4 #include "moveresize.h"
16 typedef struct ActionString {
18 void (*func)(union ActionData *);
19 void (*setup)(ObAction **, ObUserAction uact);
22 static ObAction *action_new(void (*func)(union ActionData *data),
25 ObAction *a = g_new0(ObAction, 1);
31 void action_free(ObAction *a)
33 if (a == NULL) return;
35 /* deal with pointers */
36 if (a->func == action_execute || a->func == action_restart)
37 g_free(a->data.execute.path);
38 else if (a->func == action_showmenu)
39 g_free(a->data.showmenu.name);
44 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
46 (*a)->data.interdiraction.inter.any.interactive = TRUE;
47 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
50 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
52 (*a)->data.interdiraction.inter.any.interactive = TRUE;
53 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
56 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
58 (*a)->data.interdiraction.inter.any.interactive = TRUE;
59 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
62 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
64 (*a)->data.interdiraction.inter.any.interactive = TRUE;
65 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
68 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
70 (*a)->data.interdiraction.inter.any.interactive = TRUE;
71 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
74 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
76 (*a)->data.interdiraction.inter.any.interactive = TRUE;
77 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
80 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
82 (*a)->data.interdiraction.inter.any.interactive = TRUE;
83 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
86 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
88 (*a)->data.interdiraction.inter.any.interactive = TRUE;
89 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
92 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
94 (*a)->data.sendto.follow = TRUE;
97 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
99 (*a)->data.sendtodir.inter.any.interactive = TRUE;
100 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
101 (*a)->data.sendtodir.linear = TRUE;
102 (*a)->data.sendtodir.wrap = TRUE;
103 (*a)->data.sendtodir.follow = TRUE;
106 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
108 (*a)->data.sendtodir.inter.any.interactive = TRUE;
109 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
110 (*a)->data.sendtodir.linear = TRUE;
111 (*a)->data.sendtodir.wrap = TRUE;
112 (*a)->data.sendtodir.follow = TRUE;
115 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
117 (*a)->data.sendtodir.inter.any.interactive = TRUE;
118 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
119 (*a)->data.sendtodir.linear = FALSE;
120 (*a)->data.sendtodir.wrap = TRUE;
121 (*a)->data.sendtodir.follow = TRUE;
124 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
126 (*a)->data.sendtodir.inter.any.interactive = TRUE;
127 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
128 (*a)->data.sendtodir.linear = FALSE;
129 (*a)->data.sendtodir.wrap = TRUE;
130 (*a)->data.sendtodir.follow = TRUE;
133 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
135 (*a)->data.sendtodir.inter.any.interactive = TRUE;
136 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
137 (*a)->data.sendtodir.linear = FALSE;
138 (*a)->data.sendtodir.wrap = TRUE;
139 (*a)->data.sendtodir.follow = TRUE;
142 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
144 (*a)->data.sendtodir.inter.any.interactive = TRUE;
145 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
146 (*a)->data.sendtodir.linear = FALSE;
147 (*a)->data.sendtodir.wrap = TRUE;
148 (*a)->data.sendtodir.follow = TRUE;
151 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
153 (*a)->data.desktopdir.inter.any.interactive = TRUE;
154 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
155 (*a)->data.desktopdir.linear = TRUE;
156 (*a)->data.desktopdir.wrap = TRUE;
159 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
161 (*a)->data.desktopdir.inter.any.interactive = TRUE;
162 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
163 (*a)->data.desktopdir.linear = TRUE;
