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24 #define NM_TYPE_MENU 0 // A menu item... when enter is hit on this, newmenu_do returns this item number
25 #define NM_TYPE_INPUT 1 // An input box... fills the text field in, and you need to fill in text_len field.
26 #define NM_TYPE_CHECK 2 // A check box. Set and get its status by looking at flags field (1=on, 0=off)
27 #define NM_TYPE_RADIO 3 // Same as check box, but only 1 in a group can be set at a time. Set group fields.
28 #define NM_TYPE_TEXT 4 // A line of text that does nothing.
29 #define NM_TYPE_NUMBER 5 // A numeric entry counter. Changes value from min_value to max_value;
30 #define NM_TYPE_INPUT_MENU 6 // A inputbox that you hit Enter to edit, when done, hit enter and menu leaves.
31 #define NM_TYPE_SLIDER 7 // A slider from min_value to max_value. Draws with text_len chars.
33 #define NM_MAX_TEXT_LEN 50
35 typedef struct newmenu_item {
36 int type; // What kind of item this is, see NM_TYPE_????? defines
37 int value; // For checkboxes and radio buttons, this is 1 if marked initially, else 0
38 int min_value, max_value; // For sliders and number bars.
39 int group; // What group this belongs to for radio buttons.
40 int text_len; // The maximum length of characters that can be entered by this inputboxes
41 char *text; // The text associated with this item.
42 // The rest of these are used internally by by the menu system, so don't set 'em!!
47 char saved_text[NM_MAX_TEXT_LEN+1];
50 // Pass an array of newmenu_items and it processes the menu. It will
51 // return a -1 if Esc is pressed, otherwise, it returns the index of
52 // the item that was current when Enter was was selected.
53 // The subfunction function gets called constantly, so you can dynamically
54 // change the text of an item. Just pass NULL if you don't want this.
55 // Title draws big, Subtitle draw medium sized. You can pass NULL for
56 // either/both of these if you don't want them.
57 extern int newmenu_do(char * title, char * subtitle, int nitems, newmenu_item *item, void (*subfunction)(int nitems, newmenu_item *items, int *last_key, int citem));
59 // Same as above, only you can pass through what item is initially selected.
60 extern int newmenu_do1(char *title, char *subtitle, int nitems, newmenu_item *item, void (*subfunction)(int nitems, newmenu_item *items, int *last_key, int citem), int citem);
62 // Same as above, only you can pass through what background bitmap to use.
63 extern int newmenu_do2(char *title, char *subtitle, int nitems, newmenu_item *item, void (*subfunction)(int nitems, newmenu_item *items, int *last_key, int citem), int citem, char *filename);
65 // Same as above, only you can pass through the width & height
66 extern int newmenu_do3(char *title, char *subtitle, int nitems, newmenu_item *item, void (*subfunction)(int nitems, newmenu_item *items, int *last_key, int citem), int citem, char *filename, int width, int height);
76 strcpy( xtext, "John" );
78 mm[0].type=NM_TYPE_MENU; mm[0].text="Play game";
79 mm[1].type=NM_TYPE_INPUT; mm[1].text=xtext; mm[1].text_len=20;
80 mm[2].type=NM_TYPE_CHECK; mm[2].value=0; mm[2].text="check box";
81 mm[3].type=NM_TYPE_TEXT; mm[3].text="-pickone-";
82 mm[4].type=NM_TYPE_RADIO; mm[4].value=1; mm[4].group=0; mm[4].text="Radio #1";
83 mm[5].type=NM_TYPE_RADIO; mm[5].value=1; mm[5].group=0; mm[5].text="Radio #2";
84 mm[6].type=NM_TYPE_RADIO; mm[6].value=1; mm[6].group=0; mm[6].text="Radio #3";
85 mm[7].type=NM_TYPE_PERCENT; mm[7].value=50; mm[7].text="Volume";
87 mmn = newmenu_do("Descent", "Sample Menu", 8, mm, NULL );
88 mprintf( 0, "Menu returned: %d\n", mmn );
93 // This function pops up a messagebox and returns which choice was selected...
95 // nm_messagebox( "Title", "Subtitle", 2, "Ok", "Cancel", "There are %d objects", nobjects );
96 // Returns 0 through nchoices-1.
97 int nm_messagebox(char *title, int nchoices, ...);
98 // Same as above, but you can pass a function
99 int nm_messagebox1(char *title, void (*subfunction)(int nitems, newmenu_item *items, int *last_key, int citem), int nchoices, ...);
101 void nm_draw_background(int x1, int y1, int x2, int y2);
102 void nm_restore_background(int x, int y, int w, int h);
104 // Returns 0 if no file selected, else filename is filled with selected file.
105 int newmenu_get_filename(char *title, char *filespec, char *filename, int allow_abort_flag);
108 extern int Max_linear_depth_objects;
110 extern const char *Newmenu_allowed_chars;
112 // Example listbox callback function...
113 // int lb_callback( int * citem, int *nitems, char * items[], int *keypress )
117 // if ( *keypress = KEY_CTRLED+KEY_D ) {
118 // if ( *nitems > 1 ) {
119 // unlink( items[*citem] ); // Delete the file
120 // for (i=*citem; i<*nitems-1; i++ ) {
121 // items[i] = items[i+1];
123 // *nitems = *nitems - 1;
124 // free( items[*nitems] );
125 // items[*nitems] = NULL;
126 // return 1; // redraw;
133 extern int newmenu_listbox(char *title, int nitems, char *items[], int allow_abort_flag, int (*listbox_callback)(int *citem, int *nitems, char *items[], int *keypress));
134 extern int newmenu_listbox1(char *title, int nitems, char *items[], int allow_abort_flag, int default_item, int (*listbox_callback)(int *citem, int *nitems, char *items[], int *keypress));
136 extern int newmenu_filelist(char *title, char *filespace, char *filename);
138 //added on 10/14/98 by Victor Rachels to attempt a fixedwidth font messagebox
139 int nm_messagebox_fixedfont(char *title, int nchoices, ...);
140 //end this section addition
142 //should be called whenever the palette changes
143 extern void nm_remap_background(void);
145 extern int newmenu_inkey(void);
146 extern int newmenu_getch(void);
148 #if defined(MACINTOSH) || defined(WINDOWS) || defined(SDL_INPUT)
149 # define NEWMENU_MOUSE
153 # if defined(MACINTOSH)
154 # define newmenu_show_cursor() show_cursor()
155 # define newmenu_hide_cursor() hide_cursor()
156 # elif defined(WINDOWS)
157 # define newmenu_show_cursor() ShowCursorW()
158 # define newmenu_hide_cursor() HideCursorW()
159 # elif defined(SDL_INPUT)
161 # define newmenu_show_cursor() SDL_ShowCursor(SDL_ENABLE)
162 # define newmenu_hide_cursor() SDL_ShowCursor(SDL_DISABLE)
164 # define newmenu_show_cursor()
165 # define newmenu_hide_cursor()
168 # define newmenu_show_cursor()
169 # define newmenu_hide_cursor()
172 #endif /* _NEWMENU_H */