10 #include "translate.h"
18 GSList *actions[OB_MOUSE_NUM_ACTIONS]; /* lists of Action pointers */
21 #define CLIENT_CONTEXT(co, cl) ((cl && cl->type == OB_CLIENT_TYPE_DESKTOP) ? \
22 co == OB_FRAME_CONTEXT_DESKTOP : \
23 co == OB_FRAME_CONTEXT_CLIENT)
25 /* Array of GSList*s of PointerBinding*s. */
26 static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
28 void mouse_grab_for_client(ObClient *client, gboolean grab)
33 for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
34 for (it = bound_contexts[i]; it != NULL; it = it->next) {
35 /* grab/ungrab the button */
36 ObMouseBinding *b = it->data;
41 if (i == OB_FRAME_CONTEXT_FRAME) {
42 win = client->frame->window;
44 mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
45 } else if (CLIENT_CONTEXT(i, client)) {
46 win = client->frame->plate;
47 mode = GrabModeSync; /* this is handled in event */
48 mask = ButtonPressMask; /* can't catch more than this with Sync
49 mode the release event is
50 manufactured in event() */
54 grab_button_full(b->button, b->state, win, mask, mode, None);
56 ungrab_button(b->button, b->state, win);
60 static void grab_all_clients(gboolean grab)
64 for (it = client_list; it != NULL; it = it->next)
65 mouse_grab_for_client(it->data, grab);
68 static void clearall()
73 for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
74 for (it = bound_contexts[i]; it != NULL; it = it->next) {
77 ObMouseBinding *b = it->data;
78 for (j = 0; j < OB_MOUSE_NUM_ACTIONS; ++j) {
80 for (it = b->actions[j]; it; it = it->next) {
81 action_free(it->data);
83 g_slist_free(b->actions[j]);
87 g_slist_free(bound_contexts[i]);
91 static gboolean fire_button(ObMouseAction a, ObFrameContext context,
92 ObClient *c, guint state,
93 guint button, int x, int y)
98 for (it = bound_contexts[context]; it != NULL; it = it->next) {
100 if (b->state == state && b->button == button)
103 /* if not bound, then nothing to do! */
104 if (it == NULL) return FALSE;
106 for (it = b->actions[a]; it; it = it->next) {
107 ObAction *act = it->data;
108 if (act->func != NULL) {
111 g_assert(act->func != action_moveresize);
113 if (act->func == action_showmenu) {
114 act->data.showmenu.x = x;
115 act->data.showmenu.y = y;
118 if (act->data.any.interactive) {
119 act->data.inter.cancel = FALSE;
120 act->data.inter.final = FALSE;
121 keyboard_interactive_grab(state, c, context, act);
124 act->func(&act->data);
130 static gboolean fire_motion(ObMouseAction a, ObFrameContext context,
131 ObClient *c, guint state, guint button,
132 int x_root, int y_root, guint32 corner)
137 for (it = bound_contexts[context]; it != NULL; it = it->next) {
139 if (b->state == state && b->button == button)
142 /* if not bound, then nothing to do! */
143 if (it == NULL) return FALSE;
145 for (it = b->actions[a]; it; it = it->next) {
146 ObAction *act = it->data;
147 if (act->func != NULL) {
150 if (act->func == action_moveresize) {
151 act->data.moveresize.x = x_root;
152 act->data.moveresize.y = y_root;
153 act->data.moveresize.button = button;
154 if (!(act->data.moveresize.corner ==
155 prop_atoms.net_wm_moveresize_move ||
156 act->data.moveresize.corner ==
157 prop_atoms.net_wm_moveresize_move_keyboard ||
158 act->data.moveresize.corner ==
159 prop_atoms.net_wm_moveresize_size_keyboard))
160 act->data.moveresize.corner = corner;
162 g_assert_not_reached();
164 act->func(&act->data);
170 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
172 if (x - cx < cw / 2) {
174 return prop_atoms.net_wm_moveresize_size_topleft;
176 return prop_atoms.net_wm_moveresize_size_bottomleft;
