1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
3 action.c for the Openbox window manager
4 Copyright (c) 2006 Mikael Magnusson
5 Copyright (c) 2003-2007 Dana Jansens
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 See the COPYING file for a copy of the GNU General Public License.
23 #include "moveresize.h"
36 #include "startupnotify.h"
41 inline void client_action_start(union ActionData *data)
43 if (config_focus_follow)
44 if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
45 grab_pointer(TRUE, FALSE, OB_CURSOR_NONE);
48 inline void client_action_end(union ActionData *data)
50 if (config_focus_follow)
51 if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
52 if (!data->any.button) {
53 grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
57 /* usually this is sorta redundant, but with a press action
58 the enter event will come as a GrabNotify which is
59 ignored, so this will handle that case */
60 if ((c = client_under_pointer()))
61 event_enter_client(c);
69 void (*func)(union ActionData *);
70 void (*setup)(ObAction **, ObUserAction uact);
73 static ObAction *action_new(void (*func)(union ActionData *data))
75 ObAction *a = g_new0(ObAction, 1);
82 void action_ref(ObAction *a)
87 void action_unref(ObAction *a)
89 if (a == NULL) return;
91 if (--a->ref > 0) return;
93 /* deal with pointers */
94 if (a->func == action_execute || a->func == action_restart)
95 g_free(a->data.execute.path);
96 else if (a->func == action_showmenu)
97 g_free(a->data.showmenu.name);
102 ObAction* action_copy(const ObAction *src)
104 ObAction *a = action_new(src->func);
108 /* deal with pointers */
109 if (a->func == action_execute || a->func == action_restart)
110 a->data.execute.path = g_strdup(a->data.execute.path);
111 else if (a->func == action_showmenu)
112 a->data.showmenu.name = g_strdup(a->data.showmenu.name);
117 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
119 (*a)->data.interdiraction.inter.any.interactive = TRUE;
120 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
121 (*a)->data.interdiraction.dialog = TRUE;
122 (*a)->data.interdiraction.dock_windows = FALSE;
125 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
127 (*a)->data.interdiraction.inter.any.interactive = TRUE;
128 (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
129 (*a)->data.interdiraction.dialog = TRUE;
130 (*a)->data.interdiraction.dock_windows = FALSE;
133 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
135 (*a)->data.interdiraction.inter.any.interactive = TRUE;
136 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
137 (*a)->data.interdiraction.dialog = TRUE;
138 (*a)->data.interdiraction.dock_windows = FALSE;
141 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
143 (*a)->data.interdiraction.inter.any.interactive = TRUE;
144 (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
145 (*a)->data.interdiraction.dialog = TRUE;
146 (*a)->data.interdiraction.dock_windows = FALSE;
149 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
151 (*a)->data.interdiraction.inter.any.interactive = TRUE;
152 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
153 (*a)->data.interdiraction.dialog = TRUE;
154 (*a)->data.interdiraction.dock_windows = FALSE;
157 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
159 (*a)->data.interdiraction.inter.any.interactive = TRUE;
160 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
161 (*a)->data.interdiraction.dialog = TRUE;
162 (*a)->data.interdiraction.dock_windows = FALSE;
165 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
167 (*a)->data.interdiraction.inter.any.interactive = TRUE;
168 (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
169 (*a)->data.interdiraction.dialog = TRUE;
170 (*a)->data.interdiraction.dock_windows = FALSE;
173 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
175 (*a)->data.interdiraction.inter.any.interactive = TRUE;
176 (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
177 (*a)->data.interdiraction.dialog = TRUE;
178 (*a)->data.interdiraction.dock_windows = FALSE;
181 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
183 (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
184 (*a)->data.sendto.follow = TRUE;
187 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
189 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
190 (*a)->data.sendtodir.inter.any.interactive = TRUE;
191 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
192 (*a)->data.sendtodir.linear = TRUE;
193 (*a)->data.sendtodir.wrap = TRUE;
194 (*a)->data.sendtodir.follow = TRUE;
197 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
199 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
200 (*a)->data.sendtodir.inter.any.interactive = TRUE;
201 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
202 (*a)->data.sendtodir.linear = TRUE;
203 (*a)->data.sendtodir.wrap = TRUE;
204 (*a)->data.sendtodir.follow = TRUE;
207 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
209 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
210 (*a)->data.sendtodir.inter.any.interactive = TRUE;
211 (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
212 (*a)->data.sendtodir.linear = FALSE;
213 (*a)->data.sendtodir.wrap = TRUE;
214 (*a)->data.sendtodir.follow = TRUE;
217 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
219 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
220 (*a)->data.sendtodir.inter.any.interactive = TRUE;
221 (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
222 (*a)->data.sendtodir.linear = FALSE;
223 (*a)->data.sendtodir.wrap = TRUE;
224 (*a)->data.sendtodir.follow = TRUE;