164 (*a)->data.desktopdir.wrap = TRUE;
167 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
169 (*a)->data.desktopdir.inter.any.interactive = TRUE;
170 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
171 (*a)->data.desktopdir.linear = FALSE;
172 (*a)->data.desktopdir.wrap = TRUE;
175 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
177 (*a)->data.desktopdir.inter.any.interactive = TRUE;
178 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
179 (*a)->data.desktopdir.linear = FALSE;
180 (*a)->data.desktopdir.wrap = TRUE;
183 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
185 (*a)->data.desktopdir.inter.any.interactive = TRUE;
186 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
187 (*a)->data.desktopdir.linear = FALSE;
188 (*a)->data.desktopdir.wrap = TRUE;
191 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
193 (*a)->data.desktopdir.inter.any.interactive = TRUE;
194 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
195 (*a)->data.desktopdir.linear = FALSE;
196 (*a)->data.desktopdir.wrap = TRUE;
199 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
201 (*a)->data.cycle.inter.any.interactive = TRUE;
202 (*a)->data.cycle.linear = FALSE;
203 (*a)->data.cycle.forward = TRUE;
206 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
208 (*a)->data.cycle.inter.any.interactive = TRUE;
209 (*a)->data.cycle.linear = FALSE;
210 (*a)->data.cycle.forward = FALSE;
213 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
215 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
218 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
220 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
223 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
225 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
228 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
230 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
233 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
235 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
238 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
240 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
243 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
245 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
248 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
250 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
253 void setup_action_top_layer(ObAction **a, ObUserAction uact)
255 (*a)->data.layer.layer = 1;
258 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
260 (*a)->data.layer.layer = 0;
263 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
265 (*a)->data.layer.layer = -1;
268 void setup_action_move(ObAction **a, ObUserAction uact)
270 (*a)->data.moveresize.move = TRUE;
271 (*a)->data.moveresize.keyboard =
272 (uact == OB_USER_ACTION_KEYBOARD_KEY ||
273 uact == OB_USER_ACTION_MENU_SELECTION);
276 void setup_action_resize(ObAction **a, ObUserAction uact)
278 (*a)->data.moveresize.move = FALSE;
279 (*a)->data.moveresize.keyboard =
280 (uact == OB_USER_ACTION_KEYBOARD_KEY ||
281 uact == OB_USER_ACTION_MENU_SELECTION);
284 void setup_action_showmenu(ObAction **a, ObUserAction uact)
286 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
287 assumptions that there is only one menu (and submenus) open at
289 if (uact == OB_USER_ACTION_MENU_SELECTION) {
295 ActionString actionstrings[] =
303 "directionalfocusnorth",
304 action_directional_focus,
305 setup_action_directional_focus_north
308 "directionalfocuseast",
309 action_directional_focus,
310 setup_action_directional_focus_east
313 "directionalfocussouth",
314 action_directional_focus,
315 setup_action_directional_focus_south
318 "directionalfocuswest",
319 action_directional_focus,
320 setup_action_directional_focus_west
323 "directionalfocusnortheast",
324 action_directional_focus,
325 setup_action_directional_focus_northeast
328 "directionalfocussoutheast",
329 action_directional_focus,
330 setup_action_directional_focus_southeast
333 "directionalfocussouthwest",
334 action_directional_focus,
335 setup_action_directional_focus_southwest
338 "directionalfocusnorthwest",
339 action_directional_focus,
340 setup_action_directional_focus_northwest
414 action_toggle_omnipresent,
