1 /* $Id: texpage.c,v 1.4 2005-01-24 22:22:37 schaffner Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * Routines for displaying texture pages
31 static char rcsid[] = "$Id: texpage.c,v 1.4 2005-01-24 22:22:37 schaffner Exp $";
36 #include "screens.h" // For GAME_SCREEN?????
37 #include "editor.h" // For TMAP_CURBOX??????
38 #include "gr.h" // For canves, font stuff
39 #include "ui.h" // For UI_GADGET stuff
40 #include "textures.h" // For NumTextures
50 #define TMAPS_PER_PAGE 12
52 static UI_GADGET_USERBOX * TmapBox[TMAPS_PER_PAGE];
53 static UI_GADGET_USERBOX * TmapCurrent;
55 int CurrentTmap = 0; // Used globally
56 int CurrentTexture = 0; // Used globally
62 static int TexturePage = 0;
64 static grs_canvas * TmapnameCanvas;
65 static char tmap_filename[13];
67 static void texpage_print_name( char name[13] )
72 for (i=strlen(name);i<12;i++)
76 gr_set_current_canvas( TmapnameCanvas );
77 gr_get_string_size( name, &w, &h, &aw );
78 gr_string( 0, 0, name );
81 static void texpage_display_name( char *format, ... )
86 vsprintf(tmap_filename, format, ap);
89 texpage_print_name(tmap_filename);
92 //Redraw the list of textures, based on TexturePage
97 for (i=0; i<TMAPS_PER_PAGE; i++ )
99 gr_set_current_canvas(TmapBox[i]->canvas);
100 if (i+TexturePage*TMAPS_PER_PAGE < Num_tmaps ) {
101 PIGGY_PAGE_IN( Textures[TmapList[i+TexturePage*TMAPS_PER_PAGE]]);
102 gr_ubitmap(0,0, &GameBitmaps[Textures[TmapList[i+TexturePage*TMAPS_PER_PAGE]].index]);
104 gr_clear_canvas( CGREY );
108 //shows the current texture, updating the window and printing the name, base
110 void texpage_show_current()
112 gr_set_current_canvas(TmapCurrent->canvas);
113 PIGGY_PAGE_IN(Textures[CurrentTexture]);
114 gr_ubitmap(0,0, &GameBitmaps[Textures[CurrentTexture].index]);
115 texpage_display_name( TmapInfo[CurrentTexture].filename );
118 int texpage_goto_first()
125 int texpage_goto_metals()
128 TexturePage=TextureMetals/TMAPS_PER_PAGE;
134 // Goto lights (paste ons)
135 int texpage_goto_lights()
137 TexturePage=TextureLights/TMAPS_PER_PAGE;
142 int texpage_goto_effects()
144 TexturePage=TextureEffects/TMAPS_PER_PAGE;
149 static int texpage_goto_prev()
151 if (TexturePage > 0) {
158 static int texpage_goto_next()
160 if ((TexturePage+1)*TMAPS_PER_PAGE < Num_tmaps ) {
167 //NOTE: this code takes the texture map number, not this index in the
168 //list of available textures. There are different if there are holes in
170 int texpage_grab_current(int n)
174 if ( (n<0) || ( n>= Num_tmaps) ) return 0;
178 for (i=0;i<Num_tmaps;i++)
179 if (TmapList[i] == n) {
183 Assert(i!=Num_tmaps);
185 TexturePage = CurrentTmap / TMAPS_PER_PAGE;
187 if (TexturePage*TMAPS_PER_PAGE < Num_tmaps )
190 texpage_show_current();
196 // INIT TEXTURE STUFF
198 void texpage_init( UI_WINDOW * win )
202 ui_add_gadget_button( win, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 24, 30, 20, "<<", texpage_goto_prev );
203 ui_add_gadget_button( win, TMAPCURBOX_X + 32, TMAPCURBOX_Y - 24, 30, 20, ">>", texpage_goto_next );
205 ui_add_gadget_button( win, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 48, 15, 20, "T", texpage_goto_first );
206 ui_add_gadget_button( win, TMAPCURBOX_X + 17, TMAPCURBOX_Y - 48, 15, 20, "M", texpage_goto_metals );
207 ui_add_gadget_button( win, TMAPCURBOX_X + 34, TMAPCURBOX_Y - 48, 15, 20, "L", texpage_goto_lights );
208 ui_add_gadget_button( win, TMAPCURBOX_X + 51, TMAPCURBOX_Y - 48, 15, 20, "E", texpage_goto_effects );
211 for (i=0;i<TMAPS_PER_PAGE;i++)
212 TmapBox[i] = ui_add_gadget_userbox( win, TMAPBOX_X + (i/3)*(2+TMAPBOX_W), TMAPBOX_Y + (i%3)*(2+TMAPBOX_H), TMAPBOX_W, TMAPBOX_H);
214 TmapCurrent = ui_add_gadget_userbox( win, TMAPCURBOX_X, TMAPCURBOX_Y, 64, 64 );
216 TmapnameCanvas = gr_create_sub_canvas(&grd_curscreen->sc_canvas, TMAPCURBOX_X , TMAPCURBOX_Y + TMAPBOX_H + 10, 100, 20);
217 gr_set_current_canvas( TmapnameCanvas );
218 gr_set_curfont( ui_small_font );
219 gr_set_fontcolor( CBLACK, CWHITE );
223 // Don't reset the current tmap every time we go back to the editor.
