1 // -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
4 # include "../config.h"
11 Button::Button(Widget *parent)
12 : FocusLabel(parent), _pressed(false), _pressed_focus_tx(0),
13 _pressed_unfocus_tx(0), _unpr_focus_tx(0), _unpr_unfocus_tx(0)
23 void Button::setStyle(RenderStyle *style)
25 FocusLabel::setStyle(style);
27 setTexture(style->buttonUnpressFocusBackground());
28 setUnfocusTexture(style->buttonUnpressUnfocusBackground());
29 _pressed_focus_tx = style->buttonPressFocusBackground();
30 _pressed_unfocus_tx = style->buttonPressUnfocusBackground();
34 void Button::press(unsigned int mouse_button)
38 if (_pressed_unfocus_tx)
39 FocusWidget::setUnfocusTexture(_pressed_unfocus_tx);
40 if (_pressed_focus_tx)
41 FocusWidget::setTexture(_pressed_focus_tx);
43 _mouse_button = mouse_button;
46 void Button::release(unsigned int mouse_button)
48 if (_mouse_button != mouse_button) return; // wrong button
50 FocusWidget::setUnfocusTexture(_unpr_unfocus_tx);
51 FocusWidget::setTexture(_unpr_focus_tx);
55 void Button::setTexture(RenderTexture *texture)
57 FocusWidget::setTexture(texture);
58 _unpr_focus_tx = texture;
61 void Button::setUnfocusTexture(RenderTexture *texture)
63 FocusWidget::setUnfocusTexture(texture);
64 _unpr_unfocus_tx = texture;
67 void Button::buttonPressHandler(const XButtonEvent &e)
71 FocusWidget::buttonPressHandler(e);
74 void Button::buttonReleaseHandler(const XButtonEvent &e)
78 FocusWidget::buttonReleaseHandler(e);