2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 void (*vid_menudrawfn)(void);
27 void (*vid_menukeyfn)(int key);
35 enum {m_none, m_main, m_demo, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_lanconfig, m_gameoptions, m_search, m_slist} m_state;
37 void M_Menu_Main_f (void);
38 void M_Menu_SinglePlayer_f (void);
39 void M_Menu_Load_f (void);
40 void M_Menu_Save_f (void);
41 void M_Menu_MultiPlayer_f (void);
42 void M_Menu_Setup_f (void);
43 void M_Menu_Net_f (void);
44 void M_Menu_Options_f (void);
45 void M_Menu_Keys_f (void);
46 void M_Menu_Video_f (void);
47 void M_Menu_Help_f (void);
48 void M_Menu_Quit_f (void);
49 void M_Menu_LanConfig_f (void);
50 void M_Menu_GameOptions_f (void);
51 void M_Menu_Search_f (void);
52 void M_Menu_ServerList_f (void);
54 void M_Main_Draw (void);
55 void M_SinglePlayer_Draw (void);
56 void M_Load_Draw (void);
57 void M_Save_Draw (void);
58 void M_MultiPlayer_Draw (void);
59 void M_Setup_Draw (void);
60 void M_Net_Draw (void);
61 void M_Options_Draw (void);
62 void M_Keys_Draw (void);
63 void M_Video_Draw (void);
64 void M_Help_Draw (void);
65 void M_Quit_Draw (void);
66 void M_LanConfig_Draw (void);
67 void M_GameOptions_Draw (void);
68 void M_Search_Draw (void);
69 void M_ServerList_Draw (void);
71 void M_Main_Key (int key);
72 void M_SinglePlayer_Key (int key);
73 void M_Load_Key (int key);
74 void M_Save_Key (int key);
75 void M_MultiPlayer_Key (int key);
76 void M_Setup_Key (int key);
77 void M_Net_Key (int key);
78 void M_Options_Key (int key);
79 void M_Keys_Key (int key);
80 void M_Video_Key (int key);
81 void M_Help_Key (int key);
82 void M_Quit_Key (int key);
83 void M_LanConfig_Key (int key);
84 void M_GameOptions_Key (int key);
85 void M_Search_Key (int key);
86 void M_ServerList_Key (int key);
88 qboolean m_entersound; // play after drawing a frame, so caching
89 // won't disrupt the sound
90 //qboolean m_recursiveDraw;
93 qboolean m_return_onerror;
94 char m_return_reason [32];
96 #define StartingGame (m_multiplayer_cursor == 1)
97 #define JoiningGame (m_multiplayer_cursor == 0)
98 #define IPXConfig (m_net_cursor == 0)
99 #define TCPIPConfig (m_net_cursor == 1)
101 void M_ConfigureNetSubsystem(void);
111 demonames_t Demos[35];
117 Draws one solid graphics character
120 void M_DrawCharacter (int cx, int line, int num)
122 Draw_Character ( cx + ((vid.width - 320)>>1), line, num);
125 void M_Print (int cx, int cy, char *str)
129 M_DrawCharacter (cx, cy, (*str)+128);
135 void M_PrintWhite (int cx, int cy, char *str)
139 M_DrawCharacter (cx, cy, *str);
145 void M_DrawPic (int x, int y, qpic_t *pic)
147 Draw_Pic (x + ((vid.width - 320)>>1), y, pic);
150 byte identityTable[256];
151 byte translationTable[256];
153 void M_BuildTranslationTable(int top, int bottom)
158 for (j = 0; j < 256; j++)
159 identityTable[j] = j;
160 dest = translationTable;
161 source = identityTable;
162 memcpy (dest, source, 256);
164 // LordHavoc: corrected skin color ranges
165 if (top < 128 || (top >= 224 && top < 240)) // the artists made some backwards ranges. sigh.
166 memcpy (dest + TOP_RANGE, source + top, 16);
168 for (j=0 ; j<16 ; j++)
169 dest[TOP_RANGE+j] = source[top+15-j];
171 // LordHavoc: corrected skin color ranges
172 if (bottom < 128 || (bottom >= 224 && bottom < 240))
173 memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
175 for (j=0 ; j<16 ; j++)
176 dest[BOTTOM_RANGE+j] = source[bottom+15-j];
180 void M_DrawPicTranslate (int x, int y, qpic_t *pic)
182 Draw_PicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);
186 void M_DrawTextBox (int x, int y, int width, int lines)
195 p = Draw_CachePic ("gfx/box_tl.lmp");
196 M_DrawPic (cx, cy, p);
197 p = Draw_CachePic ("gfx/box_ml.lmp");
198 for (n = 0; n < lines; n++)
201 M_DrawPic (cx, cy, p);
203 p = Draw_CachePic ("gfx/box_bl.lmp");
204 M_DrawPic (cx, cy+8, p);
211 p = Draw_CachePic ("gfx/box_tm.lmp");
212 M_DrawPic (cx, cy, p);
213 p = Draw_CachePic ("gfx/box_mm.lmp");
214 for (n = 0; n < lines; n++)
218 p = Draw_CachePic ("gfx/box_mm2.lmp");
219 M_DrawPic (cx, cy, p);
221 p = Draw_CachePic ("gfx/box_bm.lmp");
222 M_DrawPic (cx, cy+8, p);
229 p = Draw_CachePic ("gfx/box_tr.lmp");
230 M_DrawPic (cx, cy, p);
231 p = Draw_CachePic ("gfx/box_mr.lmp");
232 for (n = 0; n < lines; n++)
235 M_DrawPic (cx, cy, p);
237 p = Draw_CachePic ("gfx/box_br.lmp");
238 M_DrawPic (cx, cy+8, p);
241 //=============================================================================
250 void M_ToggleMenu_f (void)
254 if (key_dest == key_menu)
256 if (m_state != m_main)
265 if (key_dest == key_console)
267 Con_ToggleConsole_f ();
275 // LordHavoc: FIXME: finish this menu stuff
277 #define MAXMENUITEMS 128
279 typedef struct menuitem_s
281 char *string; // may be text, or an image to use, or a cvar name, depending on the functions used
283 char *command; // used by command items mainly (when used, this command is executed)
284 cvar_t *cvar; // used for cvar items (sliders, number boxes), value is retrieved from the cvar itself
285 int selectable; // purely decorative if this is false
286 int selected; // true if this menu item is currently selected, used by funcs so they don't need to know anything but fields in the menuitem
287 float selecttime; // the time that this menu item was activated (copied from realtime), used for animating selection flashs and such
288 float color[4]; // current color for the item (may be different than base color, due to selection flash effects)
289 float basecolor[4]; // the base color
290 float x, y, width, height; // width and height are used for mouse selection
291 void(*drawfunc)(struct menuitem_s *item);
292 void(*activefunc)(struct menuitem_s *item);
293 // void(*selectfunc)(struct menuitem_s *item);
294 // void(*deselectfunc)(struct menuitem_s *item);
295 void(*usefunc)(struct menuitem_s *item);
299 menuitem_t menuitem[MAXMENUITEMS];
302 void menuitem_text_drawfunc(struct menuitem_s *item)
304 // FIXME: handle color flashs and such when selected
305 M_Print (item->x, item->y, item->string);
308 void menuitem_image_drawfunc(struct menuitem_s *item)
310 qpic_t *p = Draw_CachePic (item->string);
311 // FIXME: handle color flashs and such when selected
312 M_DrawPic (item->x, item->y, p);
315 void menuitem_command_usefunc(struct menuitem_s *item)
317 Cbuf_AddText (item->command);
322 void M_Demo_Draw (void)
326 for (i=0; i < NumberOfDemos; i++)
