1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
23 #include "moveresize.h"
36 #include "startupnotify.h"
41 inline void client_action_start(union ActionData *data)
43 if (config_focus_follow)
44 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
45 grab_pointer(TRUE, FALSE, OB_CURSOR_NONE);
48 inline void client_action_end(union ActionData *data)
50 if (config_focus_follow)
51 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
52 if (!data->any.button) {
53 grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
57 /* usually this is sorta redundant, but with a press action
58 the enter event will come as a GrabNotify which is
59 ignored, so this will handle that case */
60 if ((c = client_under_pointer()))
61 event_enter_client(c);
69 void (*func)(union ActionData *);
70 void (*setup)(ObAction **, ObUserAction uact);
73 static ObAction *action_new(void (*func)(union ActionData *data))
75 ObAction *a = g_new0(ObAction, 1);
82 void action_ref(ObAction *a)
87 void action_unref(ObAction *a)
89 if (a == NULL) return;
91 if (--a->ref > 0) return;
93 /* deal with pointers */
94 if (a->func == action_execute || a->func == action_restart)
95 g_free(a->data.execute.path);
96 else if (a->func == action_showmenu)
97 g_free(a->data.showmenu.name);
102 ObAction* action_copy(const ObAction *src)
104 ObAction *a = action_new(src->func);
108 /* deal with pointers */
109 if (a->func == action_execute || a->func == action_restart)
110 a->data.execute.path = g_strdup(a->data.execute.path);
111 else if (a->func == action_showmenu)
112 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
117 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
119 (*a)->data.interdiraction.inter.any.interactive = TRUE;
120 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
121 (*a)->data.interdiraction.dialog = TRUE;
122 (*a)->data.interdiraction.dock_windows = FALSE;
125 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
127 (*a)->data.interdiraction.inter.any.interactive = TRUE;
128 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
129 (*a)->data.interdiraction.dialog = TRUE;
130 (*a)->data.interdiraction.dock_windows = FALSE;
133 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
135 (*a)->data.interdiraction.inter.any.interactive = TRUE;
136 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
137 (*a)->data.interdiraction.dialog = TRUE;
138 (*a)->data.interdiraction.dock_windows = FALSE;
141 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
145 (*a)->data.interdiraction.dialog = TRUE;
146 (*a)->data.interdiraction.dock_windows = FALSE;
149 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
151 (*a)->data.interdiraction.inter.any.interactive = TRUE;
152 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
153 (*a)->data.interdiraction.dialog = TRUE;
154 (*a)->data.interdiraction.dock_windows = FALSE;
157 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
159 (*a)->data.interdiraction.inter.any.interactive = TRUE;
160 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
161 (*a)->data.interdiraction.dialog = TRUE;
162 (*a)->data.interdiraction.dock_windows = FALSE;
165 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
167 (*a)->data.interdiraction.inter.any.interactive = TRUE;
168 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
169 (*a)->data.interdiraction.dialog = TRUE;
170 (*a)->data.interdiraction.dock_windows = FALSE;
173 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
175 (*a)->data.interdiraction.inter.any.interactive = TRUE;
176 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
177 (*a)->data.interdiraction.dialog = TRUE;
178 (*a)->data.interdiraction.dock_windows = FALSE;
181 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
183 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
184 (*a)->data.sendto.follow = TRUE;
187 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
189 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
190 (*a)->data.sendtodir.inter.any.interactive = TRUE;
191 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
192 (*a)->data.sendtodir.linear = TRUE;
193 (*a)->data.sendtodir.wrap = TRUE;
194 (*a)->data.sendtodir.follow = TRUE;
197 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
199 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
200 (*a)->data.sendtodir.inter.any.interactive = TRUE;
201 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
202 (*a)->data.sendtodir.linear = TRUE;
203 (*a)->data.sendtodir.wrap = TRUE;
204 (*a)->data.sendtodir.follow = TRUE;
207 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
209 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
210 (*a)->data.sendtodir.inter.any.interactive = TRUE;
211 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
212 (*a)->data.sendtodir.linear = FALSE;
213 (*a)->data.sendtodir.wrap = TRUE;
214 (*a)->data.sendtodir.follow = TRUE;
217 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
219 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
220 (*a)->data.sendtodir.inter.any.interactive = TRUE;
221 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
222 (*a)->data.sendtodir.linear = FALSE;
223 (*a)->data.sendtodir.wrap = TRUE;
224 (*a)->data.sendtodir.follow = TRUE;
227 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
229 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
230 (*a)->data.sendtodir.inter.any.interactive = TRUE;
231 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
232 (*a)->data.sendtodir.linear = FALSE;
233 (*a)->data.sendtodir.wrap = TRUE;
234 (*a)->data.sendtodir.follow = TRUE;
237 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
