1 #include "kernel/openbox.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/action.h"
4 #include "kernel/event.h"
5 #include "kernel/client.h"
6 #include "kernel/prop.h"
7 #include "kernel/grab.h"
8 #include "kernel/frame.h"
9 #include "parser/parse.h"
10 #include "translate.h"
15 static int dclicktime;
18 <context name="Titlebar">
19 <mousebind button="Left" action="Press">
20 <action name="Raise"></action>
26 static void parse_xml(xmlDocPtr doc, xmlNodePtr node, void *d)
28 xmlNodePtr n, nbut, nact;
34 if ((n = parse_find_node("dragThreshold", node)))
35 threshold = parse_int(doc, n);
36 if ((n = parse_find_node("doubleClickTime", node)))
37 dclicktime = parse_int(doc, n);
39 n = parse_find_node("context", node);
41 if (!parse_attr_string("name", n, &contextstr))
43 nbut = parse_find_node("mousebind", n->xmlChildrenNode);
45 if (!parse_attr_string("button", nbut, &buttonstr))
47 if (parse_attr_contains("press", nbut, "action"))
48 mact = MouseAction_Press;
49 else if (parse_attr_contains("release", nbut, "action"))
50 mact = MouseAction_Release;
51 else if (parse_attr_contains("click", nbut, "action"))
52 mact = MouseAction_Click;
53 else if (parse_attr_contains("doubleclick", nbut,"action"))
54 mact = MouseAction_DClick;
55 else if (parse_attr_contains("drag", nbut, "action"))
56 mact = MouseAction_Motion;
59 nact = parse_find_node("action", nbut->xmlChildrenNode);
61 if ((action = action_parse(doc, nact))) {
62 /* validate that its okay for a mouse binding*/
63 if (mact == MouseAction_Motion) {
64 if (action->func != action_moveresize ||
65 action->data.moveresize.corner ==
66 prop_atoms.net_wm_moveresize_move_keyboard ||
67 action->data.moveresize.corner ==
68 prop_atoms.net_wm_moveresize_size_keyboard) {
73 if (action->func == action_moveresize &&
74 action->data.moveresize.corner !=
75 prop_atoms.net_wm_moveresize_move_keyboard &&
76 action->data.moveresize.corner !=
77 prop_atoms.net_wm_moveresize_size_keyboard) {
83 mbind(buttonstr, contextstr, mact, action);
85 nact = parse_find_node("action", nact->next);
89 nbut = parse_find_node("mousebind", nbut->next);
93 n = parse_find_node("context", n->next);
97 void plugin_setup_config()
101 parse_register("mouse", parse_xml, NULL);
104 /* Array of GSList*s of PointerBinding*s. */
105 static GSList *bound_contexts[NUM_CONTEXTS];
107 static void grab_for_client(Client *client, gboolean grab)
112 for (i = 0; i < NUM_CONTEXTS; ++i)
113 for (it = bound_contexts[i]; it != NULL; it = it->next) {
114 /* grab/ungrab the button */
115 MouseBinding *b = it->data;
120 if (i == Context_Frame) {
121 win = client->frame->window;
122 mode = GrabModeAsync;
123 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
124 } else if (i == Context_Client) {
125 win = client->frame->plate;
126 mode = GrabModeSync; /* this is handled in event */
127 mask = ButtonPressMask; /* can't catch more than this with Sync
128 mode the release event is
129 manufactured in event() */
133 grab_button_full(b->button, b->state, win, mask, mode, None);
135 ungrab_button(b->button, b->state, win);
139 static void grab_all_clients(gboolean grab)
143 for (it = client_list; it != NULL; it = it->next)
144 grab_for_client(it->data, grab);
147 static void clearall()
152 for(i = 0; i < NUM_CONTEXTS; ++i) {
153 for (it = bound_contexts[i]; it != NULL; it = it->next) {
156 MouseBinding *b = it->data;
157 for (j = 0; j < NUM_MOUSEACTION; ++j) {
159 for (it = b->actions[j]; it; it = it->next) {
160 action_free(it->data);
162 g_slist_free(b->actions[j]);
166 g_slist_free(bound_contexts[i]);
170 static void fire_button(MouseAction a, Context context, Client *c, guint state,
171 guint button, int x, int y)
176 for (it = bound_contexts[context]; it != NULL; it = it->next) {
178 if (b->state == state && b->button == button)
181 /* if not bound, then nothing to do! */
182 if (it == NULL) return;
184 for (it = b->actions[a]; it; it = it->next) {
185 Action *act = it->data;
186 if (act->func != NULL) {
189 g_assert(act->func != action_moveresize);
191 if (act->func == action_showmenu) {
192 act->data.showmenu.x = x;
193 act->data.showmenu.y = y;
196 act->func(&act->data);
201 static void fire_motion(MouseAction a, Context context, Client *c,
202 guint state, guint button, int x_root, int y_root,
208 for (it = bound_contexts[context]; it != NULL; it = it->next) {
210 if (b->state == state && b->button == button)
213 /* if not bound, then nothing to do! */
214 if (it == NULL) return;
216 for (it = b->actions[a]; it; it = it->next) {
217 Action *act = it->data;
218 if (act->func != NULL) {
221 if (act->func == action_moveresize) {
222 act->data.moveresize.x = x_root;
223 act->data.moveresize.y = y_root;
224 act->data.moveresize.button = button;
225 if (!(act->data.moveresize.corner ==
226 prop_atoms.net_wm_moveresize_move ||
227 act->data.moveresize.corner ==
228 prop_atoms.net_wm_moveresize_move_keyboard ||
229 act->data.moveresize.corner ==
230 prop_atoms.net_wm_moveresize_size_keyboard))