327 M_Print (16, 16 + 8*i, Demos[i].desc);
330 M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(realtime*4)&1));
334 void M_Menu_Demos_f (void)
343 strcpy(Demos[0].name, "intro"); strcpy(Demos[0].desc, "Prologue");
344 strcpy(Demos[1].name, "genf"); strcpy(Demos[1].desc, "The Beginning");
345 strcpy(Demos[2].name, "genlab"); strcpy(Demos[2].desc, "A Doomed Project");
346 strcpy(Demos[3].name, "nehcre"); strcpy(Demos[3].desc, "The New Recruits");
347 strcpy(Demos[4].name, "maxneh"); strcpy(Demos[4].desc, "Breakthrough");
348 strcpy(Demos[5].name, "maxchar"); strcpy(Demos[5].desc, "Renewal and Duty");
349 strcpy(Demos[6].name, "crisis"); strcpy(Demos[6].desc, "Worlds Collide");
350 strcpy(Demos[7].name, "postcris"); strcpy(Demos[7].desc, "Darkening Skies");
351 strcpy(Demos[8].name, "hearing"); strcpy(Demos[8].desc, "The Hearing");
352 strcpy(Demos[9].name, "getjack"); strcpy(Demos[9].desc, "On a Mexican Radio");
353 strcpy(Demos[10].name, "prelude"); strcpy(Demos[10].desc, "Honor and Justice");
354 strcpy(Demos[11].name, "abase"); strcpy(Demos[11].desc, "A Message Sent");
355 strcpy(Demos[12].name, "effect"); strcpy(Demos[12].desc, "The Other Side");
356 strcpy(Demos[13].name, "uhoh"); strcpy(Demos[13].desc, "Missing in Action");
357 strcpy(Demos[14].name, "prepare"); strcpy(Demos[14].desc, "The Response");
358 strcpy(Demos[15].name, "vision"); strcpy(Demos[15].desc, "Farsighted Eyes");
359 strcpy(Demos[16].name, "maxturns"); strcpy(Demos[16].desc, "Enter the Immortal");
360 strcpy(Demos[17].name, "backlot"); strcpy(Demos[17].desc, "Separate Ways");
361 strcpy(Demos[18].name, "maxside"); strcpy(Demos[18].desc, "The Ancient Runes");
362 strcpy(Demos[19].name, "counter"); strcpy(Demos[19].desc, "The New Initiative");
363 strcpy(Demos[20].name, "warprep"); strcpy(Demos[20].desc, "Ghosts to the World");
364 strcpy(Demos[21].name, "counter1"); strcpy(Demos[21].desc, "A Fate Worse Than Death");
365 strcpy(Demos[22].name, "counter2"); strcpy(Demos[22].desc, "Friendly Fire");
366 strcpy(Demos[23].name, "counter3"); strcpy(Demos[23].desc, "Minor Setback");
367 strcpy(Demos[24].name, "madmax"); strcpy(Demos[24].desc, "Scores to Settle");
368 strcpy(Demos[25].name, "quake"); strcpy(Demos[25].desc, "One Man");
369 strcpy(Demos[26].name, "cthmm"); strcpy(Demos[26].desc, "Shattered Masks");
370 strcpy(Demos[27].name, "shades"); strcpy(Demos[27].desc, "Deal with the Dead");
371 strcpy(Demos[28].name, "gophil"); strcpy(Demos[28].desc, "An Unlikely Hero");
372 strcpy(Demos[29].name, "cstrike"); strcpy(Demos[29].desc, "War in Hell");
373 strcpy(Demos[30].name, "shubset"); strcpy(Demos[30].desc, "The Conspiracy");
374 strcpy(Demos[31].name, "shubdie"); strcpy(Demos[31].desc, "Even Death May Die");
375 strcpy(Demos[32].name, "newranks"); strcpy(Demos[32].desc, "An Empty Throne");
376 strcpy(Demos[33].name, "seal"); strcpy(Demos[33].desc, "The Seal is Broken");
379 void M_Demo_Key (int k)
388 S_LocalSound ("misc/menu2.wav");
391 // SCR_BeginLoadingPlaque ();
392 Cbuf_AddText (va ("playdemo %s\n", Demos[demo_cursor].name));
397 S_LocalSound ("misc/menu1.wav");
400 demo_cursor = NumberOfDemos;
405 S_LocalSound ("misc/menu1.wav");
407 if (demo_cursor > NumberOfDemos)
413 //=============================================================================
417 //#define MAIN_ITEMS 5
419 int MAIN_ITEMS = 4; // Nehahra: Menu Disable
421 void M_Menu_Main_f (void)
425 if (NehGameType == TYPE_DEMO)
427 else if (NehGameType == TYPE_GAME)
435 if (key_dest != key_menu)
437 m_save_demonum = cls.demonum;
446 void M_Main_Draw (void)
451 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
452 p = Draw_CachePic ("gfx/ttl_main.lmp");
453 M_DrawPic ( (320-p->width)/2, 4, p);
457 if (NehGameType == TYPE_BOTH)
458 M_DrawPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp"));
459 else if (NehGameType == TYPE_GAME)
460 M_DrawPic (72, 32, Draw_CachePic ("gfx/gamemenu.lmp"));
462 M_DrawPic (72, 32, Draw_CachePic ("gfx/demomenu.lmp"));
465 M_DrawPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp"));
467 f = (int)(realtime * 10)%6;
469 M_DrawPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
473 void M_Main_Key (int key)
480 cls.demonum = m_save_demonum;
481 if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
486 S_LocalSound ("misc/menu1.wav");
487 if (++m_main_cursor >= MAIN_ITEMS)
492 S_LocalSound ("misc/menu1.wav");
493 if (--m_main_cursor < 0)
494 m_main_cursor = MAIN_ITEMS - 1;
505 switch (m_main_cursor)
508 M_Menu_SinglePlayer_f ();
516 M_Menu_MultiPlayer_f ();
526 Cbuf_AddText ("disconnect\n");
527 Cbuf_AddText ("playdemo endcred\n");
536 switch (m_main_cursor)
539 M_Menu_SinglePlayer_f ();
543 M_Menu_MultiPlayer_f ();
553 Cbuf_AddText ("disconnect\n");
554 Cbuf_AddText ("playdemo endcred\n");
563 switch (m_main_cursor)
572 Cbuf_AddText ("disconnect\n");
573 Cbuf_AddText ("playdemo endcred\n");
589 switch (m_main_cursor)
592 M_Menu_SinglePlayer_f ();
596 M_Menu_MultiPlayer_f ();
615 //=============================================================================
616 /* SINGLE PLAYER MENU */
618 int m_singleplayer_cursor;
619 #define SINGLEPLAYER_ITEMS 3
622 void M_Menu_SinglePlayer_f (void)
625 m_state = m_singleplayer;
630 void M_SinglePlayer_Draw (void)
635 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
636 p = Draw_CachePic ("gfx/ttl_sgl.lmp");
637 M_DrawPic ( (320-p->width)/2, 4, p);
638 M_DrawPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );
640 f = (int)(realtime * 10)%6;
642 M_DrawPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
646 void M_SinglePlayer_Key (int key)
655 S_LocalSound ("misc/menu1.wav");
656 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
657 m_singleplayer_cursor = 0;
661 S_LocalSound ("misc/menu1.wav");
662 if (--m_singleplayer_cursor < 0)
663 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
669 switch (m_singleplayer_cursor)
674 Cbuf_AddText ("disconnect\n");
675 Cbuf_AddText ("maxplayers 1\n");
677 Cbuf_AddText ("map nehstart\n");
679 Cbuf_AddText ("map start\n");
693 //=============================================================================
696 int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
698 #define MAX_SAVEGAMES 12
699 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
700 int loadable[MAX_SAVEGAMES];
702 void M_ScanSaves (void)
705 char name[MAX_OSPATH];
709 for (i=0 ; i<MAX_SAVEGAMES ; i++)
