1 /* $Id: inferno.c,v 1.105 2005-08-06 13:50:13 chris Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * inferno.c: Entry point of program (main procedure)
19 * After main initializes everything, most of the time is spent in the loop
20 * while (Function_mode != FMODE_EXIT)
21 * In this loop, the main menu is brought up first.
31 char copyright[] = "DESCENT II COPYRIGHT (C) 1994-1996 PARALLAX SOFTWARE CORPORATION";
41 #include <sys/types.h>
60 #include "segment.h" //for Side_to_verts
100 // # include "3dfx_des.h"
102 //added on 9/30/98 by Matt Mueller for selectable automap modes
106 #include "../texmap/scanline.h" //for select_tmap -MM
109 #include "editor/editor.h"
110 #include "editor/kdefs.h"
121 void arch_init(void);
122 void arch_init_start(void);
124 //Current version number
126 ubyte Version_major = 1; //FULL VERSION
127 ubyte Version_minor = 2;
129 //static const char desc_id_checksum_str[] = DESC_ID_CHKSUM_TAG "0000"; // 4-byte checksum
130 char desc_id_exit_num = 0;
132 int Function_mode=FMODE_MENU; //game or editor?
133 int Screen_mode=-1; //game screen or editor screen?
135 //--unused-- grs_bitmap Inferno_bitmap_title;
137 int WVIDEO_running=0; //debugger can set to 1 if running
139 //--unused-- int Cyberman_installed=0; // SWIFT device present
140 ubyte CybermouseActive=0;
143 int __far descent_critical_error_handler( unsigned deverr, unsigned errcode, unsigned __far * devhdr );
146 void check_joystick_calibration(void);
148 void show_order_form(void);
150 //--------------------------------------------------------------------------
152 extern int piggy_low_memory;
155 int descent_critical_error = 0;
156 unsigned descent_critical_deverror = 0;
157 unsigned descent_critical_errcode = 0;
159 extern int Network_allow_socket_changes;
161 extern void vfx_set_palette_sub(ubyte *);
163 extern int VR_low_res;
165 extern int Config_vr_type;
166 extern int Config_vr_resolution;
167 extern int Config_vr_tracking;
171 //read help from a file & print to screen
172 void print_commandline_help()
178 ifile = cfopen("help.tex","rb");
180 ifile = cfopen("help.txb","rb");
182 Warning("Cannot load help text file.");
190 while ((end = cfgets(line,LINE_LEN,ifile))) {
193 decode_text_line (line);
195 // This is the only use of cfgets that needs the CR
199 continue; //don't show comments
209 // printf( " Diagnostic:\n\n");
210 // printf( " -emul %s\n", "Certain video cards need this option in order to run game");
211 // printf( " -ddemul %s\n", "If -emul doesn't work, use this option");
214 printf( " Editor Options:\n\n");
215 printf( " -autoload <file>%s\n", "Autoload a level in the editor");
216 printf( " -hoarddata %s\n","Make the hoard ham file from some files, then exit");
217 // printf( " -nobm %s\n","FIXME: Undocumented");
220 printf( " D2X Options:\n\n");
221 printf( " -noredundancy %s\n", "Do not send messages when picking up redundant items in multi");
222 printf( " -shortpackets %s\n", "Set shortpackets to default as on");
223 #ifdef OGL // currently only does anything on ogl build, so don't advertise othewise.