227 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
229 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
230 (*a)->data.sendtodir.inter.any.interactive = TRUE;
231 (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
232 (*a)->data.sendtodir.linear = FALSE;
233 (*a)->data.sendtodir.wrap = TRUE;
234 (*a)->data.sendtodir.follow = TRUE;
237 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
239 (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
240 (*a)->data.sendtodir.inter.any.interactive = TRUE;
241 (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
242 (*a)->data.sendtodir.linear = FALSE;
243 (*a)->data.sendtodir.wrap = TRUE;
244 (*a)->data.sendtodir.follow = TRUE;
247 void setup_action_desktop(ObAction **a, ObUserAction uact)
249 (*a)->data.desktop.inter.any.interactive = FALSE;
252 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
254 (*a)->data.desktopdir.inter.any.interactive = TRUE;
255 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
256 (*a)->data.desktopdir.linear = TRUE;
257 (*a)->data.desktopdir.wrap = TRUE;
260 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
262 (*a)->data.desktopdir.inter.any.interactive = TRUE;
263 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
264 (*a)->data.desktopdir.linear = TRUE;
265 (*a)->data.desktopdir.wrap = TRUE;
268 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
270 (*a)->data.desktopdir.inter.any.interactive = TRUE;
271 (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
272 (*a)->data.desktopdir.linear = FALSE;
273 (*a)->data.desktopdir.wrap = TRUE;
276 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
278 (*a)->data.desktopdir.inter.any.interactive = TRUE;
279 (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
280 (*a)->data.desktopdir.linear = FALSE;
281 (*a)->data.desktopdir.wrap = TRUE;
284 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
286 (*a)->data.desktopdir.inter.any.interactive = TRUE;
287 (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
288 (*a)->data.desktopdir.linear = FALSE;
289 (*a)->data.desktopdir.wrap = TRUE;
292 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
294 (*a)->data.desktopdir.inter.any.interactive = TRUE;
295 (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
296 (*a)->data.desktopdir.linear = FALSE;
297 (*a)->data.desktopdir.wrap = TRUE;
300 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
302 (*a)->data.cycle.inter.any.interactive = TRUE;
303 (*a)->data.cycle.linear = FALSE;
304 (*a)->data.cycle.forward = TRUE;
305 (*a)->data.cycle.dialog = TRUE;
306 (*a)->data.cycle.dock_windows = FALSE;
309 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
311 (*a)->data.cycle.inter.any.interactive = TRUE;
312 (*a)->data.cycle.linear = FALSE;
313 (*a)->data.cycle.forward = FALSE;
314 (*a)->data.cycle.dialog = TRUE;
315 (*a)->data.cycle.dock_windows = FALSE;
318 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
320 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
321 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
322 (*a)->data.diraction.hang = TRUE;
325 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
327 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
328 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
329 (*a)->data.diraction.hang = TRUE;
332 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
334 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
335 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
336 (*a)->data.diraction.hang = TRUE;
339 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
341 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
342 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
343 (*a)->data.diraction.hang = TRUE;
346 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
348 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
350 (*a)->data.diraction.hang = FALSE;
353 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
355 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
356 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
357 (*a)->data.diraction.hang = FALSE;
360 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
362 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
363 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
364 (*a)->data.diraction.hang = FALSE;
367 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
369 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
370 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
371 (*a)->data.diraction.hang = FALSE;
374 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
376 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
377 (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
380 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
382 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
383 (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
386 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
388 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
389 (*a)->data.diraction.direction = OB_DIRECTION_EAST;
392 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
394 (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
395 (*a)->data.diraction.direction = OB_DIRECTION_WEST;
398 void setup_action_top_layer(ObAction **a, ObUserAction uact)
400 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
401 (*a)->data.layer.layer = 1;
404 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
406 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
407 (*a)->data.layer.layer = 0;
410 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
412 (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
413 (*a)->data.layer.layer = -1;
