4 #include "focuswidget.hh"
9 class OtkButton : public OtkFocusWidget {
13 OtkButton(OtkWidget *parent);
16 inline const BTexture *getPressedFocusTexture(void) const
17 { return _pressed_focus_tx; }
18 void setPressedFocusTexture(BTexture *texture)
19 { _pressed_focus_tx = texture; }
21 inline const BTexture *getPressedUnfocusTexture(void) const
22 { return _pressed_unfocus_tx; }
23 void setPressedUnfocusTexture(BTexture *texture)
24 { _pressed_unfocus_tx = texture; }
26 void setTexture(BTexture *texture);
27 void setUnfocusTexture(BTexture *texture);
29 inline const std::string &getText(void) const { return _text; }
30 void setText(const std::string &text) { _text = text; _dirty = true; }
32 //inline const OtkPixmap &getPixmap(void) const { return _pixmap; }
33 //void setPixmap(const OtkPixmap &pixmap);
35 inline bool isPressed(void) const { return _pressed; }
40 int exposeHandler(const XExposeEvent &e);
41 int configureHandler(const XConfigureEvent &e);
42 int buttonPressHandler(const XButtonEvent &e);
43 int buttonReleaseHandler(const XButtonEvent &e);
52 BTexture *_pressed_focus_tx;
53 BTexture *_pressed_unfocus_tx;
55 BTexture *_unpr_focus_tx;
56 BTexture *_unpr_unfocus_tx;