224 // CurrentTmap = TexturePage*TMAPS_PER_PAGE;
225 // CurrentTexture = TmapList[CurrentTmap];
226 texpage_show_current();
232 gr_free_sub_canvas(TmapnameCanvas);
238 #define MAX_REPLACEMENTS 32
240 typedef struct replacement {
244 replacement Replacement_list[MAX_REPLACEMENTS];
245 int Num_replacements=0;
251 for (i=0; i<TMAPS_PER_PAGE; i++ ) {
252 if (TmapBox[i]->b1_clicked && (i+TexturePage*TMAPS_PER_PAGE < Num_tmaps)) {
253 CurrentTmap = i+TexturePage*TMAPS_PER_PAGE;
254 CurrentTexture = TmapList[CurrentTmap];
255 texpage_show_current();
257 if (keyd_pressed[KEY_LSHIFT]) {
258 mprintf((0, "Will replace CurrentTexture (%i) with...(select by pressing Ctrl)\n", CurrentTexture));
259 Replacement_list[Num_replacements].old = CurrentTexture;
262 if (keyd_pressed[KEY_LCTRL]) {
263 mprintf((0, "...Replacement texture for %i is %i\n", Replacement_list[Num_replacements].old, CurrentTexture));
264 Replacement_list[Num_replacements].new = CurrentTexture;
271 void init_replacements(void)
273 Num_replacements = 0;
276 void do_replacements(void)
278 int replnum, segnum, sidenum;
282 for (replnum=0; replnum<Num_replacements; replnum++) {
283 int old_tmap_num, new_tmap_num;
285 old_tmap_num = Replacement_list[replnum].old;
286 new_tmap_num = Replacement_list[replnum].new;
287 Assert(old_tmap_num >= 0);
288 Assert(new_tmap_num >= 0);
290 for (segnum=0; segnum <= Highest_segment_index; segnum++) {
291 segment *segp=&Segments[segnum];
292 for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
293 side *sidep=&segp->sides[sidenum];
294 if (sidep->tmap_num == old_tmap_num) {
295 sidep->tmap_num = new_tmap_num;
296 // mprintf((0, "Replacing tmap_num on segment:side = %i:%i\n", segnum, sidenum));
298 if ((sidep->tmap_num2 != 0) && ((sidep->tmap_num2 & 0x3fff) == old_tmap_num)) {
299 if (new_tmap_num == 0) {
300 Int3(); // Error. You have tried to replace a tmap_num2 with
301 // the 0th tmap_num2 which is ILLEGAL!
303 sidep->tmap_num2 = new_tmap_num | (sidep->tmap_num2 & 0xc000);
304 // mprintf((0, "Replacing tmap_num2 on segment:side = %i:%i\n", segnum, sidenum));
313 void do_replacements_all(void)
317 for (i = 0; i < Last_level; i++)
319 load_level(Level_names[i]);
321 save_level(Level_names[i]);
324 for (i = 0; i < -Last_secret_level; i++)
326 load_level(Secret_level_names[i]);
328 save_level(Secret_level_names[i]);