416 void setup_action_move(ObAction **a, ObUserAction uact)
418 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
419 (*a)->data.moveresize.move = TRUE;
420 (*a)->data.moveresize.keyboard =
421 (uact == OB_USER_ACTION_NONE ||
422 uact == OB_USER_ACTION_KEYBOARD_KEY ||
423 uact == OB_USER_ACTION_MENU_SELECTION);
426 void setup_action_resize(ObAction **a, ObUserAction uact)
428 (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
429 (*a)->data.moveresize.move = FALSE;
430 (*a)->data.moveresize.keyboard =
431 (uact == OB_USER_ACTION_NONE ||
432 uact == OB_USER_ACTION_KEYBOARD_KEY ||
433 uact == OB_USER_ACTION_MENU_SELECTION);
436 void setup_action_showmenu(ObAction **a, ObUserAction uact)
438 (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
439 /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
440 assumptions that there is only one menu (and submenus) open at
442 if (uact == OB_USER_ACTION_MENU_SELECTION) {
448 void setup_action_focus(ObAction **a, ObUserAction uact)
450 (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
453 void setup_client_action(ObAction **a, ObUserAction uact)
455 (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
458 ActionString actionstrings[] =
466 "directionalfocusnorth",
467 action_directional_focus,
468 setup_action_directional_focus_north
471 "directionalfocuseast",
472 action_directional_focus,
473 setup_action_directional_focus_east
476 "directionalfocussouth",
477 action_directional_focus,
478 setup_action_directional_focus_south
481 "directionalfocuswest",
482 action_directional_focus,
483 setup_action_directional_focus_west
486 "directionalfocusnortheast",
487 action_directional_focus,
488 setup_action_directional_focus_northeast
491 "directionalfocussoutheast",
492 action_directional_focus,
493 setup_action_directional_focus_southeast
496 "directionalfocussouthwest",
497 action_directional_focus,
498 setup_action_directional_focus_southwest
501 "directionalfocusnorthwest",
502 action_directional_focus,
503 setup_action_directional_focus_northwest
527 action_focus_order_to_bottom,
582 action_toggle_omnipresent,
587 action_move_relative_horz,
592 action_move_relative_vert,
597 action_move_to_center,
601 "resizerelativehorz",
602 action_resize_relative_horz,
606 "resizerelativevert",
607 action_resize_relative_vert,
612 action_move_relative,
617 action_resize_relative,
622 action_maximize_full,
627 action_unmaximize_full,
631 "togglemaximizefull",
632 action_toggle_maximize_full,
637 action_maximize_horz,
642 action_unmaximize_horz,
646 "togglemaximizehorz",
647 action_toggle_maximize_horz,
652 action_maximize_vert,
657 action_unmaximize_vert,
661 "togglemaximizevert",
662 action_toggle_maximize_vert,
667 action_toggle_fullscreen,
672 action_send_to_desktop,
673 setup_action_send_to_desktop
677 action_send_to_desktop_dir,
678 setup_action_send_to_desktop_next
681 "sendtodesktopprevious",
682 action_send_to_desktop_dir,
683 setup_action_send_to_desktop_prev
686 "sendtodesktopright",
687 action_send_to_desktop_dir,
688 setup_action_send_to_desktop_right
692 action_send_to_desktop_dir,
693 setup_action_send_to_desktop_left
697 action_send_to_desktop_dir,
698 setup_action_send_to_desktop_up
702 action_send_to_desktop_dir,
703 setup_action_send_to_desktop_down
713 setup_action_desktop_next
718 setup_action_desktop_prev
723 setup_action_desktop_right
728 setup_action_desktop_left
733 setup_action_desktop_up
738 setup_action_desktop_down
742 action_toggle_decorations,
756 "toggledockautohide",
757 action_toggle_dockautohide,
762 action_toggle_show_desktop,
772 action_unshow_desktop,
798 setup_action_showmenu
802 action_send_to_layer,
803 setup_action_top_layer
808 setup_action_top_layer
812 action_send_to_layer,
813 setup_action_normal_layer
817 action_send_to_layer,
818 setup_action_bottom_layer
821 "togglealwaysonbottom",
823 setup_action_bottom_layer
827 action_cycle_windows,
828 setup_action_cycle_windows_next
832 action_cycle_windows,
833 setup_action_cycle_windows_previous
838 setup_action_movefromedge_north
843 setup_action_movefromedge_south
848 setup_action_movefromedge_west
853 setup_action_movefromedge_east
858 setup_action_movetoedge_north
863 setup_action_movetoedge_south
868 setup_action_movetoedge_west
873 setup_action_movetoedge_east
878 setup_action_growtoedge_north
883 setup_action_growtoedge_south
888 setup_action_growtoedge_west
893 setup_action_growtoedge_east
907 /* only key bindings can be interactive. thus saith the xor.
908 because of how the mouse is grabbed, mouse events dont even get
909 read during interactive events, so no dice! >:) */
910 #define INTERACTIVE_LIMIT(a, uact) \
911 if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
912 a->data.any.interactive = FALSE;
914 ObAction *action_from_string(const gchar *name, ObUserAction uact)
917 gboolean exist = FALSE;
920 for (i = 0; actionstrings[i].name; i++)
921 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
923 a = action_new(actionstrings[i].func);
924 if (actionstrings[i].setup)
925 actionstrings[i].setup(&a, uact);
927 INTERACTIVE_LIMIT(a, uact);
931 g_message(_("Invalid action '%s' requested. No such action exists."),
934 g_message(_("Invalid use of action '%s'. Action will be ignored."),
939 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
943 ObAction *act = NULL;
946 if (parse_attr_string("name", node, &actname)) {
947 if ((act = action_from_string(actname, uact))) {
948 if (act->func == action_execute || act->func == action_restart) {
949 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
950 gchar *s = parse_string(doc, n);
