1 /* $Id: texpage.c,v 1.3 2004-12-19 15:21:11 btb Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * Routines for displaying texture pages
31 static char rcsid[] = "$Id: texpage.c,v 1.3 2004-12-19 15:21:11 btb Exp $";
36 #include "screens.h" // For GAME_SCREEN?????
37 #include "editor.h" // For TMAP_CURBOX??????
38 #include "gr.h" // For canves, font stuff
39 #include "ui.h" // For UI_GADGET stuff
40 #include "textures.h" // For NumTextures
49 #define TMAPS_PER_PAGE 12
51 static UI_GADGET_USERBOX * TmapBox[TMAPS_PER_PAGE];
52 static UI_GADGET_USERBOX * TmapCurrent;
54 int CurrentTmap = 0; // Used globally
55 int CurrentTexture = 0; // Used globally
61 static int TexturePage = 0;
63 static grs_canvas * TmapnameCanvas;
64 static char tmap_filename[13];
66 static void texpage_print_name( char name[13] )
71 for (i=strlen(name);i<12;i++)
75 gr_set_current_canvas( TmapnameCanvas );
76 gr_get_string_size( name, &w, &h, &aw );
77 gr_string( 0, 0, name );
80 static void texpage_display_name( char *format, ... )
85 vsprintf(tmap_filename, format, ap);
88 texpage_print_name(tmap_filename);
91 //Redraw the list of textures, based on TexturePage
96 for (i=0; i<TMAPS_PER_PAGE; i++ )
98 gr_set_current_canvas(TmapBox[i]->canvas);
99 if (i+TexturePage*TMAPS_PER_PAGE < Num_tmaps ) {
100 PIGGY_PAGE_IN( Textures[TmapList[i+TexturePage*TMAPS_PER_PAGE]]);
101 gr_ubitmap(0,0, &GameBitmaps[Textures[TmapList[i+TexturePage*TMAPS_PER_PAGE]].index]);
103 gr_clear_canvas( CGREY );
107 //shows the current texture, updating the window and printing the name, base
109 void texpage_show_current()
111 gr_set_current_canvas(TmapCurrent->canvas);
112 PIGGY_PAGE_IN(Textures[CurrentTexture]);
113 gr_ubitmap(0,0, &GameBitmaps[Textures[CurrentTexture].index]);
114 texpage_display_name( TmapInfo[CurrentTexture].filename );
117 int texpage_goto_first()
124 int texpage_goto_metals()
127 TexturePage=TextureMetals/TMAPS_PER_PAGE;
133 // Goto lights (paste ons)
134 int texpage_goto_lights()
136 TexturePage=TextureLights/TMAPS_PER_PAGE;
141 int texpage_goto_effects()
143 TexturePage=TextureEffects/TMAPS_PER_PAGE;
148 static int texpage_goto_prev()
150 if (TexturePage > 0) {
157 static int texpage_goto_next()
159 if ((TexturePage+1)*TMAPS_PER_PAGE < Num_tmaps ) {
166 //NOTE: this code takes the texture map number, not this index in the
167 //list of available textures. There are different if there are holes in
169 int texpage_grab_current(int n)
173 if ( (n<0) || ( n>= Num_tmaps) ) return 0;
177 for (i=0;i<Num_tmaps;i++)
178 if (TmapList[i] == n) {
182 Assert(i!=Num_tmaps);
184 TexturePage = CurrentTmap / TMAPS_PER_PAGE;
186 if (TexturePage*TMAPS_PER_PAGE < Num_tmaps )
189 texpage_show_current();
195 // INIT TEXTURE STUFF
197 void texpage_init( UI_WINDOW * win )
201 ui_add_gadget_button( win, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 24, 30, 20, "<<", texpage_goto_prev );
202 ui_add_gadget_button( win, TMAPCURBOX_X + 32, TMAPCURBOX_Y - 24, 30, 20, ">>", texpage_goto_next );
204 ui_add_gadget_button( win, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 48, 15, 20, "T", texpage_goto_first );
205 ui_add_gadget_button( win, TMAPCURBOX_X + 17, TMAPCURBOX_Y - 48, 15, 20, "M", texpage_goto_metals );
206 ui_add_gadget_button( win, TMAPCURBOX_X + 34, TMAPCURBOX_Y - 48, 15, 20, "L", texpage_goto_lights );
207 ui_add_gadget_button( win, TMAPCURBOX_X + 51, TMAPCURBOX_Y - 48, 15, 20, "E", texpage_goto_effects );
210 for (i=0;i<TMAPS_PER_PAGE;i++)
211 TmapBox[i] = ui_add_gadget_userbox( win, TMAPBOX_X + (i/3)*(2+TMAPBOX_W), TMAPBOX_Y + (i%3)*(2+TMAPBOX_H), TMAPBOX_W, TMAPBOX_H);
213 TmapCurrent = ui_add_gadget_userbox( win, TMAPCURBOX_X, TMAPCURBOX_Y, 64, 64 );
215 TmapnameCanvas = gr_create_sub_canvas(&grd_curscreen->sc_canvas, TMAPCURBOX_X , TMAPCURBOX_Y + TMAPBOX_H + 10, 100, 20);
216 gr_set_current_canvas( TmapnameCanvas );
217 gr_set_curfont( ui_small_font );
218 gr_set_fontcolor( CBLACK, CWHITE );
222 // Don't reset the current tmap every time we go back to the editor.