224 printf(" -renderstats %s\n", "Enable renderstats info by default");
226 printf( " -maxfps <n> %s\n", "Set maximum framerate (1-100)");
227 printf( " -notitles %s\n", "Do not show titlescreens on startup");
228 printf( " -hogdir <dir> %s\n", "set shared data directory to <dir>");
230 printf( " -nohogdir %s\n", "don't try to use shared data directory");
231 printf( " -userdir <dir> %s\n", "set user dir to <dir> instead of $HOME/.d2x");
233 printf( " -ini <file> %s\n", "option file (alternate to command line), defaults to d2x.ini");
234 printf( " -autodemo %s\n", "Start in demo mode");
235 printf( " -bigpig %s\n","FIXME: Undocumented");
236 printf( " -bspgen %s\n","FIXME: Undocumented");
237 // printf( " -cdproxy %s\n","FIXME: Undocumented");
239 printf( " -checktime %s\n","FIXME: Undocumented");
240 printf( " -showmeminfo %s\n","FIXME: Undocumented");
242 // printf( " -codereadonly %s\n","FIXME: Undocumented");
243 // printf( " -cyberimpact %s\n","FIXME: Undocumented");
244 printf( " -debug %s\n","Enable very verbose output");
245 // printf( " -debugmode %s\n","FIXME: Undocumented");
246 // printf( " -disallowgfx %s\n","FIXME: Undocumented");
247 // printf( " -disallowreboot %s\n","FIXME: Undocumented");
248 // printf( " -dynamicsockets %s\n","FIXME: Undocumented");
249 // printf( " -forcegfx %s\n","FIXME: Undocumented");
251 printf( " -grabmouse %s\n","Keeps the mouse from wandering out of the window");
253 // printf( " -hw_3dacc %s\n","FIXME: Undocumented");
255 printf( " -invulnerability %s\n","Make yourself invulnerable");
257 printf( " -ipxnetwork <num> %s\n","Use IPX network number <num>");
258 printf( " -jasen %s\n","FIXME: Undocumented");
259 printf( " -joyslow %s\n","FIXME: Undocumented");
261 printf( " -kali %s\n","use Kali for networking");
263 // printf( " -logfile %s\n","FIXME: Undocumented");
264 printf( " -lowresmovies %s\n","Play low resolution movies if available (for slow machines)");
265 #if defined(EDITOR) || !defined(MACDATA)
266 printf( " -macdata %s\n","Read (and, for editor, write) mac data files (swap colors)");
268 // printf( " -memdbg %s\n","FIXME: Undocumented");
269 // printf( " -monodebug %s\n","FIXME: Undocumented");
270 printf( " -nocdrom %s\n","FIXME: Undocumented");
272 printf( " -nocyberman %s\n","FIXME: Undocumented");
275 printf( " -nofade %s\n","Disable fades");
278 printf( " -nomatrixcheat %s\n","FIXME: Undocumented");
279 printf( " -norankings %s\n","Disable multiplayer ranking system");
280 printf( " -packets <num> %s\n","Specifies the number of packets per second\n");
281 // printf( " -showaddress %s\n","FIXME: Undocumented");
282 printf( " -socket %s\n","FIXME: Undocumented");
284 #if !defined(MACINTOSH) && !defined(WINDOWS)
285 printf( " -nomixer %s\n","Don't crank music volume");
286 // printf( " -superhires %s\n","Allow higher-resolution modes");
288 // printf( " -nomodex %s\n","FIXME: Undocumented");
290 printf( " -nomovies %s\n","Don't play movies");
291 printf( " -noscreens %s\n","Skip briefing screens");
293 #if !defined(SHAREWARE) || ( defined(SHAREWARE) && defined(APPLE_DEMO) )
294 printf( " -noredbook %s\n","Disable redbook audio");
296 printf( " -norun %s\n","Bail out after initialization");
297 // printf( " -ordinaljoy %s\n","FIXME: Undocumented");
298 // printf( " -rtscts %s\n","Same as -ctsrts");
299 // printf( " -semiwin %s\n","Use non-fullscreen mode");
300 // printf( " -specialdevice %s\n","FIXME: Undocumented");
302 printf( " -stickmag %s\n","FIXME: Undocumented");
304 // printf( " -stopwatch %s\n","FIXME: Undocumented");
305 printf( " -subtitles %s\n","Turn on movie subtitles (English-only)");
306 // printf( " -sysram %s\n","FIXME: Undocumented");
307 printf( " -text <file> %s\n","Specify alternate .tex file");
308 // printf( " -tsengdebug1 %s\n","FIXME: Undocumented");
309 // printf( " -tsengdebug2 %s\n","FIXME: Undocumented");
310 // printf( " -tsengdebug3 %s\n","FIXME: Undocumented");
311 // printf( " -vidram %s\n","FIXME: Undocumented");
312 printf( " -xcontrol %s\n","FIXME: Undocumented");
313 printf( " -xname %s\n","FIXME: Undocumented");
314 printf( " -xver %s\n","FIXME: Undocumented");
315 printf( " -tmap <t> %s\n","select texmapper to use (c,fp,i386,pent,ppro)");
317 printf( " -<X>x<Y> %s\n", "Change screen resolution. Options:");
318 printf( " 320x100;320x200;320x240;320x400;640x400;640x480;800x600;1024x768\n");
320 printf( " -<X>x<Y> %s\n", "Change screen resolution to <X> by <Y>");
322 printf(" -niceautomap %s\n", "Free cpu while doing automap");
323 printf( " -automap<X>x<Y> %s\n","Set automap resolution to <X> by <Y>");