951 act->data.execute.path = parse_expand_tilde(s);
954 if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
956 if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
957 act->data.execute.startupnotify = parse_bool(doc, m);
958 if ((m = parse_find_node("name", n->xmlChildrenNode)))
959 act->data.execute.name = parse_string(doc, m);
960 if ((m = parse_find_node("icon", n->xmlChildrenNode)))
961 act->data.execute.icon_name = parse_string(doc, m);
963 } else if (act->func == action_showmenu) {
964 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
965 act->data.showmenu.name = parse_string(doc, n);
966 } else if (act->func == action_move_relative_horz ||
967 act->func == action_move_relative_vert ||
968 act->func == action_resize_relative_horz ||
969 act->func == action_resize_relative_vert) {
970 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
971 act->data.relative.deltax = parse_int(doc, n);
972 } else if (act->func == action_move_relative) {
973 if ((n = parse_find_node("x", node->xmlChildrenNode)))
974 act->data.relative.deltax = parse_int(doc, n);
975 if ((n = parse_find_node("y", node->xmlChildrenNode)))
976 act->data.relative.deltay = parse_int(doc, n);
977 } else if (act->func == action_resize_relative) {
978 if ((n = parse_find_node("left", node->xmlChildrenNode)))
979 act->data.relative.deltaxl = parse_int(doc, n);
980 if ((n = parse_find_node("up", node->xmlChildrenNode)))
981 act->data.relative.deltayu = parse_int(doc, n);
982 if ((n = parse_find_node("right", node->xmlChildrenNode)))
983 act->data.relative.deltax = parse_int(doc, n);
984 if ((n = parse_find_node("down", node->xmlChildrenNode)))
985 act->data.relative.deltay = parse_int(doc, n);
986 } else if (act->func == action_desktop) {
987 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
988 act->data.desktop.desk = parse_int(doc, n);
989 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
990 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
991 act->data.desktop.inter.any.interactive =
993 } else if (act->func == action_send_to_desktop) {
994 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
995 act->data.sendto.desk = parse_int(doc, n);
996 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
997 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
998 act->data.sendto.follow = parse_bool(doc, n);
999 } else if (act->func == action_desktop_dir) {
1000 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1001 act->data.desktopdir.wrap = parse_bool(doc, n);
1002 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1003 act->data.desktopdir.inter.any.interactive =
1005 } else if (act->func == action_send_to_desktop_dir) {
1006 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1007 act->data.sendtodir.wrap = parse_bool(doc, n);
1008 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1009 act->data.sendtodir.follow = parse_bool(doc, n);
1010 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1011 act->data.sendtodir.inter.any.interactive =
1013 } else if (act->func == action_activate) {
1014 if ((n = parse_find_node("here", node->xmlChildrenNode)))
1015 act->data.activate.here = parse_bool(doc, n);
1016 } else if (act->func == action_cycle_windows) {
1017 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
1018 act->data.cycle.linear = parse_bool(doc, n);
1019 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1020 act->data.cycle.dialog = parse_bool(doc, n);
1021 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1022 act->data.cycle.dock_windows = parse_bool(doc, n);
1023 } else if (act->func == action_directional_focus) {
1024 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1025 act->data.interdiraction.dialog = parse_bool(doc, n);
1026 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1027 act->data.interdiraction.dock_windows = parse_bool(doc, n);
1028 } else if (act->func == action_raise ||
1029 act->func == action_lower ||
1030 act->func == action_raiselower ||
1031 act->func == action_shadelower ||
1032 act->func == action_unshaderaise) {
1034 INTERACTIVE_LIMIT(act, uact);
1041 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
1042 guint state, guint button, gint x, gint y, Time time,
1043 gboolean cancel, gboolean done)
1047 gboolean inter = FALSE;
1053 screen_pointer_pos(&x, &y);
1055 if (grab_on_keyboard())
1058 for (it = acts; it; it = g_slist_next(it)) {
1060 if (a->data.any.interactive) {
1067 /* sometimes when we execute another app as an action,
1068 it won't work right unless we XUngrabKeyboard first,
1069 even though we grabbed the key/button Asychronously.
1070 e.g. "gnome-panel-control --main-menu" */
1071 grab_keyboard(FALSE);
1074 for (it = acts; it; it = g_slist_next(it)) {
1077 if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1078 a->data.any.c = a->data.any.client_action ? c : NULL;
1079 a->data.any.context = context;
1083 a->data.any.button = button;
1085 a->data.any.time = time;
1087 if (a->data.any.interactive) {
1088 a->data.inter.cancel = cancel;
1089 a->data.inter.final = done;
1090 if (!(cancel || done))
1091 if (!keyboard_interactive_grab(state, a->data.any.c, a))
1095 /* XXX UGLY HACK race with motion event starting a move and the
1096 button release gettnig processed first. answer: don't queue
1097 moveresize starts. UGLY HACK XXX */
1098 if (a->data.any.interactive || a->func == action_moveresize) {
1099 /* interactive actions are not queued */
1101 } else if (context == OB_FRAME_CONTEXT_CLIENT ||
1102 (c && c->type == OB_CLIENT_TYPE_DESKTOP &&
1103 context == OB_FRAME_CONTEXT_DESKTOP)) {
1104 /* XXX MORE UGLY HACK
1105 actions from clicks on client windows are NOT queued.