179 return prop_atoms.net_wm_moveresize_size_topright;
181 return prop_atoms.net_wm_moveresize_size_bottomright;
185 void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
188 static guint button = 0, state = 0, lbutton = 0;
190 static Window lwindow = None;
192 gboolean click = FALSE;
193 gboolean dclick = FALSE;
197 px = e->xbutton.x_root;
198 py = e->xbutton.y_root;
199 button = e->xbutton.button;
200 state = e->xbutton.state;
202 fire_button(OB_MOUSE_ACTION_PRESS, context,
203 client, e->xbutton.state,
205 e->xbutton.x_root, e->xbutton.y_root);
207 if (CLIENT_CONTEXT(context, client)) {
208 /* Replay the event, so it goes to the client*/
209 XAllowEvents(ob_display, ReplayPointer, event_lasttime);
210 /* Fall through to the release case! */
215 if (e->xbutton.button == button) {
216 /* clicks are only valid if its released over the window */
219 guint ujunk, b, w, h;
220 xerror_set_ignore(TRUE);
221 junk1 = XGetGeometry(ob_display, e->xbutton.window,
222 &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
223 xerror_set_ignore(FALSE);
225 if (e->xbutton.x >= (signed)-b &&
226 e->xbutton.y >= (signed)-b &&
227 e->xbutton.x < (signed)(w+b) &&
228 e->xbutton.y < (signed)(h+b)) {
230 /* double clicks happen if there were 2 in a row! */
231 if (lbutton == button &&
232 lwindow == e->xbutton.window &&
233 e->xbutton.time - config_mouse_dclicktime <=
239 lwindow = e->xbutton.window;
249 ltime = e->xbutton.time;
251 fire_button(OB_MOUSE_ACTION_RELEASE, context,
252 client, e->xbutton.state,
254 e->xbutton.x_root, e->xbutton.y_root);
256 fire_button(OB_MOUSE_ACTION_CLICK, context,
257 client, e->xbutton.state,
262 fire_button(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
263 client, e->xbutton.state,
271 if (ABS(e->xmotion.x_root - px) >=
272 config_mouse_threshold ||
273 ABS(e->xmotion.y_root - py) >=
274 config_mouse_threshold) {
277 /* You can't drag on buttons */
278 if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
279 context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
280 context == OB_FRAME_CONTEXT_SHADE ||
281 context == OB_FRAME_CONTEXT_ICONIFY ||
282 context == OB_FRAME_CONTEXT_ICON ||
283 context == OB_FRAME_CONTEXT_CLOSE)
287 corner = prop_atoms.net_wm_moveresize_size_bottomright;
290 pick_corner(e->xmotion.x_root,
292 client->frame->area.x,
293 client->frame->area.y,
294 /* use the client size because the frame
295 can be differently sized (shaded
296 windows) and we want this based on the
299 client->frame->size.left +
300 client->frame->size.right,
301 client->area.height +
302 client->frame->size.top +
303 client->frame->size.bottom);
304 fire_motion(OB_MOUSE_ACTION_MOTION, context,
305 client, state, button, px, py, corner);
313 g_assert_not_reached();
317 gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
321 ObFrameContext context;
325 if (!translate_button(buttonstr, &state, &button)) {
326 g_warning("invalid button '%s'", buttonstr);
330 contextstr = g_ascii_strdown(contextstr, -1);
331 context = frame_context_from_string(contextstr);
333 g_warning("invalid context '%s'", contextstr);
339 for (it = bound_contexts[context]; it != NULL; it = it->next){
341 if (b->state == state && b->button == button) {
342 b->actions[mact] = g_slist_append(b->actions[mact], action);
347 grab_all_clients(FALSE);
349 /* add the binding */
350 b = g_new0(ObMouseBinding, 1);
353 b->actions[mact] = g_slist_append(NULL, action);
354 bound_contexts[context] = g_slist_append(bound_contexts[context], b);
356 grab_all_clients(TRUE);
365 void mouse_shutdown()
367 grab_all_clients(FALSE);