711 strcpy (m_filenames[i], "--- UNUSED SLOT ---");
713 sprintf (name, "%s/s%i.sav", com_gamedir, i);
714 f = fopen (name, "r");
717 fscanf (f, "%i\n", &version);
718 fscanf (f, "%79s\n", name);
719 strncpy (m_filenames[i], name, sizeof(m_filenames[i])-1);
721 // change _ back to space
722 for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
723 if (m_filenames[i][j] == '_')
724 m_filenames[i][j] = ' ';
730 void M_Menu_Load_f (void)
739 void M_Menu_Save_f (void)
745 if (svs.maxclients != 1)
754 void M_Load_Draw (void)
759 p = Draw_CachePic ("gfx/p_load.lmp");
760 M_DrawPic ( (320-p->width)/2, 4, p);
762 for (i=0 ; i< MAX_SAVEGAMES; i++)
763 M_Print (16, 32 + 8*i, m_filenames[i]);
766 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
770 void M_Save_Draw (void)
775 p = Draw_CachePic ("gfx/p_save.lmp");
776 M_DrawPic ( (320-p->width)/2, 4, p);
778 for (i=0 ; i<MAX_SAVEGAMES ; i++)
779 M_Print (16, 32 + 8*i, m_filenames[i]);
782 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
786 void M_Load_Key (int k)
791 M_Menu_SinglePlayer_f ();
795 S_LocalSound ("misc/menu2.wav");
796 if (!loadable[load_cursor])
801 // LordHavoc: made SCR_UpdateScreen use a great deal less stack space, no longer an issue
802 //// Host_Loadgame_f can't bring up the loading plaque because too much
803 //// stack space has been used, so do it now
804 //// SCR_BeginLoadingPlaque ();
806 // issue the load command
807 Cbuf_AddText (va ("load s%i\n", load_cursor) );
812 S_LocalSound ("misc/menu1.wav");
815 load_cursor = MAX_SAVEGAMES-1;
820 S_LocalSound ("misc/menu1.wav");
822 if (load_cursor >= MAX_SAVEGAMES)
829 void M_Save_Key (int k)
834 M_Menu_SinglePlayer_f ();
840 Cbuf_AddText (va("save s%i\n", load_cursor));
845 S_LocalSound ("misc/menu1.wav");
848 load_cursor = MAX_SAVEGAMES-1;
853 S_LocalSound ("misc/menu1.wav");
855 if (load_cursor >= MAX_SAVEGAMES)
861 //=============================================================================
862 /* MULTIPLAYER MENU */
864 int m_multiplayer_cursor;
865 #define MULTIPLAYER_ITEMS 3
868 void M_Menu_MultiPlayer_f (void)
871 m_state = m_multiplayer;
876 void M_MultiPlayer_Draw (void)
881 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
882 p = Draw_CachePic ("gfx/p_multi.lmp");
883 M_DrawPic ( (320-p->width)/2, 4, p);
884 M_DrawPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );
886 f = (int)(realtime * 10)%6;
888 M_DrawPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
890 if (ipxAvailable || tcpipAvailable)
892 M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
896 void M_MultiPlayer_Key (int key)
905 S_LocalSound ("misc/menu1.wav");
906 if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
907 m_multiplayer_cursor = 0;
911 S_LocalSound ("misc/menu1.wav");
912 if (--m_multiplayer_cursor < 0)
913 m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
918 switch (m_multiplayer_cursor)
921 if (ipxAvailable || tcpipAvailable)
926 if (ipxAvailable || tcpipAvailable)
937 //=============================================================================
940 int setup_cursor = 4;
941 int setup_cursor_table[] = {40, 56, 80, 104, 140};
943 char setup_hostname[16];
944 char setup_myname[16];
950 #define NUM_SETUP_CMDS 5
952 void M_Menu_Setup_f (void)
957 strcpy(setup_myname, cl_name.string);
958 strcpy(setup_hostname, hostname.string);
959 setup_top = setup_oldtop = ((int)cl_color.value) >> 4;
960 setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;
964 void M_Setup_Draw (void)
968 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
969 p = Draw_CachePic ("gfx/p_multi.lmp");
970 M_DrawPic ( (320-p->width)/2, 4, p);
972 M_Print (64, 40, "Hostname");
973 M_DrawTextBox (160, 32, 16, 1);
974 M_Print (168, 40, setup_hostname);
976 M_Print (64, 56, "Your name");
977 M_DrawTextBox (160, 48, 16, 1);
978 M_Print (168, 56, setup_myname);
980 M_Print (64, 80, "Shirt color");
981 M_Print (64, 104, "Pants color");
983 M_DrawTextBox (64, 140-8, 14, 1);
984 M_Print (72, 140, "Accept Changes");
986 p = Draw_CachePic ("gfx/bigbox.lmp");
987 M_DrawPic (160, 64, p);
988 p = Draw_CachePic ("gfx/menuplyr.lmp");
989 M_BuildTranslationTable(setup_top*16, setup_bottom*16);
990 M_DrawPicTranslate (172, 72, p);
992 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
994 if (setup_cursor == 0)
995 M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
997 if (setup_cursor == 1)
998 M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1002 void M_Setup_Key (int k)
1009 M_Menu_MultiPlayer_f ();
1013 S_LocalSound ("misc/menu1.wav");
1015 if (setup_cursor < 0)
1016 setup_cursor = NUM_SETUP_CMDS-1;
1020 S_LocalSound ("misc/menu1.wav");
1022 if (setup_cursor >= NUM_SETUP_CMDS)
1027 if (setup_cursor < 2)
1029 S_LocalSound ("misc/menu3.wav");
1030 if (setup_cursor == 2)
1031 setup_top = setup_top - 1;
1032 if (setup_cursor == 3)
1033 setup_bottom = setup_bottom - 1;
1036 if (setup_cursor < 2)
1039 S_LocalSound ("misc/menu3.wav");
1040 if (setup_cursor == 2)
1041 setup_top = setup_top + 1;
1042 if (setup_cursor == 3)
1043 setup_bottom = setup_bottom + 1;
1047 if (setup_cursor == 0 || setup_cursor == 1)
1050 if (setup_cursor == 2 || setup_cursor == 3)
1053 // setup_cursor == 4 (OK)
1054 if (strcmp(cl_name.string, setup_myname) != 0)
1055 Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
1056 if (strcmp(hostname.string, setup_hostname) != 0)
1057 Cvar_Set("hostname", setup_hostname);
1058 if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
1059 Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
1060 m_entersound = true;
1061 M_Menu_MultiPlayer_f ();
1065 if (setup_cursor == 0)
1067 if (strlen(setup_hostname))
1068 setup_hostname[strlen(setup_hostname)-1] = 0;
1071 if (setup_cursor == 1)
1073 if (strlen(setup_myname))
1074 setup_myname[strlen(setup_myname)-1] = 0;
1079 if (k < 32 || k > 127)
1081 if (setup_cursor == 0)
1083 l = strlen(setup_hostname);
1086 setup_hostname[l+1] = 0;
1087 setup_hostname[l] = k;
1090 if (setup_cursor == 1)
1092 l = strlen(setup_myname);
1095 setup_myname[l+1] = 0;
1096 setup_myname[l] = k;
1105 if (setup_bottom > 13)
1107 if (setup_bottom < 0)
1111 //=============================================================================
1116 int m_net_saveHeight;
1118 char *net_helpMessage [] =
1120 /* .........1.........2.... */
1121 " Novell network LANs ",
1122 " or Windows 95 DOS-box. ",
1124 "(LAN=Local Area Network)",