324 printf( " -automap_gameres %s\n","Set automap to use the same resolution as in game");
325 // printf( " -menu<X>x<Y> %s\n","Set menu resolution to <X> by <Y>");
326 // printf( " -menu_gameres %s\n","Set menus to use the same resolution as in game");
327 printf(" -rearviewtime t %s\n", "time holding rearview key to use toggle mode (default 0.0625 seconds)");
330 printf( "D2X System Options:\n\n");
332 printf(" -ihaveabrokenmouse %s\n", "try to make mouse work if it is not currently");
333 printf( " -joy209 %s\n", "Use alternate port 209 for joystick");
335 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
336 printf( " -fullscreen %s\n", "Use fullscreen mode if available");
339 printf( " -gl_texmagfilt <f> %s\n","set GL_TEXTURE_MAG_FILTER (see readme.d1x)");
340 printf( " -gl_texminfilt <f> %s\n","set GL_TEXTURE_MIN_FILTER (see readme.d1x)");
341 printf(" -gl_mipmap %s\n", "set gl texture filters to \"standard\" (bilinear) mipmapping");
342 printf(" -gl_trilinear %s\n", "set gl texture filters to trilinear mipmapping");
343 printf( " -gl_simple %s\n","set gl texture filters to gl_nearest for \"original\" look. (default)");
344 printf(" -gl_anisotropy <f> %s\n", "set maximum degree of anisotropy to <f>");
345 printf( " -gl_alttexmerge %s\n","use new texmerge, usually uses less ram (default)");
346 printf( " -gl_stdtexmerge %s\n","use old texmerge, uses more ram, but _might_ be a bit faster");
347 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
348 printf( " -gl_voodoo %s\n","force fullscreen mode only");
350 printf( " -gl_16bittextures %s\n","attempt to use 16bit textures");
351 printf(" -gl_16bpp %s\n", "attempt to use 16bit screen mode");
352 printf( " -gl_reticle <r> %s\n","use OGL reticle 0=never 1=above 320x* 2=always");
353 printf( " -gl_intensity4_ok %s\n","FIXME: Undocumented");
354 printf( " -gl_luminance4_alpha4_ok %s\n","FIXME: Undocumented");
355 printf( " -gl_readpixels_ok %s\n","FIXME: Undocumented");
356 printf( " -gl_rgba2_ok %s\n","FIXME: Undocumented");
357 // printf( " -gl_test1 %s\n","FIXME: Undocumented");
358 printf( " -gl_test2 %s\n","FIXME: Undocumented");
359 printf( " -gl_vidmem %s\n","FIXME: Undocumented");
360 #ifdef OGL_RUNTIME_LOAD
361 printf( " -gl_library <l> %s\n","use alternate opengl library");
364 printf(" -gl_refresh <r> %s\n", "set refresh rate (in fullscreen mode)");
368 printf( " -nosdlvidmodecheck %s\n", "Some X servers don't like checking vidmode first, so just switch");
369 printf( " -hwsurface %s\n","FIXME: Undocumented");
372 printf(" -udp %s\n", "Specify options for udp/ip:");
373 printf(" @<shift> %s\n", " shift udp port base offset");
374 printf(" =<HOST_LIST> %s\n", " broadcast both local and to HOST_LIST");
375 printf(" +<HOST_LIST> %s\n", " broadcast only to HOST_LIST");
376 printf(" %s\n", " HOSTS can be any IP or hostname")
378 printf(" %s\n", " HOSTS can also be in the form of <address>:<shift>");
379 printf(" %s\n", " separate multiple HOSTS with a ,");
382 printf( " -serialdevice <s> %s\n", "Set serial/modem device to <s>");
383 printf( " -serialread <r> %s\n", "Set serial/modem to read from <r>");
385 printf( "\n Help:\n\n");
386 printf( " -help, -h, -?, ? %s\n", "View this help screen");
390 void do_joystick_init()
393 if (!FindArg( "-nojoystick" )) {
394 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_6);
396 if ( FindArg( "-joyslow" )) {
397 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_7);
398 joy_set_slow_reading(JOY_SLOW_READINGS);
400 if ( FindArg( "-joypolled" )) {
401 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_8);
402 joy_set_slow_reading(JOY_POLLED_READINGS);
404 if ( FindArg( "-joybios" )) {
405 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_9);
406 joy_set_slow_reading(JOY_BIOS_READINGS);
409 // Added from Descent v1.5 by John. Adapted by Samir.
411 con_printf(CON_VERBOSE, "\n%s", TXT_VERBOSE_10);
415 //set this to force game to run in low res
416 int disable_high_res=0;
418 void do_register_player(ubyte *title_pal)
420 Players[Player_num].callsign[0] = '\0';
426 //now, before we bring up the register player menu, we need to
427 //do some stuff to make sure the palette is ok. First, we need to
428 //get our current palette into the 2d's array, so the remapping will
429 //work. Second, we need to remap the fonts. Third, we need to fill
430 //in part of the fade tables so the darkening of the menu edges works
432 memcpy(gr_palette,title_pal,sizeof(gr_palette));
433 remap_fonts_and_menus(1);
434 RegisterPlayer(); //get player's name
439 #define PROGNAME argv[0]
441 extern char Language[];
443 //can we do highres menus?
