2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
28 #include "editor/kdefs.h"
30 #include "editor/editor.h"
35 #include "editor/eobject.h"
36 #include "editor/medwall.h"
38 // Test function prototypes (replace Test1, 2 and 3 with whatever function
40 extern void test_create_path();
41 extern void test_create_all_paths();
42 extern void test_create_path_many();
43 extern void create_all_paths();
44 extern void test_create_all_anchors();
45 // extern void make_curside_bottom_side();
46 extern void move_object_to_mouse_click();
47 extern void test_create_n_segment_path();
49 extern void set_all_modes_to_hover(void);
51 extern void check_for_overlapping_segments(void);
52 extern void init_replacements();
54 extern void do_replacements(void);
55 extern void do_replacements_all(void);
60 // for (i=Highest_segment_index+1; i<MAX_SEGMENTS; i++)
61 // Segments[i].segnum = -1;
64 mprintf((0, "Initializing replacement list.\n"));
72 // mprintf((0, "\nCalling check_for_overlapping_segments.\n"));
73 // check_for_overlapping_segments();
75 mprintf((0, "Going to do texture replacements.\n"));
81 //extern fix fcd_test(void);
82 //extern void test_shortpos(void);
86 Int3(); // Are you sure you want to do this?
87 // This will replace all textures in your replacement list
89 // If you don't want to do this, set eip to the return statement
92 mprintf((0, "Going to do texture replacements.\n"));
93 do_replacements_all();
98 FUNCTION med_functions[] = {
101 { "med-test-1", 0, Test1 },
102 { "med-test-2", 0, Test2 },
103 { "med-test-3", 0, Test3 },
106 { "med-help", 0, DoHelp },
109 { "med-curve-init", 0, InitCurve },
110 { "med-curve-generate", 0, GenerateCurve },
111 { "med-curve-decrease-r4", 0, DecreaseR4 },
112 { "med-curve-increase-r4", 0, IncreaseR4 },
113 { "med-curve-decrease-r1", 0, DecreaseR1 },
114 { "med-curve-increase-r1", 0, IncreaseR1 },
115 { "med-curve-delete", 0, DeleteCurve },
116 { "med-curve-set", 0, SetCurve },
119 { "med-mine-save", 0, SaveMine },
120 //{ "med-mine-load", 0, LoadMine },
121 { "med-mine-menu", 0, MineMenu },
122 { "med-mine-create-new", 0, CreateNewMine },
123 //{ "med-mine-load-old", 0, LoadOldMine },
124 { "med-situation-save", 0, SaveSituation },
125 { "med-situation-load", 0, LoadSituation },
126 { "med-restore-game-state", 0, RestoreGameState },
127 //{ "load-mine-only", 0, LoadMineOnly },
130 { "med-game-save", 0, SaveGameData },
131 { "med-game-load", 0, LoadGameData },
134 { "med-view-zoom-out", 0, ZoomOut },
135 { "med-view-zoom-in", 0, ZoomIn },
136 { "med-view-move-away", 0, MoveAway },
137 { "med-view-move-closer", 0, MoveCloser },
138 { "med-view-toggle-chase", 0, ToggleChaseMode },
141 { "med-build-bridge", 0, CreateBridge },
142 { "med-build-joint", 0, FormJoint },
143 { "med-build-adj-joint", 0, CreateAdjacentJoint },
144 { "med-build-sloppy-adj-joint", 0, CreateSloppyAdjacentJoint },
145 { "med-build-sloppy-adj-joint-group", 0, CreateSloppyAdjacentJointsGroup },
146 { "med-build-adj-joints-segment", 0, CreateAdjacentJointsSegment },
147 { "med-build-adj-joints-all", 0, CreateAdjacentJointsAll },
150 { "med-segment-bottom", 0, ToggleBottom }, //make_curside_bottom_side },
151 { "med-segment-show-bottom", 0, ToggleBottom },