239 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
240 (*a)->data.sendtodir.inter.any.interactive = TRUE;
241 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
242 (*a)->data.sendtodir.linear = FALSE;
243 (*a)->data.sendtodir.wrap = TRUE;
244 (*a)->data.sendtodir.follow = TRUE;
247 void setup_action_desktop(ObAction **a, ObUserAction uact)
249 (*a)->data.desktop.inter.any.interactive = FALSE;
252 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
254 (*a)->data.desktopdir.inter.any.interactive = TRUE;
255 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
256 (*a)->data.desktopdir.linear = TRUE;
257 (*a)->data.desktopdir.wrap = TRUE;
260 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
262 (*a)->data.desktopdir.inter.any.interactive = TRUE;
263 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
264 (*a)->data.desktopdir.linear = TRUE;
265 (*a)->data.desktopdir.wrap = TRUE;
268 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
270 (*a)->data.desktopdir.inter.any.interactive = TRUE;
271 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
272 (*a)->data.desktopdir.linear = FALSE;
273 (*a)->data.desktopdir.wrap = TRUE;
276 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
278 (*a)->data.desktopdir.inter.any.interactive = TRUE;
279 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
280 (*a)->data.desktopdir.linear = FALSE;
281 (*a)->data.desktopdir.wrap = TRUE;
284 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
286 (*a)->data.desktopdir.inter.any.interactive = TRUE;
287 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
288 (*a)->data.desktopdir.linear = FALSE;
289 (*a)->data.desktopdir.wrap = TRUE;
292 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
294 (*a)->data.desktopdir.inter.any.interactive = TRUE;
295 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
296 (*a)->data.desktopdir.linear = FALSE;
297 (*a)->data.desktopdir.wrap = TRUE;
300 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
302 (*a)->data.cycle.inter.any.interactive = TRUE;
303 (*a)->data.cycle.linear = FALSE;
304 (*a)->data.cycle.forward = TRUE;
305 (*a)->data.cycle.dialog = TRUE;
306 (*a)->data.cycle.dock_windows = FALSE;
309 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
311 (*a)->data.cycle.inter.any.interactive = TRUE;
312 (*a)->data.cycle.linear = FALSE;
313 (*a)->data.cycle.forward = FALSE;
314 (*a)->data.cycle.dialog = TRUE;
315 (*a)->data.cycle.dock_windows = FALSE;
318 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
320 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
321 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
322 (*a)->data.diraction.hang = TRUE;
325 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
327 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
328 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
329 (*a)->data.diraction.hang = TRUE;
332 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
334 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
335 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
336 (*a)->data.diraction.hang = TRUE;
339 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
341 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
342 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
343 (*a)->data.diraction.hang = TRUE;
346 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
350 (*a)->data.diraction.hang = FALSE;
353 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
355 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
356 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
357 (*a)->data.diraction.hang = FALSE;
360 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
362 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
363 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
364 (*a)->data.diraction.hang = FALSE;
367 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
369 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
370 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
371 (*a)->data.diraction.hang = FALSE;
374 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
376 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
377 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
380 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
382 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
386 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
388 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
389 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
392 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
394 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
395 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
398 void setup_action_top_layer(ObAction **a, ObUserAction uact)
400 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
401 (*a)->data.layer.layer = 1;
404 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
406 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
407 (*a)->data.layer.layer = 0;
410 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
412 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
413 (*a)->data.layer.layer = -1;
416 void setup_action_move(ObAction **a, ObUserAction uact)
418 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
419 (*a)->data.moveresize.move = TRUE;
420 (*a)->data.moveresize.keyboard =
421 (uact == OB_USER_ACTION_NONE ||
422 uact == OB_USER_ACTION_KEYBOARD_KEY ||
423 uact == OB_USER_ACTION_MENU_SELECTION);
426 void setup_action_resize(ObAction **a, ObUserAction uact)
428 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
429 (*a)->data.moveresize.move = FALSE;
430 (*a)->data.moveresize.keyboard =
431 (uact == OB_USER_ACTION_NONE ||
