17 GSList *actions[NUM_MOUSEACTION]; /* lists of Action pointers */
20 /* Array of GSList*s of PointerBinding*s. */
21 static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
23 void mouse_grab_for_client(ObClient *client, gboolean grab)
28 for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
29 for (it = bound_contexts[i]; it != NULL; it = it->next) {
30 /* grab/ungrab the button */
31 ObMouseBinding *b = it->data;
36 if (i == OB_FRAME_CONTEXT_FRAME) {
37 win = client->frame->window;
39 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
40 } else if (i == OB_FRAME_CONTEXT_CLIENT) {
41 win = client->frame->plate;
42 mode = GrabModeSync; /* this is handled in event */
43 mask = ButtonPressMask; /* can't catch more than this with Sync
44 mode the release event is
45 manufactured in event() */
49 grab_button_full(b->button, b->state, win, mask, mode, None);
51 ungrab_button(b->button, b->state, win);
55 static void grab_all_clients(gboolean grab)
59 for (it = client_list; it != NULL; it = it->next)
60 mouse_grab_for_client(it->data, grab);
63 static void clearall()
68 for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
69 for (it = bound_contexts[i]; it != NULL; it = it->next) {
72 ObMouseBinding *b = it->data;
73 for (j = 0; j < NUM_MOUSEACTION; ++j) {
75 for (it = b->actions[j]; it; it = it->next) {
76 action_free(it->data);
78 g_slist_free(b->actions[j]);
82 g_slist_free(bound_contexts[i]);
86 static void fire_button(ObMouseAction a, ObFrameContext context,
87 ObClient *c, guint state,
88 guint button, int x, int y)
93 for (it = bound_contexts[context]; it != NULL; it = it->next) {
95 if (b->state == state && b->button == button)
98 /* if not bound, then nothing to do! */
99 if (it == NULL) return;
101 for (it = b->actions[a]; it; it = it->next) {
102 ObAction *act = it->data;
103 if (act->func != NULL) {
106 g_assert(act->func != action_moveresize);
108 if (act->func == action_showmenu) {
109 act->data.showmenu.x = x;
110 act->data.showmenu.y = y;
113 if (act->func == action_desktop_dir)
115 act->data.desktopdir.final = FALSE;
116 act->data.desktopdir.cancel = FALSE;
118 if (act->func == action_send_to_desktop_dir)
120 act->data.sendtodir.final = FALSE;
121 act->data.sendtodir.cancel = FALSE;
124 if (config_desktop_popup &&
125 (act->func == action_desktop_dir ||
126 act->func == action_send_to_desktop_dir))
128 keyboard_interactive_grab(state, c, context, act);
131 act->func(&act->data);
136 static void fire_motion(ObMouseAction a, ObFrameContext context, ObClient *c,
137 guint state, guint button, int x_root, int y_root,
143 for (it = bound_contexts[context]; it != NULL; it = it->next) {
145 if (b->state == state && b->button == button)
148 /* if not bound, then nothing to do! */
149 if (it == NULL) return;
151 for (it = b->actions[a]; it; it = it->next) {
152 ObAction *act = it->data;
153 if (act->func != NULL) {
156 if (act->func == action_moveresize) {
157 act->data.moveresize.x = x_root;
158 act->data.moveresize.y = y_root;
159 act->data.moveresize.button = button;
160 if (!(act->data.moveresize.corner ==
161 prop_atoms.net_wm_moveresize_move ||
162 act->data.moveresize.corner ==
163 prop_atoms.net_wm_moveresize_move_keyboard ||
164 act->data.moveresize.corner ==
165 prop_atoms.net_wm_moveresize_size_keyboard))
166 act->data.moveresize.corner = corner;
168 g_assert_not_reached();
170 act->func(&act->data);
175 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
177 if (x - cx < cw / 2) {
179 return prop_atoms.net_wm_moveresize_size_topleft;
181 return prop_atoms.net_wm_moveresize_size_bottomleft;
184 return prop_atoms.net_wm_moveresize_size_topright;
186 return prop_atoms.net_wm_moveresize_size_bottomright;
190 void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
193 static guint button = 0, state = 0, lbutton = 0;
195 static Window lwindow = None;
197 gboolean click = FALSE;
198 gboolean dclick = FALSE;
202 px = e->xbutton.x_root;
203 py = e->xbutton.y_root;
204 button = e->xbutton.button;
205 state = e->xbutton.state;
207 fire_button(MouseAction_Press, context,
208 client, e->xbutton.state,
210 e->xbutton.x_root, e->xbutton.y_root);
212 if (context == OB_FRAME_CONTEXT_CLIENT) {
213 /* Replay the event, so it goes to the client*/
214 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
215 /* Fall through to the release case! */
220 if (e->xbutton.button == button) {
221 /* clicks are only valid if its released over the window */
224 guint ujunk, b, w, h;
225 XGetGeometry(ob_display, e->xbutton.window,
226 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
227 if (e->xbutton.x >= (signed)-b &&
228 e->xbutton.y >= (signed)-b &&
229 e->xbutton.x < (signed)(w+b) &&
230 e->xbutton.y < (signed)(h+b)) {
232 /* double clicks happen if there were 2 in a row! */
233 if (lbutton == button &&
234 lwindow == e->xbutton.window &&
235 e->xbutton.time - config_mouse_dclicktime <=
241 lwindow = e->xbutton.window;
250 ltime = e->xbutton.time;
252 fire_button(MouseAction_Release, context,
253 client, e->xbutton.state,
255 e->xbutton.x_root, e->xbutton.y_root);
257 fire_button(MouseAction_Click, context,
258 client, e->xbutton.state,
263 fire_button(MouseAction_DClick, context,
264 client, e->xbutton.state,
272 if (ABS(e->xmotion.x_root - px) >=
273 config_mouse_threshold ||
274 ABS(e->xmotion.y_root - py) >=
275 config_mouse_threshold) {
278 /* You can't drag on buttons */
279 if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
280 context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
281 context == OB_FRAME_CONTEXT_SHADE ||
282 context == OB_FRAME_CONTEXT_ICONIFY ||
283 context == OB_FRAME_CONTEXT_ICON ||
284 context == OB_FRAME_CONTEXT_CLOSE)
288 corner = prop_atoms.net_wm_moveresize_size_bottomright;
291 pick_corner(e->xmotion.x_root,
293 client->frame->area.x,
294 client->frame->area.y,
295 /* use the client size because the frame
296 can be differently sized (shaded
297 windows) and we want this based on the
300 client->frame->size.left +
301 client->frame->size.right,
302 client->area.height +
303 client->frame->size.top +
304 client->frame->size.bottom);
305 fire_motion(MouseAction_Motion, context,
306 client, state, button, px, py, corner);
314 g_assert_not_reached();
318 gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
322 ObFrameContext context;
326 if (!translate_button(buttonstr, &state, &button)) {
327 g_warning("invalid button '%s'", buttonstr);
331 contextstr = g_ascii_strdown(contextstr, -1);
332 context = frame_context_from_string(contextstr);
334 g_warning("invalid context '%s'", contextstr);
340 for (it = bound_contexts[context]; it != NULL; it = it->next){
342 if (b->state == state && b->button == button) {
343 b->actions[mact] = g_slist_append(b->actions[mact], action);
348 grab_all_clients(FALSE);
350 /* add the binding */
351 b = g_new0(ObMouseBinding, 1);
354 b->actions[mact] = g_slist_append(NULL, action);
355 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
357 grab_all_clients(TRUE);
366 void mouse_shutdown()
368 grab_all_clients(FALSE);