444 extern int MenuHiresAvailable;
446 int intro_played = 0;
448 int Inferno_verbose = 0;
450 //added on 11/18/98 by Victor Rachels to add -mission and -startgame
451 int start_net_immediately = 0;
452 //int start_with_mission = 0;
453 //char *start_with_mission_name;
454 //end this section addition
456 #define MENU_HIRES_MODE SM(640,480)
458 // DESCENT II by Parallax Software
461 //extern ubyte gr_current_pal[];
465 char Auto_file[128] = "";
468 int main(int argc, char *argv[])
471 ubyte title_pal[768];
473 PHYSFS_init(argv[0]);
474 PHYSFS_permitSymbolicLinks(1);
476 con_init(); // Initialise the console
479 error_init(NULL, NULL);
481 PHYSFS_addToSearchPath(PHYSFS_getBaseDir(), 1);
482 InitArgs( argc,argv );
484 if ((t = FindArg("-userdir"))
486 || 1 // or if it's a unix platform
490 // This stuff below seems overly complicated - brad
492 char *path = Args[t+1];
493 char fullPath[PATH_MAX + 5];
499 PHYSFS_removeFromSearchPath(PHYSFS_getBaseDir());
501 if (path[0] == '~') // yes, this tilde can be put before non-unix paths.
503 const char *home = PHYSFS_getUserDir();
505 strcpy(fullPath, home); // prepend home to the path
507 if (*path == *PHYSFS_getDirSeparator())
509 strncat(fullPath, path, PATH_MAX + 5 - strlen(home));
512 strncpy(fullPath, path, PATH_MAX + 5);
514 PHYSFS_setWriteDir(fullPath);
515 if (!PHYSFS_getWriteDir()) // need to make it
517 PHYSFS_mkdir(fullPath);
518 PHYSFS_setWriteDir(fullPath);
521 PHYSFS_addToSearchPath(PHYSFS_getWriteDir(), 1);
525 if (!PHYSFS_getWriteDir())
527 PHYSFS_setWriteDir(PHYSFS_getBaseDir());
528 if (!PHYSFS_getWriteDir())
529 Error("can't set write dir\n");
531 PHYSFS_addToSearchPath(PHYSFS_getWriteDir(), 0);
534 if (FindArg("-debug"))
535 con_threshold.value = (float)2;
536 else if (FindArg("-verbose"))
537 con_threshold.value = (float)1;
539 //tell cfile where hogdir is
540 if ((t=FindArg("-hogdir")))
541 PHYSFS_addToSearchPath(Args[t + 1], 1);
543 else if (!FindArg("-nohogdir"))
544 PHYSFS_addToSearchPath(SHAREPATH, 1);
547 if (! cfile_init("descent2.hog"))
548 if (! cfile_init("d2demo.hog"))
549 Warning("Could not find a valid hog file (descent2.hog or d2demo.hog)\nPossible locations are:\n"
554 "\tCurrent directory\n"
556 "Or use the -hogdir option to specify an alternate location.");
559 //print out the banner title
560 con_printf(CON_NORMAL, "\nDESCENT 2 %s v%d.%d",VERSION_TYPE,Version_major,Version_minor);
562 con_printf(CON_NORMAL, " %s", VERSION_NAME);
564 if (cfexist(MISSION_DIR "d2x.hog"))
565 con_printf(CON_NORMAL, " Vertigo Enhanced");
567 con_printf(CON_NORMAL, " %s %s\n", __DATE__,__TIME__);
568 con_printf(CON_NORMAL, "%s\n%s\n",TXT_COPYRIGHT,TXT_TRADEMARK);
569 con_printf(CON_NORMAL, "This is a MODIFIED version of Descent 2. Copyright (c) 1999 Peter Hawkins\n");
570 con_printf(CON_NORMAL, " Copyright (c) 2002 Bradley Bell\n");
573 if (FindArg( "-?" ) || FindArg( "-help" ) || FindArg( "?" ) || FindArg( "-h" ) ) {
574 print_commandline_help();
575 set_exit_message("");
577 exit(0); /* mingw hangs on this return. dunno why */
582 con_printf(CON_NORMAL, "\n");
583 con_printf(CON_NORMAL, TXT_HELP, PROGNAME); //help message has %s for program name
584 con_printf(CON_NORMAL, "\n");
589 for (i = PHYSFS_getSearchPath(); *i != NULL; i++)
590 con_printf(CON_VERBOSE, "PHYSFS: [%s] is in the search path.\n", *i);
592 list = PHYSFS_getCdRomDirs();
593 for (i = list; *i != NULL; i++)
594 con_printf(CON_VERBOSE, "PHYSFS: cdrom dir [%s] is available.\n", *i);
595 PHYSFS_freeList(list);
597 list = PHYSFS_enumerateFiles("");
598 for (i = list; *i != NULL; i++)
599 con_printf(CON_DEBUG, "PHYSFS: * We've got [%s].\n", *i);
600 PHYSFS_freeList(list);
603 //(re)added Mar 30, 2003 Micah Lieske - Allow use of 22K sound samples again.