1126 " Commonly used to play ",
1127 " over the Internet, but ",
1128 " also used on a Local ",
1132 void M_Menu_Net_f (void)
1134 key_dest = key_menu;
1136 m_entersound = true;
1139 if (m_net_cursor >= m_net_items)
1142 M_Net_Key (K_DOWNARROW);
1146 void M_Net_Draw (void)
1151 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
1152 p = Draw_CachePic ("gfx/p_multi.lmp");
1153 M_DrawPic ( (320-p->width)/2, 4, p);
1158 p = Draw_CachePic ("gfx/netmen3.lmp");
1160 p = Draw_CachePic ("gfx/dim_ipx.lmp");
1161 M_DrawPic (72, f, p);
1165 p = Draw_CachePic ("gfx/netmen4.lmp");
1167 p = Draw_CachePic ("gfx/dim_tcp.lmp");
1168 M_DrawPic (72, f, p);
1170 if (m_net_items == 5) // JDC, could just be removed
1173 p = Draw_CachePic ("gfx/netmen5.lmp");
1174 M_DrawPic (72, f, p);
1178 M_DrawTextBox (f, 134, 24, 4);
1180 M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
1181 M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
1183 f = (int)(realtime * 10)%6;
1184 M_DrawPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
1188 void M_Net_Key (int k)
1194 M_Menu_MultiPlayer_f ();
1198 S_LocalSound ("misc/menu1.wav");
1199 if (++m_net_cursor >= m_net_items)
1204 S_LocalSound ("misc/menu1.wav");
1205 if (--m_net_cursor < 0)
1206 m_net_cursor = m_net_items - 1;
1210 m_entersound = true;
1212 switch (m_net_cursor)
1215 M_Menu_LanConfig_f ();
1219 M_Menu_LanConfig_f ();
1228 if (m_net_cursor == 0 && !ipxAvailable)
1230 if (m_net_cursor == 1 && !tcpipAvailable)
1234 //=============================================================================
1238 #define OPTIONS_ITEMS 14
1240 #define OPTIONS_ITEMS 13
1243 #define SLIDER_RANGE 10
1247 void M_Menu_Options_f (void)
1249 key_dest = key_menu;
1250 m_state = m_options;
1251 m_entersound = true;
1254 if ((options_cursor == 13) && (modestate != MS_WINDOWED))
1262 void M_AdjustSliders (int dir)
1264 S_LocalSound ("misc/menu3.wav");
1266 switch (options_cursor)
1268 case 3: // screen size
1269 scr_viewsize.value += dir * 10;
1270 if (scr_viewsize.value < 30)
1271 scr_viewsize.value = 30;
1272 if (scr_viewsize.value > 120)
1273 scr_viewsize.value = 120;
1274 Cvar_SetValue ("viewsize", scr_viewsize.value);
1276 case 4: // brightness
1277 brightness.value += dir * 0.25;
1278 if (brightness.value < 1)
1279 brightness.value = 1;
1280 if (brightness.value > 5)
1281 brightness.value = 5;
1282 Cvar_SetValue ("brightness", brightness.value);
1284 case 5: // mouse speed
1285 sensitivity.value += dir * 0.5;
1286 if (sensitivity.value < 1)
1287 sensitivity.value = 1;
1288 if (sensitivity.value > 50)
1289 sensitivity.value = 50;
1290 Cvar_SetValue ("sensitivity", sensitivity.value);
1292 case 6: // music volume
1294 bgmvolume.value += dir * 1.0;
1296 bgmvolume.value += dir * 0.1;
1298 if (bgmvolume.value < 0)
1299 bgmvolume.value = 0;
1300 if (bgmvolume.value > 1)
1301 bgmvolume.value = 1;
1302 Cvar_SetValue ("bgmvolume", bgmvolume.value);
1304 case 7: // sfx volume
1305 volume.value += dir * 0.1;
1306 if (volume.value < 0)
1308 if (volume.value > 1)
1310 Cvar_SetValue ("volume", volume.value);
1313 case 8: // always run
1314 if (cl_forwardspeed.value > 200)
1316 Cvar_SetValue ("cl_forwardspeed", 200);
1317 Cvar_SetValue ("cl_backspeed", 200);
1321 Cvar_SetValue ("cl_forwardspeed", 400);
1322 Cvar_SetValue ("cl_backspeed", 400);
1326 case 9: // invert mouse
1327 Cvar_SetValue ("m_pitch", -m_pitch.value);
1330 case 10: // lookspring
1331 Cvar_SetValue ("lookspring", !lookspring.value);
1334 case 11: // lookstrafe
1335 Cvar_SetValue ("lookstrafe", !lookstrafe.value);
1339 case 13: // _windowed_mouse
1340 Cvar_SetValue ("_windowed_mouse", !_windowed_mouse.value);
1347 void M_DrawSlider (int x, int y, float range)
1355 M_DrawCharacter (x-8, y, 128);
1356 for (i=0 ; i<SLIDER_RANGE ; i++)
1357 M_DrawCharacter (x + i*8, y, 129);
1358 M_DrawCharacter (x+i*8, y, 130);
1359 M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
1362 void M_DrawCheckbox (int x, int y, int on)
1366 M_DrawCharacter (x, y, 131);
1368 M_DrawCharacter (x, y, 129);
1371 M_Print (x, y, "on");
1373 M_Print (x, y, "off");
1376 void M_Options_Draw (void)
1381 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
1382 p = Draw_CachePic ("gfx/p_option.lmp");
1383 M_DrawPic ( (320-p->width)/2, 4, p);
1385 M_Print (16, 32, " Customize controls");
1386 M_Print (16, 40, " Go to console");
1387 M_Print (16, 48, " Reset to defaults");
1389 M_Print (16, 56, " Screen size");
1390 r = (scr_viewsize.value - 30) / (120 - 30);
1391 M_DrawSlider (220, 56, r);
1393 M_Print (16, 64, " Brightness");
1394 r = (brightness.value - 1) / 4;
1395 M_DrawSlider (220, 64, r);
1397 M_Print (16, 72, " Mouse Speed");
1398 r = (sensitivity.value - 1)/50;
1399 M_DrawSlider (220, 72, r);
1401 M_Print (16, 80, " CD Music Volume");
1402 r = bgmvolume.value;
1403 M_DrawSlider (220, 80, r);
1405 M_Print (16, 88, " Sound Volume");
1407 M_DrawSlider (220, 88, r);
1409 M_Print (16, 96, " Always Run");
1410 M_DrawCheckbox (220, 96, cl_forwardspeed.value > 200);
1412 M_Print (16, 104, " Invert Mouse");
1413 M_DrawCheckbox (220, 104, m_pitch.value < 0);
1415 M_Print (16, 112, " Lookspring");
1416 M_DrawCheckbox (220, 112, lookspring.value);
1418 M_Print (16, 120, " Lookstrafe");
1419 M_DrawCheckbox (220, 120, lookstrafe.value);
1422 M_Print (16, 128, " Video Options");
1425 if (modestate == MS_WINDOWED)
1427 M_Print (16, 136, " Use Mouse");
1428 M_DrawCheckbox (220, 136, _windowed_mouse.value);
1433 M_DrawCharacter (200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
1437 void M_Options_Key (int k)
1446 m_entersound = true;
1447 switch (options_cursor)
1454 Con_ToggleConsole_f ();
1457 Cbuf_AddText ("exec default.cfg\n");
1463 M_AdjustSliders (1);
1469 S_LocalSound ("misc/menu1.wav");
1471 if (options_cursor < 0)
1472 options_cursor = OPTIONS_ITEMS-1;
1476 S_LocalSound ("misc/menu1.wav");
1478 if (options_cursor >= OPTIONS_ITEMS)
1483 M_AdjustSliders (-1);
1487 M_AdjustSliders (1);
1491 if (options_cursor == 12 && vid_menudrawfn == NULL)
1494 options_cursor = 11;
1500 if ((options_cursor == 13) && (modestate != MS_WINDOWED))
1503 options_cursor = 12;
1510 //=============================================================================
1513 char *bindnames[][2] =
1515 {"+attack", "attack"},
1516 {"impulse 10", "change weapon"},
1517 {"+jump", "jump / swim up"},
1518 {"+forward", "walk forward"},
1519 {"+back", "backpedal"},
