1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __truerendercontrol_hh
3 #define __truerendercontrol_hh
5 #include "rendercontrol.hh"
9 class TrueRenderControl : public RenderControl {
11 // the offset of each color in a color mask
16 // the number of bits to shift a color value (from 0-255) to fit it into the
24 TrueRenderControl(const ScreenInfo *screen);
25 virtual ~TrueRenderControl();
27 virtual void drawBackground(Surface *sf, const RenderTexture &texture) const;
32 #endif // __truerendercontrol_hh