604 if(FindArg("-sound22k"))
606 digi_sample_rate = SAMPLE_RATE_22K;
609 if(FindArg("-sound11k"))
611 digi_sample_rate = SAMPLE_RATE_11K;
618 //con_printf(CON_VERBOSE, "\n%s...", "Checking for Descent 2 CD-ROM");
620 if ((t = FindArg("-rearviewtime")))
622 float f = atof(Args[t + 1]);
623 Rear_view_leave_time = f * f1_0;
625 con_printf(CON_VERBOSE, "Rear_view_leave_time=0x%x (%f sec)\n", Rear_view_leave_time, Rear_view_leave_time / (float)f1_0);
627 //added/edited 8/18/98 by Victor Rachels to set maximum fps <= 100
628 if ((t = FindArg( "-maxfps" ))) {
630 if (t > 0 && t <= MAX_FPS)
633 //end addition - Victor Rachels
635 #ifdef SUPPORTS_NICEFPS
636 if (FindArg("-nicefps"))
638 if (FindArg("-niceautomap"))
642 if (FindArg("-renderstats"))
645 if ( FindArg( "-autodemo" ))
649 if ( FindArg( "-noscreens" ) )
650 Skip_briefing_screens = 1;
653 if ((t=FindArg("-tmap"))){
654 select_tmap(Args[t+1]);
660 // if (init_graphics()) return 1;
663 if (gr_check_mode(SM(800, 600)) != 0)
665 con_printf(CON_NORMAL, "The editor will not be available, press any key to start game...\n" );
666 Function_mode = FMODE_MENU;
671 con_printf(CON_DEBUG,"WVIDEO_running = %d\n",WVIDEO_running);
673 con_printf (CON_VERBOSE, "%s", TXT_VERBOSE_1);
678 if (!VR_offscreen_buffer) //if hasn't been initialied (by headset init)
679 set_display_mode(0); //..then set default display mode
682 int screen_width = 640;
683 int screen_height = 480;
684 int vr_mode = VR_NONE;
685 int screen_flags = VRF_USE_PAGING;
687 if (FindResArg("", &screen_width, &screen_height))
689 /* stuff below mirrors values from display_mode_info in
690 * menu.c which is used by set_display_mode. In fact,
691 * set_display_mode should probably be rewritten to allow
692 * arbitrary resolutions, and then we get rid of this
695 switch (SM(screen_width, screen_height))
699 screen_flags = VRF_ALLOW_COCKPIT + VRF_COMPATIBLE_MENUS;
702 screen_flags = VRF_USE_PAGING;
708 screen_flags = VRF_COMPATIBLE_MENUS;
712 con_printf(CON_VERBOSE, "Using %ix%i ...\n", screen_width, screen_height);
715 // added ifdef on 9/30/98 by Matt Mueller to fix high res in linux
717 if (FindArg("-nodoublebuffer"))
721 con_printf(CON_VERBOSE, "Double-buffering disabled...\n");
722 screen_flags &= ~VRF_USE_PAGING;
725 // added 3/24/99 by Owen Evans for screen res changing
726 Game_screen_mode = SM(screen_width, screen_height);
728 game_init_render_buffers(Game_screen_mode, screen_width, screen_height, vr_mode, screen_flags);
732 // added/edited on 12/14/98 by Matt Mueller - override res in d1x.ini with command line args
733 int i, argnum = INT_MAX, w, h;
734 // added on 9/30/98 by Matt Mueller for selectable automap modes - edited 11/21/99 whee, more fun with defines. - edited 03/31/02 to use new FindResArg.
735 #define SMODE(V,VV,VG) if ((i=FindResArg(#V, &w, &h)) && (i < argnum)) { argnum = i; VV = SM(w, h); VG = 0; }
736 #define SMODE_GR(V,VG) if ((i=FindArg("-" #V "_gameres"))){if (i<argnum) VG=1;}
737 #define SMODE_PRINT(V,VV,VG) if (VG) con_printf(CON_VERBOSE, #V " using game resolution ...\n"); else con_printf(CON_VERBOSE, #V " using %ix%i ...\n",SM_W(VV),SM_H(VV) );
738 // aren't #defines great? :)
739 // end addition/edit -MM
740 #define S_MODE(V,VV,VG) argnum = INT_MAX; SMODE(V, VV, VG); SMODE_GR(V, VG); SMODE_PRINT(V, VV, VG);
742 S_MODE(automap,automap_mode,automap_use_game_res);
743 // S_MODE(menu,menu_screen_mode,menu_use_game_res);
747 i = FindArg( "-xcontrol" );
749 kconfig_init_external_controls( strtol(Args[i+1], NULL, 0), strtol(Args[i+2], NULL, 0) );
752 con_printf(CON_VERBOSE, "\n%s\n\n", TXT_INITIALIZING_GRAPHICS);
753 if (FindArg("-nofade"))
754 grd_fades_disabled=1;
756 //determine whether we're using high-res menus & movies
757 if (FindArg("-nohires") || FindArg("-nohighres") || (gr_check_mode(MENU_HIRES_MODE) != 0) || disable_high_res)
758 MovieHires = MenuHires = MenuHiresAvailable = 0;
760 //NOTE LINK TO ABOVE!