419 action_move_relative_horz,
424 action_move_relative_vert,
428 "resizerelativehorz",
429 action_resize_relative_horz,
433 "resizerelativevert",
434 action_resize_relative_vert,
439 action_maximize_full,
444 action_unmaximize_full,
448 "togglemaximizefull",
449 action_toggle_maximize_full,
454 action_maximize_horz,
459 action_unmaximize_horz,
463 "togglemaximizehorz",
464 action_toggle_maximize_horz,
469 action_maximize_vert,
474 action_unmaximize_vert,
478 "togglemaximizevert",
479 action_toggle_maximize_vert,
484 action_send_to_desktop,
485 setup_action_send_to_desktop
489 action_send_to_desktop_dir,
490 setup_action_send_to_desktop_next
493 "sendtodesktopprevious",
494 action_send_to_desktop_dir,
495 setup_action_send_to_desktop_prev
498 "sendtodesktopright",
499 action_send_to_desktop_dir,
500 setup_action_send_to_desktop_right
504 action_send_to_desktop_dir,
505 setup_action_send_to_desktop_left
509 action_send_to_desktop_dir,
510 setup_action_send_to_desktop_up
514 action_send_to_desktop_dir,
515 setup_action_send_to_desktop_down
525 setup_action_desktop_next
530 setup_action_desktop_prev
535 setup_action_desktop_right
540 setup_action_desktop_left
545 setup_action_desktop_up
550 setup_action_desktop_down
554 action_toggle_decorations,
569 action_toggle_show_desktop,
579 action_unshow_desktop,
605 setup_action_showmenu
609 action_send_to_layer,
610 setup_action_top_layer
615 setup_action_top_layer
619 action_send_to_layer,
620 setup_action_normal_layer
624 action_send_to_layer,
625 setup_action_bottom_layer
628 "togglealwaysonbottom",
630 setup_action_bottom_layer
634 action_cycle_windows,
635 setup_action_cycle_windows_next
639 action_cycle_windows,
640 setup_action_cycle_windows_previous
645 setup_action_movetoedge_north
650 setup_action_movetoedge_south
655 setup_action_movetoedge_west
660 setup_action_movetoedge_east
665 setup_action_growtoedge_north
670 setup_action_growtoedge_south
675 setup_action_growtoedge_west
680 setup_action_growtoedge_east
689 ObAction *action_from_string(char *name, ObUserAction uact)
692 gboolean exist = FALSE;
695 for (i = 0; actionstrings[i].name; i++)
696 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
698 a = action_new(actionstrings[i].func, uact);
699 if (actionstrings[i].setup)
700 actionstrings[i].setup(&a, uact);
704 g_warning("Invalid action '%s' requested. No such action exists.",
707 g_warning("Invalid use of action '%s'. Action will be ignored.", name);
711 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
715 ObAction *act = NULL;
718 if (parse_attr_string("name", node, &actname)) {
719 if ((act = action_from_string(actname, uact))) {
720 if (act->func == action_execute || act->func == action_restart) {
721 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
722 gchar *s = parse_string(doc, n);
723 act->data.execute.path = ob_expand_tilde(s);
726 } else if (act->func == action_showmenu) {
727 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
728 act->data.showmenu.name = parse_string(doc, n);
729 } else if (act->func == action_move_relative_horz ||
730 act->func == action_move_relative_vert ||
731 act->func == action_resize_relative_horz ||
732 act->func == action_resize_relative_vert) {
733 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
734 act->data.relative.delta = parse_int(doc, n);
735 } else if (act->func == action_desktop) {
736 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
737 act->data.desktop.desk = parse_int(doc, n);
738 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
739 } else if (act->func == action_send_to_desktop) {
740 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
741 act->data.sendto.desk = parse_int(doc, n);
742 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
743 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
744 act->data.sendto.follow = parse_bool(doc, n);
745 } else if (act->func == action_desktop_dir) {
746 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
747 act->data.desktopdir.wrap = parse_bool(doc, n);
748 } else if (act->func == action_send_to_desktop_dir) {
749 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
750 act->data.sendtodir.wrap = parse_bool(doc, n);
