1 /* $Id: multibot.h,v 1.3 2004-08-28 23:17:45 schaffner Exp $ */
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12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * Header file for multiplayer robot support.
25 #define MAX_ROBOTS_CONTROLLED 5
27 extern int robot_controlled[MAX_ROBOTS_CONTROLLED];
28 extern int robot_agitation[MAX_ROBOTS_CONTROLLED];
29 extern int robot_fired[MAX_ROBOTS_CONTROLLED];
31 int multi_can_move_robot(int objnum, int agitation);
32 void multi_send_robot_position(int objnum, int fired);
33 void multi_send_robot_fire(int objnum, int gun_num, vms_vector *fire);
34 void multi_send_claim_robot(int objnum);
35 void multi_send_robot_explode(int,int,char);
36 void multi_send_create_robot(int robotcen, int objnum, int type);
37 void multi_send_boss_actions(int bossobjnum, int action, int secondary, int objnum);
38 int multi_send_robot_frame(int sent);
40 void multi_do_robot_explode(char *buf);
41 void multi_do_robot_position(char *buf);
42 void multi_do_claim_robot(char *buf);
43 void multi_do_release_robot(char *buf);
44 void multi_do_robot_fire(char *buf);
45 void multi_do_create_robot(char *buf);
46 void multi_do_boss_actions(char *buf);
47 void multi_do_create_robot_powerups(char *buf);
49 int multi_explode_robot_sub(int botnum, int killer,char);
51 void multi_drop_robot_powerups(int objnum);
52 void multi_dump_robots(void);
54 void multi_strip_robots(int playernum);
55 void multi_check_robot_timeout(void);
57 void multi_robot_request_change(object *robot, int playernum);
59 #endif /* _MULTIBOT_H */