2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 void (*vid_menudrawfn)(void);
27 void (*vid_menukeyfn)(int key);
35 enum m_state_e m_state;
37 void M_Menu_Main_f (void);
38 void M_Menu_SinglePlayer_f (void);
39 void M_Menu_Load_f (void);
40 void M_Menu_Save_f (void);
41 void M_Menu_MultiPlayer_f (void);
42 void M_Menu_Setup_f (void);
43 void M_Menu_Net_f (void);
44 void M_Menu_Options_f (void);
45 void M_Menu_Keys_f (void);
46 void M_Menu_Video_f (void);
47 void M_Menu_Help_f (void);
48 void M_Menu_Quit_f (void);
49 void M_Menu_LanConfig_f (void);
50 void M_Menu_GameOptions_f (void);
51 void M_Menu_Search_f (void);
52 void M_Menu_ServerList_f (void);
54 void M_Main_Draw (void);
55 void M_SinglePlayer_Draw (void);
56 void M_Load_Draw (void);
57 void M_Save_Draw (void);
58 void M_MultiPlayer_Draw (void);
59 void M_Setup_Draw (void);
60 void M_Net_Draw (void);
61 void M_Options_Draw (void);
62 void M_Keys_Draw (void);
63 void M_Video_Draw (void);
64 void M_Help_Draw (void);
65 void M_Quit_Draw (void);
66 void M_LanConfig_Draw (void);
67 void M_GameOptions_Draw (void);
68 void M_Search_Draw (void);
69 void M_ServerList_Draw (void);
71 void M_Main_Key (int key);
72 void M_SinglePlayer_Key (int key);
73 void M_Load_Key (int key);
74 void M_Save_Key (int key);
75 void M_MultiPlayer_Key (int key);
76 void M_Setup_Key (int key);
77 void M_Net_Key (int key);
78 void M_Options_Key (int key);
79 void M_Keys_Key (int key);
80 void M_Video_Key (int key);
81 void M_Help_Key (int key);
82 void M_Quit_Key (int key);
83 void M_LanConfig_Key (int key);
84 void M_GameOptions_Key (int key);
85 void M_Search_Key (int key);
86 void M_ServerList_Key (int key);
88 qboolean m_entersound; // play after drawing a frame, so caching
89 // won't disrupt the sound
92 qboolean m_return_onerror;
93 char m_return_reason [32];
95 #define StartingGame (m_multiplayer_cursor == 1)
96 #define JoiningGame (m_multiplayer_cursor == 0)
97 #define IPXConfig (m_net_cursor == 0)
98 #define TCPIPConfig (m_net_cursor == 1)
100 void M_ConfigureNetSubsystem(void);
103 #define NumberOfNehahraDemos 34
108 } nehahrademonames_t;
110 nehahrademonames_t NehahraDemos[NumberOfNehahraDemos] =
112 {"intro", "Prologue"},
113 {"genf", "The Beginning"},
114 {"genlab", "A Doomed Project"},
115 {"nehcre", "The New Recruits"},
116 {"maxneh", "Breakthrough"},
117 {"maxchar", "Renewal and Duty"},
118 {"crisis", "Worlds Collide"},
119 {"postcris", "Darkening Skies"},
120 {"hearing", "The Hearing"},
121 {"getjack", "On a Mexican Radio"},
122 {"prelude", "Honor and Justice"},
123 {"abase", "A Message Sent"},
124 {"effect", "The Other Side"},
125 {"uhoh", "Missing in Action"},
126 {"prepare", "The Response"},
127 {"vision", "Farsighted Eyes"},
128 {"maxturns", "Enter the Immortal"},
129 {"backlot", "Separate Ways"},
130 {"maxside", "The Ancient Runes"},
131 {"counter", "The New Initiative"},
132 {"warprep", "Ghosts to the World"},
133 {"counter1", "A Fate Worse Than Death"},
134 {"counter2", "Friendly Fire"},
135 {"counter3", "Minor Setback"},
136 {"madmax", "Scores to Settle"},
137 {"quake", "One Man"},
138 {"cthmm", "Shattered Masks"},
139 {"shades", "Deal with the Dead"},
140 {"gophil", "An Unlikely Hero"},
141 {"cstrike", "War in Hell"},
142 {"shubset", "The Conspiracy"},
143 {"shubdie", "Even Death May Die"},
144 {"newranks", "An Empty Throne"},
145 {"seal", "The Seal is Broken"}
148 float menu_x, menu_y, menu_width, menu_height;
150 void M_DrawBackground(void)
154 menu_x = (vid.conwidth - menu_width) * 0.5;
155 menu_y = (vid.conheight - menu_height) * 0.5;
156 //DrawQ_Fill(menu_x, menu_y, menu_width, menu_height, 0, 0, 0, 0.5, 0);
157 DrawQ_Fill(0, 0, vid.conwidth, vid.conheight, 0, 0, 0, 0.5, 0);
164 Draws one solid graphics character
167 void M_DrawCharacter (float cx, float cy, int num)
172 DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0);
175 void M_Print (float cx, float cy, char *str)
180 M_DrawCharacter (cx, cy, (*str++)+128);
184 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
187 void M_PrintWhite (float cx, float cy, char *str)
189 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
192 void M_ItemPrint (float cx, float cy, char *str, int unghosted)
197 M_DrawCharacter (cx, cy, (*str++)+128);
202 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
204 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0);
207 void M_DrawPic (float cx, float cy, char *picname)
209 DrawQ_Pic (menu_x + cx, menu_y + cy, picname, 0, 0, 1, 1, 1, 1, 0);
212 qbyte identityTable[256];
213 qbyte translationTable[256];
215 void M_BuildTranslationTable(int top, int bottom)
218 qbyte *dest, *source;
220 for (j = 0; j < 256; j++)
221 identityTable[j] = j;
222 dest = translationTable;
223 source = identityTable;
224 memcpy (dest, source, 256);
226 // LordHavoc: corrected skin color ranges
227 if (top < 128 || (top >= 224 && top < 240)) // the artists made some backwards ranges. sigh.