1106 this solves the mysterious click-and-drag-doesnt-work
1107 problem. it was because the window gets focused and stuff
1108 after the button event has already been passed through. i
1109 dont really know why it should care but it does and it makes
1113 ob_main_loop_queue_action(ob_main_loop, a);
1118 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1123 a = action_from_string(name, OB_USER_ACTION_NONE);
1126 l = g_slist_append(NULL, a);
1128 action_run(l, c, 0, time);
1131 void action_execute(union ActionData *data)
1134 gchar *cmd, **argv = 0;
1135 if (data->execute.path) {
1136 cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
1138 if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
1139 g_message(_("Failed to execute '%s': %s"),
1142 } else if (data->execute.startupnotify) {
1145 program = g_path_get_basename(argv[0]);
1146 /* sets up the environment */
1147 sn_setup_spawn_environment(program,
1149 data->execute.icon_name,
1150 /* launch it on the current
1153 data->execute.any.time);
1154 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1155 G_SPAWN_DO_NOT_REAP_CHILD,
1156 NULL, NULL, NULL, &e)) {
1157 g_message(_("Failed to execute '%s': %s"),
1162 unsetenv("DESKTOP_STARTUP_ID");
1166 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1167 G_SPAWN_DO_NOT_REAP_CHILD,
1168 NULL, NULL, NULL, &e))
1170 g_message(_("Failed to execute '%s': %s"),
1178 g_message(_("Failed to convert the path '%s' from utf8"),
1179 data->execute.path);
1184 void action_activate(union ActionData *data)
1186 /* similar to the openbox dock for dockapps, don't let user actions give
1187 focus to 3rd-party docks (panels) either (unless they ask for it
1189 if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
1190 /* if using focus_delay, stop the timer now so that focus doesn't go
1192 event_halt_focus_delay();
1194 client_activate(data->activate.any.c, data->activate.here, TRUE);
1198 void action_focus(union ActionData *data)
1200 if (data->client.any.c) {
1201 /* similar to the openbox dock for dockapps, don't let user actions
1202 give focus to 3rd-party docks (panels) either (unless they ask for
1204 if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
1205 /* if using focus_delay, stop the timer now so that focus doesn't
1207 event_halt_focus_delay();
1209 client_focus(data->client.any.c);
1212 /* focus action on something other than a client, make keybindings
1213 work for this openbox instance, but don't focus any specific client
1219 void action_unfocus (union ActionData *data)
1221 if (data->client.any.c == focus_client)
1222 focus_fallback(FALSE);
1225 void action_iconify(union ActionData *data)
1227 client_action_start(data);
1228 client_iconify(data->client.any.c, TRUE, TRUE);
1229 client_action_end(data);
1232 void action_focus_order_to_bottom(union ActionData *data)
1234 focus_order_to_bottom(data->client.any.c);
1237 void action_raiselower(union ActionData *data)
1239 ObClient *c = data->client.any.c;
1241 gboolean raise = FALSE;
1243 for (it = stacking_list; it; it = g_list_next(it)) {
1244 if (WINDOW_IS_CLIENT(it->data)) {
1245 ObClient *cit = it->data;
1247 if (cit == c) break;
1248 if (client_normal(cit) == client_normal(c) &&
1249 cit->layer == c->layer &&
1250 cit->frame->visible &&
1251 !client_search_transient(c, cit))
1253 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1267 void action_raise(union ActionData *data)
1269 client_action_start(data);
1270 stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1271 client_action_end(data);
1274 void action_unshaderaise(union ActionData *data)
1276 if (data->client.any.c->shaded)
1277 action_unshade(data);
1282 void action_shadelower(union ActionData *data)
1284 if (data->client.any.c->shaded)
1290 void action_lower(union ActionData *data)
1292 client_action_start(data);
1293 stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1294 client_action_end(data);
1297 void action_close(union ActionData *data)
1299 client_close(data->client.any.c);
1302 void action_kill(union ActionData *data)
1304 client_kill(data->client.any.c);
1307 void action_shade(union ActionData *data)
1309 client_action_start(data);
1310 client_shade(data->client.any.c, TRUE);
1311 client_action_end(data);
1314 void action_unshade(union ActionData *data)
1316 client_action_start(data);
1317 client_shade(data->client.any.c, FALSE);
1318 client_action_end(data);
1321 void action_toggle_shade(union ActionData *data)
1323 client_action_start(data);
1324 client_shade(data->client.any.c, !data->client.any.c->shaded);
1325 client_action_end(data);
1328 void action_toggle_omnipresent(union ActionData *data)
1330 client_set_desktop(data->client.any.c,
1331 data->client.any.c->desktop == DESKTOP_ALL ?
