1 Index: tools/quake3/q3map2/shaders.c
2 ===================================================================
3 --- tools/quake3/q3map2/shaders.c (revision 191)
4 +++ tools/quake3/q3map2/shaders.c (working copy)
8 if( VectorLength( si->color ) <= 0.0f )
10 ColorNormalize( color, si->color );
11 - VectorScale( color, (1.0f / count), si->averageColor );
12 + VectorScale( color, (1.0f / count), si->averageColor );
16 + VectorCopy( si->color, si->averageColor );