228 memcpy (dest + TOP_RANGE, source + top, 16);
230 for (j=0 ; j<16 ; j++)
231 dest[TOP_RANGE+j] = source[top+15-j];
233 // LordHavoc: corrected skin color ranges
234 if (bottom < 128 || (bottom >= 224 && bottom < 240))
235 memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
237 for (j=0 ; j<16 ; j++)
238 dest[BOTTOM_RANGE+j] = source[bottom+15-j];
242 void M_DrawPicTranslate (float cx, float cy, char *picname)
244 DrawQ_PicTranslate (menu_x + cx, menu_y + cy, picname, translationTable);
248 void M_DrawTextBox (float x, float y, float width, float height)
256 M_DrawPic (cx, cy, "gfx/box_tl.lmp");
257 for (n = 0; n < height; n++)
260 M_DrawPic (cx, cy, "gfx/box_ml.lmp");
262 M_DrawPic (cx, cy+8, "gfx/box_bl.lmp");
269 M_DrawPic (cx, cy, "gfx/box_tm.lmp");
270 for (n = 0; n < height; n++)
274 M_DrawPic (cx, cy, "gfx/box_mm2.lmp");
276 M_DrawPic (cx, cy, "gfx/box_mm.lmp");
278 M_DrawPic (cx, cy+8, "gfx/box_bm.lmp");
285 M_DrawPic (cx, cy, "gfx/box_tr.lmp");
286 for (n = 0; n < height; n++)
289 M_DrawPic (cx, cy, "gfx/box_mr.lmp");
291 M_DrawPic (cx, cy+8, "gfx/box_br.lmp");
294 //=============================================================================
303 void M_ToggleMenu_f (void)
307 if (key_dest == key_menu)
309 if (m_state != m_main)
318 if (key_dest == key_console)
320 Con_ToggleConsole_f ();
328 // LordHavoc: FIXME: finish this menu stuff
330 #define MAXMENUITEMS 128
332 typedef struct menuitem_s
334 char *string; // may be text, or an image to use, or a cvar name, depending on the functions used
336 char *command; // used by command items mainly (when used, this command is executed)
337 cvar_t *cvar; // used for cvar items (sliders, number boxes), value is retrieved from the cvar itself
338 int selectable; // purely decorative if this is false
339 int selected; // true if this menu item is currently selected, used by funcs so they don't need to know anything but fields in the menuitem
340 float selecttime; // the time that this menu item was activated (copied from realtime), used for animating selection flashs and such
341 float color[4]; // current color for the item (may be different than base color, due to selection flash effects)
342 float basecolor[4]; // the base color
343 float x, y, width, height; // width and height are used for mouse selection
344 void(*drawfunc)(struct menuitem_s *item);
345 void(*activefunc)(struct menuitem_s *item);
346 // void(*selectfunc)(struct menuitem_s *item);
347 // void(*deselectfunc)(struct menuitem_s *item);
348 void(*usefunc)(struct menuitem_s *item);
352 menuitem_t menuitem[MAXMENUITEMS];
355 void menuitem_text_drawfunc(struct menuitem_s *item)
357 // FIXME: handle color flashs and such when selected
358 M_Print (item->x, item->y, item->string);
361 void menuitem_image_drawfunc(struct menuitem_s *item)
363 // FIXME: handle color flashs and such when selected
364 M_DrawPic (item->x, item->y, item->string);
367 void menuitem_command_usefunc(struct menuitem_s *item)
369 Cbuf_AddText (item->command);
374 void M_Demo_Draw (void)
378 for (i=0; i < NumberOfNehahraDemos; i++)
379 M_Print (16, 16 + 8*i, NehahraDemos[i].desc);
382 M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(realtime*4)&1));
386 void M_Menu_Demos_f (void)
393 void M_Demo_Key (int k)
402 S_LocalSound ("misc/menu2.wav");
405 Cbuf_AddText (va ("playdemo %s\n", NehahraDemos[demo_cursor].name));
410 S_LocalSound ("misc/menu1.wav");
413 demo_cursor = NumberOfNehahraDemos;
418 S_LocalSound ("misc/menu1.wav");
420 if (demo_cursor > NumberOfNehahraDemos)
426 //=============================================================================
430 //#define MAIN_ITEMS 5
432 int MAIN_ITEMS = 4; // Nehahra: Menu Disable
434 void M_Menu_Main_f (void)
436 if (gamemode == GAME_NEHAHRA)
438 if (NehGameType == TYPE_DEMO)
440 else if (NehGameType == TYPE_GAME)
448 if (key_dest != key_menu)
450 m_save_demonum = cls.demonum;
459 void M_Main_Draw (void)
464 M_DrawPic (16, 4, "gfx/qplaque.lmp");
465 p = Draw_CachePic ("gfx/ttl_main.lmp");
466 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_main.lmp");
468 if (gamemode == GAME_NEHAHRA)
470 if (NehGameType == TYPE_BOTH)
471 M_DrawPic (72, 32, "gfx/mainmenu.lmp");
472 else if (NehGameType == TYPE_GAME)
473 M_DrawPic (72, 32, "gfx/gamemenu.lmp");
475 M_DrawPic (72, 32, "gfx/demomenu.lmp");
478 M_DrawPic (72, 32, "gfx/mainmenu.lmp");
480 f = (int)(realtime * 10)%6;
482 M_DrawPic (54, 32 + m_main_cursor * 20, va("gfx/menudot%i.lmp", f+1));
486 void M_Main_Key (int key)
493 cls.demonum = m_save_demonum;
494 if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
499 S_LocalSound ("misc/menu1.wav");
500 if (++m_main_cursor >= MAIN_ITEMS)
505 S_LocalSound ("misc/menu1.wav");
506 if (--m_main_cursor < 0)
507 m_main_cursor = MAIN_ITEMS - 1;
513 if (gamemode == GAME_NEHAHRA)
518 switch (m_main_cursor)
521 M_Menu_SinglePlayer_f ();
529 M_Menu_MultiPlayer_f ();
539 Cbuf_AddText ("disconnect\n");
540 Cbuf_AddText ("playdemo endcred\n");
549 switch (m_main_cursor)
552 M_Menu_SinglePlayer_f ();
556 M_Menu_MultiPlayer_f ();
566 Cbuf_AddText ("disconnect\n");
567 Cbuf_AddText ("playdemo endcred\n");
576 switch (m_main_cursor)
585 Cbuf_AddText ("disconnect\n");
586 Cbuf_AddText ("playdemo endcred\n");
602 switch (m_main_cursor)
605 M_Menu_SinglePlayer_f ();
609 M_Menu_MultiPlayer_f ();
628 //=============================================================================
629 /* SINGLE PLAYER MENU */
631 int m_singleplayer_cursor;
632 #define SINGLEPLAYER_ITEMS 3
635 void M_Menu_SinglePlayer_f (void)
638 m_state = m_singleplayer;
643 void M_SinglePlayer_Draw (void)
647 M_DrawPic (16, 4, "gfx/qplaque.lmp");
648 p = Draw_CachePic ("gfx/ttl_sgl.lmp");
650 // BloodBath doesn't have a single player mode
651 if (gamemode == GAME_BLOODBATH)
653 M_DrawPic ((320 - p->width) / 2, 4, "gfx/ttl_sgl.lmp");
655 M_DrawTextBox (60, 8 * 8, 23, 4);
656 M_PrintWhite (102, 10 * 8, "BloodBath is for");
657 M_PrintWhite (83, 11 * 8, "multiplayer play only");
663 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_sgl.lmp");
664 M_DrawPic (72, 32, "gfx/sp_menu.lmp");
666 f = (int)(realtime * 10)%6;
668 M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
673 void M_SinglePlayer_Key (int key)
675 if (gamemode == GAME_BLOODBATH)
677 if (key == K_ESCAPE || key == K_ENTER)
689 S_LocalSound ("misc/menu1.wav");
690 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
691 m_singleplayer_cursor = 0;
695 S_LocalSound ("misc/menu1.wav");
696 if (--m_singleplayer_cursor < 0)
697 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
703 switch (m_singleplayer_cursor)
708 Cbuf_AddText ("disconnect\n");
709 Cbuf_AddText ("maxplayers 1\n");
710 Cbuf_AddText ("deathmatch 0\n");
711 Cbuf_AddText ("coop 0\n");
712 if (gamemode == GAME_NEHAHRA)
713 Cbuf_AddText ("map nehstart\n");
715 Cbuf_AddText ("map start\n");
729 //=============================================================================
732 int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