432 uact == OB_USER_ACTION_KEYBOARD_KEY ||
433 uact == OB_USER_ACTION_MENU_SELECTION);
436 void setup_action_showmenu(ObAction **a, ObUserAction uact)
438 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
439 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
440 assumptions that there is only one menu (and submenus) open at
442 if (uact == OB_USER_ACTION_MENU_SELECTION) {
448 void setup_action_focus(ObAction **a, ObUserAction uact)
450 (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
453 void setup_client_action(ObAction **a, ObUserAction uact)
455 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
458 ActionString actionstrings[] =
466 "directionalfocusnorth",
467 action_directional_focus,
468 setup_action_directional_focus_north
471 "directionalfocuseast",
472 action_directional_focus,
473 setup_action_directional_focus_east
476 "directionalfocussouth",
477 action_directional_focus,
478 setup_action_directional_focus_south
481 "directionalfocuswest",
482 action_directional_focus,
483 setup_action_directional_focus_west
486 "directionalfocusnortheast",
487 action_directional_focus,
488 setup_action_directional_focus_northeast
491 "directionalfocussoutheast",
492 action_directional_focus,
493 setup_action_directional_focus_southeast
496 "directionalfocussouthwest",
497 action_directional_focus,
498 setup_action_directional_focus_southwest
501 "directionalfocusnorthwest",
502 action_directional_focus,
503 setup_action_directional_focus_northwest
527 action_focus_order_to_bottom,
582 action_toggle_omnipresent,
587 action_move_relative_horz,
592 action_move_relative_vert,
597 action_move_to_center,
601 "resizerelativehorz",
602 action_resize_relative_horz,
606 "resizerelativevert",
607 action_resize_relative_vert,
612 action_move_relative,
617 action_resize_relative,
622 action_maximize_full,
627 action_unmaximize_full,
631 "togglemaximizefull",
632 action_toggle_maximize_full,
637 action_maximize_horz,
642 action_unmaximize_horz,
646 "togglemaximizehorz",
647 action_toggle_maximize_horz,
652 action_maximize_vert,
657 action_unmaximize_vert,
661 "togglemaximizevert",
662 action_toggle_maximize_vert,
667 action_toggle_fullscreen,
672 action_send_to_desktop,
673 setup_action_send_to_desktop
677 action_send_to_desktop_dir,
678 setup_action_send_to_desktop_next
681 "sendtodesktopprevious",
682 action_send_to_desktop_dir,
683 setup_action_send_to_desktop_prev
686 "sendtodesktopright",
687 action_send_to_desktop_dir,
688 setup_action_send_to_desktop_right
692 action_send_to_desktop_dir,
693 setup_action_send_to_desktop_left
697 action_send_to_desktop_dir,
698 setup_action_send_to_desktop_up
702 action_send_to_desktop_dir,
703 setup_action_send_to_desktop_down
713 setup_action_desktop_next
718 setup_action_desktop_prev
723 setup_action_desktop_right
728 setup_action_desktop_left
733 setup_action_desktop_up
738 setup_action_desktop_down
742 action_toggle_decorations,
756 "toggledockautohide",
757 action_toggle_dockautohide,
762 action_toggle_show_desktop,
772 action_unshow_desktop,
798 setup_action_showmenu
802 action_send_to_layer,
803 setup_action_top_layer
808 setup_action_top_layer
812 action_send_to_layer,
813 setup_action_normal_layer
817 action_send_to_layer,
818 setup_action_bottom_layer
821 "togglealwaysonbottom",
823 setup_action_bottom_layer
827 action_cycle_windows,
828 setup_action_cycle_windows_next
832 action_cycle_windows,
833 setup_action_cycle_windows_previous
838 setup_action_movefromedge_north
843 setup_action_movefromedge_south
848 setup_action_movefromedge_west
853 setup_action_movefromedge_east
858 setup_action_movetoedge_north
863 setup_action_movetoedge_south
868 setup_action_movetoedge_west
873 setup_action_movetoedge_east
878 setup_action_growtoedge_north
883 setup_action_growtoedge_south
888 setup_action_growtoedge_west
893 setup_action_growtoedge_east
907 /* only key bindings can be interactive. thus saith the xor.
908 because of how the mouse is grabbed, mouse events dont even get
909 read during interactive events, so no dice! >:) */
910 #define INTERACTIVE_LIMIT(a, uact) \
911 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
912 a->data.any.interactive = FALSE;
914 ObAction *action_from_string(const gchar *name, ObUserAction uact)
917 gboolean exist = FALSE;
920 for (i = 0; actionstrings[i].name; i++)
921 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
923 a = action_new(actionstrings[i].func);
924 if (actionstrings[i].setup)
925 actionstrings[i].setup(&a, uact);
927 INTERACTIVE_LIMIT(a, uact);
931 g_message(_("Invalid action '%s' requested. No such action exists."),
934 g_message(_("Invalid use of action '%s'. Action will be ignored."),
939 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
943 ObAction *act = NULL;
946 if (parse_attr_string("name", node, &actname)) {
947 if ((act = action_from_string(actname, uact))) {
948 if (act->func == action_execute || act->func == action_restart) {
949 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
950 gchar *s = parse_string(doc, n);
951 act->data.execute.path = parse_expand_tilde(s);
954 if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
956 if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
957 act->data.execute.startupnotify = parse_bool(doc, m);
958 if ((m = parse_find_node("name", n->xmlChildrenNode)))
959 act->data.execute.name = parse_string(doc, m);
960 if ((m = parse_find_node("icon", n->xmlChildrenNode)))
961 act->data.execute.icon_name = parse_string(doc, m);
963 } else if (act->func == action_showmenu) {
964 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
965 act->data.showmenu.name = parse_string(doc, n);