1520 {"+left", "turn left"},
1521 {"+right", "turn right"},
1523 {"+moveleft", "step left"},
1524 {"+moveright", "step right"},
1525 {"+strafe", "sidestep"},
1526 {"+lookup", "look up"},
1527 {"+lookdown", "look down"},
1528 {"centerview", "center view"},
1529 {"+mlook", "mouse look"},
1530 {"+klook", "keyboard look"},
1531 {"+moveup", "swim up"},
1532 {"+movedown", "swim down"}
1535 #define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
1540 void M_Menu_Keys_f (void)
1542 key_dest = key_menu;
1544 m_entersound = true;
1548 void M_FindKeysForCommand (char *command, int *twokeys)
1555 twokeys[0] = twokeys[1] = -1;
1556 l = strlen(command);
1559 for (j=0 ; j<256 ; j++)
1564 if (!strncmp (b, command, l) )
1574 void M_UnbindCommand (char *command)
1580 l = strlen(command);
1582 for (j=0 ; j<256 ; j++)
1587 if (!strncmp (b, command, l) )
1588 Key_SetBinding (j, "");
1593 void M_Keys_Draw (void)
1601 p = Draw_CachePic ("gfx/ttl_cstm.lmp");
1602 M_DrawPic ( (320-p->width)/2, 4, p);
1605 M_Print (12, 32, "Press a key or button for this action");
1607 M_Print (18, 32, "Enter to change, backspace to clear");
1609 // search for known bindings
1610 for (i=0 ; i<NUMCOMMANDS ; i++)
1614 M_Print (16, y, bindnames[i][1]);
1616 l = strlen (bindnames[i][0]);
1618 M_FindKeysForCommand (bindnames[i][0], keys);
1622 M_Print (140, y, "???");
1626 name = Key_KeynumToString (keys[0]);
1627 M_Print (140, y, name);
1628 x = strlen(name) * 8;
1631 M_Print (140 + x + 8, y, "or");
1632 M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
1638 M_DrawCharacter (130, 48 + keys_cursor*8, '=');
1640 M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
1644 void M_Keys_Key (int k)
1651 S_LocalSound ("misc/menu1.wav");
1658 sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
1659 Cbuf_InsertText (cmd);
1669 M_Menu_Options_f ();
1674 S_LocalSound ("misc/menu1.wav");
1676 if (keys_cursor < 0)
1677 keys_cursor = NUMCOMMANDS-1;
1682 S_LocalSound ("misc/menu1.wav");
1684 if (keys_cursor >= NUMCOMMANDS)
1688 case K_ENTER: // go into bind mode
1689 M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
1690 S_LocalSound ("misc/menu2.wav");
1692 M_UnbindCommand (bindnames[keys_cursor][0]);
1696 case K_BACKSPACE: // delete bindings
1697 case K_DEL: // delete bindings
1698 S_LocalSound ("misc/menu2.wav");
1699 M_UnbindCommand (bindnames[keys_cursor][0]);
1704 //=============================================================================
1707 void M_Menu_Video_f (void)
1709 key_dest = key_menu;
1711 m_entersound = true;
1715 void M_Video_Draw (void)
1717 (*vid_menudrawfn) ();
1721 void M_Video_Key (int key)
1723 (*vid_menukeyfn) (key);
1726 //=============================================================================
1730 #define NUM_HELP_PAGES 6
1733 void M_Menu_Help_f (void)
1735 key_dest = key_menu;
1737 m_entersound = true;
1743 void M_Help_Draw (void)
1745 M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) );
1749 void M_Help_Key (int key)
1759 m_entersound = true;
1760 if (++help_page >= NUM_HELP_PAGES)
1766 m_entersound = true;
1767 if (--help_page < 0)
1768 help_page = NUM_HELP_PAGES-1;
1774 //=============================================================================
1778 int m_quit_prevstate;
1779 qboolean wasInMenus;
1782 char *quitMessage [] =
1784 /* .........1.........2.... */
1786 " Are you gonna quit ",
1787 " this game just like ",
1788 " everything else? ",
1791 " Milord, methinks that ",
1792 " thou art a lowly ",
1793 " quitter. Is this true? ",
1796 " Do I need to bust your ",
1797 " face open for trying ",
1801 " Man, I oughta smack you",
1802 " for trying to quit! ",
1806 " Press Y to quit like a ",
1807 " big loser in life. ",
1808 " Press N to stay proud ",
1809 " and successful! ",
1811 " If you press Y to ",
1812 " quit, I will summon ",
1813 " Satan all over your ",
1816 " Um, Asmodeus dislikes ",
1817 " his children trying to ",
1818 " quit. Press Y to return",
1819 " to your Tinkertoys. ",
1821 " If you quit now, I'll ",
1822 " throw a blanket-party ",
1823 " for you next time! ",
1827 /* .........1.........2.... */
1829 " Tired of fragging ",
1834 " Quit now and forfeit ",
1835 " your bodycount? ",
1839 " Are you sure you ",
1844 " Off to do something ",
1850 void M_Menu_Quit_f (void)
1852 if (m_state == m_quit)
1854 wasInMenus = (key_dest == key_menu);
1855 key_dest = key_menu;
1856 m_quit_prevstate = m_state;
1858 m_entersound = true;
1859 msgNumber = rand()&3; //&7;
1863 void M_Quit_Key (int key)
1872 m_state = m_quit_prevstate;
1873 m_entersound = true;
1877 key_dest = key_game;
1884 key_dest = key_console;
1895 void M_Quit_Draw (void)
1899 m_state = m_quit_prevstate;
1900 // m_recursiveDraw = true;
1907 M_DrawTextBox (0, 0, 38, 23);
1908 M_PrintWhite (16, 12, " Quake version 1.09 by id Software\n\n");
1909 M_PrintWhite (16, 28, "Programming Art \n");
1910 M_Print (16, 36, " John Carmack Adrian Carmack\n");
1911 M_Print (16, 44, " Michael Abrash Kevin Cloud\n");
1912 M_Print (16, 52, " John Cash Paul Steed\n");
1913 M_Print (16, 60, " Dave 'Zoid' Kirsch\n");
1914 M_PrintWhite (16, 68, "Design Biz\n");
1915 M_Print (16, 76, " John Romero Jay Wilbur\n");
1916 M_Print (16, 84, " Sandy Petersen Mike Wilson\n");
1917 M_Print (16, 92, " American McGee Donna Jackson\n");
1918 M_Print (16, 100, " Tim Willits Todd Hollenshead\n");
1919 M_PrintWhite (16, 108, "Support Projects\n");
1920 M_Print (16, 116, " Barrett Alexander Shawn Green\n");
1921 M_PrintWhite (16, 124, "Sound Effects\n");
1922 M_Print (16, 132, " Trent Reznor and Nine Inch Nails\n\n");
1923 M_PrintWhite (16, 140, "Quake is a trademark of Id Software,\n");
1924 M_PrintWhite (16, 148, "inc., (c)1996 Id Software, inc. All\n");
1925 M_PrintWhite (16, 156, "rights reserved. NIN logo is a\n");
1926 M_PrintWhite (16, 164, "registered trademark licensed to\n");
1927 M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
1928 M_PrintWhite (16, 180, "reserved. Press y to exit\n");
1931 M_DrawTextBox (56, 76, 24, 4);
1932 M_Print (64, 84, quitMessage[msgNumber*4+0]);
1933 M_Print (64, 92, quitMessage[msgNumber*4+1]);
1934 M_Print (64, 100, quitMessage[msgNumber*4+2]);
1935 M_Print (64, 108, quitMessage[msgNumber*4+3]);
1939 //=============================================================================
1940 /* LAN CONFIG MENU */
1942 int lanConfig_cursor = -1;
1943 int lanConfig_cursor_table [] = {72, 92, 124};