1332 screen_desktop : DESKTOP_ALL, FALSE);
1335 void action_move_relative_horz(union ActionData *data)
1337 ObClient *c = data->relative.any.c;
1338 client_action_start(data);
1339 client_move(c, c->area.x + data->relative.deltax, c->area.y);
1340 client_action_end(data);
1343 void action_move_relative_vert(union ActionData *data)
1345 ObClient *c = data->relative.any.c;
1346 client_action_start(data);
1347 client_move(c, c->area.x, c->area.y + data->relative.deltax);
1348 client_action_end(data);
1351 void action_move_to_center(union ActionData *data)
1353 ObClient *c = data->client.any.c;
1355 area = screen_area_monitor(c->desktop, 0);
1356 client_action_start(data);
1357 client_move(c, area->width / 2 - c->area.width / 2,
1358 area->height / 2 - c->area.height / 2);
1359 client_action_end(data);
1362 void action_resize_relative_horz(union ActionData *data)
1364 ObClient *c = data->relative.any.c;
1365 client_action_start(data);
1367 c->area.width + data->relative.deltax * c->size_inc.width,
1369 client_action_end(data);
1372 void action_resize_relative_vert(union ActionData *data)
1374 ObClient *c = data->relative.any.c;
1376 client_action_start(data);
1377 client_resize(c, c->area.width, c->area.height +
1378 data->relative.deltax * c->size_inc.height);
1379 client_action_end(data);
1383 void action_move_relative(union ActionData *data)
1385 ObClient *c = data->relative.any.c;
1386 client_action_start(data);
1387 client_move(c, c->area.x + data->relative.deltax, c->area.y +
1388 data->relative.deltay);
1389 client_action_end(data);
1392 void action_resize_relative(union ActionData *data)
1394 ObClient *c = data->relative.any.c;
1395 gint x, y, ow, w, oh, h, lw, lh;
1397 client_action_start(data);
1402 w = ow + data->relative.deltax * c->size_inc.width
1403 + data->relative.deltaxl * c->size_inc.width;
1404 oh = c->area.height;
1405 h = oh + data->relative.deltay * c->size_inc.height
1406 + data->relative.deltayu * c->size_inc.height;
1408 client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE);
1409 client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
1410 client_action_end(data);
1413 void action_maximize_full(union ActionData *data)
1415 client_action_start(data);
1416 client_maximize(data->client.any.c, TRUE, 0);
1417 client_action_end(data);
1420 void action_unmaximize_full(union ActionData *data)
1422 client_action_start(data);
1423 client_maximize(data->client.any.c, FALSE, 0);
1424 client_action_end(data);
1427 void action_toggle_maximize_full(union ActionData *data)
1429 client_action_start(data);
1430 client_maximize(data->client.any.c,
1431 !(data->client.any.c->max_horz ||
1432 data->client.any.c->max_vert),
1434 client_action_end(data);
1437 void action_maximize_horz(union ActionData *data)
1439 client_action_start(data);
1440 client_maximize(data->client.any.c, TRUE, 1);
1441 client_action_end(data);
1444 void action_unmaximize_horz(union ActionData *data)
1446 client_action_start(data);
1447 client_maximize(data->client.any.c, FALSE, 1);
1448 client_action_end(data);
1451 void action_toggle_maximize_horz(union ActionData *data)
1453 client_action_start(data);
1454 client_maximize(data->client.any.c,
1455 !data->client.any.c->max_horz, 1);
1456 client_action_end(data);
1459 void action_maximize_vert(union ActionData *data)
1461 client_action_start(data);
1462 client_maximize(data->client.any.c, TRUE, 2);
1463 client_action_end(data);
1466 void action_unmaximize_vert(union ActionData *data)
1468 client_action_start(data);
1469 client_maximize(data->client.any.c, FALSE, 2);
1470 client_action_end(data);
1473 void action_toggle_maximize_vert(union ActionData *data)
1475 client_action_start(data);
1476 client_maximize(data->client.any.c,
1477 !data->client.any.c->max_vert, 2);
1478 client_action_end(data);
1481 void action_toggle_fullscreen(union ActionData *data)
1483 client_action_start(data);
1484 client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
1485 client_action_end(data);
1488 void action_send_to_desktop(union ActionData *data)
1490 ObClient *c = data->sendto.any.c;
1492 if (!client_normal(c)) return;
1494 if (data->sendto.desk < screen_num_desktops ||
1495 data->sendto.desk == DESKTOP_ALL) {
1496 client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1497 if (data->sendto.follow)
1498 screen_set_desktop(data->sendto.desk);
1502 void action_desktop(union ActionData *data)
1504 static guint first = (unsigned) -1;
1506 if (data->inter.any.interactive && first == (unsigned) -1)