154 { "med-segmove-decrease-heading", 0, DecreaseHeading },
155 { "med-segmove-increase-heading", 0, IncreaseHeading },
156 { "med-segmove-decrease-pitch", 0, DecreasePitch },
157 { "med-segmove-increase-pitch", 0, IncreasePitch },
158 { "med-segmove-decrease-bank", 0, DecreaseBank },
159 { "med-segmove-increase-bank", 0, IncreaseBank },
162 { "med-segsel-next-segment", 0, SelectCurrentSegForward },
163 { "med-segsel-prev-segment", 0, SelectCurrentSegBackward },
164 { "med-segsel-next-side", 0, SelectNextSide },
165 { "med-segsel-prev-side", 0, SelectPrevSide },
166 { "med-segsel-set-marked", 0, CopySegToMarked },
167 { "med-segsel-bottom", 0, SelectBottom },
168 { "med-segsel-front", 0, SelectFront },
169 { "med-segsel-top", 0, SelectTop },
170 { "med-segsel-back", 0, SelectBack },
171 { "med-segsel-left", 0, SelectLeft },
172 { "med-segsel-right", 0, SelectRight },
175 { "med-segsize-increase-length", 0, IncreaseSegLength },
176 { "med-segsize-decrease-length", 0, DecreaseSegLength },
177 { "med-segsize-decrease-width", 0, DecreaseSegWidth },
178 { "med-segsize-increase-width", 0, IncreaseSegWidth },
179 { "med-segsize-increase-height", 0, IncreaseSegHeight },
180 { "med-segsize-decrease-height", 0, DecreaseSegHeight },
182 { "med-segsize-increase-length-big", 0, IncreaseSegLengthBig },
183 { "med-segsize-decrease-length-big", 0, DecreaseSegLengthBig },
184 { "med-segsize-decrease-width-big", 0, DecreaseSegWidthBig },
185 { "med-segsize-increase-width-big", 0, IncreaseSegWidthBig },
186 { "med-segsize-increase-height-big", 0, IncreaseSegHeightBig },
187 { "med-segsize-decrease-height-big", 0, DecreaseSegHeightBig },
188 { "med-segsize-toggle-mode", 0, ToggleSegSizeMode },
189 { "med-segsize-perturb-curside", 0, PerturbCurside },
190 { "med-segsize-perturb-curside-big", 0, PerturbCursideBig },
191 { "med-segsize-increase-length-default", 0, IncreaseSegLengthDefault },
192 { "med-segsize-decrease-length-default", 0, DecreaseSegLengthDefault },
193 { "med-segsize-increase-width-default", 0, IncreaseSegWidthDefault },
194 { "med-segsize-decrease-width-default", 0, DecreaseSegWidthDefault },
195 { "med-segsize-increase-height-default", 0, IncreaseSegHeightDefault },
196 { "med-segsize-decrease-height-default", 0, DecreaseSegHeightDefault },
199 { "med-tmap-assign", 0, AssignTexture },
200 { "med-tmap-assign2", 0, AssignTexture2 },
201 { "med-tmap-clear2", 0, ClearTexture2 },
202 { "med-tmap-propogate", 0, PropagateTextures },
203 { "med-tmap-propogate-move", 0, PropagateTexturesMove },
204 { "med-tmap-propogate-move-uvs", 0, PropagateTexturesMoveUVs },
205 { "med-tmap-propogate-move-uvs", 0, PropagateTexturesMoveUVs },
206 { "med-tmap-propogate-uvs", 0, PropagateTexturesUVs },
207 { "med-tmap-propogate-selected", 0, PropagateTexturesSelected },
210 { "med-wall-add-blastable", 0, wall_add_blastable },
211 { "med-wall-add-door", 0, wall_add_door },
212 { "med-wall-add-closed", 0, wall_add_closed_wall },
213 { "med-wall-add-external", 0, wall_add_external_wall },
214 { "med-wall-add-illusion", 0, wall_add_illusion },
215 { "med-wall-restore-all", 0, wall_restore_all },
216 { "med-wall-remove", 0, wall_remove },
217 { "do-wall-dialog", 0, do_wall_dialog },
218 { "med-link-doors", 0, wall_link_doors },