734 #define MAX_SAVEGAMES 12
735 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
736 int loadable[MAX_SAVEGAMES];
738 void M_ScanSaves (void)
741 char name[MAX_OSPATH];
746 for (i=0 ; i<MAX_SAVEGAMES ; i++)
748 strcpy (m_filenames[i], "--- UNUSED SLOT ---");
750 sprintf (name, "%s/s%i.sav", com_gamedir, i);
751 f = Qopen (name, "rz");
755 sscanf (str, "%i\n", &version);
757 strncpy (m_filenames[i], str, sizeof(m_filenames[i])-1);
759 // change _ back to space
760 for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
761 if (m_filenames[i][j] == '_')
762 m_filenames[i][j] = ' ';
768 void M_Menu_Load_f (void)
777 void M_Menu_Save_f (void)
783 if (svs.maxclients != 1)
792 void M_Load_Draw (void)
797 p = Draw_CachePic ("gfx/p_load.lmp");
798 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_load.lmp");
800 for (i=0 ; i< MAX_SAVEGAMES; i++)
801 M_Print (16, 32 + 8*i, m_filenames[i]);
804 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
808 void M_Save_Draw (void)
813 p = Draw_CachePic ("gfx/p_save.lmp");
814 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_save.lmp");
816 for (i=0 ; i<MAX_SAVEGAMES ; i++)
817 M_Print (16, 32 + 8*i, m_filenames[i]);
820 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
824 void M_Load_Key (int k)
829 M_Menu_SinglePlayer_f ();
833 S_LocalSound ("misc/menu2.wav");
834 if (!loadable[load_cursor])
839 // issue the load command
840 Cbuf_AddText (va ("load s%i\n", load_cursor) );
845 S_LocalSound ("misc/menu1.wav");
848 load_cursor = MAX_SAVEGAMES-1;
853 S_LocalSound ("misc/menu1.wav");
855 if (load_cursor >= MAX_SAVEGAMES)
862 void M_Save_Key (int k)
867 M_Menu_SinglePlayer_f ();
873 Cbuf_AddText (va("save s%i\n", load_cursor));
878 S_LocalSound ("misc/menu1.wav");
881 load_cursor = MAX_SAVEGAMES-1;
886 S_LocalSound ("misc/menu1.wav");
888 if (load_cursor >= MAX_SAVEGAMES)
894 //=============================================================================
895 /* MULTIPLAYER MENU */
897 int m_multiplayer_cursor;
898 #define MULTIPLAYER_ITEMS 3
901 void M_Menu_MultiPlayer_f (void)
904 m_state = m_multiplayer;
909 void M_MultiPlayer_Draw (void)
914 M_DrawPic (16, 4, "gfx/qplaque.lmp");
915 p = Draw_CachePic ("gfx/p_multi.lmp");
916 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
917 M_DrawPic (72, 32, "gfx/mp_menu.lmp");
919 f = (int)(realtime * 10)%6;
921 M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
923 if (ipxAvailable || tcpipAvailable)
925 M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
929 void M_MultiPlayer_Key (int key)
938 S_LocalSound ("misc/menu1.wav");
939 if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
940 m_multiplayer_cursor = 0;
944 S_LocalSound ("misc/menu1.wav");
945 if (--m_multiplayer_cursor < 0)
946 m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
951 switch (m_multiplayer_cursor)
954 if (ipxAvailable || tcpipAvailable)
959 if (ipxAvailable || tcpipAvailable)
970 //=============================================================================
973 int setup_cursor = 4;
974 int setup_cursor_table[] = {40, 56, 80, 104, 140};
976 char setup_hostname[16];
977 char setup_myname[16];
983 #define NUM_SETUP_CMDS 5
985 void M_Menu_Setup_f (void)
990 strcpy(setup_myname, cl_name.string);
991 strcpy(setup_hostname, hostname.string);
992 setup_top = setup_oldtop = cl_color.integer >> 4;
993 setup_bottom = setup_oldbottom = cl_color.integer & 15;
997 void M_Setup_Draw (void)
1001 M_DrawPic (16, 4, "gfx/qplaque.lmp");
1002 p = Draw_CachePic ("gfx/p_multi.lmp");
1003 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
1005 M_Print (64, 40, "Hostname");
1006 M_DrawTextBox (160, 32, 16, 1);
1007 M_Print (168, 40, setup_hostname);
1009 M_Print (64, 56, "Your name");
1010 M_DrawTextBox (160, 48, 16, 1);
1011 M_Print (168, 56, setup_myname);
1013 M_Print (64, 80, "Shirt color");
1014 M_Print (64, 104, "Pants color");
1016 M_DrawTextBox (64, 140-8, 14, 1);
1017 M_Print (72, 140, "Accept Changes");
1019 M_DrawPic (160, 64, "gfx/bigbox.lmp");
1020 M_BuildTranslationTable(setup_top*16, setup_bottom*16);
1021 M_DrawPicTranslate (172, 72, "gfx/menuplyr.lmp");
1023 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
1025 if (setup_cursor == 0)
1026 M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1028 if (setup_cursor == 1)
1029 M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1033 void M_Setup_Key (int k)
1040 M_Menu_MultiPlayer_f ();
1044 S_LocalSound ("misc/menu1.wav");
1046 if (setup_cursor < 0)
1047 setup_cursor = NUM_SETUP_CMDS-1;
1051 S_LocalSound ("misc/menu1.wav");
1053 if (setup_cursor >= NUM_SETUP_CMDS)
1058 if (setup_cursor < 2)
1060 S_LocalSound ("misc/menu3.wav");
1061 if (setup_cursor == 2)
1062 setup_top = setup_top - 1;
1063 if (setup_cursor == 3)
1064 setup_bottom = setup_bottom - 1;
1067 if (setup_cursor < 2)
1070 S_LocalSound ("misc/menu3.wav");
1071 if (setup_cursor == 2)
1072 setup_top = setup_top + 1;
1073 if (setup_cursor == 3)
1074 setup_bottom = setup_bottom + 1;
1078 if (setup_cursor == 0 || setup_cursor == 1)
1081 if (setup_cursor == 2 || setup_cursor == 3)
1084 // setup_cursor == 4 (OK)
1085 if (strcmp(cl_name.string, setup_myname) != 0)
1086 Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
1087 if (strcmp(hostname.string, setup_hostname) != 0)
1088 Cvar_Set("hostname", setup_hostname);
1089 if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
1090 Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
1091 m_entersound = true;
1092 M_Menu_MultiPlayer_f ();
1096 if (setup_cursor == 0)
1098 if (strlen(setup_hostname))
1099 setup_hostname[strlen(setup_hostname)-1] = 0;
1102 if (setup_cursor == 1)
1104 if (strlen(setup_myname))
1105 setup_myname[strlen(setup_myname)-1] = 0;
1110 if (k < 32 || k > 127)
1112 if (setup_cursor == 0)
1114 l = strlen(setup_hostname);
1117 setup_hostname[l+1] = 0;
1118 setup_hostname[l] = k;
1121 if (setup_cursor == 1)
1123 l = strlen(setup_myname);
1126 setup_myname[l+1] = 0;
1127 setup_myname[l] = k;
1136 if (setup_bottom > 13)
1138 if (setup_bottom < 0)
1142 //=============================================================================
1147 int m_net_saveHeight;
1149 char *net_helpMessage [] =
1151 /* .........1.........2.... */
1152 " Novell network LANs ",
1153 " or Windows 95 DOS-box. ",
1155 "(LAN=Local Area Network)",
1157 " Commonly used to play ",
1158 " over the Internet, but ",
1159 " also used on a Local ",
1163 void M_Menu_Net_f (void)
1165 key_dest = key_menu;
1167 m_entersound = true;
1170 if (m_net_cursor >= m_net_items)
1173 M_Net_Key (K_DOWNARROW);
1177 void M_Net_Draw (void)
1182 M_DrawPic (16, 4, "gfx/qplaque.lmp");
1183 p = Draw_CachePic ("gfx/p_multi.lmp");
1184 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
1189 M_DrawPic (72, f, "gfx/netmen3.lmp");
1191 M_DrawPic (72, f, "gfx/dim_ipx.lmp");
1195 M_DrawPic (72, f, "gfx/netmen4.lmp");
1197 M_DrawPic (72, f, "gfx/dim_tcp.lmp");
1199 if (m_net_items == 5) // JDC, could just be removed