1507 first = screen_desktop;
1509 if (!data->inter.any.interactive ||
1510 (!data->inter.cancel && !data->inter.final))
1512 if (data->desktop.desk < screen_num_desktops ||
1513 data->desktop.desk == DESKTOP_ALL)
1515 screen_set_desktop(data->desktop.desk);
1516 if (data->inter.any.interactive)
1517 screen_desktop_popup(data->desktop.desk, TRUE);
1519 } else if (data->inter.cancel) {
1520 screen_set_desktop(first);
1523 if (!data->inter.any.interactive || data->inter.final) {
1524 screen_desktop_popup(0, FALSE);
1525 first = (unsigned) -1;
1529 void action_desktop_dir(union ActionData *data)
1533 d = screen_cycle_desktop(data->desktopdir.dir,
1534 data->desktopdir.wrap,
1535 data->desktopdir.linear,
1536 data->desktopdir.inter.any.interactive,
1537 data->desktopdir.inter.final,
1538 data->desktopdir.inter.cancel);
1539 if (!data->sendtodir.inter.any.interactive ||
1540 !data->sendtodir.inter.final ||
1541 data->sendtodir.inter.cancel)
1543 screen_set_desktop(d);
1547 void action_send_to_desktop_dir(union ActionData *data)
1549 ObClient *c = data->sendtodir.inter.any.c;
1552 if (!client_normal(c)) return;
1554 d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1555 data->sendtodir.linear,
1556 data->sendtodir.inter.any.interactive,
1557 data->sendtodir.inter.final,
1558 data->sendtodir.inter.cancel);
1559 if (!data->sendtodir.inter.any.interactive ||
1560 !data->sendtodir.inter.final ||
1561 data->sendtodir.inter.cancel)
1563 client_set_desktop(c, d, data->sendtodir.follow);
1564 if (data->sendtodir.follow)
1565 screen_set_desktop(d);
1569 void action_desktop_last(union ActionData *data)
1571 screen_set_desktop(screen_last_desktop);
1574 void action_toggle_decorations(union ActionData *data)
1576 ObClient *c = data->client.any.c;
1578 client_action_start(data);
1579 client_set_undecorated(c, !c->undecorated);
1580 client_action_end(data);
1583 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
1585 /* let's make x and y client relative instead of screen relative */
1587 y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
1590 #define A -4*X + 7*ch/3
1591 #define B 4*X -15*ch/9
1592 #define C -X/4 + 2*ch/3
1593 #define D X/4 + 5*ch/12
1594 #define E X/4 + ch/3
1595 #define F -X/4 + 7*ch/12
1596 #define G 4*X - 4*ch/3
1597 #define H -4*X + 8*ch/3
1598 #define a (y > 5*ch/9)
1599 #define b (x < 4*cw/9)
1600 #define c (x > 5*cw/9)
1601 #define d (y < 4*ch/9)
1604 Each of these defines (except X which is just there for fun), represents
1605 the equation of a line. The lines they represent are shown in the diagram
1606 below. Checking y against these lines, we are able to choose a region
1607 of the window as shown.
1609 +---------------------A-------|-------|-------B---------------------+
1616 | northwest | A north B | northeast |
1619 C---------------------+----A--+-------+--B----+---------------------D
1620 |CCCCCCC | A B | DDDDDDD|
1621 | CCCCCCCC | A | | B | DDDDDDDD |
1622 | CCCCCCC A B DDDDDDD |
1623 - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - -
1625 | west | b move c | east |
1627 - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - -
1628 | EEEEEEE G H FFFFFFF |
1629 | EEEEEEEE | G | | H | FFFFFFFF |
1630 |EEEEEEE | G H | FFFFFFF|
1631 E---------------------+----G--+-------+--H----+---------------------F
1634 | southwest | G south H | southeast |
1641 +---------------------G-------|-------|-------H---------------------+
1644 if (y < A && y >= C)
1645 return prop_atoms.net_wm_moveresize_size_topleft;
1646 else if (y >= A && y >= B && a)
1647 return prop_atoms.net_wm_moveresize_size_top;
1648 else if (y < B && y >= D)
1649 return prop_atoms.net_wm_moveresize_size_topright;
1650 else if (y < C && y >= E && b)
1651 return prop_atoms.net_wm_moveresize_size_left;
1652 else if (y < D && y >= F && c)
1653 return prop_atoms.net_wm_moveresize_size_right;
1654 else if (y < E && y >= G)
1655 return prop_atoms.net_wm_moveresize_size_bottomleft;
1656 else if (y < G && y < H && d)
1657 return prop_atoms.net_wm_moveresize_size_bottom;
1658 else if (y >= H && y < F)
1659 return prop_atoms.net_wm_moveresize_size_bottomright;
1661 return prop_atoms.net_wm_moveresize_move;
1678 void action_moveresize(union ActionData *data)
1680 ObClient *c = data->moveresize.any.c;
1683 if (!client_normal(c)) return;
1685 if (data->moveresize.keyboard) {
1686 corner = (data->moveresize.move ?
1687 prop_atoms.net_wm_moveresize_move_keyboard :
1688 prop_atoms.net_wm_moveresize_size_keyboard);
1690 corner = (data->moveresize.move ?