966 } else if (act->func == action_move_relative_horz ||
967 act->func == action_move_relative_vert ||
968 act->func == action_resize_relative_horz ||
969 act->func == action_resize_relative_vert) {
970 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
971 act->data.relative.deltax = parse_int(doc, n);
972 } else if (act->func == action_move_relative) {
973 if ((n = parse_find_node("x", node->xmlChildrenNode)))
974 act->data.relative.deltax = parse_int(doc, n);
975 if ((n = parse_find_node("y", node->xmlChildrenNode)))
976 act->data.relative.deltay = parse_int(doc, n);
977 } else if (act->func == action_resize_relative) {
978 if ((n = parse_find_node("left", node->xmlChildrenNode)))
979 act->data.relative.deltaxl = parse_int(doc, n);
980 if ((n = parse_find_node("up", node->xmlChildrenNode)))
981 act->data.relative.deltayu = parse_int(doc, n);
982 if ((n = parse_find_node("right", node->xmlChildrenNode)))
983 act->data.relative.deltax = parse_int(doc, n);
984 if ((n = parse_find_node("down", node->xmlChildrenNode)))
985 act->data.relative.deltay = parse_int(doc, n);
986 } else if (act->func == action_desktop) {
987 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
988 act->data.desktop.desk = parse_int(doc, n);
989 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
990 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
991 act->data.desktop.inter.any.interactive =
993 } else if (act->func == action_send_to_desktop) {
994 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
995 act->data.sendto.desk = parse_int(doc, n);
996 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
997 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
998 act->data.sendto.follow = parse_bool(doc, n);
999 } else if (act->func == action_desktop_dir) {
1000 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1001 act->data.desktopdir.wrap = parse_bool(doc, n);
1002 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1003 act->data.desktopdir.inter.any.interactive =
1005 } else if (act->func == action_send_to_desktop_dir) {
1006 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1007 act->data.sendtodir.wrap = parse_bool(doc, n);
1008 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1009 act->data.sendtodir.follow = parse_bool(doc, n);
1010 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1011 act->data.sendtodir.inter.any.interactive =
1013 } else if (act->func == action_activate) {
1014 if ((n = parse_find_node("here", node->xmlChildrenNode)))
1015 act->data.activate.here = parse_bool(doc, n);
1016 } else if (act->func == action_cycle_windows) {
1017 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
1018 act->data.cycle.linear = parse_bool(doc, n);
1019 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1020 act->data.cycle.dialog = parse_bool(doc, n);
1021 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1022 act->data.cycle.dock_windows = parse_bool(doc, n);
1023 } else if (act->func == action_directional_focus) {
1024 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1025 act->data.interdiraction.dialog = parse_bool(doc, n);
1026 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1027 act->data.interdiraction.dock_windows = parse_bool(doc, n);
1028 } else if (act->func == action_raise ||
1029 act->func == action_lower ||
1030 act->func == action_raiselower ||
1031 act->func == action_shadelower ||
1032 act->func == action_unshaderaise) {
1034 INTERACTIVE_LIMIT(act, uact);
1041 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
1042 guint state, guint button, gint x, gint y, Time time,
1043 gboolean cancel, gboolean done)
1047 gboolean inter = FALSE;
1053 screen_pointer_pos(&x, &y);
1055 if (grab_on_keyboard())
1058 for (it = acts; it; it = g_slist_next(it)) {
1060 if (a->data.any.interactive) {
1067 /* sometimes when we execute another app as an action,
1068 it won't work right unless we XUngrabKeyboard first,
1069 even though we grabbed the key/button Asychronously.
1070 e.g. "gnome-panel-control --main-menu" */
1071 grab_keyboard(FALSE);
1074 for (it = acts; it; it = g_slist_next(it)) {
1077 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1078 a->data.any.c = a->data.any.client_action ? c : NULL;
1079 a->data.any.context = context;
1083 a->data.any.button = button;
1085 a->data.any.time = time;
1087 if (a->data.any.interactive) {
1088 a->data.inter.cancel = cancel;
1089 a->data.inter.final = done;
1090 if (!(cancel || done))
1091 if (!keyboard_interactive_grab(state, a->data.any.c, a))
1095 /* XXX UGLY HACK race with motion event starting a move and the
1096 button release gettnig processed first. answer: don't queue
1097 moveresize starts. UGLY HACK XXX */
1098 if (a->data.any.interactive || a->func == action_moveresize) {
1099 /* interactive actions are not queued */
1101 } else if ((context == OB_FRAME_CONTEXT_CLIENT ||
1102 (c && c->type == OB_CLIENT_TYPE_DESKTOP &&
1103 context == OB_FRAME_CONTEXT_DESKTOP)) &&
1104 (a->func == action_focus ||
1105 a->func == action_activate ||
1106 a->func == action_showmenu))
1108 /* XXX MORE UGLY HACK
1109 actions from clicks on client windows are NOT queued.
1110 this solves the mysterious click-and-drag-doesnt-work
1111 problem. it was because the window gets focused and stuff
1112 after the button event has already been passed through. i
1113 dont really know why it should care but it does and it makes
1116 however this very bogus ! !
1117 we want to send the button press to the window BEFORE
1118 we do the action because the action might move the windows
1119 (eg change desktops) and then the button press ends up on
1120 the completely wrong window !