223 // CurrentTmap = TexturePage*TMAPS_PER_PAGE;
224 // CurrentTexture = TmapList[CurrentTmap];
225 texpage_show_current();
231 gr_free_sub_canvas(TmapnameCanvas);
237 #define MAX_REPLACEMENTS 32
239 typedef struct replacement {
243 replacement Replacement_list[MAX_REPLACEMENTS];
244 int Num_replacements=0;
250 for (i=0; i<TMAPS_PER_PAGE; i++ ) {
251 if (TmapBox[i]->b1_clicked && (i+TexturePage*TMAPS_PER_PAGE < Num_tmaps)) {
252 CurrentTmap = i+TexturePage*TMAPS_PER_PAGE;
253 CurrentTexture = TmapList[CurrentTmap];
254 texpage_show_current();
256 if (keyd_pressed[KEY_LSHIFT]) {
257 mprintf((0, "Will replace CurrentTexture (%i) with...(select by pressing Ctrl)\n", CurrentTexture));
258 Replacement_list[Num_replacements].old = CurrentTexture;
261 if (keyd_pressed[KEY_LCTRL]) {
262 mprintf((0, "...Replacement texture for %i is %i\n", Replacement_list[Num_replacements].old, CurrentTexture));
263 Replacement_list[Num_replacements].new = CurrentTexture;
270 void init_replacements(void)
272 Num_replacements = 0;
275 void do_replacements(void)
277 int replnum, segnum, sidenum;
281 for (replnum=0; replnum<Num_replacements; replnum++) {
282 int old_tmap_num, new_tmap_num;
284 old_tmap_num = Replacement_list[replnum].old;
285 new_tmap_num = Replacement_list[replnum].new;
286 Assert(old_tmap_num >= 0);
287 Assert(new_tmap_num >= 0);
289 for (segnum=0; segnum <= Highest_segment_index; segnum++) {
290 segment *segp=&Segments[segnum];
291 for (sidenum=0; sidenum<MAX_SIDES_PER_SEGMENT; sidenum++) {
292 side *sidep=&segp->sides[sidenum];
293 if (sidep->tmap_num == old_tmap_num) {
294 sidep->tmap_num = new_tmap_num;
295 // mprintf((0, "Replacing tmap_num on segment:side = %i:%i\n", segnum, sidenum));
297 if ((sidep->tmap_num2 != 0) && ((sidep->tmap_num2 & 0x3fff) == old_tmap_num)) {
298 if (new_tmap_num == 0) {
299 Int3(); // Error. You have tried to replace a tmap_num2 with
300 // the 0th tmap_num2 which is ILLEGAL!
302 sidep->tmap_num2 = new_tmap_num | (sidep->tmap_num2 & 0xc000);
303 // mprintf((0, "Replacing tmap_num2 on segment:side = %i:%i\n", segnum, sidenum));
312 void do_replacements_all(void)
316 for (i=0; i<NUM_SHAREWARE_LEVELS; i++) {
317 load_level(Shareware_level_names[i]);
319 save_level(Shareware_level_names[i]);
322 for (i=0; i<NUM_REGISTERED_LEVELS; i++) {
323 load_level(Registered_level_names[i]);
325 save_level(Registered_level_names[i]);