1691 prop_atoms.net_wm_moveresize_move :
1692 pick_corner(data->any.x, data->any.y,
1693 c->frame->area.x, c->frame->area.y,
1694 /* use the client size because the frame
1695 can be differently sized (shaded
1696 windows) and we want this based on the
1698 c->area.width + c->frame->size.left +
1699 c->frame->size.right,
1700 c->area.height + c->frame->size.top +
1701 c->frame->size.bottom));
1703 if (corner == prop_atoms.net_wm_moveresize_size_topright)
1705 else if (corner == prop_atoms.net_wm_moveresize_size_top)
1707 else if (corner == prop_atoms.net_wm_moveresize_size_topleft)
1709 else if (corner == prop_atoms.net_wm_moveresize_size_right)
1711 else if (corner == prop_atoms.net_wm_moveresize_move)
1713 else if (corner == prop_atoms.net_wm_moveresize_size_left)
1715 else if (corner == prop_atoms.net_wm_moveresize_size_bottomright)
1717 else if (corner == prop_atoms.net_wm_moveresize_size_bottom)
1719 else if (corner == prop_atoms.net_wm_moveresize_size_bottomleft)
1721 ob_debug("corner: %s\n", c);
1724 moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1727 void action_reconfigure(union ActionData *data)
1732 void action_restart(union ActionData *data)
1734 ob_restart_other(data->execute.path);
1737 void action_exit(union ActionData *data)
1742 void action_showmenu(union ActionData *data)
1744 if (data->showmenu.name) {
1745 menu_show(data->showmenu.name, data->any.x, data->any.y,
1746 data->any.button, data->showmenu.any.c);
1750 void action_cycle_windows(union ActionData *data)
1752 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1754 event_halt_focus_delay();
1756 focus_cycle(data->cycle.forward,
1757 data->cycle.dock_windows,
1758 data->cycle.linear, data->any.interactive,
1760 data->cycle.inter.final, data->cycle.inter.cancel);
1763 void action_directional_focus(union ActionData *data)
1765 /* if using focus_delay, stop the timer now so that focus doesn't go moving
1767 event_halt_focus_delay();
1769 focus_directional_cycle(data->interdiraction.direction,
1770 data->interdiraction.dock_windows,
1771 data->any.interactive,
1772 data->interdiraction.dialog,
1773 data->interdiraction.inter.final,
1774 data->interdiraction.inter.cancel);
1777 void action_movetoedge(union ActionData *data)
1780 ObClient *c = data->diraction.any.c;
1782 x = c->frame->area.x;
1783 y = c->frame->area.y;
1785 switch(data->diraction.direction) {
1786 case OB_DIRECTION_NORTH:
1787 y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1788 data->diraction.hang)
1789 - (data->diraction.hang ? c->frame->area.height : 0);
1791 case OB_DIRECTION_WEST:
1792 x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1793 data->diraction.hang)
1794 - (data->diraction.hang ? c->frame->area.width : 0);
1796 case OB_DIRECTION_SOUTH:
1797 y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1798 data->diraction.hang)
1799 - (data->diraction.hang ? 0 : c->frame->area.height);
1801 case OB_DIRECTION_EAST:
1802 x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1803 data->diraction.hang)
1804 - (data->diraction.hang ? 0 : c->frame->area.width);
1807 g_assert_not_reached();
1809 frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
1810 client_action_start(data);
1811 client_move(c, x, y);
1812 client_action_end(data);
1815 void action_growtoedge(union ActionData *data)
1817 gint x, y, width, height, dest;
1818 ObClient *c = data->diraction.any.c;
1821 //FIXME growtoedge resizes shaded windows to 0 height
1825 a = screen_area(c->desktop);
1826 x = c->frame->area.x;
1827 y = c->frame->area.y;
1828 width = c->frame->area.width;
1829 height = c->frame->area.height;
1831 switch(data->diraction.direction) {
1832 case OB_DIRECTION_NORTH:
1833 dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1835 height = c->frame->area.height / 2;
1837 height = c->frame->area.y + c->frame->area.height - dest;
1841 case OB_DIRECTION_WEST:
1842 dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1844 width = c->frame->area.width / 2;
1846 width = c->frame->area.x + c->frame->area.width - dest;
1850 case OB_DIRECTION_SOUTH:
1851 dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1852 if (a->y + a->height == y + c->frame->area.height) {
1853 height = c->frame->area.height / 2;
1854 y = a->y + a->height - height;
1856 height = dest - c->frame->area.y;
1857 y += (height - c->frame->area.height) % c->size_inc.height;
1858 height -= (height - c->frame->area.height) % c->size_inc.height;
1860 case OB_DIRECTION_EAST:
1861 dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1862 if (a->x + a->width == x + c->frame->area.width) {
1863 width = c->frame->area.width / 2;
1864 x = a->x + a->width - width;
1866 width = dest - c->frame->area.x;
1867 x += (width - c->frame->area.width) % c->size_inc.width;
1868 width -= (width - c->frame->area.width) % c->size_inc.width;
1871 g_assert_not_reached();
1873 width -= c->frame->size.left + c->frame->size.right;
1874 height -= c->frame->size.top + c->frame->size.bottom;
1875 frame_frame_gravity(c->frame, &x, &y, width, height);
1876 client_action_start(data);
1877 client_move_resize(c, x, y, width, height);
1878 client_action_end(data);
1881 void action_send_to_layer(union ActionData *data)
1883 client_set_layer(data->layer.any.c, data->layer.layer);
1886 void action_toggle_layer(union ActionData *data)
1888 ObClient *c = data->layer.any.c;
1890 client_action_start(data);
1891 if (data->layer.layer < 0)
1892 client_set_layer(c, c->below ? 0 : -1);
1893 else if (data->layer.layer > 0)
1894 client_set_layer(c, c->above ? 0 : 1);
1895 client_action_end(data);
1898 void action_toggle_dockautohide(union ActionData *data)
1900 config_dock_hide = !config_dock_hide;
1904 void action_toggle_show_desktop(union ActionData *data)
1906 screen_show_desktop(!screen_showing_desktop);
1909 void action_show_desktop(union ActionData *data)
1911 screen_show_desktop(TRUE);
1914 void action_unshow_desktop(union ActionData *data)
1916 screen_show_desktop(FALSE);
1919 void action_break_chroot(union ActionData *data)
1921 /* break out of one chroot */
1922 keyboard_reset_chains(1);