27 Context frame_context_from_string(char *name);
29 typedef struct Frame {
40 /*! Applies gravity to the client's position to find where the frame should
42 @return The proper coordinates for the frame, based on the client.
44 void frame_client_gravity(Frame *self, int *x, int *y);
46 /*! Reversly applies gravity to the frame's position to find where the client
48 @return The proper coordinates for the client, based on the frame.
50 void frame_frame_gravity(Frame *self, int *x, int *y);