5 bind ESCAPE "togglemenu"
45 bind ` "toggleconsole"
99 bind ~ "toggleconsole"
101 bind UPARROW "+forward"
103 bind DOWNARROW "+back"
105 bind LEFTARROW "+left"
107 bind RIGHTARROW "+right"
121 bind F4 "menu_options"
123 bind F5 "menu_multiplayer"
125 bind F6 "echo Quicksaving...; wait; save quick"
127 bind F9 "echo Quickloading...; wait; load quick"
131 bind F11 "screenshot"
133 bind F12 "screenshot"
141 bind END "centerview"
145 bind CAPSLOCK "impulse 7"
147 bind MOUSE1 "+attack"
149 bind MOUSE2 "+button3"
151 bind MOUSE3 "+button4"
153 bind MWHEELUP "impulse 10"
155 bind MWHEELDOWN "impulse 12"
157 scr_screenshot_jpeg_quality "0.9"
159 scr_screenshot_jpeg "1"
173 scr_conforcewhiledisconnected "0"
175 scr_conbrightness "0.2"
185 cl_decals_fadetime "20"
191 cl_particles_bubbles "1"
193 cl_particles_sparks "1"
195 cl_particles_smoke_alphafade "0.55"
197 cl_particles_smoke_alpha "0.5"
199 cl_particles_smoke "1"
201 cl_particles_bulletimpacts "1"
203 cl_particles_explosions_shell "0"
205 cl_particles_explosions_sparks "1"
207 cl_particles_explosions_smokes "0"
209 cl_particles_explosions_bubbles "1"
211 cl_particles_blood_bloodhack "1"
213 cl_particles_blood_alpha "1"
215 cl_particles_blood "1"
217 cl_particles_bloodshowers "1"
219 cl_particles_size "1"
221 cl_particles_quality "1"
225 cl_noplayershadow "0"
227 cl_beams_lightatend "0"
229 cl_beams_relative "1"
231 cl_beams_polygons "1"
233 cl_stainmapsclearonload "0"
237 cl_explosions_lifetime "0.5"
239 cl_explosions_size_end "128"
241 cl_explosions_size_start "16"
243 cl_explosions_alpha_end "0"
245 cl_explosions_alpha_start "1.5"
263 cl_anglespeedkey "1.5"
269 cl_movespeedkey "2.0"
275 cl_forwardspeed "480"
291 r_lightningbeam_qmbtexture "0"
293 r_lightningbeam_color_blue "1"
295 r_lightningbeam_color_green "1"
297 r_lightningbeam_color_red "1"
299 r_lightningbeam_repeatdistance "1024"
301 r_lightningbeam_scroll "5"
303 r_lightningbeam_thickness "4"
309 showdate_format "%Y-%m-%d"
313 showtime_format "%H:%M:%S"
331 crosshair_flashrange "0.1"
333 crosshair_flashspeed "2"
337 crosshair_brightness "1"
347 r_editlights_rtlightscolorscale "2"
349 r_editlights_rtlightssizescale "0.7"
351 r_editlights_quakelightsizescale "0.8"
353 r_shadow_realtime_world_shadows "0"
355 r_shadow_realtime_world_lightmaps "0"
357 r_shadow_realtime_world_dlightshadows "0"
359 r_shadow_realtime_dlight_shadows "0"
361 r_shadow_realtime_dlight "1"
379 r_meshqueue_entries "16"
381 scr_zoomwindow_fov "20"
383 scr_zoomwindow_viewsizey "20"
385 scr_zoomwindow_viewsizex "20"
395 gl_texture_anisotropy "1"
397 r_precachetextures "1"
405 gl_max_scrapsize "256"
417 vid_bitsperpixel "32"
461 sv_heartbeatperiod "180"
463 hostname "Deathmatch Game"
485 timeformat "[%b %e %X] "
509 cl_stairsmoothspeed "160"
513 sys_usetimegettime "1"
515 sv_maxvelocity "100000"
523 r_shadow_realtime_world "1"
525 r_shadow_realtime_world_shadows "0"
527 r_shadow_realtime_world_lightmaps "1"
529 r_shadow_bumpscale_basetexture "5"
539 seta "cl_weapon_bobintensity" "1"
541 seta "cl_weapon_q1pitching" "1"
551 _cl_playerskin "textures/fshock"
553 _cl_playermodel "models/player/fshock.zym"
555 r_shadow_realtime_world_shadows "1"
575 alias "weapnext" "impulse 10"
577 alias "weapprev" "impulse 12"
579 alias "+crouch" "impulse 97"
581 alias "-crouch" "impulse 98"
583 alias "bot_add" "impulse 100"
585 alias "bot_add2" "impulse 101"
587 alias "bot_kick" "impulse 102"
589 alias "bot_cam" "impulse 102"
591 alias "bot_wayedit" "impulse 102"
597 set g_balance_laser_damage 15
599 set g_balance_laser_edgedamage 10
601 set g_balance_laser_force 200
603 set g_balance_laser_radius 70
605 set g_balance_laser_speed 3000
607 set g_balance_shotgun_damage 3.5
609 set g_balance_shotgun_bullets 10
611 set g_balance_uzi_damage 4
613 set g_balance_uzi_spread 0.1
615 set g_balance_uzi_spread2 0.01
617 set g_balance_uzi_refire 0.05
619 set g_balance_grenadelauncher_damage 65
621 set g_balance_grenadelauncher_edgedamage 35
623 set g_balance_grenadelauncher_force 400
625 set g_balance_grenadelauncher_radius 140
627 set g_balance_grenadelauncher_speed 2000
629 set g_balance_grenadelauncher_speed_up 200
631 set g_balance_grenadelauncher_speed2 900
633 set g_balance_grenadelauncher_speed2_up 200
635 set g_balance_electro_damage 90
637 set g_balance_electro_edgedamage 45
639 set g_balance_electro_force 200
641 set g_balance_electro_radius 100
643 set g_balance_electro_refire 1
645 set g_balance_electro_speed 2000
647 set g_balance_electro_ballspeed 900
649 set g_balance_electro_ballspeed_up 200
651 set g_balance_crylink_damage 20
653 set g_balance_crylink_edgedamage 0
655 set g_balance_crylink_force 55
657 set g_balance_crylink_radius 3
659 set g_balance_crylink_speed 1800
661 set g_balance_crylink_spread 0.15
663 set g_balance_crylink_refire 0.4
665 set g_balance_nex_damage 200
667 set g_balance_hagar_damage 40
669 set g_balance_hagar_edgedamage 15
671 set g_balance_hagar_force 100
673 set g_balance_hagar_radius 70
675 set g_balance_hagar_speed 3000
677 set g_balance_hagar_speed2 1400
679 set g_balance_hagar_speed2_up 100
681 set g_balance_rocketlauncher_damage 130
683 set g_balance_rocketlauncher_edgedamage 50
685 set g_balance_rocketlauncher_force 600
687 set g_balance_rocketlauncher_radius 170
689 set g_balance_rocketlauncher_speed 850
691 set g_balance_health 150
693 set g_balance_maxairspeed 50
695 set g_balance_jumpheight 300
697 set g_balance_healthregen 0.1
699 set g_balance_armorrott 0.1
701 set g_balance_selfdamagepercent 0.6
703 set g_balance_weaponswitchdelay 0.3
709 set g_fullbrightplayers 0