2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 ==============================================================================
26 Alias models are position independent, so the cache manager can move them.
27 ==============================================================================
49 } maliasgroupframedesc_t;
55 maliasgroupframedesc_t frames[1];
58 typedef struct mtriangle_s {
82 #define MAXALIASVERTS 4096
83 #define MAXALIASFRAMES 1024
84 #define MAXALIASTRIS 4096
87 ========================================================================
89 .MD2 triangle model file format
91 ========================================================================
94 // LordHavoc: grabbed this from the Q2 utility source,
95 // renamed a things to avoid conflicts
97 #define MD2ALIAS_VERSION 8
99 #define MD2MAX_TRIANGLES 4096
100 #define MD2MAX_VERTS 4096
101 #define MD2MAX_FRAMES 1024
102 #define MD2MAX_SKINNAME 64
103 // sanity checking size
104 #define MD2MAX_SIZE (16777216)
120 float scale[3]; // multiply byte verts by this
121 float translate[3]; // then add this
122 char name[16]; // frame name from grabbing
126 // a positive integer starts a tristrip command, followed by that many
127 // vertex structures.
128 // a negative integer starts a trifan command, followed by -x vertexes
129 // a zero indicates the end of the command list.
130 // a vertex consists of a floating point s, a floating point t,
131 // and an integer vertex index.
141 int framesize; // byte size of each frame
145 int num_st; // greater than num_xyz for seams
147 int num_glcmds; // dwords in strip/fan command list
150 int ofs_skins; // each skin is a MAX_SKINNAME string
151 int ofs_st; // byte offset from start for stverts
152 int ofs_tris; // offset for dtriangles
153 int ofs_frames; // offset for first frame
155 int ofs_end; // end of file
158 // LordHavoc: Q1 and Q2 models are converted to the same internal format
159 #define ALIASTYPE_MDLMD2 1
160 #define ALIASTYPE_ZYM 2
162 extern void Mod_LoadAliasModel (struct model_s *mod, void *buffer);
163 extern void Mod_LoadQ2AliasModel (struct model_s *mod, void *buffer);
165 extern void Mod_AliasInit(void);
167 #include "model_zymotic.h"