1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
2 #ifndef __truerendercontrol_hh
3 #define __truerendercontrol_hh
5 #include "rendercontrol.hh"
12 # ifdef HAVE_SYS_TYPES_H
13 # include <sys/types.h>
24 typedef uint32_t pixel32;
25 typedef uint16_t pixel16;
27 typedef u_int32_t pixel32;
28 typedef u_int16_t pixel16;
31 class TrueRenderControl : public RenderControl {
33 // the number of bits to shift a color value (from 0-255) to the right, to
34 // fit it into the the color mask (do this before the offset)
39 // the offset of each color in a color mask
45 TrueRenderControl(int screen);
46 virtual ~TrueRenderControl();
48 virtual void drawBackground(Surface& sf, const RenderTexture &texture) const;
49 virtual void drawGradientBackground(Surface &sf,
50 const RenderTexture &texture) const;
52 inline void highlight(pixel32 *x, pixel32 *y, bool raised) const;
53 void reduceDepth(XImage *im, pixel32 *data) const;
54 void verticalGradient(Surface &sf, const RenderTexture &texture,
56 void diagonalGradient(Surface &sf, const RenderTexture &texture,
58 void crossDiagonalGradient(Surface &sf, const RenderTexture &texture,
64 #endif // __truerendercontrol_hh