751 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
752 act->data.sendtodir.follow = parse_bool(doc, n);
753 } else if (act->func == action_activate) {
754 if ((n = parse_find_node("here", node->xmlChildrenNode)))
755 act->data.activate.here = parse_bool(doc, n);
756 } else if (act->func == action_cycle_windows) {
757 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
758 act->data.cycle.linear = parse_bool(doc, n);
766 void action_run_full(ObAction *a, struct _ObClient *c,
767 ObFrameContext context,
768 guint state, guint button, gint x, gint y,
769 gboolean cancel, gboolean done)
772 screen_pointer_pos(&x, &y);
778 a->data.any.button = button;
780 if (a->data.any.interactive) {
781 a->data.inter.cancel = cancel;
782 a->data.inter.final = done;
783 if (!(cancel || done))
784 keyboard_interactive_grab(state, c, context, a);
790 void action_execute(union ActionData *data)
794 if (data->execute.path) {
795 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
797 if (!g_spawn_command_line_async(cmd, &e)) {
798 g_warning("failed to execute '%s': %s",
802 g_warning("failed to convert '%s' from utf8", data->execute.path);
807 void action_activate(union ActionData *data)
809 if (data->activate.any.c)
810 client_activate(data->activate.any.c, data->activate.here);
813 void action_focus(union ActionData *data)
815 if (data->client.any.c)
816 client_focus(data->client.any.c);
819 void action_unfocus (union ActionData *data)
821 if (data->client.any.c)
822 client_unfocus(data->client.any.c);
825 void action_iconify(union ActionData *data)
827 if (data->client.any.c)
828 client_iconify(data->client.any.c, TRUE, TRUE);
831 void action_raiselower(union ActionData *data)
833 ObClient *c = data->client.any.c;
835 gboolean raise = FALSE;
839 for (it = stacking_list; it; it = g_list_next(it)) {
840 ObClient *cit = it->data;
843 if (client_normal(cit) == client_normal(c) &&
844 cit->layer == c->layer &&
847 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
855 stacking_raise(CLIENT_AS_WINDOW(c));
857 stacking_lower(CLIENT_AS_WINDOW(c));
860 void action_raise(union ActionData *data)
862 if (data->client.any.c)
863 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
866 void action_unshaderaise(union ActionData *data)
868 if (data->client.any.c) {
869 if (data->client.any.c->shaded)
870 client_shade(data->client.any.c, FALSE);
872 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
876 void action_shadelower(union ActionData *data)
878 if (data->client.any.c) {
879 if (data->client.any.c->shaded)
880 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
882 client_shade(data->client.any.c, TRUE);
886 void action_lower(union ActionData *data)
888 if (data->client.any.c)
889 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
892 void action_close(union ActionData *data)
894 if (data->client.any.c)
895 client_close(data->client.any.c);
898 void action_kill(union ActionData *data)
900 if (data->client.any.c)
901 client_kill(data->client.any.c);
904 void action_shade(union ActionData *data)
906 if (data->client.any.c)
907 client_shade(data->client.any.c, TRUE);
910 void action_unshade(union ActionData *data)
912 if (data->client.any.c)
913 client_shade(data->client.any.c, FALSE);
916 void action_toggle_shade(union ActionData *data)
918 if (data->client.any.c)
919 client_shade(data->client.any.c, !data->client.any.c->shaded);
922 void action_toggle_omnipresent(union ActionData *data)
924 if (data->client.any.c)
925 client_set_desktop(data->client.any.c,
926 data->client.any.c->desktop == DESKTOP_ALL ?
927 screen_desktop : DESKTOP_ALL, FALSE);
930 void action_move_relative_horz(union ActionData *data)
932 ObClient *c = data->relative.any.c;
934 grab_pointer(TRUE, OB_CURSOR_NONE);
935 client_move(c, c->area.x + data->relative.delta, c->area.y);
936 grab_pointer(FALSE, OB_CURSOR_NONE);
940 void action_move_relative_vert(union ActionData *data)
942 ObClient *c = data->relative.any.c;
944 grab_pointer(TRUE, OB_CURSOR_NONE);
945 client_move(c, c->area.x, c->area.y + data->relative.delta);
946 grab_pointer(FALSE, OB_CURSOR_NONE);
950 void action_resize_relative_horz(union ActionData *data)
952 ObClient *c = data->relative.any.c;