1202 M_DrawPic (72, f, "gfx/netmen5.lmp");
1206 M_DrawTextBox (f, 134, 24, 4);
1208 M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
1209 M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
1211 f = (int)(realtime * 10)%6;
1212 M_DrawPic (54, 32 + m_net_cursor * 20, va("gfx/menudot%i.lmp", f+1));
1216 void M_Net_Key (int k)
1222 M_Menu_MultiPlayer_f ();
1226 S_LocalSound ("misc/menu1.wav");
1227 if (++m_net_cursor >= m_net_items)
1232 S_LocalSound ("misc/menu1.wav");
1233 if (--m_net_cursor < 0)
1234 m_net_cursor = m_net_items - 1;
1238 m_entersound = true;
1240 switch (m_net_cursor)
1243 M_Menu_LanConfig_f ();
1247 M_Menu_LanConfig_f ();
1256 if (m_net_cursor == 0 && !ipxAvailable)
1258 if (m_net_cursor == 1 && !tcpipAvailable)
1262 //=============================================================================
1265 #define OPTIONS_ITEMS 27
1267 #define SLIDER_RANGE 10
1271 void M_Menu_Options_f (void)
1273 key_dest = key_menu;
1274 m_state = m_options;
1275 m_entersound = true;
1279 void M_AdjustSliders (int dir)
1281 S_LocalSound ("misc/menu3.wav");
1283 switch (options_cursor)
1286 Cvar_SetValueQuick (&scr_2dresolution, bound(0, scr_2dresolution.value + dir * 0.2, 1));
1289 Cvar_SetValueQuick (&scr_viewsize, bound(30, scr_viewsize.value + dir * 10, 120));
1292 Cvar_SetValueQuick (&r_skyquality, bound(0, r_skyquality.integer + dir, 2));
1295 Cvar_SetValueQuick (&r_ser, !r_ser.integer);
1298 Cvar_SetValueQuick (&v_overbrightbits, bound(0, v_overbrightbits.integer + dir, 4));
1301 Cvar_SetValueQuick (&gl_combine, !gl_combine.integer);
1304 Cvar_SetValueQuick (&gl_dither, !gl_dither.integer);
1307 Cvar_SetValueQuick (&v_hwgamma, !v_hwgamma.integer);
1310 Cvar_SetValueQuick (&v_gamma, bound(1, v_gamma.value + dir * 0.25, 5));
1313 Cvar_SetValueQuick (&v_contrast, bound(0.5, v_contrast.value + dir * 0.25, 5));
1316 Cvar_SetValueQuick (&v_brightness, bound(0, v_brightness.value + dir * 0.05, 0.8));
1318 case 15: // music volume
1320 Cvar_SetValueQuick (&bgmvolume, bound(0, bgmvolume.value + dir * 1.0, 1));
1322 Cvar_SetValueQuick (&bgmvolume, bound(0, bgmvolume.value + dir * 0.1, 1));
1325 case 16: // sfx volume
1326 Cvar_SetValueQuick (&volume, bound(0, volume.value + dir * 0.1, 1));
1329 Cvar_SetValueQuick (&crosshair, bound(0, crosshair.integer + dir, 5));
1332 Cvar_SetValueQuick (&crosshair_size, bound(1, crosshair_size.value + dir, 5));
1334 case 19: // show framerate
1335 Cvar_SetValueQuick (&showfps, !showfps.integer);
1337 case 20: // always run
1338 if (cl_forwardspeed.value > 200)
1340 Cvar_SetValueQuick (&cl_forwardspeed, 200);
1341 Cvar_SetValueQuick (&cl_backspeed, 200);
1345 Cvar_SetValueQuick (&cl_forwardspeed, 400);
1346 Cvar_SetValueQuick (&cl_backspeed, 400);
1349 case 21: // lookspring
1350 Cvar_SetValueQuick (&lookspring, !lookspring.integer);
1352 case 22: // lookstrafe
1353 Cvar_SetValueQuick (&lookstrafe, !lookstrafe.integer);
1355 case 23: // mouse speed
1356 Cvar_SetValueQuick (&sensitivity, bound(1, sensitivity.value + dir * 0.5, 50));
1358 case 24: // mouse look
1359 Cvar_SetValueQuick (&freelook, !freelook.integer);
1361 case 25: // invert mouse
1362 Cvar_SetValueQuick (&m_pitch, -m_pitch.value);
1364 case 26: // windowed mouse
1365 Cvar_SetValueQuick (&vid_mouse, !vid_mouse.integer);
1371 void M_DrawSlider (int x, int y, float range)
1379 M_DrawCharacter (x-8, y, 128);
1380 for (i=0 ; i<SLIDER_RANGE ; i++)
1381 M_DrawCharacter (x + i*8, y, 129);
1382 M_DrawCharacter (x+i*8, y, 130);
1383 M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
1386 void M_DrawCheckbox (int x, int y, int on)
1390 M_DrawCharacter (x, y, 131);
1392 M_DrawCharacter (x, y, 129);
1395 M_Print (x, y, "on");
1397 M_Print (x, y, "off");
1415 int M_Num2DResolutions(void)
1417 return sizeof(m_2dres) / sizeof(int[2]);
1420 float M_Classify2DResolution(void)
1422 int i, num, *res, best, bestdist, diff[3];
1423 num = M_Num2DResolutions();
1425 bestdist = 1000000000;
1426 for (i = 0;i < num;i++)
1428 res = m_2dres + i * 2;
1429 diff[0] = res[0] - vid.conwidth;
1430 diff[1] = res[1] - vid.conheight;
1432 dist = DotProduct(diff, diff);
1433 if (bestdist > dist)
1442 void M_Adjust2DResolution(int dir)
1445 i = M_Classify2DResolution() + dir;
1446 num = M_Num2DResolutions() - 1;
1447 i = bound(0, i, num);
1448 Cvar_SetValue("v_2dwidth", m_2dres[i*2]);
1449 Cvar_SetValue("v_2dheight", m_2dres[i*2+1]);
1453 void M_Options_Draw (void)
1458 M_DrawPic(16, 4, "gfx/qplaque.lmp");
1459 p = Draw_CachePic("gfx/p_option.lmp");
1460 M_DrawPic((320-p->width)/2, 4, "gfx/p_option.lmp");
1463 M_Print(16, y, " Customize controls");y += 8;
1464 M_Print(16, y, " Go to console");y += 8;
1465 M_Print(16, y, " Reset to defaults");y += 8;
1466 M_ItemPrint(16, y, " Video Options", vid_menudrawfn != NULL);y += 8;
1467 M_Print(16, y, " 2D Resolution");M_DrawSlider(220, y, scr_2dresolution.value);y += 8;
1468 M_Print(16, y, " Screen size");M_DrawSlider(220, y, (scr_viewsize.value - 30) /(120 - 30));y += 8;
1469 M_Print(16, y, " Sky Quality");M_DrawSlider(220, y, r_skyquality.value / 2);y += 8;
1470 M_Print(16, y, "Hidden Surface Removal");M_DrawCheckbox(220, y, r_ser.integer);y += 8;
1471 M_Print(16, y, " Overbright Bits");M_DrawSlider(220, y, (v_overbrightbits.value) / 4);y += 8;
1472 M_Print(16, y, " Texture Combine");M_DrawCheckbox(220, y, gl_combine.integer);y += 8;
1473 M_Print(16, y, " Dithering");M_DrawCheckbox(220, y, gl_dither.integer);y += 8;
1474 M_ItemPrint(16, y, "Hardware Gamma Control", hardwaregammasupported);M_DrawCheckbox(220, y, v_hwgamma.integer);y += 8;
1475 M_ItemPrint(16, y, " Gamma", v_hwgamma.integer);M_DrawSlider(220, y, (v_gamma.value - 1) / 4);y += 8;
1476 M_Print(16, y, " Contrast");M_DrawSlider(220, y, (v_contrast.value - 0.5) / (5 - 0.5));y += 8;
1477 M_Print(16, y, " Brightness");M_DrawSlider(220, y, v_brightness.value / 0.8);y += 8;
1478 M_ItemPrint(16, y, " CD Music Volume", cdaudioinitialized);M_DrawSlider(220, y, bgmvolume.value);y += 8;
1479 M_ItemPrint(16, y, " Sound Volume", snd_initialized);M_DrawSlider(220, y, volume.value);y += 8;
1480 M_Print(16, y, " Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
1481 M_Print(16, y, " Crosshair Size");M_DrawSlider(220, y, (crosshair_size.value - 1) / 4);y += 8;
1482 M_Print(16, y, " Show Framerate");M_DrawCheckbox(220, y, showfps.integer);y += 8;
1483 M_Print(16, y, " Always Run");M_DrawCheckbox(220, y, cl_forwardspeed.value > 200);y += 8;
1484 M_Print(16, y, " Lookspring");M_DrawCheckbox(220, y, lookspring.integer);y += 8;
1485 M_Print(16, y, " Lookstrafe");M_DrawCheckbox(220, y, lookstrafe.integer);y += 8;
1486 M_Print(16, y, " Mouse Speed");M_DrawSlider(220, y, (sensitivity.value - 1)/50);y += 8;
1487 M_Print(16, y, " Mouse Look");M_DrawCheckbox(220, y, freelook.integer);y += 8;
1488 M_Print(16, y, " Invert Mouse");M_DrawCheckbox(220, y, m_pitch.value < 0);y += 8;
1489 M_Print(16, y, " Use Mouse");M_DrawCheckbox(220, y, vid_mouse.integer);y += 8;