1121 so, this is just for that bug, and it will only NOT queue it
1122 if it is a focusing action that can be used with the mouse
1125 also with the menus, there is a race going on. if the
1126 desktop wants to pop up a menu, and we do to, we send them
1127 the button before we pop up the menu, so they pop up their
1128 menu first. but not always. if we pop up our menu before
1129 sending them the button press, then the result is
1134 ob_main_loop_queue_action(ob_main_loop, a);
1139 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1144 a = action_from_string(name, OB_USER_ACTION_NONE);
1147 l = g_slist_append(NULL, a);
1149 action_run(l, c, 0, time);
1152 void action_execute(union ActionData *data)
1155 gchar *cmd, **argv = 0;
1156 if (data->execute.path) {
1157 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
1159 if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
1160 g_message(_("Failed to execute '%s': %s"),
1163 } else if (data->execute.startupnotify) {
1166 program = g_path_get_basename(argv[0]);
1167 /* sets up the environment */
1168 sn_setup_spawn_environment(program,
1170 data->execute.icon_name,
1171 /* launch it on the current
1174 data->execute.any.time);
1175 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1176 G_SPAWN_DO_NOT_REAP_CHILD,
1177 NULL, NULL, NULL, &e)) {
1178 g_message(_("Failed to execute '%s': %s"),
1183 unsetenv("DESKTOP_STARTUP_ID");
1187 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1188 G_SPAWN_DO_NOT_REAP_CHILD,
1189 NULL, NULL, NULL, &e))
1191 g_message(_("Failed to execute '%s': %s"),
1199 g_message(_("Failed to convert the path '%s' from utf8"),
1200 data->execute.path);
1205 void action_activate(union ActionData *data)
1207 if (data->client.any.c) {
1208 /* similar to the openbox dock for dockapps, don't let user actions
1209 give focus to 3rd-party docks (panels) either (unless they ask for
1211 if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
1212 /* if using focus_delay, stop the timer now so that focus doesn't
1214 event_halt_focus_delay();
1216 client_activate(data->activate.any.c, data->activate.here, TRUE);
1219 /* focus action on something other than a client, make keybindings
1220 work for this openbox instance, but don't focus any specific client
1226 void action_focus(union ActionData *data)
1228 if (data->client.any.c) {
1229 /* similar to the openbox dock for dockapps, don't let user actions
1230 give focus to 3rd-party docks (panels) either (unless they ask for
1232 if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
1233 /* if using focus_delay, stop the timer now so that focus doesn't
1235 event_halt_focus_delay();
1237 client_focus(data->client.any.c);
1240 /* focus action on something other than a client, make keybindings
1241 work for this openbox instance, but don't focus any specific client
1247 void action_unfocus (union ActionData *data)
1249 if (data->client.any.c == focus_client)
1250 focus_fallback(FALSE);
1253 void action_iconify(union ActionData *data)
1255 client_action_start(data);
1256 client_iconify(data->client.any.c, TRUE, TRUE);
1257 client_action_end(data);
1260 void action_focus_order_to_bottom(union ActionData *data)
1262 focus_order_to_bottom(data->client.any.c);
1265 void action_raiselower(union ActionData *data)
1267 ObClient *c = data->client.any.c;
1269 gboolean raise = FALSE;
1271 for (it = stacking_list; it; it = g_list_next(it)) {
1272 if (WINDOW_IS_CLIENT(it->data)) {
1273 ObClient *cit = it->data;
1275 if (cit == c) break;
1276 if (client_normal(cit) == client_normal(c) &&
1277 cit->layer == c->layer &&
1278 cit->frame->visible &&
1279 !client_search_transient(c, cit))
1281 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1295 void action_raise(union ActionData *data)
1297 client_action_start(data);
1298 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1299 client_action_end(data);
1302 void action_unshaderaise(union ActionData *data)
1304 if (data->client.any.c->shaded)
1305 action_unshade(data);
1310 void action_shadelower(union ActionData *data)
1312 if (data->client.any.c->shaded)
1318 void action_lower(union ActionData *data)
1320 client_action_start(data);
1321 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1322 client_action_end(data);
1325 void action_close(union ActionData *data)
1327 client_close(data->client.any.c);
1330 void action_kill(union ActionData *data)
1332 client_kill(data->client.any.c);
1335 void action_shade(union ActionData *data)
1337 client_action_start(data);
1338 client_shade(data->client.any.c, TRUE);
1339 client_action_end(data);
1342 void action_unshade(union ActionData *data)
1344 client_action_start(data);
1345 client_shade(data->client.any.c, FALSE);
1346 client_action_end(data);
1349 void action_toggle_shade(union ActionData *data)
1351 client_action_start(data);
1352 client_shade(data->client.any.c, !data->client.any.c->shaded);
1353 client_action_end(data);
1356 void action_toggle_omnipresent(union ActionData *data)
1358 client_set_desktop(data->client.any.c,
1359 data->client.any.c->desktop == DESKTOP_ALL ?
