1 /* $Id: scores.h,v 1.4 2004-08-28 23:17:45 schaffner Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
25 #define ROBOT_SCORE 1000
26 #define HOSTAGE_SCORE 1000
27 #define CONTROL_CEN_SCORE 5000
28 #define ENERGY_SCORE 0
29 #define SHIELD_SCORE 0
31 #define DEBRIS_SCORE 0
32 #define CLUTTER_SCORE 0
33 #define MISSILE1_SCORE 0
34 #define MISSILE4_SCORE 0
36 #define QUAD_FIRE_SCORE 0
38 #define VULCAN_AMMO_SCORE 0
41 #define INVULNERABILITY_SCORE 0
42 #define HEADLIGHT_SCORE 0
44 extern void scores_view(int citem);
46 // If player has a high score, adds you to file and returns.
47 // If abort_flag set, only show if player has gotten a high score.
48 extern void scores_maybe_add_player(int abort_flag);
50 #endif /* _SCORES_H */