1492 M_DrawCharacter(200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
1496 void M_Options_Key (int k)
1505 m_entersound = true;
1506 switch (options_cursor)
1513 Con_ToggleConsole_f ();
1516 Cbuf_AddText ("exec default.cfg\n");
1523 M_AdjustSliders (1);
1529 S_LocalSound ("misc/menu1.wav");
1531 if (options_cursor < 0)
1532 options_cursor = OPTIONS_ITEMS-1;
1536 S_LocalSound ("misc/menu1.wav");
1538 if (options_cursor >= OPTIONS_ITEMS)
1543 M_AdjustSliders (-1);
1547 M_AdjustSliders (1);
1552 //=============================================================================
1555 char *bindnames[][2] =
1557 {"+attack", "attack"},
1558 {"impulse 10", "change weapon"},
1559 {"+jump", "jump / swim up"},
1560 {"+forward", "walk forward"},
1561 {"+back", "backpedal"},
1562 {"+left", "turn left"},
1563 {"+right", "turn right"},
1565 {"+moveleft", "step left"},
1566 {"+moveright", "step right"},
1567 {"+strafe", "sidestep"},
1568 {"+lookup", "look up"},
1569 {"+lookdown", "look down"},
1570 {"centerview", "center view"},
1571 {"+mlook", "mouse look"},
1572 {"+klook", "keyboard look"},
1573 {"+moveup", "swim up"},
1574 {"+movedown", "swim down"}
1577 #define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
1582 void M_Menu_Keys_f (void)
1584 key_dest = key_menu;
1586 m_entersound = true;
1590 void M_FindKeysForCommand (char *command, int *twokeys)
1596 twokeys[0] = twokeys[1] = -1;
1599 for (j=0 ; j<256 ; j++)
1604 if (!strcmp (b, command) )
1614 void M_UnbindCommand (char *command)
1619 for (j=0 ; j<256 ; j++)
1624 if (!strcmp (b, command))
1625 Key_SetBinding (j, "");
1630 void M_Keys_Draw (void)
1638 p = Draw_CachePic ("gfx/ttl_cstm.lmp");
1639 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_cstm.lmp");
1642 M_Print (12, 32, "Press a key or button for this action");
1644 M_Print (18, 32, "Enter to change, backspace to clear");
1646 // search for known bindings
1647 for (i=0 ; i<NUMCOMMANDS ; i++)
1651 M_Print (16, y, bindnames[i][1]);
1653 l = strlen (bindnames[i][0]);
1655 M_FindKeysForCommand (bindnames[i][0], keys);
1659 M_Print (140, y, "???");
1663 name = Key_KeynumToString (keys[0]);
1664 M_Print (140, y, name);
1665 x = strlen(name) * 8;
1668 M_Print (140 + x + 8, y, "or");
1669 M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
1675 M_DrawCharacter (130, 48 + keys_cursor*8, '=');
1677 M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
1681 void M_Keys_Key (int k)
1688 S_LocalSound ("misc/menu1.wav");
1695 sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
1696 Cbuf_InsertText (cmd);
1706 M_Menu_Options_f ();
1711 S_LocalSound ("misc/menu1.wav");
1713 if (keys_cursor < 0)
1714 keys_cursor = NUMCOMMANDS-1;
1719 S_LocalSound ("misc/menu1.wav");
1721 if (keys_cursor >= NUMCOMMANDS)
1725 case K_ENTER: // go into bind mode
1726 M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
1727 S_LocalSound ("misc/menu2.wav");
1729 M_UnbindCommand (bindnames[keys_cursor][0]);
1733 case K_BACKSPACE: // delete bindings
1734 case K_DEL: // delete bindings
1735 S_LocalSound ("misc/menu2.wav");
1736 M_UnbindCommand (bindnames[keys_cursor][0]);
1741 //=============================================================================
1744 void M_Menu_Video_f (void)
1746 key_dest = key_menu;
1748 m_entersound = true;
1752 void M_Video_Draw (void)
1754 (*vid_menudrawfn) ();
1758 void M_Video_Key (int key)
1760 (*vid_menukeyfn) (key);
1763 //=============================================================================
1767 #define NUM_HELP_PAGES 6
1770 void M_Menu_Help_f (void)
1772 key_dest = key_menu;
1774 m_entersound = true;
1780 void M_Help_Draw (void)
1782 M_DrawPic (0, 0, va("gfx/help%i.lmp", help_page));
1786 void M_Help_Key (int key)
1796 m_entersound = true;
1797 if (++help_page >= NUM_HELP_PAGES)
1803 m_entersound = true;
1804 if (--help_page < 0)
1805 help_page = NUM_HELP_PAGES-1;
1811 //=============================================================================
1815 int m_quit_prevstate;
1816 qboolean wasInMenus;
1819 char *quitMessage [] =
1821 /* .........1.........2.... */
1823 " Are you gonna quit ",
1824 " this game just like ",
1825 " everything else? ",
1828 " Milord, methinks that ",
1829 " thou art a lowly ",
1830 " quitter. Is this true? ",
1833 " Do I need to bust your ",
1834 " face open for trying ",
1838 " Man, I oughta smack you",
1839 " for trying to quit! ",
1843 " Press Y to quit like a ",
1844 " big loser in life. ",
1845 " Press N to stay proud ",
1846 " and successful! ",
1848 " If you press Y to ",
1849 " quit, I will summon ",
1850 " Satan all over your ",
1853 " Um, Asmodeus dislikes ",
1854 " his children trying to ",
1855 " quit. Press Y to return",
1856 " to your Tinkertoys. ",
1858 " If you quit now, I'll ",
1859 " throw a blanket-party ",
1860 " for you next time! ",
1864 /* .........1.........2.... */
1866 " Tired of fragging ",
1871 " Quit now and forfeit ",
1872 " your bodycount? ",
1876 " Are you sure you ",
1881 " Off to do something ",
1887 void M_Menu_Quit_f (void)
1889 if (m_state == m_quit)
1891 wasInMenus = (key_dest == key_menu);
1892 key_dest = key_menu;
1893 m_quit_prevstate = m_state;
1895 m_entersound = true;
1896 msgNumber = rand()&3; //&7;
1900 void M_Quit_Key (int key)
1909 m_state = m_quit_prevstate;
1910 m_entersound = true;
1914 key_dest = key_game;
1921 key_dest = key_console;
1932 void M_Quit_Draw (void)
1936 M_DrawTextBox (0, 0, 38, 23);
1937 M_PrintWhite (16, 12, " Quake version 1.09 by id Software\n\n");
1938 M_PrintWhite (16, 28, "Programming Art \n");
1939 M_Print (16, 36, " John Carmack Adrian Carmack\n");
1940 M_Print (16, 44, " Michael Abrash Kevin Cloud\n");
1941 M_Print (16, 52, " John Cash Paul Steed\n");
1942 M_Print (16, 60, " Dave 'Zoid' Kirsch\n");
1943 M_PrintWhite (16, 68, "Design Biz\n");
1944 M_Print (16, 76, " John Romero Jay Wilbur\n");
1945 M_Print (16, 84, " Sandy Petersen Mike Wilson\n");
1946 M_Print (16, 92, " American McGee Donna Jackson\n");
1947 M_Print (16, 100, " Tim Willits Todd Hollenshead\n");
1948 M_PrintWhite (16, 108, "Support Projects\n");
1949 M_Print (16, 116, " Barrett Alexander Shawn Green\n");
1950 M_PrintWhite (16, 124, "Sound Effects\n");
1951 M_Print (16, 132, " Trent Reznor and Nine Inch Nails\n\n");
1952 M_PrintWhite (16, 140, "Quake is a trademark of Id Software,\n");
1953 M_PrintWhite (16, 148, "inc., (c)1996 Id Software, inc. All\n");
1954 M_PrintWhite (16, 156, "rights reserved. NIN logo is a\n");
1955 M_PrintWhite (16, 164, "registered trademark licensed to\n");
1956 M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
1957 M_PrintWhite (16, 180, "reserved. Press y to exit\n");
1960 M_DrawTextBox (56, 76, 24, 4);
1961 M_Print (64, 84, quitMessage[msgNumber*4+0]);
1962 M_Print (64, 92, quitMessage[msgNumber*4+1]);
1963 M_Print (64, 100, quitMessage[msgNumber*4+2]);
1964 M_Print (64, 108, quitMessage[msgNumber*4+3]);
1968 //=============================================================================
1969 /* LAN CONFIG MENU */