1360 screen_desktop : DESKTOP_ALL, FALSE);
1363 void action_move_relative_horz(union ActionData *data)
1365 ObClient *c = data->relative.any.c;
1366 client_action_start(data);
1367 client_move(c, c->area.x + data->relative.deltax, c->area.y);
1368 client_action_end(data);
1371 void action_move_relative_vert(union ActionData *data)
1373 ObClient *c = data->relative.any.c;
1374 client_action_start(data);
1375 client_move(c, c->area.x, c->area.y + data->relative.deltax);
1376 client_action_end(data);
1379 void action_move_to_center(union ActionData *data)
1381 ObClient *c = data->client.any.c;
1383 area = screen_area_monitor(c->desktop, 0);
1384 client_action_start(data);
1385 client_move(c, area->width / 2 - c->area.width / 2,
1386 area->height / 2 - c->area.height / 2);
1387 client_action_end(data);
1390 void action_resize_relative_horz(union ActionData *data)
1392 ObClient *c = data->relative.any.c;
1393 client_action_start(data);
1395 c->area.width + data->relative.deltax * c->size_inc.width,
1397 client_action_end(data);
1400 void action_resize_relative_vert(union ActionData *data)
1402 ObClient *c = data->relative.any.c;
1404 client_action_start(data);
1405 client_resize(c, c->area.width, c->area.height +
1406 data->relative.deltax * c->size_inc.height);
1407 client_action_end(data);
1411 void action_move_relative(union ActionData *data)
1413 ObClient *c = data->relative.any.c;
1414 client_action_start(data);
1415 client_move(c, c->area.x + data->relative.deltax, c->area.y +
1416 data->relative.deltay);
1417 client_action_end(data);
1420 void action_resize_relative(union ActionData *data)
1422 ObClient *c = data->relative.any.c;
1423 gint x, y, ow, w, oh, h, lw, lh;
1425 client_action_start(data);
1430 w = ow + data->relative.deltax * c->size_inc.width
1431 + data->relative.deltaxl * c->size_inc.width;
1432 oh = c->area.height;
1433 h = oh + data->relative.deltay * c->size_inc.height
1434 + data->relative.deltayu * c->size_inc.height;
1436 client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE);
1437 client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
1438 client_action_end(data);
1441 void action_maximize_full(union ActionData *data)
1443 client_action_start(data);
1444 client_maximize(data->client.any.c, TRUE, 0);
1445 client_action_end(data);
1448 void action_unmaximize_full(union ActionData *data)
1450 client_action_start(data);
1451 client_maximize(data->client.any.c, FALSE, 0);
1452 client_action_end(data);
1455 void action_toggle_maximize_full(union ActionData *data)
1457 client_action_start(data);
1458 client_maximize(data->client.any.c,
1459 !(data->client.any.c->max_horz ||
1460 data->client.any.c->max_vert),
1462 client_action_end(data);
1465 void action_maximize_horz(union ActionData *data)
1467 client_action_start(data);
1468 client_maximize(data->client.any.c, TRUE, 1);
1469 client_action_end(data);
1472 void action_unmaximize_horz(union ActionData *data)
1474 client_action_start(data);
1475 client_maximize(data->client.any.c, FALSE, 1);
1476 client_action_end(data);
1479 void action_toggle_maximize_horz(union ActionData *data)
1481 client_action_start(data);
1482 client_maximize(data->client.any.c,
1483 !data->client.any.c->max_horz, 1);
1484 client_action_end(data);
1487 void action_maximize_vert(union ActionData *data)
1489 client_action_start(data);
1490 client_maximize(data->client.any.c, TRUE, 2);
1491 client_action_end(data);
1494 void action_unmaximize_vert(union ActionData *data)
1496 client_action_start(data);
1497 client_maximize(data->client.any.c, FALSE, 2);
1498 client_action_end(data);
1501 void action_toggle_maximize_vert(union ActionData *data)
1503 client_action_start(data);
1504 client_maximize(data->client.any.c,
1505 !data->client.any.c->max_vert, 2);
1506 client_action_end(data);
1509 void action_toggle_fullscreen(union ActionData *data)
1511 client_action_start(data);
1512 client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
1513 client_action_end(data);
1516 void action_send_to_desktop(union ActionData *data)
1518 ObClient *c = data->sendto.any.c;
1520 if (!client_normal(c)) return;
1522 if (data->sendto.desk < screen_num_desktops ||
1523 data->sendto.desk == DESKTOP_ALL) {
1524 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1525 if (data->sendto.follow)
1526 screen_set_desktop(data->sendto.desk);
1530 void action_desktop(union ActionData *data)
1532 static guint first = (unsigned) -1;
1534 if (data->inter.any.interactive && first == (unsigned) -1)