1944 #define NUM_LANCONFIG_CMDS 3
1947 char lanConfig_portname[6];
1948 char lanConfig_joinname[22];
1950 void M_Menu_LanConfig_f (void)
1952 key_dest = key_menu;
1953 m_state = m_lanconfig;
1954 m_entersound = true;
1955 if (lanConfig_cursor == -1)
1957 if (JoiningGame && TCPIPConfig)
1958 lanConfig_cursor = 2;
1960 lanConfig_cursor = 1;
1962 if (StartingGame && lanConfig_cursor == 2)
1963 lanConfig_cursor = 1;
1964 lanConfig_port = DEFAULTnet_hostport;
1965 sprintf(lanConfig_portname, "%u", lanConfig_port);
1967 m_return_onerror = false;
1968 m_return_reason[0] = 0;
1972 void M_LanConfig_Draw (void)
1979 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
1980 p = Draw_CachePic ("gfx/p_multi.lmp");
1981 basex = (320-p->width)/2;
1982 M_DrawPic (basex, 4, p);
1985 startJoin = "New Game";
1987 startJoin = "Join Game";
1991 protocol = "TCP/IP";
1992 M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
1995 M_Print (basex, 52, "Address:");
1997 M_Print (basex+9*8, 52, my_ipx_address);
1999 M_Print (basex+9*8, 52, my_tcpip_address);
2001 M_Print (basex, lanConfig_cursor_table[0], "Port");
2002 M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
2003 M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
2007 M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
2008 M_Print (basex, 108, "Join game at:");
2009 M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
2010 M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
2014 M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
2015 M_Print (basex+8, lanConfig_cursor_table[1], "OK");
2018 M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
2020 if (lanConfig_cursor == 0)
2021 M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
2023 if (lanConfig_cursor == 2)
2024 M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
2026 if (*m_return_reason)
2027 M_PrintWhite (basex, 148, m_return_reason);
2031 void M_LanConfig_Key (int key)
2042 S_LocalSound ("misc/menu1.wav");
2044 if (lanConfig_cursor < 0)
2045 lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
2049 S_LocalSound ("misc/menu1.wav");
2051 if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
2052 lanConfig_cursor = 0;
2056 if (lanConfig_cursor == 0)
2059 m_entersound = true;
2061 M_ConfigureNetSubsystem ();
2063 if (lanConfig_cursor == 1)
2067 M_Menu_GameOptions_f ();
2074 if (lanConfig_cursor == 2)
2076 m_return_state = m_state;
2077 m_return_onerror = true;
2078 key_dest = key_game;
2080 Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
2087 if (lanConfig_cursor == 0)
2089 if (strlen(lanConfig_portname))
2090 lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
2093 if (lanConfig_cursor == 2)
2095 if (strlen(lanConfig_joinname))
2096 lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
2101 if (key < 32 || key > 127)
2104 if (lanConfig_cursor == 2)
2106 l = strlen(lanConfig_joinname);
2109 lanConfig_joinname[l+1] = 0;
2110 lanConfig_joinname[l] = key;
2114 if (key < '0' || key > '9')
2116 if (lanConfig_cursor == 0)
2118 l = strlen(lanConfig_portname);
2121 lanConfig_portname[l+1] = 0;
2122 lanConfig_portname[l] = key;
2127 if (StartingGame && lanConfig_cursor == 2)
2129 if (key == K_UPARROW)
2130 lanConfig_cursor = 1;
2132 lanConfig_cursor = 0;
2135 l = atoi(lanConfig_portname);
2140 sprintf(lanConfig_portname, "%u", lanConfig_port);
2143 //=============================================================================
2144 /* GAME OPTIONS MENU */
2154 {"start", "Entrance"}, // 0
2156 {"e1m1", "Slipgate Complex"}, // 1
2157 {"e1m2", "Castle of the Damned"},
2158 {"e1m3", "The Necropolis"},
2159 {"e1m4", "The Grisly Grotto"},
2160 {"e1m5", "Gloom Keep"},
2161 {"e1m6", "The Door To Chthon"},
2162 {"e1m7", "The House of Chthon"},
2163 {"e1m8", "Ziggurat Vertigo"},
2165 {"e2m1", "The Installation"}, // 9
2166 {"e2m2", "Ogre Citadel"},
2167 {"e2m3", "Crypt of Decay"},
2168 {"e2m4", "The Ebon Fortress"},
2169 {"e2m5", "The Wizard's Manse"},
2170 {"e2m6", "The Dismal Oubliette"},
2171 {"e2m7", "Underearth"},
2173 {"e3m1", "Termination Central"}, // 16
2174 {"e3m2", "The Vaults of Zin"},
2175 {"e3m3", "The Tomb of Terror"},
2176 {"e3m4", "Satan's Dark Delight"},
2177 {"e3m5", "Wind Tunnels"},
2178 {"e3m6", "Chambers of Torment"},
2179 {"e3m7", "The Haunted Halls"},
2181 {"e4m1", "The Sewage System"}, // 23
2182 {"e4m2", "The Tower of Despair"},
2183 {"e4m3", "The Elder God Shrine"},
2184 {"e4m4", "The Palace of Hate"},
2185 {"e4m5", "Hell's Atrium"},
2186 {"e4m6", "The Pain Maze"},
2187 {"e4m7", "Azure Agony"},
2188 {"e4m8", "The Nameless City"},
2190 {"end", "Shub-Niggurath's Pit"}, // 31
2192 {"dm1", "Place of Two Deaths"}, // 32
2193 {"dm2", "Claustrophobopolis"},
2194 {"dm3", "The Abandoned Base"},
2195 {"dm4", "The Bad Place"},
2196 {"dm5", "The Cistern"},
2197 {"dm6", "The Dark Zone"}
2200 //MED 01/06/97 added hipnotic levels
2201 level_t hipnoticlevels[] =
2203 {"start", "Command HQ"}, // 0
2205 {"hip1m1", "The Pumping Station"}, // 1
2206 {"hip1m2", "Storage Facility"},
2207 {"hip1m3", "The Lost Mine"},
2208 {"hip1m4", "Research Facility"},
2209 {"hip1m5", "Military Complex"},
2211 {"hip2m1", "Ancient Realms"}, // 6
2212 {"hip2m2", "The Black Cathedral"},
2213 {"hip2m3", "The Catacombs"},
2214 {"hip2m4", "The Crypt"},
2215 {"hip2m5", "Mortum's Keep"},
2216 {"hip2m6", "The Gremlin's Domain"},
2218 {"hip3m1", "Tur Torment"}, // 12
2219 {"hip3m2", "Pandemonium"},
2220 {"hip3m3", "Limbo"},
2221 {"hip3m4", "The Gauntlet"},
2223 {"hipend", "Armagon's Lair"}, // 16
2225 {"hipdm1", "The Edge of Oblivion"} // 17
2228 //PGM 01/07/97 added rogue levels
2229 //PGM 03/02/97 added dmatch level
2230 level_t roguelevels[] =
2232 {"start", "Split Decision"},
2233 {"r1m1", "Deviant's Domain"},
2234 {"r1m2", "Dread Portal"},
2235 {"r1m3", "Judgement Call"},
2236 {"r1m4", "Cave of Death"},
2237 {"r1m5", "Towers of Wrath"},
2238 {"r1m6", "Temple of Pain"},
2239 {"r1m7", "Tomb of the Overlord"},
2240 {"r2m1", "Tempus Fugit"},
2241 {"r2m2", "Elemental Fury I"},
2242 {"r2m3", "Elemental Fury II"},
2243 {"r2m4", "Curse of Osiris"},
2244 {"r2m5", "Wizard's Keep"},
2245 {"r2m6", "Blood Sacrifice"},
2246 {"r2m7", "Last Bastion"},
2247 {"r2m8", "Source of Evil"},
2248 {"ctf1", "Division of Change"}
2258 episode_t episodes[] =
2260 {"Welcome to Quake", 0, 1},
2261 {"Doomed Dimension", 1, 8},
2262 {"Realm of Black Magic", 9, 7},
2263 {"Netherworld", 16, 7},