1971 int lanConfig_cursor = -1;
1972 int lanConfig_cursor_table [] = {72, 92, 124};
1973 #define NUM_LANCONFIG_CMDS 3
1976 char lanConfig_portname[6];
1977 char lanConfig_joinname[22];
1979 void M_Menu_LanConfig_f (void)
1981 key_dest = key_menu;
1982 m_state = m_lanconfig;
1983 m_entersound = true;
1984 if (lanConfig_cursor == -1)
1986 if (JoiningGame && TCPIPConfig)
1987 lanConfig_cursor = 2;
1989 lanConfig_cursor = 1;
1991 if (StartingGame && lanConfig_cursor == 2)
1992 lanConfig_cursor = 1;
1993 lanConfig_port = DEFAULTnet_hostport;
1994 sprintf(lanConfig_portname, "%u", lanConfig_port);
1996 m_return_onerror = false;
1997 m_return_reason[0] = 0;
2001 void M_LanConfig_Draw (void)
2008 M_DrawPic (16, 4, "gfx/qplaque.lmp");
2009 p = Draw_CachePic ("gfx/p_multi.lmp");
2010 basex = (320-p->width)/2;
2011 M_DrawPic (basex, 4, "gfx/p_multi.lmp");
2014 startJoin = "New Game";
2016 startJoin = "Join Game";
2020 protocol = "TCP/IP";
2021 M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
2024 M_Print (basex, 52, "Address:");
2026 M_Print (basex+9*8, 52, my_ipx_address);
2028 M_Print (basex+9*8, 52, my_tcpip_address);
2030 M_Print (basex, lanConfig_cursor_table[0], "Port");
2031 M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
2032 M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
2036 M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
2037 M_Print (basex, 108, "Join game at:");
2038 M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
2039 M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
2043 M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
2044 M_Print (basex+8, lanConfig_cursor_table[1], "OK");
2047 M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
2049 if (lanConfig_cursor == 0)
2050 M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
2052 if (lanConfig_cursor == 2)
2053 M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
2055 if (*m_return_reason)
2056 M_PrintWhite (basex, 148, m_return_reason);
2060 void M_LanConfig_Key (int key)
2071 S_LocalSound ("misc/menu1.wav");
2073 if (lanConfig_cursor < 0)
2074 lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
2078 S_LocalSound ("misc/menu1.wav");
2080 if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
2081 lanConfig_cursor = 0;
2085 if (lanConfig_cursor == 0)
2088 m_entersound = true;
2090 M_ConfigureNetSubsystem ();
2092 if (lanConfig_cursor == 1)
2096 M_Menu_GameOptions_f ();
2103 if (lanConfig_cursor == 2)
2105 m_return_state = m_state;
2106 m_return_onerror = true;
2107 key_dest = key_game;
2109 Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
2116 if (lanConfig_cursor == 0)
2118 if (strlen(lanConfig_portname))
2119 lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
2122 if (lanConfig_cursor == 2)
2124 if (strlen(lanConfig_joinname))
2125 lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
2130 if (key < 32 || key > 127)
2133 if (lanConfig_cursor == 2)
2135 l = strlen(lanConfig_joinname);
2138 lanConfig_joinname[l+1] = 0;
2139 lanConfig_joinname[l] = key;
2143 if (key < '0' || key > '9')
2145 if (lanConfig_cursor == 0)
2147 l = strlen(lanConfig_portname);
2150 lanConfig_portname[l+1] = 0;
2151 lanConfig_portname[l] = key;
2156 if (StartingGame && lanConfig_cursor == 2)
2158 if (key == K_UPARROW)
2159 lanConfig_cursor = 1;
2161 lanConfig_cursor = 0;
2164 l = atoi(lanConfig_portname);
2169 sprintf(lanConfig_portname, "%u", lanConfig_port);
2172 //=============================================================================
2173 /* GAME OPTIONS MENU */
2192 episode_t *episodes;
2197 level_t quakelevels[] =
2199 {"start", "Entrance"}, // 0
2201 {"e1m1", "Slipgate Complex"}, // 1
2202 {"e1m2", "Castle of the Damned"},
2203 {"e1m3", "The Necropolis"},
2204 {"e1m4", "The Grisly Grotto"},
2205 {"e1m5", "Gloom Keep"},
2206 {"e1m6", "The Door To Chthon"},
2207 {"e1m7", "The House of Chthon"},
2208 {"e1m8", "Ziggurat Vertigo"},
2210 {"e2m1", "The Installation"}, // 9
2211 {"e2m2", "Ogre Citadel"},
2212 {"e2m3", "Crypt of Decay"},
2213 {"e2m4", "The Ebon Fortress"},
2214 {"e2m5", "The Wizard's Manse"},
2215 {"e2m6", "The Dismal Oubliette"},
2216 {"e2m7", "Underearth"},
2218 {"e3m1", "Termination Central"}, // 16
2219 {"e3m2", "The Vaults of Zin"},
2220 {"e3m3", "The Tomb of Terror"},
2221 {"e3m4", "Satan's Dark Delight"},
2222 {"e3m5", "Wind Tunnels"},
2223 {"e3m6", "Chambers of Torment"},
2224 {"e3m7", "The Haunted Halls"},
2226 {"e4m1", "The Sewage System"}, // 23
2227 {"e4m2", "The Tower of Despair"},
2228 {"e4m3", "The Elder God Shrine"},
2229 {"e4m4", "The Palace of Hate"},
2230 {"e4m5", "Hell's Atrium"},
2231 {"e4m6", "The Pain Maze"},
2232 {"e4m7", "Azure Agony"},
2233 {"e4m8", "The Nameless City"},
2235 {"end", "Shub-Niggurath's Pit"}, // 31
2237 {"dm1", "Place of Two Deaths"}, // 32
2238 {"dm2", "Claustrophobopolis"},
2239 {"dm3", "The Abandoned Base"},
2240 {"dm4", "The Bad Place"},
2241 {"dm5", "The Cistern"},
2242 {"dm6", "The Dark Zone"}
2245 episode_t quakeepisodes[] =
2247 {"Welcome to Quake", 0, 1},
2248 {"Doomed Dimension", 1, 8},
2249 {"Realm of Black Magic", 9, 7},
2250 {"Netherworld", 16, 7},
2251 {"The Elder World", 23, 8},
2252 {"Final Level", 31, 1},
2253 {"Deathmatch Arena", 32, 6}
2256 //MED 01/06/97 added hipnotic levels
2257 level_t hipnoticlevels[] =
2259 {"start", "Command HQ"}, // 0
2261 {"hip1m1", "The Pumping Station"}, // 1
2262 {"hip1m2", "Storage Facility"},
2263 {"hip1m3", "The Lost Mine"},
2264 {"hip1m4", "Research Facility"},
2265 {"hip1m5", "Military Complex"},
2267 {"hip2m1", "Ancient Realms"}, // 6
2268 {"hip2m2", "The Black Cathedral"},
2269 {"hip2m3", "The Catacombs"},
2270 {"hip2m4", "The Crypt"},
2271 {"hip2m5", "Mortum's Keep"},
2272 {"hip2m6", "The Gremlin's Domain"},
2274 {"hip3m1", "Tur Torment"}, // 12
2275 {"hip3m2", "Pandemonium"},
2276 {"hip3m3", "Limbo"},
2277 {"hip3m4", "The Gauntlet"},
2279 {"hipend", "Armagon's Lair"}, // 16
2281 {"hipdm1", "The Edge of Oblivion"} // 17
2284 //MED 01/06/97 added hipnotic episodes
2285 episode_t hipnoticepisodes[] =
2287 {"Scourge of Armagon", 0, 1},
2288 {"Fortress of the Dead", 1, 5},
2289 {"Dominion of Darkness", 6, 6},
2290 {"The Rift", 12, 4},
2291 {"Final Level", 16, 1},
2292 {"Deathmatch Arena", 17, 1}
2295 //PGM 01/07/97 added rogue levels
2296 //PGM 03/02/97 added dmatch level
2297 level_t roguelevels[] =
2299 {"start", "Split Decision"},
2300 {"r1m1", "Deviant's Domain"},
2301 {"r1m2", "Dread Portal"},
2302 {"r1m3", "Judgement Call"},
2303 {"r1m4", "Cave of Death"},
2304 {"r1m5", "Towers of Wrath"},
2305 {"r1m6", "Temple of Pain"},
2306 {"r1m7", "Tomb of the Overlord"},
2307 {"r2m1", "Tempus Fugit"},
2308 {"r2m2", "Elemental Fury I"},
2309 {"r2m3", "Elemental Fury II"},
2310 {"r2m4", "Curse of Osiris"},
2311 {"r2m5", "Wizard's Keep"},
2312 {"r2m6", "Blood Sacrifice"},
2313 {"r2m7", "Last Bastion"},
2314 {"r2m8", "Source of Evil"},
2315 {"ctf1", "Division of Change"}
2318 //PGM 01/07/97 added rogue episodes
2319 //PGM 03/02/97 added dmatch episode