1535 first = screen_desktop;
1537 if (!data->inter.any.interactive ||
1538 (!data->inter.cancel && !data->inter.final))
1540 if (data->desktop.desk < screen_num_desktops ||
1541 data->desktop.desk == DESKTOP_ALL)
1543 screen_set_desktop(data->desktop.desk);
1544 if (data->inter.any.interactive)
1545 screen_desktop_popup(data->desktop.desk, TRUE);
1547 } else if (data->inter.cancel) {
1548 screen_set_desktop(first);
1551 if (!data->inter.any.interactive || data->inter.final) {
1552 screen_desktop_popup(0, FALSE);
1553 first = (unsigned) -1;
1557 void action_desktop_dir(union ActionData *data)
1561 d = screen_cycle_desktop(data->desktopdir.dir,
1562 data->desktopdir.wrap,
1563 data->desktopdir.linear,
1564 data->desktopdir.inter.any.interactive,
1565 data->desktopdir.inter.final,
1566 data->desktopdir.inter.cancel);
1567 if (!data->sendtodir.inter.any.interactive ||
1568 !data->sendtodir.inter.final ||
1569 data->sendtodir.inter.cancel)
1571 screen_set_desktop(d);
1575 void action_send_to_desktop_dir(union ActionData *data)
1577 ObClient *c = data->sendtodir.inter.any.c;
1580 if (!client_normal(c)) return;
1582 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1583 data->sendtodir.linear,
1584 data->sendtodir.inter.any.interactive,
1585 data->sendtodir.inter.final,
1586 data->sendtodir.inter.cancel);
1587 if (!data->sendtodir.inter.any.interactive ||
1588 !data->sendtodir.inter.final ||
1589 data->sendtodir.inter.cancel)
1591 client_set_desktop(c, d, data->sendtodir.follow);
1592 if (data->sendtodir.follow)
1593 screen_set_desktop(d);
1597 void action_desktop_last(union ActionData *data)
1599 screen_set_desktop(screen_last_desktop);
1602 void action_toggle_decorations(union ActionData *data)
1604 ObClient *c = data->client.any.c;
1606 client_action_start(data);
1607 client_set_undecorated(c, !c->undecorated);
1608 client_action_end(data);
1611 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
1613 /* let's make x and y client relative instead of screen relative */
1615 y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
1618 #define A -4*X + 7*ch/3
1619 #define B 4*X -15*ch/9
1620 #define C -X/4 + 2*ch/3
1621 #define D X/4 + 5*ch/12
1622 #define E X/4 + ch/3
1623 #define F -X/4 + 7*ch/12
1624 #define G 4*X - 4*ch/3
1625 #define H -4*X + 8*ch/3
1626 #define a (y > 5*ch/9)
1627 #define b (x < 4*cw/9)
1628 #define c (x > 5*cw/9)
1629 #define d (y < 4*ch/9)
1632 Each of these defines (except X which is just there for fun), represents
1633 the equation of a line. The lines they represent are shown in the diagram
1634 below. Checking y against these lines, we are able to choose a region
1635 of the window as shown.
1637 +---------------------A-------|-------|-------B---------------------+
1644 | northwest | A north B | northeast |
1647 C---------------------+----A--+-------+--B----+---------------------D
1648 |CCCCCCC | A B | DDDDDDD|
1649 | CCCCCCCC | A | | B | DDDDDDDD |
1650 | CCCCCCC A B DDDDDDD |
1651 - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - -
1653 | west | b move c | east |
1655 - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - -
1656 | EEEEEEE G H FFFFFFF |
1657 | EEEEEEEE | G | | H | FFFFFFFF |
1658 |EEEEEEE | G H | FFFFFFF|
1659 E---------------------+----G--+-------+--H----+---------------------F
1662 | southwest | G south H | southeast |
1669 +---------------------G-------|-------|-------H---------------------+
1672 if (y < A && y >= C)
1673 return prop_atoms.net_wm_moveresize_size_topleft;
1674 else if (y >= A && y >= B && a)
1675 return prop_atoms.net_wm_moveresize_size_top;
1676 else if (y < B && y >= D)
1677 return prop_atoms.net_wm_moveresize_size_topright;
1678 else if (y < C && y >= E && b)
1679 return prop_atoms.net_wm_moveresize_size_left;
1680 else if (y < D && y >= F && c)
1681 return prop_atoms.net_wm_moveresize_size_right;
1682 else if (y < E && y >= G)
1683 return prop_atoms.net_wm_moveresize_size_bottomleft;
1684 else if (y < G && y < H && d)
1685 return prop_atoms.net_wm_moveresize_size_bottom;
1686 else if (y >= H && y < F)
1687 return prop_atoms.net_wm_moveresize_size_bottomright;
1689 return prop_atoms.net_wm_moveresize_move;
1706 void action_moveresize(union ActionData *data)
1708 ObClient *c = data->moveresize.any.c;
1711 if (!client_normal(c)) return;
1713 if (data->moveresize.keyboard) {
1714 corner = (data->moveresize.move ?
1715 prop_atoms.net_wm_moveresize_move_keyboard :
1716 prop_atoms.net_wm_moveresize_size_keyboard);
1718 corner = (data->moveresize.move ?
