;
30 resized = (l->w != w || l->h != h);
33 oldp = l->pixmap; /* save to free after changing the visible pixmap */
34 l->pixmap = XCreatePixmap(RrDisplay(l->inst),
35 RrRootWindow(l->inst),
36 w, h, RrDepth(l->inst));
40 g_assert(l->pixmap != None);
44 if (l->xftdraw != NULL)
45 XftDrawDestroy(l->xftdraw);
46 l->xftdraw = XftDrawCreate(RrDisplay(l->inst), l->pixmap,
47 RrVisual(l->inst), RrColormap(l->inst));
48 g_assert(l->xftdraw != NULL);
50 g_free(l->surface.RrPixel_data);
51 l->surface.RrPixel_data = g_new(RrPixel32, w * h);
53 if (l->surface.grad == RR_SURFACE_PARENTREL) {
54 g_assert (l->surface.parent);
55 g_assert (l->surface.parent->w);
57 sw = l->surface.parent->w;
58 source = (l->surface.parent->surface.RrPixel_data + l->surface.parentx +
59 sw * l->surface.parenty);
60 dest = l->surface.RrPixel_data;
61 for (i = 0; i < h; i++, source += sw, dest += w) {
62 memcpy(dest, source, w * sizeof(RrPixel32));
64 } else if (l->surface.grad == RR_SURFACE_SOLID)
65 gradient_solid(l, 0, 0, w, h);
67 gradient_render(&l->surface, w, h);
69 RECT_SET(tarea, 0, 0, w, h);
70 if (l->surface.grad != RR_SURFACE_PARENTREL) {
71 if (l->surface.relief != RR_RELIEF_FLAT) {
72 switch (l->surface.bevel) {
74 tarea.x += 1; tarea.y += 1;
75 tarea.width -= 2; tarea.height -= 2;
78 tarea.x += 2; tarea.y += 2;
79 tarea.width -= 4; tarea.height -= 4;
82 } else if (l->surface.border) {
83 tarea.x += 1; tarea.y += 1;
84 tarea.width -= 2; tarea.height -= 2;
88 for (i = 0; i < l->textures; i++) {
89 switch (l->texture[i].type) {
95 if (l->surface.grad != RR_SURFACE_SOLID)
96 RrPixel32_to_pixmap(l, 0, 0, w, h);
98 if (l->xftdraw == NULL) {
99 l->xftdraw = XftDrawCreate(RrDisplay(l->inst), l->pixmap,
101 RrColormap(l->inst));
103 RrFontDraw(l->xftdraw, &l->texture[i].data.text, &tarea);
105 case RR_TEXTURE_MASK:
108 if (l->surface.grad != RR_SURFACE_SOLID)
109 RrPixel32_to_pixmap(l, 0, 0, w, h);
111 if (l->texture[i].data.mask.color->gc == None)
112 color_allocate_gc(l->texture[i].data.mask.color);
113 RrPixmapMaskDraw(l->pixmap, &l->texture[i].data.mask, &tarea);
115 case RR_TEXTURE_RGBA:
116 RrImageDraw(l->surface.RrPixel_data,
117 &l->texture[i].data.rgba, &tarea);
124 if (l->surface.grad != RR_SURFACE_SOLID)
125 RrPixel32_to_pixmap(l, 0, 0, w, h);
129 XSetWindowBackgroundPixmap(RrDisplay(l->inst), win, l->pixmap);
130 XClearWindow(RrDisplay(l->inst), win);
131 if (oldp) XFreePixmap(RrDisplay(l->inst), oldp);
134 RrAppearance *RrAppearanceNew(const RrInstance *inst, gint numtex)
138 out = g_new0(RrAppearance, 1);
140 out->textures = numtex;
141 if (numtex) out->texture = g_new0(RrTexture, numtex);
146 RrAppearance *RrAppearanceCopy(RrAppearance *orig)
148 RrSurface *spo, *spc;
149 RrAppearance *copy = g_new(RrAppearance, 1);
151 copy->inst = orig->inst;
153 spo = &(orig->surface);
154 spc = &(copy->surface);
155 spc->grad = spo->grad;
156 spc->relief = spo->relief;
157 spc->bevel = spo->bevel;
158 if (spo->primary != NULL)
159 spc->primary = RrColorNew(copy->inst,
163 else spc->primary = NULL;
165 if (spo->secondary != NULL)
166 spc->secondary = RrColorNew(copy->inst,
170 else spc->secondary = NULL;
172 if (spo->border_color != NULL)
173 spc->border_color = RrColorNew(copy->inst,
174 spo->border_color->r,
175 spo->border_color->g,
176 spo->border_color->b);
177 else spc->border_color = NULL;