2320 episode_t rogueepisodes[] =
2322 {"Introduction", 0, 1},
2323 {"Hell's Fortress", 1, 7},
2324 {"Corridors of Time", 8, 8},
2325 {"Deathmatch Arena", 16, 1}
2328 level_t nehahralevels[] =
2330 {"nehstart", "Welcome to Nehahra"},
2331 {"neh1m1", "Forge City1: Slipgates"},
2332 {"neh1m2", "Forge City2: Boiler"},
2333 {"neh1m3", "Forge City3: Escape"},
2334 {"neh1m4", "Grind Core"},
2335 {"neh1m5", "Industrial Silence"},
2336 {"neh1m6", "Locked-Up Anger"},
2337 {"neh1m7", "Wanderer of the Wastes"},
2338 {"neh1m8", "Artemis System Net"},
2339 {"neh1m9", "To the Death"},
2340 {"neh2m1", "The Gates of Ghoro"},
2341 {"neh2m2", "Sacred Trinity"},
2342 {"neh2m3", "Realm of the Ancients"},
2343 {"neh2m4", "Temple of the Ancients"},
2344 {"neh2m5", "Dreams Made Flesh"},
2345 {"neh2m6", "Your Last Cup of Sorrow"},
2346 {"nehsec", "Ogre's Bane"},
2347 {"nehahra", "Nehahra's Den"},
2348 {"nehend", "Quintessence"}
2351 episode_t nehahraepisodes[] =
2353 {"Welcome to Nehahra", 0, 1},
2354 {"The Fall of Forge", 1, 9},
2355 {"The Outlands", 10, 7},
2356 {"Dimension of the Lost", 17, 2}
2359 // Map list for BloodBath
2360 level_t bloodbathlevels[] =
2362 {"bb1", "The Stronghold"},
2363 {"bb2", "Winter Wonderland"},
2365 {"bb4", "The Tower"},
2368 {"bb8", "Fun With Heads"},
2370 {"dm1", "Monolith Building #11"},
2374 {"cpbb01", "Crypt of Despair"},
2375 {"cpbb03", "Unholy Cathedral"},
2378 {"barena", "Blood Arena"},
2379 {"bkeep", "Blood Keep"},
2380 {"bstar", "Brownstar"},
2381 {"crypt", "The Crypt"},
2383 {"bb3_2k1", "Bodies Infusion"},
2384 {"qbb1", "The Confluence"},
2385 {"qbb2", "Kathartic"},
2386 {"qbb3", "Caleb's Woodland Retreat"},
2387 {"qe1m7", "The House of Chthon"}
2390 episode_t bloodbathepisodes[] =
2393 {"Plasma Pack", 7, 3},
2394 {"Cryptic Passage", 10, 2},
2396 {"BloodBath", 17, 5}
2399 gamelevels_t sharewarequakegame = {"Shareware Quake", quakelevels, quakeepisodes, 2};
2400 gamelevels_t registeredquakegame = {"Quake", quakelevels, quakeepisodes, 7};
2401 gamelevels_t hipnoticgame = {"Scourge of Armagon", hipnoticlevels, hipnoticepisodes, 6};
2402 gamelevels_t roguegame = {"Dissolution of Eternity", roguelevels, rogueepisodes, 4};
2403 gamelevels_t nehahragame = {"Nehahra", nehahralevels, nehahraepisodes, 4};
2404 gamelevels_t bloodbathgame = {"BloodBath", bloodbathlevels, bloodbathepisodes, 5};
2409 gamelevels_t *notregistered;
2410 gamelevels_t *registered;
2414 gameinfo_t gamelist[] =
2416 {GAME_NORMAL, &sharewarequakegame, ®isteredquakegame},
2417 {GAME_HIPNOTIC, &hipnoticgame, &hipnoticgame},
2418 {GAME_ROGUE, &roguegame, &roguegame},
2419 {GAME_NEHAHRA, &nehahragame, &nehahragame},
2420 {GAME_FIENDARENA, &sharewarequakegame, ®isteredquakegame},
2421 {GAME_ZYMOTIC, &sharewarequakegame, ®isteredquakegame},
2422 {GAME_BLOODBATH, &bloodbathgame, &bloodbathgame},
2423 {-1, &sharewarequakegame, ®isteredquakegame} // final fallback
2426 gamelevels_t *lookupgameinfo(void)
2429 for (i = 0;gamelist[i].gameid >= 0 && gamelist[i].gameid != gamemode;i++);
2430 if (registered.integer)
2431 return gamelist[i].registered;
2433 return gamelist[i].notregistered;
2439 qboolean m_serverInfoMessage = false;
2440 double m_serverInfoMessageTime;
2442 void M_Menu_GameOptions_f (void)
2444 key_dest = key_menu;
2445 m_state = m_gameoptions;
2446 m_entersound = true;
2447 if (maxplayers == 0)
2448 maxplayers = svs.maxclients;
2450 maxplayers = svs.maxclientslimit;
2454 int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
2455 #define NUM_GAMEOPTIONS 9
2456 int gameoptions_cursor;
2458 void M_GameOptions_Draw (void)
2464 M_DrawPic (16, 4, "gfx/qplaque.lmp");
2465 p = Draw_CachePic ("gfx/p_multi.lmp");
2466 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2468 M_DrawTextBox (152, 32, 10, 1);
2469 M_Print (160, 40, "begin game");
2471 M_Print (0, 56, " Max players");
2472 M_Print (160, 56, va("%i", maxplayers) );
2474 M_Print (0, 64, " Game Type");
2475 if (gamemode == GAME_BLOODBATH)
2477 if (!deathmatch.integer)
2478 Cvar_SetValue("deathmatch", 1);
2479 if (deathmatch.integer == 2)
2480 M_Print (160, 64, "Capture the Flag");
2482 M_Print (160, 64, "Blood Bath");
2486 if (!coop.integer && !deathmatch.integer)
2487 Cvar_SetValue("deathmatch", 1);
2489 M_Print (160, 64, "Cooperative");
2491 M_Print (160, 64, "Deathmatch");
2494 M_Print (0, 72, " Teamplay");
2495 if (gamemode == GAME_ROGUE)
2499 switch((int)teamplay.integer)
2501 case 1: msg = "No Friendly Fire"; break;
2502 case 2: msg = "Friendly Fire"; break;
2503 case 3: msg = "Tag"; break;
2504 case 4: msg = "Capture the Flag"; break;
2505 case 5: msg = "One Flag CTF"; break;
2506 case 6: msg = "Three Team CTF"; break;
2507 default: msg = "Off"; break;
2509 M_Print (160, 72, msg);
2511 else if (gamemode == GAME_BLOODBATH)
2515 switch (teamplay.integer)
2517 case 0: msg = "Off"; break;
2518 case 2: msg = "Friendly Fire"; break;
2519 default: msg = "No Friendly Fire"; break;
2521 M_Print (160, 72, msg);
2527 switch((int)teamplay.integer)
2529 case 1: msg = "No Friendly Fire"; break;
2530 case 2: msg = "Friendly Fire"; break;
2531 default: msg = "Off"; break;
2533 M_Print (160, 72, msg);
2536 M_Print (0, 80, " Skill");
2537 if (skill.integer == 0)
2538 M_Print (160, 80, "Easy difficulty");
2539 else if (skill.integer == 1)
2540 M_Print (160, 80, "Normal difficulty");
2541 else if (skill.integer == 2)
2542 M_Print (160, 80, "Hard difficulty");
2544 M_Print (160, 80, "Nightmare difficulty");
2546 M_Print (0, 88, " Frag Limit");
2547 if (fraglimit.integer == 0)
2548 M_Print (160, 88, "none");
2550 M_Print (160, 88, va("%i frags", fraglimit.integer));
2552 M_Print (0, 96, " Time Limit");
2553 if (timelimit.integer == 0)
2554 M_Print (160, 96, "none");
2556 M_Print (160, 96, va("%i minutes", timelimit.integer));
2558 g = lookupgameinfo();
2560 M_Print (0, 112, " Episode");
2561 M_Print (160, 112, g->episodes[startepisode].description);
2563 M_Print (0, 120, " Level");
2564 M_Print (160, 120, g->levels[g->episodes[startepisode].firstLevel + startlevel].description);
2565 M_Print (160, 128, g->levels[g->episodes[startepisode].firstLevel + startlevel].name);
2568 M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
2570 if (m_serverInfoMessage)
2572 if ((realtime - m_serverInfoMessageTime) < 5.0)
2575 M_DrawTextBox (x, 138, 24, 4);
2577 M_Print (x, 146, " More than 64 players?? ");
2578 M_Print (x, 154, " First, question your ");
2579 M_Print (x, 162, " sanity, then email ");
2580 M_Print (x, 170, " havoc@gamevisions.com ");
2582 M_Print (x, 146, " More than 4 players ");
2583 M_Print (x, 154, " requires using command ");
2584 M_Print (x, 162, "line parameters; please ");
2585 M_Print (x, 170, " see techinfo.txt. ");
2590 m_serverInfoMessage = false;
2596 void M_NetStart_Change (int dir)
2601 switch (gameoptions_cursor)
2605 if (maxplayers > svs.maxclientslimit)
2607 maxplayers = svs.maxclientslimit;
2608 m_serverInfoMessage = true;
2609 m_serverInfoMessageTime = realtime;
2616 if (gamemode == GAME_BLOODBATH)