1719 prop_atoms.net_wm_moveresize_move :
1720 pick_corner(data->any.x, data->any.y,
1721 c->frame->area.x, c->frame->area.y,
1722 /* use the client size because the frame
1723 can be differently sized (shaded
1724 windows) and we want this based on the
1726 c->area.width + c->frame->size.left +
1727 c->frame->size.right,
1728 c->area.height + c->frame->size.top +
1729 c->frame->size.bottom));
1731 if (corner == prop_atoms.net_wm_moveresize_size_topright)
1733 else if (corner == prop_atoms.net_wm_moveresize_size_top)
1735 else if (corner == prop_atoms.net_wm_moveresize_size_topleft)
1737 else if (corner == prop_atoms.net_wm_moveresize_size_right)
1739 else if (corner == prop_atoms.net_wm_moveresize_move)
1741 else if (corner == prop_atoms.net_wm_moveresize_size_left)
1743 else if (corner == prop_atoms.net_wm_moveresize_size_bottomright)
1745 else if (corner == prop_atoms.net_wm_moveresize_size_bottom)
1747 else if (corner == prop_atoms.net_wm_moveresize_size_bottomleft)
1749 ob_debug("corner: %s\n", c);
1752 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1755 void action_reconfigure(union ActionData *data)
1760 void action_restart(union ActionData *data)
1762 ob_restart_other(data->execute.path);
1765 void action_exit(union ActionData *data)
1770 void action_showmenu(union ActionData *data)
1772 if (data->showmenu.name) {
1773 menu_show(data->showmenu.name, data->any.x, data->any.y,
1774 data->any.button, data->showmenu.any.c);
1778 void action_cycle_windows(union ActionData *data)
1780 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1782 event_halt_focus_delay();
1784 focus_cycle(data->cycle.forward,
1785 data->cycle.dock_windows,
1786 data->cycle.linear, data->any.interactive,
1788 data->cycle.inter.final, data->cycle.inter.cancel);
1791 void action_directional_focus(union ActionData *data)
1793 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1795 event_halt_focus_delay();
1797 focus_directional_cycle(data->interdiraction.direction,
1798 data->interdiraction.dock_windows,
1799 data->any.interactive,
1800 data->interdiraction.dialog,
1801 data->interdiraction.inter.final,
1802 data->interdiraction.inter.cancel);
1805 void action_movetoedge(union ActionData *data)
1808 ObClient *c = data->diraction.any.c;
1810 x = c->frame->area.x;
1811 y = c->frame->area.y;
1813 switch(data->diraction.direction) {
1814 case OB_DIRECTION_NORTH:
1815 y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1816 data->diraction.hang)
1817 - (data->diraction.hang ? c->frame->area.height : 0);
1819 case OB_DIRECTION_WEST:
1820 x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1821 data->diraction.hang)
1822 - (data->diraction.hang ? c->frame->area.width : 0);
1824 case OB_DIRECTION_SOUTH:
1825 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1826 data->diraction.hang)
1827 - (data->diraction.hang ? 0 : c->frame->area.height);
1829 case OB_DIRECTION_EAST:
1830 x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1831 data->diraction.hang)
1832 - (data->diraction.hang ? 0 : c->frame->area.width);
1835 g_assert_not_reached();
1837 frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
1838 client_action_start(data);
1839 client_move(c, x, y);
1840 client_action_end(data);
1843 void action_growtoedge(union ActionData *data)
1845 gint x, y, width, height, dest;
1846 ObClient *c = data->diraction.any.c;
1849 a = screen_area(c->desktop);
1850 x = c->frame->area.x;
1851 y = c->frame->area.y;
1852 /* get the unshaded frame's dimensions..if it is shaded */
1853 width = c->area.width + c->frame->size.left + c->frame->size.right;
1854 height = c->area.height + c->frame->size.top + c->frame->size.bottom;
1856 switch(data->diraction.direction) {
1857 case OB_DIRECTION_NORTH:
1858 if (c->shaded) break; /* don't allow vertical resize if shaded */
1860 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1862 height = height / 2;
1864 height = c->frame->area.y + height - dest;
1868 case OB_DIRECTION_WEST:
1869 dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1873 width = c->frame->area.x + width - dest;
1877 case OB_DIRECTION_SOUTH:
1878 if (c->shaded) break; /* don't allow vertical resize if shaded */
1880 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1881 if (a->y + a->height == y + c->frame->area.height) {
1882 height = c->frame->area.height / 2;
1883 y = a->y + a->height - height;
1885 height = dest - c->frame->area.y;
1886 y += (height - c->frame->area.height) % c->size_inc.height;
1887 height -= (height - c->frame->area.height) % c->size_inc.height;
1889 case OB_DIRECTION_EAST:
1890 dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1891 if (a->x + a->width == x + c->frame->area.width) {
1892 width = c->frame->area.width / 2;
1893 x = a->x + a->width - width;
1895 width = dest - c->frame->area.x;
1896 x += (width - c->frame->area.width) % c->size_inc.width;
1897 width -= (width - c->frame->area.width) % c->size_inc.width;
1900 g_assert_not_reached();
1902 width -= c->frame->size.left + c->frame->size.right;
1903 height -= c->frame->size.top + c->frame->size.bottom;
1904 frame_frame_gravity(c->frame, &x, &y, width, height);
1905 client_action_start(data);
1906 client_move_resize(c, x, y, width, height);
1907 client_action_end(data);
1910 void action_send_to_layer(union ActionData *data)
1912 client_set_layer(data->layer.any.c, data->layer.layer);
1915 void action_toggle_layer(union ActionData *data)
1917 ObClient *c = data->layer.any.c;
1919 client_action_start(data);
1920 if (data->layer.layer < 0)
1921 client_set_layer(c, c->below ? 0 : -1);
1922 else if (data->layer.layer > 0)
1923 client_set_layer(c, c->above ? 0 : 1);
1924 client_action_end(data);
1927 void action_toggle_dockautohide(union ActionData *data)
1929 config_dock_hide = !config_dock_hide;
1933 void action_toggle_show_desktop(union ActionData *data)
1935 screen_show_desktop(!screen_showing_desktop, TRUE);
1938 void action_show_desktop(union ActionData *data)
1940 screen_show_desktop(TRUE, TRUE);
1943 void action_unshow_desktop(union ActionData *data)
1945 screen_show_desktop(FALSE, TRUE);
1948 void action_break_chroot(union ActionData *data)
1950 /* break out of one chroot */
1951 keyboard_reset_chains(1);