179 if (spo->bevel_dark != NULL)
180 spc->bevel_dark = RrColorNew(copy->inst,
184 else spc->bevel_dark = NULL;
186 if (spo->bevel_light != NULL)
187 spc->bevel_light = RrColorNew(copy->inst,
190 spo->bevel_light->b);
191 else spc->bevel_light = NULL;
193 spc->interlaced = spo->interlaced;
194 spc->border = spo->border;
195 spc->RrPixel_data = NULL;
197 copy->textures = orig->textures;
198 copy->texture = g_memdup(orig->texture,
199 orig->textures * sizeof(RrTexture));
201 copy->xftdraw = NULL;
202 copy->w = copy->h = 0;
206 void RrAppearanceFree(RrAppearance *a)
210 if (a->pixmap != None) XFreePixmap(RrDisplay(a->inst), a->pixmap);
211 if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
215 RrColorFree(p->primary);
216 RrColorFree(p->secondary);
217 RrColorFree(p->border_color);
218 RrColorFree(p->bevel_dark);
219 RrColorFree(p->bevel_light);
220 g_free(p->RrPixel_data);
227 static void RrPixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h)
229 RrPixel32 *in, *scratch;
232 im = XCreateImage(RrDisplay(l->inst), RrVisual(l->inst), RrDepth(l->inst),
233 ZPixmap, 0, NULL, w, h, 32, 0);
234 g_assert(im != NULL);
236 in = l->surface.RrPixel_data;
239 im->byte_order = RrEndian;
240 /* this malloc is a complete waste of time on normal 32bpp
241 as reduce_depth just sets im->data = data and returns
243 scratch = g_new(RrPixel32, im->width * im->height);
244 im->data = (char*) scratch;
245 reduce_depth(l->inst, in, im);
246 XPutImage(RrDisplay(l->inst), out,
247 DefaultGC(RrDisplay(l->inst), RrScreen(l->inst)),
248 im, 0, 0, x, y, w, h);
254 void RrMinsize(RrAppearance *l, gint *w, gint *h)
260 for (i = 0; i < l->textures; ++i) {
261 switch (l->texture[i].type) {
262 case RR_TEXTURE_NONE:
264 case RR_TEXTURE_MASK:
265 *w = MAX(*w, l->texture[i].data.mask.mask->width);
266 *h = MAX(*h, l->texture[i].data.mask.mask->height);
268 case RR_TEXTURE_TEXT:
269 m = RrFontMeasureString(l->texture[i].data.text.font,
270 l->texture[i].data.text.string,
271 l->texture[i].data.text.shadow,
272 l->texture[i].data.text.offset);
274 m = RrFontHeight(l->texture[i].data.text.font,
275 l->texture[i].data.text.shadow,
276 l->texture[i].data.text.offset);
279 case RR_TEXTURE_RGBA:
280 *w += MAX(*w, l->texture[i].data.rgba.width);
281 *h += MAX(*h, l->texture[i].data.rgba.height);
286 if (l->surface.relief != RR_RELIEF_FLAT) {
287 switch (l->surface.bevel) {
297 } else if (l->surface.border) {
306 gboolean RrPixmapToRGBA(const RrInstance *inst,
307 Pixmap pmap, Pixmap mask,
308 gint *w, gint *h, RrPixel32 **data)
312 guint pw, ph, mw, mh, xb, xd, i, x, y, di;
313 XImage *xi, *xm = NULL;
315 if (!XGetGeometry(RrDisplay(inst),
316 pmap, &xr, &xx, &xy, &pw, &ph, &xb, &xd))
319 if (!XGetGeometry(RrDisplay(inst), mask,
320 &xr, &xx, &xy, &mw, &mh, &xb, &xd))
322 if (pw != mw || ph != mh || xd != 1)
326 xi = XGetImage(RrDisplay(inst), pmap,
327 0, 0, pw, ph, 0xffffffff, ZPixmap);
332 xm = XGetImage(RrDisplay(inst), mask,
333 0, 0, mw, mh, 0xffffffff, ZPixmap);
338 *data = g_new(RrPixel32, pw * ph);
339 increase_depth(inst, *data, xi);
342 /* apply transparency from the mask */
344 for (i = 0, y = 0; y < ph; ++y) {
345 for (x = 0; x < pw; ++x, ++i) {
346 if (!((((unsigned)xm->data[di + x / 8]) >> (x % 8)) & 0x1))
347 (*data)[i] &= ~(0xff << RrDefaultAlphaOffset);
349 di += xm->bytes_per_line;