2264 {"The Elder World", 23, 8},
2265 {"Final Level", 31, 1},
2266 {"Deathmatch Arena", 32, 6}
2269 //MED 01/06/97 added hipnotic episodes
2270 episode_t hipnoticepisodes[] =
2272 {"Scourge of Armagon", 0, 1},
2273 {"Fortress of the Dead", 1, 5},
2274 {"Dominion of Darkness", 6, 6},
2275 {"The Rift", 12, 4},
2276 {"Final Level", 16, 1},
2277 {"Deathmatch Arena", 17, 1}
2280 //PGM 01/07/97 added rogue episodes
2281 //PGM 03/02/97 added dmatch episode
2282 episode_t rogueepisodes[] =
2284 {"Introduction", 0, 1},
2285 {"Hell's Fortress", 1, 7},
2286 {"Corridors of Time", 8, 8},
2287 {"Deathmatch Arena", 16, 1}
2290 level_t nehahralevels[] =
2292 {"nehstart", "Welcome to Nehahra"},
2293 {"neh1m1", "Forge City1: Slipgates"},
2294 {"neh1m2", "Forge City2: Boiler"},
2295 {"neh1m3", "Forge City3: Escape"},
2296 {"neh1m4", "Grind Core"},
2297 {"neh1m5", "Industrial Silence"},
2298 {"neh1m6", "Locked-Up Anger"},
2299 {"neh1m7", "Wanderer of the Wastes"},
2300 {"neh1m8", "Artemis System Net"},
2301 {"neh1m9", "To the Death"},
2302 {"neh2m1", "The Gates of Ghoro"},
2303 {"neh2m2", "Sacred Trinity"},
2304 {"neh2m3", "Realm of the Ancients"},
2305 {"neh2m4", "Temple of the Ancients"},
2306 {"neh2m5", "Dreams Made Flesh"},
2307 {"neh2m6", "Your Last Cup of Sorrow"},
2308 {"nehsec", "Ogre's Bane"},
2309 {"nehahra", "Nehahra's Den"},
2310 {"nehend", "Quintessence"}
2313 episode_t nehahraepisodes[] =
2315 {"Welcome to Nehahra", 0, 1},
2316 {"The Fall of Forge", 1, 9},
2317 {"The Outlands", 10, 7},
2318 {"Dimension of the Lost", 17, 2}
2324 qboolean m_serverInfoMessage = false;
2325 double m_serverInfoMessageTime;
2327 void M_Menu_GameOptions_f (void)
2329 key_dest = key_menu;
2330 m_state = m_gameoptions;
2331 m_entersound = true;
2332 if (maxplayers == 0)
2333 maxplayers = svs.maxclients;
2335 maxplayers = svs.maxclientslimit;
2339 int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
2340 #define NUM_GAMEOPTIONS 9
2341 int gameoptions_cursor;
2343 void M_GameOptions_Draw (void)
2348 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
2349 p = Draw_CachePic ("gfx/p_multi.lmp");
2350 M_DrawPic ( (320-p->width)/2, 4, p);
2352 M_DrawTextBox (152, 32, 10, 1);
2353 M_Print (160, 40, "begin game");
2355 M_Print (0, 56, " Max players");
2356 M_Print (160, 56, va("%i", maxplayers) );
2358 M_Print (0, 64, " Game Type");
2359 if (!coop.value && !deathmatch.value)
2360 Cvar_SetValue("deathmatch", 1);
2362 M_Print (160, 64, "Cooperative");
2364 M_Print (160, 64, "Deathmatch");
2366 M_Print (0, 72, " Teamplay");
2371 switch((int)teamplay.value)
2373 case 1: msg = "No Friendly Fire"; break;
2374 case 2: msg = "Friendly Fire"; break;
2375 case 3: msg = "Tag"; break;
2376 case 4: msg = "Capture the Flag"; break;
2377 case 5: msg = "One Flag CTF"; break;
2378 case 6: msg = "Three Team CTF"; break;
2379 default: msg = "Off"; break;
2381 M_Print (160, 72, msg);
2387 switch((int)teamplay.value)
2389 case 1: msg = "No Friendly Fire"; break;
2390 case 2: msg = "Friendly Fire"; break;
2391 default: msg = "Off"; break;
2393 M_Print (160, 72, msg);
2396 M_Print (0, 80, " Skill");
2397 if (skill.value == 0)
2398 M_Print (160, 80, "Easy difficulty");
2399 else if (skill.value == 1)
2400 M_Print (160, 80, "Normal difficulty");
2401 else if (skill.value == 2)
2402 M_Print (160, 80, "Hard difficulty");
2404 M_Print (160, 80, "Nightmare difficulty");
2406 M_Print (0, 88, " Frag Limit");
2407 if (fraglimit.value == 0)
2408 M_Print (160, 88, "none");
2410 M_Print (160, 88, va("%i frags", (int)fraglimit.value));
2412 M_Print (0, 96, " Time Limit");
2413 if (timelimit.value == 0)
2414 M_Print (160, 96, "none");
2416 M_Print (160, 96, va("%i minutes", (int)timelimit.value));
2418 M_Print (0, 112, " Episode");
2419 //MED 01/06/97 added hipnotic episodes
2421 M_Print (160, 112, hipnoticepisodes[startepisode].description);
2422 //PGM 01/07/97 added rogue episodes
2424 M_Print (160, 112, rogueepisodes[startepisode].description);
2426 M_Print (160, 112, nehahraepisodes[startepisode].description);
2428 M_Print (160, 112, episodes[startepisode].description);
2430 M_Print (0, 120, " Level");
2431 //MED 01/06/97 added hipnotic episodes
2434 M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
2435 M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
2437 //PGM 01/07/97 added rogue episodes
2440 M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
2441 M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
2445 M_Print (160, 120, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].description);
2446 M_Print (160, 128, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name);
2450 M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
2451 M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
2455 M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
2457 if (m_serverInfoMessage)
2459 if ((realtime - m_serverInfoMessageTime) < 5.0)
2462 M_DrawTextBox (x, 138, 24, 4);
2464 M_Print (x, 146, " More than 64 players?? ");
2465 M_Print (x, 154, " First, question your ");
2466 M_Print (x, 162, " sanity, then email ");
2467 M_Print (x, 170, " havoc@gamevisions.com ");
2469 M_Print (x, 146, " More than 4 players ");
2470 M_Print (x, 154, " requires using command ");
2471 M_Print (x, 162, "line parameters; please ");
2472 M_Print (x, 170, " see techinfo.txt. ");
2477 m_serverInfoMessage = false;
2483 void M_NetStart_Change (int dir)
2487 switch (gameoptions_cursor)
2491 if (maxplayers > svs.maxclientslimit)
2493 maxplayers = svs.maxclientslimit;
2494 m_serverInfoMessage = true;
2495 m_serverInfoMessageTime = realtime;
2502 if (deathmatch.value) // changing from deathmatch to coop
2504 Cvar_SetValue ("coop", 1);
2505 Cvar_SetValue ("deathmatch", 0);
2507 else // changing from coop to deathmatch
2509 Cvar_SetValue ("coop", 0);
2510 Cvar_SetValue ("deathmatch", 1);
2520 Cvar_SetValue ("teamplay", teamplay.value + dir);
2521 if (teamplay.value > count)
2522 Cvar_SetValue ("teamplay", 0);
2523 else if (teamplay.value < 0)
2524 Cvar_SetValue ("teamplay", count);
2528 Cvar_SetValue ("skill", skill.value + dir);
2529 if (skill.value > 3)
2530 Cvar_SetValue ("skill", 0);
2531 if (skill.value < 0)
2532 Cvar_SetValue ("skill", 3);
2536 Cvar_SetValue ("fraglimit", fraglimit.value + dir*10);
2537 if (fraglimit.value > 100)
2538 Cvar_SetValue ("fraglimit", 0);
2539 if (fraglimit.value < 0)
2540 Cvar_SetValue ("fraglimit", 100);