761 MenuHires = MenuHiresAvailable = 1;
763 if (FindArg( "-lowresmovies" ))
766 if ((t=gr_init())!=0) //doesn't do much
767 Error(TXT_CANT_INIT_GFX,t);
769 // Load the palette stuff. Returns non-zero if error.
770 con_printf(CON_DEBUG, "Initializing palette system...\n" );
771 gr_use_palette_table(DEFAULT_PALETTE );
773 con_printf(CON_DEBUG, "Initializing font system...\n" );
774 gamefont_init(); // must load after palette data loaded.
776 con_printf( CON_DEBUG, "Initializing movie libraries...\n" );
777 init_movies(); //init movie libraries
780 con_printf(CON_VERBOSE, "Going into graphics mode...\n");
781 gr_set_mode(MovieHires?SM(640,480):SM(320,200));
784 if ( FindArg( "-notitles" ) )
785 songs_play_song( SONG_TITLE, 1);
789 int played=MOVIE_NOT_PLAYED; //default is not played
791 int song_playing = 0;
794 #define MOVIE_REQUIRED 0
796 #define MOVIE_REQUIRED 1
799 { //show bundler screens
800 char filename[FILENAME_LEN];
802 played=MOVIE_NOT_PLAYED; //default is not played
804 played = PlayMovie("pre_i.mve",0);
807 strcpy(filename,MenuHires?"pre_i1b.pcx":"pre_i1.pcx");
809 while (PHYSFS_exists(filename))
811 show_title_screen( filename, 1, 0 );
818 init_subtitles("intro.tex");
819 played = PlayMovie("intro.mve",MOVIE_REQUIRED);
823 if (played != MOVIE_NOT_PLAYED)
825 else { //didn't get intro movie, try titles
827 played = PlayMovie("titles.mve",MOVIE_REQUIRED);
829 if (played == MOVIE_NOT_PLAYED)
831 char filename[FILENAME_LEN];
833 gr_set_mode(MenuHires?SM(640,480):SM(320,200));
835 set_screen_mode(SCREEN_MENU);
837 con_printf( CON_DEBUG, "\nPlaying title song..." );
838 songs_play_song( SONG_TITLE, 1);
840 con_printf( CON_DEBUG, "\nShowing logo screens..." );
842 strcpy(filename, MenuHires?"iplogo1b.pcx":"iplogo1.pcx"); // OEM
843 if (! cfexist(filename))
844 strcpy(filename, "iplogo1.pcx"); // SHAREWARE
845 if (! cfexist(filename))
846 strcpy(filename, "mplogo.pcx"); // MAC SHAREWARE
847 if (cfexist(filename))
848 show_title_screen(filename, 1, 1);
850 strcpy(filename, MenuHires?"logob.pcx":"logo.pcx"); // OEM
851 if (! cfexist(filename))
852 strcpy(filename, "logo.pcx"); // SHAREWARE
853 if (! cfexist(filename))
854 strcpy(filename, "plogo.pcx"); // MAC SHAREWARE
855 if (cfexist(filename))
856 show_title_screen(filename, 1, 1);
860 { //show bundler movie or screens
862 char filename[FILENAME_LEN];
863 PHYSFS_file *movie_handle;
865 played=MOVIE_NOT_PLAYED; //default is not played
867 //check if OEM movie exists, so we don't stop the music if it doesn't
868 movie_handle = PHYSFS_openRead("oem.mve");
871 PHYSFS_close(movie_handle);
872 played = PlayMovie("oem.mve",0);
873 song_playing = 0; //movie will kill sound
877 strcpy(filename,MenuHires?"oem1b.pcx":"oem1.pcx");
879 while (PHYSFS_exists(filename))
881 show_title_screen( filename, 1, 0 );
888 songs_play_song( SONG_TITLE, 1);
892 con_printf( CON_DEBUG, "\nShowing loading screen..." );
894 //grs_bitmap title_bm;
898 strcpy(filename, MenuHires?"descentb.pcx":"descent.pcx");
899 if (! cfexist(filename))