231 act->data.moveresize.corner = corner;
233 g_assert_not_reached();
235 act->func(&act->data);
240 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
242 if (x - cx < cw / 2) {
244 return prop_atoms.net_wm_moveresize_size_topleft;
246 return prop_atoms.net_wm_moveresize_size_bottomleft;
249 return prop_atoms.net_wm_moveresize_size_topright;
251 return prop_atoms.net_wm_moveresize_size_bottomright;
255 static void event(ObEvent *e, void *foo)
258 static guint button = 0, state = 0, lbutton = 0;
260 gboolean click = FALSE;
261 gboolean dclick = FALSE;
265 case Event_Client_Mapped:
266 grab_for_client(e->data.c.client, TRUE);
269 case Event_Client_Destroy:
270 grab_for_client(e->data.c.client, FALSE);
273 case Event_X_ButtonPress:
274 context = frame_context(e->data.x.client,
275 e->data.x.e->xbutton.window);
278 px = e->data.x.e->xbutton.x_root;
279 py = e->data.x.e->xbutton.y_root;
280 button = e->data.x.e->xbutton.button;
281 state = e->data.x.e->xbutton.state;
284 fire_button(MouseAction_Press, context,
285 e->data.x.client, e->data.x.e->xbutton.state,
286 e->data.x.e->xbutton.button,
287 e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
289 if (context == Context_Client) {
290 /* Replay the event, so it goes to the client*/
291 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
292 /* Fall through to the release case! */
296 case Event_X_ButtonRelease:
297 context = frame_context(e->data.x.client,
298 e->data.x.e->xbutton.window);
299 if (e->data.x.e->xbutton.button == button) {
300 /* clicks are only valid if its released over the window */
303 guint ujunk, b, w, h;
304 XGetGeometry(ob_display, e->data.x.e->xbutton.window,
305 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
306 if (e->data.x.e->xbutton.x >= (signed)-b &&
307 e->data.x.e->xbutton.y >= (signed)-b &&
308 e->data.x.e->xbutton.x < (signed)(w+b) &&
309 e->data.x.e->xbutton.y < (signed)(h+b)) {
311 /* double clicks happen if there were 2 in a row! */
312 if (lbutton == button &&
313 e->data.x.e->xbutton.time - dclicktime <= ltime) {
323 ltime = e->data.x.e->xbutton.time;
325 fire_button(MouseAction_Release, context,
326 e->data.x.client, e->data.x.e->xbutton.state,
327 e->data.x.e->xbutton.button,
328 e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
330 fire_button(MouseAction_Click, context,
331 e->data.x.client, e->data.x.e->xbutton.state,
332 e->data.x.e->xbutton.button,
333 e->data.x.e->xbutton.x_root,
334 e->data.x.e->xbutton.y_root);
336 fire_button(MouseAction_DClick, context,
337 e->data.x.client, e->data.x.e->xbutton.state,
338 e->data.x.e->xbutton.button,
339 e->data.x.e->xbutton.x_root,
340 e->data.x.e->xbutton.y_root);
343 case Event_X_MotionNotify:
345 if (ABS(e->data.x.e->xmotion.x_root - px) >= threshold ||
346 ABS(e->data.x.e->xmotion.y_root - py) >= threshold) {
349 context = frame_context(e->data.x.client,
350 e->data.x.e->xmotion.window);
352 /* You can't drag on buttons */
353 if (context == Context_Maximize ||
354 context == Context_AllDesktops ||
355 context == Context_Shade ||
356 context == Context_Iconify ||
357 context == Context_Icon ||
358 context == Context_Close)
361 if (!e->data.x.client)
362 corner = prop_atoms.net_wm_moveresize_size_bottomright;
365 pick_corner(e->data.x.e->xmotion.x_root,
366 e->data.x.e->xmotion.y_root,
367 e->data.x.client->frame->area.x,
368 e->data.x.client->frame->area.y,
369 /* use the client size because the frame
370 can be differently sized (shaded
371 windows) and we want this based on the
373 e->data.x.client->area.width +
374 e->data.x.client->frame->size.left +
375 e->data.x.client->frame->size.right,
376 e->data.x.client->area.height +
377 e->data.x.client->frame->size.top +
378 e->data.x.client->frame->size.bottom);
379 fire_motion(MouseAction_Motion, context,
380 e->data.x.client, state, button,
381 e->data.x.e->xmotion.x_root,
382 e->data.x.e->xmotion.y_root, corner);
390 g_assert_not_reached();
394 gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
402 if (!translate_button(buttonstr, &state, &button)) {
403 g_warning("invalid button '%s'", buttonstr);
407 contextstr = g_ascii_strdown(contextstr, -1);
408 context = frame_context_from_string(contextstr);
410 g_warning("invalid context '%s'", contextstr);
416 for (it = bound_contexts[context]; it != NULL; it = it->next){
418 if (b->state == state && b->button == button) {
419 b->actions[mact] = g_slist_append(b->actions[mact], action);
424 grab_all_clients(FALSE);
426 /* add the binding */
427 b = g_new0(MouseBinding, 1);
430 b->actions[mact] = g_slist_append(NULL, action);
431 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
433 grab_all_clients(TRUE);
438 void plugin_startup()
440 dispatch_register(Event_Client_Mapped | Event_Client_Destroy |
441 Event_X_ButtonPress | Event_X_ButtonRelease |
442 Event_X_MotionNotify, (EventHandler)event, NULL);
445 void plugin_shutdown()
447 dispatch_register(0, (EventHandler)event, NULL);
449 grab_all_clients(FALSE);