954 grab_pointer(TRUE, OB_CURSOR_NONE);
956 c->area.width + data->relative.delta * c->size_inc.width,
958 grab_pointer(FALSE, OB_CURSOR_NONE);
962 void action_resize_relative_vert(union ActionData *data)
964 ObClient *c = data->relative.any.c;
965 if (c && !c->shaded) {
966 grab_pointer(TRUE, OB_CURSOR_NONE);
967 client_resize(c, c->area.width, c->area.height +
968 data->relative.delta * c->size_inc.height);
969 grab_pointer(FALSE, OB_CURSOR_NONE);
973 void action_maximize_full(union ActionData *data)
975 if (data->client.any.c)
976 client_maximize(data->client.any.c, TRUE, 0, TRUE);
979 void action_unmaximize_full(union ActionData *data)
981 if (data->client.any.c)
982 client_maximize(data->client.any.c, FALSE, 0, TRUE);
985 void action_toggle_maximize_full(union ActionData *data)
987 if (data->client.any.c)
988 client_maximize(data->client.any.c,
989 !(data->client.any.c->max_horz ||
990 data->client.any.c->max_vert),
994 void action_maximize_horz(union ActionData *data)
996 if (data->client.any.c)
997 client_maximize(data->client.any.c, TRUE, 1, TRUE);
1000 void action_unmaximize_horz(union ActionData *data)
1002 if (data->client.any.c)
1003 client_maximize(data->client.any.c, FALSE, 1, TRUE);
1006 void action_toggle_maximize_horz(union ActionData *data)
1008 if (data->client.any.c)
1009 client_maximize(data->client.any.c,
1010 !data->client.any.c->max_horz, 1, TRUE);
1013 void action_maximize_vert(union ActionData *data)
1015 if (data->client.any.c)
1016 client_maximize(data->client.any.c, TRUE, 2, TRUE);
1019 void action_unmaximize_vert(union ActionData *data)
1021 if (data->client.any.c)
1022 client_maximize(data->client.any.c, FALSE, 2, TRUE);
1025 void action_toggle_maximize_vert(union ActionData *data)
1027 if (data->client.any.c)
1028 client_maximize(data->client.any.c, !data->client.any.c->max_vert, 2, TRUE);
1031 void action_send_to_desktop(union ActionData *data)
1033 ObClient *c = data->sendto.any.c;
1035 if (!c || !client_normal(c)) return;
1037 if (data->sendto.desk < screen_num_desktops ||
1038 data->sendto.desk == DESKTOP_ALL) {
1039 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1040 if (data->sendto.follow)
1041 screen_set_desktop(data->sendto.desk);
1045 void action_desktop(union ActionData *data)
1047 if (data->desktop.desk < screen_num_desktops ||
1048 data->desktop.desk == DESKTOP_ALL)
1049 screen_set_desktop(data->desktop.desk);
1052 void action_desktop_dir(union ActionData *data)
1056 d = screen_cycle_desktop(data->desktopdir.dir,
1057 data->desktopdir.wrap,
1058 data->sendtodir.linear,
1059 data->desktopdir.inter.any.interactive,
1060 data->desktopdir.inter.final,
1061 data->desktopdir.inter.cancel);
1062 screen_set_desktop(d);
1065 void action_send_to_desktop_dir(union ActionData *data)
1067 ObClient *c = data->sendtodir.inter.any.c;
1070 if (!c || !client_normal(c)) return;
1072 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1073 data->sendtodir.linear,
1074 data->sendtodir.inter.any.interactive,
1075 data->sendtodir.inter.final,
1076 data->sendtodir.inter.cancel);
1077 client_set_desktop(c, d, data->sendtodir.follow);
1078 if (data->sendtodir.follow)
1079 screen_set_desktop(d);
1082 void action_desktop_last(union ActionData *data)
1084 screen_set_desktop(screen_last_desktop);
1087 void action_toggle_decorations(union ActionData *data)
1089 ObClient *c = data->client.any.c;
1093 c->decorate = !c->decorate;
1094 client_setup_decor_and_functions(c);
1097 static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
1099 if (x - cx > cw / 2) {
1100 if (y - cy > ch / 2)
1101 return prop_atoms.net_wm_moveresize_size_bottomright;
1103 return prop_atoms.net_wm_moveresize_size_topright;
1105 if (y - cy > ch / 2)
1106 return prop_atoms.net_wm_moveresize_size_bottomleft;
1108 return prop_atoms.net_wm_moveresize_size_topleft;
1112 void action_moveresize(union ActionData *data)
1114 ObClient *c = data->moveresize.any.c;
1117 if (!c || !client_normal(c)) return;
1119 if (data->moveresize.keyboard) {
1120 corner = (data->moveresize.move ?
1121 prop_atoms.net_wm_moveresize_move_keyboard :
1122 prop_atoms.net_wm_moveresize_size_keyboard);
1124 corner = (data->moveresize.move ?