900 strcpy(filename, MenuHires?"descntob.pcx":"descento.pcx"); // OEM
901 if (! cfexist(filename))
902 strcpy(filename, "descentd.pcx"); // SHAREWARE
903 if (! cfexist(filename))
904 strcpy(filename, "descentb.pcx"); // MAC SHAREWARE
906 gr_set_mode(MenuHires?SM(640,480):SM(320,200));
908 set_screen_mode(SCREEN_MENU);
911 FontHires = FontHiresAvailable && MenuHires;
913 if ((pcx_error=pcx_read_fullscr( filename, title_pal ))==PCX_ERROR_NONE) {
914 //vfx_set_palette_sub( title_pal );
916 gr_palette_fade_in( title_pal, 32, 0 );
919 Error( "Couldn't load pcx file '%s', PCX load error: %s\n",filename, pcx_errormsg(pcx_error));
922 con_printf( CON_DEBUG , "\nDoing bm_init..." );
924 if (!bm_init_use_tbl())
929 if (FindArg("-hoarddata") != 0) {
930 #define MAX_BITMAPS_PER_BRUSH 30
931 grs_bitmap * bm[MAX_BITMAPS_PER_BRUSH];
934 ubyte palette[256*3];
937 char *sounds[] = {"selforb.raw","selforb.r22", //SOUND_YOU_GOT_ORB
938 "teamorb.raw","teamorb.r22", //SOUND_FRIEND_GOT_ORB
939 "enemyorb.raw","enemyorb.r22", //SOUND_OPPONENT_GOT_ORB
940 "OPSCORE1.raw","OPSCORE1.r22"}; //SOUND_OPPONENT_HAS_SCORED
942 ofile = PHYSFSX_openWriteBuffered("hoard.ham");
944 iff_error = iff_read_animbrush("orb.abm",bm,MAX_BITMAPS_PER_BRUSH,&nframes,palette);
945 Assert(iff_error == IFF_NO_ERROR);
946 PHYSFS_writeULE16(ofile, nframes);
947 PHYSFS_writeULE16(ofile, bm[0]->bm_w);
948 PHYSFS_writeULE16(ofile, bm[0]->bm_h);
949 PHYSFS_write(ofile, palette, 3, 256);
950 for (i=0;i<nframes;i++)
951 PHYSFS_write(ofile, bm[i]->bm_data, bm[i]->bm_w*bm[i]->bm_h, 1);
953 iff_error = iff_read_animbrush("orbgoal.abm",bm,MAX_BITMAPS_PER_BRUSH,&nframes,palette);
954 Assert(iff_error == IFF_NO_ERROR);
955 Assert(bm[0]->bm_w == 64 && bm[0]->bm_h == 64);
956 PHYSFS_writeULE16(ofile, nframes);
957 PHYSFS_write(ofile, palette, 3, 256);
958 for (i=0;i<nframes;i++)
959 PHYSFS_write(ofile, bm[i]->bm_data, bm[i]->bm_w*bm[i]->bm_h, 1);
962 iff_error = iff_read_bitmap(i?"orbb.bbm":"orb.bbm",&icon,BM_LINEAR,palette);
963 Assert(iff_error == IFF_NO_ERROR);
964 PHYSFS_writeULE16(ofile, icon.bm_w);
965 PHYSFS_writeULE16(ofile, icon.bm_h);
966 PHYSFS_write(ofile, palette, 3, 256);
967 PHYSFS_write(ofile, icon.bm_data, icon.bm_w*icon.bm_h, 1);
970 for (i=0;i<sizeof(sounds)/sizeof(*sounds);i++) {
975 ifile = PHYSFS_openRead(sounds[i]);
976 Assert(ifile != NULL);
977 size = PHYSFS_fileLength(ifile);
978 buf = d_malloc(size);
979 PHYSFS_read(ifile, buf, size, 1);
980 PHYSFS_writeULE32(ofile, size);
981 PHYSFS_write(ofile, buf, size, 1);
992 //the bitmap loading code changes gr_palette, so restore it
993 memcpy(gr_palette,title_pal,sizeof(gr_palette));
995 if ( FindArg( "-norun" ) )
998 con_printf( CON_DEBUG, "\nInitializing 3d system..." );
1001 con_printf( CON_DEBUG, "\nInitializing texture caching system..." );
1002 texmerge_init( 10 ); // 10 cache bitmaps
1004 con_printf( CON_DEBUG, "\nRunning game...\n" );
1005 set_screen_mode(SCREEN_MENU);
1009 // If built with editor, option to auto-load a level and quit game
1010 // to write certain data.