2544 Cvar_SetValue ("timelimit", timelimit.value + dir*5);
2545 if (timelimit.value > 60)
2546 Cvar_SetValue ("timelimit", 0);
2547 if (timelimit.value < 0)
2548 Cvar_SetValue ("timelimit", 60);
2552 startepisode += dir;
2553 //MED 01/06/97 added hipnotic count
2556 //PGM 01/07/97 added rogue count
2557 //PGM 03/02/97 added 1 for dmatch episode
2562 else if (registered.value)
2567 if (startepisode < 0)
2568 startepisode = count - 1;
2570 if (startepisode >= count)
2578 //MED 01/06/97 added hipnotic episodes
2580 count = hipnoticepisodes[startepisode].levels;
2581 //PGM 01/06/97 added hipnotic episodes
2583 count = rogueepisodes[startepisode].levels;
2585 count = nehahraepisodes[startepisode].levels;
2587 count = episodes[startepisode].levels;
2590 startlevel = count - 1;
2592 if (startlevel >= count)
2598 void M_GameOptions_Key (int key)
2607 S_LocalSound ("misc/menu1.wav");
2608 gameoptions_cursor--;
2609 if (gameoptions_cursor < 0)
2610 gameoptions_cursor = NUM_GAMEOPTIONS-1;
2614 S_LocalSound ("misc/menu1.wav");
2615 gameoptions_cursor++;
2616 if (gameoptions_cursor >= NUM_GAMEOPTIONS)
2617 gameoptions_cursor = 0;
2621 if (gameoptions_cursor == 0)
2623 S_LocalSound ("misc/menu3.wav");
2624 M_NetStart_Change (-1);
2628 if (gameoptions_cursor == 0)
2630 S_LocalSound ("misc/menu3.wav");
2631 M_NetStart_Change (1);
2635 S_LocalSound ("misc/menu2.wav");
2636 if (gameoptions_cursor == 0)
2639 Cbuf_AddText ("disconnect\n");
2640 Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
2641 Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
2642 // SCR_BeginLoadingPlaque ();
2645 Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
2647 Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
2649 Cbuf_AddText ( va ("map %s\n", nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name) );
2651 Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
2656 M_NetStart_Change (1);
2661 //=============================================================================
2664 qboolean searchComplete = false;
2665 double searchCompleteTime;
2667 void M_Menu_Search_f (void)
2669 key_dest = key_menu;
2671 m_entersound = false;
2674 searchComplete = false;
2680 void M_Search_Draw (void)
2685 p = Draw_CachePic ("gfx/p_multi.lmp");
2686 M_DrawPic ( (320-p->width)/2, 4, p);
2687 x = (320/2) - ((12*8)/2) + 4;
2688 M_DrawTextBox (x-8, 32, 12, 1);
2689 M_Print (x, 40, "Searching...");
2697 if (! searchComplete)
2699 searchComplete = true;
2700 searchCompleteTime = realtime;
2705 M_Menu_ServerList_f ();
2709 M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
2710 if ((realtime - searchCompleteTime) < 3.0)
2713 M_Menu_LanConfig_f ();
2717 void M_Search_Key (int key)
2721 //=============================================================================
2725 qboolean slist_sorted;
2727 void M_Menu_ServerList_f (void)
2729 key_dest = key_menu;
2731 m_entersound = true;
2733 m_return_onerror = false;
2734 m_return_reason[0] = 0;
2735 slist_sorted = false;
2739 void M_ServerList_Draw (void)
2747 if (hostCacheCount > 1)
2751 for (i = 0; i < hostCacheCount; i++)
2752 for (j = i+1; j < hostCacheCount; j++)
2753 if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
2755 memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
2756 memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
2757 memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
2760 slist_sorted = true;
2763 p = Draw_CachePic ("gfx/p_multi.lmp");
2764 M_DrawPic ( (320-p->width)/2, 4, p);
2765 for (n = 0; n < hostCacheCount; n++)
2767 if (hostcache[n].maxusers)
2768 sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
2770 sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
2771 M_Print (16, 32 + 8*n, string);
2773 M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
2775 if (*m_return_reason)
2776 M_PrintWhite (16, 148, m_return_reason);
2780 void M_ServerList_Key (int k)
2785 M_Menu_LanConfig_f ();
2794 S_LocalSound ("misc/menu1.wav");
2796 if (slist_cursor < 0)
2797 slist_cursor = hostCacheCount - 1;
2802 S_LocalSound ("misc/menu1.wav");
2804 if (slist_cursor >= hostCacheCount)
2809 S_LocalSound ("misc/menu2.wav");
2810 m_return_state = m_state;
2811 m_return_onerror = true;
2812 slist_sorted = false;
2813 key_dest = key_game;
2815 Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
2824 //=============================================================================
2825 /* Menu Subsystem */
2830 Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
2832 Cmd_AddCommand ("menu_main", M_Menu_Main_f);
2833 Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
2834 Cmd_AddCommand ("menu_load", M_Menu_Load_f);
2835 Cmd_AddCommand ("menu_save", M_Menu_Save_f);
2836 Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
2837 Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
2838 Cmd_AddCommand ("menu_options", M_Menu_Options_f);
2839 Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
2840 Cmd_AddCommand ("menu_video", M_Menu_Video_f);
2841 Cmd_AddCommand ("help", M_Menu_Help_f);
2842 Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
2846 if (COM_FileExists("maps/neh1m4.bsp"))
2848 if (COM_FileExists("hearing.dem"))
2850 Con_Printf("Nehahra movie and game detected.\n");
2851 NehGameType = TYPE_BOTH;
2855 Con_Printf("Nehahra game detected.\n");
2856 NehGameType = TYPE_GAME;
2861 if (COM_FileExists("hearing.dem"))
2863 Con_Printf("Nehahra movie detected.\n");
2864 NehGameType = TYPE_DEMO;
2868 Con_Printf("Nehahra not found.\n");
2869 NehGameType = TYPE_GAME; // could just complain, but...
2878 if (m_state == m_none || key_dest != key_menu)
2882 if (!m_recursiveDraw)
2884 if (scr_con_current)
2886 Draw_ConsoleBackground (vid.height);
2892 m_recursiveDraw = false;
2909 case m_singleplayer:
2910 M_SinglePlayer_Draw ();
2922 M_MultiPlayer_Draw ();
2954 M_LanConfig_Draw ();
2958 M_GameOptions_Draw ();
2966 M_ServerList_Draw ();
2972 S_LocalSound ("misc/menu2.wav");
2973 m_entersound = false;
2980 void M_Keydown (int key)
2995 case m_singleplayer:
2996 M_SinglePlayer_Key (key);
3008 M_MultiPlayer_Key (key);
3020 M_Options_Key (key);
3040 M_LanConfig_Key (key);
3044 M_GameOptions_Key (key);
3052 M_ServerList_Key (key);
3058 void M_ConfigureNetSubsystem(void)
3060 // enable/disable net systems to match desired config
3062 Cbuf_AddText ("stopdemo\n");
3064 if (IPXConfig || TCPIPConfig)
3065 net_hostport = lanConfig_port;