1125 prop_atoms.net_wm_moveresize_move :
1126 pick_corner(data->any.x, data->any.y,
1127 c->frame->area.x, c->frame->area.y,
1128 /* use the client size because the frame
1129 can be differently sized (shaded
1130 windows) and we want this based on the
1132 c->area.width + c->frame->size.left +
1133 c->frame->size.right,
1134 c->area.height + c->frame->size.top +
1135 c->frame->size.bottom));
1138 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1141 void action_reconfigure(union ActionData *data)
1146 void action_restart(union ActionData *data)
1148 ob_restart_other(data->execute.path);
1151 void action_exit(union ActionData *data)
1156 void action_showmenu(union ActionData *data)
1158 if (data->showmenu.name) {
1159 menu_show(data->showmenu.name, data->any.x, data->any.y,
1160 data->showmenu.any.c);
1164 void action_cycle_windows(union ActionData *data)
1166 focus_cycle(data->cycle.forward, data->cycle.linear,
1167 data->cycle.inter.any.interactive,
1168 data->cycle.inter.final, data->cycle.inter.cancel);
1171 void action_directional_focus(union ActionData *data)
1173 focus_directional_cycle(data->interdiraction.direction,
1174 data->interdiraction.inter.any.interactive,
1175 data->interdiraction.inter.final,
1176 data->interdiraction.inter.cancel);
1179 void action_movetoedge(union ActionData *data)
1182 ObClient *c = data->diraction.any.c;
1186 x = c->frame->area.x;
1187 y = c->frame->area.y;
1189 switch(data->diraction.direction) {
1190 case OB_DIRECTION_NORTH:
1191 y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1193 case OB_DIRECTION_WEST:
1194 x = client_directional_edge_search(c, OB_DIRECTION_WEST);
1196 case OB_DIRECTION_SOUTH:
1197 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
1198 c->frame->area.height;
1200 case OB_DIRECTION_EAST:
1201 x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
1202 c->frame->area.width;
1205 g_assert_not_reached();
1207 frame_frame_gravity(c->frame, &x, &y);
1208 grab_pointer(TRUE, OB_CURSOR_NONE);
1209 client_move(c, x, y);
1210 grab_pointer(FALSE, OB_CURSOR_NONE);
1214 void action_growtoedge(union ActionData *data)
1216 int x, y, width, height, dest;
1217 ObClient *c = data->diraction.any.c;
1218 Rect *a = screen_area(c->desktop);
1223 x = c->frame->area.x;
1224 y = c->frame->area.y;
1225 width = c->frame->area.width;
1226 height = c->frame->area.height;
1228 switch(data->diraction.direction) {
1229 case OB_DIRECTION_NORTH:
1230 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
1232 height = c->frame->area.height / 2;
1234 height = c->frame->area.y + c->frame->area.height - dest;
1238 case OB_DIRECTION_WEST:
1239 dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
1241 width = c->frame->area.width / 2;
1243 width = c->frame->area.x + c->frame->area.width - dest;
1247 case OB_DIRECTION_SOUTH:
1248 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
1249 if (a->y + a->height == y + c->frame->area.height) {
1250 height = c->frame->area.height / 2;
1251 y = a->y + a->height - height;
1253 height = dest - c->frame->area.y;
1254 y += (height - c->frame->area.height) % c->size_inc.height;
1255 height -= (height - c->frame->area.height) % c->size_inc.height;
1257 case OB_DIRECTION_EAST:
1258 dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
1259 if (a->x + a->width == x + c->frame->area.width) {
1260 width = c->frame->area.width / 2;
1261 x = a->x + a->width - width;
1263 width = dest - c->frame->area.x;
1264 x += (width - c->frame->area.width) % c->size_inc.width;
1265 width -= (width - c->frame->area.width) % c->size_inc.width;
1268 g_assert_not_reached();
1270 frame_frame_gravity(c->frame, &x, &y);
1271 width -= c->frame->size.left + c->frame->size.right;
1272 height -= c->frame->size.top + c->frame->size.bottom;
1273 grab_pointer(TRUE, OB_CURSOR_NONE);
1274 client_move_resize(c, x, y, width, height);
1275 grab_pointer(FALSE, OB_CURSOR_NONE);
1278 void action_send_to_layer(union ActionData *data)
1280 if (data->layer.any.c)
1281 client_set_layer(data->layer.any.c, data->layer.layer);
1284 void action_toggle_layer(union ActionData *data)
1286 ObClient *c = data->layer.any.c;
1289 if (data->layer.layer < 0)
1290 client_set_layer(c, c->below ? 0 : -1);
1291 else if (data->layer.layer > 0)
1292 client_set_layer(c, c->above ? 0 : 1);
1296 void action_toggle_show_desktop(union ActionData *data)
1298 screen_show_desktop(!screen_showing_desktop);
1301 void action_show_desktop(union ActionData *data)
1303 screen_show_desktop(TRUE);
1306 void action_unshow_desktop(union ActionData *data)
1308 screen_show_desktop(FALSE);