1013 if ( (t = FindArg( "-autoload" )) ) {
1015 strcpy(Auto_file, Args[t+1]);
1021 strcpy(Players[0].callsign, "dummy");
1024 do_register_player(title_pal);
1026 gr_palette_fade_out( title_pal, 32, 0 );
1028 Game_mode = GM_GAME_OVER;
1031 newdemo_start_playback("descent.dem");
1032 if (Newdemo_state == ND_STATE_PLAYBACK )
1033 Function_mode = FMODE_GAME;
1036 //do this here because the demo code can do a longjmp when trying to
1037 //autostart a demo from the main menu, never having gone into the game
1040 while (Function_mode != FMODE_EXIT)
1042 switch( Function_mode ) {
1044 set_screen_mode(SCREEN_MENU);
1046 newdemo_start_playback(NULL); // Randomly pick a file
1047 if (Newdemo_state != ND_STATE_PLAYBACK)
1048 Error("No demo files were found for autodemo mode!");
1052 strcpy((char *)&Level_names[0], Auto_file);
1054 Function_mode = FMODE_EXIT;
1059 check_joystick_calibration();
1060 gr_palette_clear(); //I'm not sure why we need this, but we do
1063 if ( Function_mode == FMODE_EDITOR ) {
1065 SetPlayerFromCurseg();
1066 load_palette(NULL,1,0);
1073 keyd_editor_mode = 0;
1077 /* keep the mouse from wandering in SDL */
1078 if (FindArg("-grabmouse"))
1079 SDL_WM_GrabInput(SDL_GRAB_ON);
1085 /* give control back to the WM */
1086 if (FindArg("-grabmouse"))
1087 SDL_WM_GrabInput(SDL_GRAB_OFF);
1090 if ( Function_mode == FMODE_MENU )
1091 songs_play_song( SONG_TITLE, 1 );
1095 keyd_editor_mode = 1;
1098 _harderr( (void*)descent_critical_error_handler ); // Reinstall game error handler
1100 if ( Function_mode == FMODE_GAME ) {
1101 Game_mode = GM_EDITOR;
1102 editor_reset_stuff_on_level();
1108 Error("Invalid function mode %d",Function_mode);
1114 if (!FindArg( "-notitles" ))
1118 if ( FindArg( "-showmeminfo" ) )
1119 show_mem_info = 1; // Make memory statistics show
1122 return(0); //presumably successful exit
1126 void check_joystick_calibration() {
1127 int x1, y1, x2, y2, c;
1130 if ( (Config_control_type!=CONTROL_JOYSTICK) &&
1131 (Config_control_type!=CONTROL_FLIGHTSTICK_PRO) &&
1132 (Config_control_type!=CONTROL_THRUSTMASTER_FCS) &&
1133 (Config_control_type!=CONTROL_GRAVIS_GAMEPAD)
1136 joy_get_pos( &x1, &y1 );
1138 t1 = timer_get_fixed_seconds();
1139 while( timer_get_fixed_seconds() < t1 + F1_0/100 )
1142 joy_get_pos( &x2, &y2 );
1144 // If joystick hasn't moved...
1145 if ( (abs(x2-x1)<30) && (abs(y2-y1)<30) ) {
1146 if ( (abs(x1)>30) || (abs(x2)>30) || (abs(y1)>30) || (abs(y2)>30) ) {
1147 c = nm_messagebox( NULL, 2, TXT_CALIBRATE, TXT_SKIP, TXT_JOYSTICK_NOT_CEN );
1149 joydefs_calibrate();
1156 void show_order_form()
1161 unsigned char title_pal[768];
1162 char exit_screen[16];
1164 gr_set_current_canvas( NULL );
1169 strcpy(exit_screen, MenuHires?"ordrd2ob.pcx":"ordrd2o.pcx"); // OEM
1170 if (! cfexist(exit_screen))
1171 strcpy(exit_screen, MenuHires?"orderd2b.pcx":"orderd2.pcx"); // SHAREWARE, prefer mac if hires
1172 if (! cfexist(exit_screen))
1173 strcpy(exit_screen, MenuHires?"orderd2.pcx":"orderd2b.pcx"); // SHAREWARE, have to rescale
1174 if (! cfexist(exit_screen))
1175 strcpy(exit_screen, MenuHires?"warningb.pcx":"warning.pcx"); // D1
1176 if (! cfexist(exit_screen))
1177 return; // D2 registered
1179 if ((pcx_error=pcx_read_fullscr( exit_screen, title_pal ))==PCX_ERROR_NONE) {
1180 //vfx_set_palette_sub( title_pal );
1181 gr_palette_fade_in( title_pal, 32, 0 );
1183 while (!key_inkey() && !mouse_button_state(0)) {} //key_getch();
1184 gr_palette_fade_out( title_pal, 32, 0 );
1187 Int3(); //can't load order screen
1197 // void network_abort_game();
1198 // if(Network_status)
1199 // network_abort_game();