2618 if (deathmatch.integer == 2) // changing from CTF to BloodBath
2619 Cvar_SetValueQuick (&deathmatch, 0);
2620 else // changing from BloodBath to CTF
2621 Cvar_SetValueQuick (&deathmatch, 2);
2625 if (deathmatch.integer) // changing from deathmatch to coop
2627 Cvar_SetValueQuick (&coop, 1);
2628 Cvar_SetValueQuick (&deathmatch, 0);
2630 else // changing from coop to deathmatch
2632 Cvar_SetValueQuick (&coop, 0);
2633 Cvar_SetValueQuick (&deathmatch, 1);
2639 if (gamemode == GAME_ROGUE)
2644 Cvar_SetValueQuick (&teamplay, teamplay.integer + dir);
2645 if (teamplay.integer > count)
2646 Cvar_SetValueQuick (&teamplay, 0);
2647 else if (teamplay.integer < 0)
2648 Cvar_SetValueQuick (&teamplay, count);
2652 Cvar_SetValueQuick (&skill, skill.integer + dir);
2653 if (skill.integer > 3)
2654 Cvar_SetValueQuick (&skill, 0);
2655 if (skill.integer < 0)
2656 Cvar_SetValueQuick (&skill, 3);
2660 Cvar_SetValueQuick (&fraglimit, fraglimit.integer + dir*10);
2661 if (fraglimit.integer > 100)
2662 Cvar_SetValueQuick (&fraglimit, 0);
2663 if (fraglimit.integer < 0)
2664 Cvar_SetValueQuick (&fraglimit, 100);
2668 Cvar_SetValueQuick (&timelimit, timelimit.value + dir*5);
2669 if (timelimit.value > 60)
2670 Cvar_SetValueQuick (&timelimit, 0);
2671 if (timelimit.value < 0)
2672 Cvar_SetValueQuick (&timelimit, 60);
2676 startepisode += dir;
2677 g = lookupgameinfo();
2679 if (startepisode < 0)
2680 startepisode = g->numepisodes - 1;
2682 if (startepisode >= g->numepisodes)
2690 g = lookupgameinfo();
2693 startlevel = g->episodes[startepisode].levels - 1;
2695 if (startlevel >= g->episodes[startepisode].levels)
2701 void M_GameOptions_Key (int key)
2712 S_LocalSound ("misc/menu1.wav");
2713 gameoptions_cursor--;
2714 if (gameoptions_cursor < 0)
2715 gameoptions_cursor = NUM_GAMEOPTIONS-1;
2719 S_LocalSound ("misc/menu1.wav");
2720 gameoptions_cursor++;
2721 if (gameoptions_cursor >= NUM_GAMEOPTIONS)
2722 gameoptions_cursor = 0;
2726 if (gameoptions_cursor == 0)
2728 S_LocalSound ("misc/menu3.wav");
2729 M_NetStart_Change (-1);
2733 if (gameoptions_cursor == 0)
2735 S_LocalSound ("misc/menu3.wav");
2736 M_NetStart_Change (1);
2740 S_LocalSound ("misc/menu2.wav");
2741 if (gameoptions_cursor == 0)
2744 Cbuf_AddText ("disconnect\n");
2745 Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
2746 Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
2748 g = lookupgameinfo();
2749 Cbuf_AddText ( va ("map %s\n", g->levels[g->episodes[startepisode].firstLevel + startlevel].name) );
2753 M_NetStart_Change (1);
2758 //=============================================================================
2761 qboolean searchComplete = false;
2762 double searchCompleteTime;
2764 void M_Menu_Search_f (void)
2766 key_dest = key_menu;
2768 m_entersound = false;
2771 searchComplete = false;
2777 void M_Search_Draw (void)
2782 p = Draw_CachePic ("gfx/p_multi.lmp");
2783 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2784 x = (320/2) - ((12*8)/2) + 4;
2785 M_DrawTextBox (x-8, 32, 12, 1);
2786 M_Print (x, 40, "Searching...");
2794 if (! searchComplete)
2796 searchComplete = true;
2797 searchCompleteTime = realtime;
2802 M_Menu_ServerList_f ();
2806 M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
2807 if ((realtime - searchCompleteTime) < 3.0)
2810 M_Menu_LanConfig_f ();
2814 void M_Search_Key (int key)
2818 //=============================================================================
2822 qboolean slist_sorted;
2824 void M_Menu_ServerList_f (void)
2826 key_dest = key_menu;
2828 m_entersound = true;
2830 m_return_onerror = false;
2831 m_return_reason[0] = 0;
2832 slist_sorted = false;
2836 void M_ServerList_Draw (void)
2844 if (hostCacheCount > 1)
2848 for (i = 0; i < hostCacheCount; i++)
2849 for (j = i+1; j < hostCacheCount; j++)
2850 if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
2852 memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
2853 memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
2854 memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
2857 slist_sorted = true;
2860 p = Draw_CachePic ("gfx/p_multi.lmp");
2861 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2862 for (n = 0; n < hostCacheCount; n++)
2864 if (hostcache[n].maxusers)
2865 sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
2867 sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
2868 M_Print (16, 32 + 8*n, string);
2870 M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
2872 if (*m_return_reason)
2873 M_PrintWhite (16, 148, m_return_reason);
2877 void M_ServerList_Key (int k)
2882 M_Menu_LanConfig_f ();
2891 S_LocalSound ("misc/menu1.wav");
2893 if (slist_cursor < 0)
2894 slist_cursor = hostCacheCount - 1;
2899 S_LocalSound ("misc/menu1.wav");
2901 if (slist_cursor >= hostCacheCount)
2906 S_LocalSound ("misc/menu2.wav");
2907 m_return_state = m_state;
2908 m_return_onerror = true;
2909 slist_sorted = false;
2910 key_dest = key_game;
2912 Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
2921 //=============================================================================
2922 /* Menu Subsystem */
2927 Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
2929 Cmd_AddCommand ("menu_main", M_Menu_Main_f);
2930 Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
2931 Cmd_AddCommand ("menu_load", M_Menu_Load_f);
2932 Cmd_AddCommand ("menu_save", M_Menu_Save_f);
2933 Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
2934 Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
2935 Cmd_AddCommand ("menu_options", M_Menu_Options_f);
2936 Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
2937 Cmd_AddCommand ("menu_video", M_Menu_Video_f);
2938 Cmd_AddCommand ("help", M_Menu_Help_f);
2939 Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
2941 if (gamemode == GAME_NEHAHRA)
2943 if (COM_FileExists("maps/neh1m4.bsp"))
2945 if (COM_FileExists("hearing.dem"))
2947 Con_Printf("Nehahra movie and game detected.\n");
2948 NehGameType = TYPE_BOTH;
2952 Con_Printf("Nehahra game detected.\n");
2953 NehGameType = TYPE_GAME;
2958 if (COM_FileExists("hearing.dem"))
2960 Con_Printf("Nehahra movie detected.\n");
2961 NehGameType = TYPE_DEMO;
2965 Con_Printf("Nehahra not found.\n");
2966 NehGameType = TYPE_GAME; // could just complain, but...
2974 if (m_state == m_none || key_dest != key_menu)
2992 case m_singleplayer:
2993 M_SinglePlayer_Draw ();
3005 M_MultiPlayer_Draw ();
3037 M_LanConfig_Draw ();
3041 M_GameOptions_Draw ();
3049 M_ServerList_Draw ();
3055 S_LocalSound ("misc/menu2.wav");
3056 m_entersound = false;
3063 void M_Keydown (int key)
3078 case m_singleplayer:
3079 M_SinglePlayer_Key (key);
3091 M_MultiPlayer_Key (key);
3103 M_Options_Key (key);
3123 M_LanConfig_Key (key);
3127 M_GameOptions_Key (key);
3135 M_ServerList_Key (key);
3141 void M_ConfigureNetSubsystem(void)
3143 // enable/disable net systems to match desired config
3145 Cbuf_AddText ("stopdemo\n");
3147 if (IPXConfig || TCPIPConfig)
3148 net_hostport = lanConfig_port;