219 { "med-unlink-door", 0, wall_unlink_door },
220 { "check-walls", 0, check_walls },
221 { "delete-all-walls", 0, delete_all_walls },
224 { "do-centers-dialog", 0, do_centers_dialog },
227 //{ "med-trigger-add-damage", 0, trigger_add_damage },
228 //{ "med-trigger-add-exit", 0, trigger_add_exit },
229 //{ "med-trigger-control", 0, trigger_control },
230 //{ "med-trigger-remove", 0, trigger_remove },
231 //{ "med-bind-wall-to-control", 0, bind_wall_to_control_trigger },
232 { "do-trigger-dialog", 0, do_trigger_dialog },
235 //--//{ "med-macro-menu", 0, MacroMenu },
236 //--//{ "med-macro-play-fast", 0, MacroPlayFast },
237 //--//{ "med-macro-play-normal", 0, MacroPlayNormal },
238 //--//{ "med-macro-record-all", 0, MacroRecordAll },
239 //--//{ "med-macro-record-keys", 0, MacroRecordKeys },
240 //--//{ "med-macro-save", 0, MacroSave },
241 //--//{ "med-macro-load", 0, MacroLoad },
244 { "med-update", 0, medlisp_update_screen },
245 { "med-segment-add", 0, AttachSegment },
246 { "med-segment-delete", 0, medlisp_delete_segment },
247 { "med-segment-scale", 3, medlisp_scale_segment },
248 { "med-segment-rotate", 3, medlisp_rotate_segment },
249 { "med-dos-shell", 0, DosShell },
250 //{ "med-lisp-call", 0, CallLisp },
251 { "med-editor-exit", 0, ExitEditor },
252 { "med-segment-exchange", 0, ExchangeMarkandCurseg },
253 { "med-segment-mark", 0, CopySegToMarked },
254 { "med-about", 0, ShowAbout },
256 { "med-mark-start", 0, MarkStart },
257 { "med-mark-end", 0, MarkEnd },
261 { "med-group-load", 0, LoadGroup },
262 { "med-group-save", 0, SaveGroup },
263 { "med-move-group", 0, MoveGroup },
264 { "med-copy-group", 0, CopyGroup },
265 { "med-rotate-group", 0, RotateGroup },
266 { "med-segment-add-new", 0, AttachSegmentNew },
267 { "med-mark-groupseg", 0, MarkGroupSegment },
268 { "med-next-group", 0, NextGroup },
269 { "med-prev-group", 0, PrevGroup },
270 { "med-delete-group", 0, DeleteGroup },
271 { "med-create-group", 0, CreateGroup },
272 { "med-ungroup-segment", 0, UngroupSegment },
273 { "med-group-segment", 0, GroupSegment },
274 { "med-degroup-group", 0, Degroup },
275 { "med-subtract-from-group", 0, SubtractFromGroup },
278 { "med-autosave-undo", 0, UndoCommand },
279 { "med-autosave-toggle", 0, ToggleAutosave },
282 { "med-tass-flip-x", 0, TexFlipX },
283 { "med-tass-flip-y", 0, TexFlipY },
284 { "med-tass-slide-up", 0, TexSlideUp },
285 { "med-tass-slide-left", 0, TexSlideLeft },
286 { "med-tass-set-default", 0, TexSetDefault },
287 { "med-tass-slide-right", 0, TexSlideRight },
288 { "med-tass-rotate-left", 0, TexRotateLeft },
289 { "med-tass-slide-down", 0, TexSlideDown },
290 { "med-tass-stretch-down", 0, TexStretchDown },
291 { "med-tass-stretch-up", 0, TexStretchUp },
292 { "med-tass-rotate-right", 0, TexRotateRight },
293 { "med-tass-select-active-edge", 0, TexSelectActiveEdge },
294 { "med-tass-rotate-90-degrees", 0, TexRotate90Degrees },
295 { "med-tass-increase-tiling", 0, TexIncreaseTiling },
296 { "med-tass-decrease-tiling", 0, TexDecreaseTiling },
297 { "med-tass-slide-up-big", 0, TexSlideUpBig },
298 { "med-tass-slide-left-big", 0, TexSlideLeftBig },
299 { "med-tass-slide-right-big", 0, TexSlideRightBig },
300 { "med-tass-rotate-left-big", 0, TexRotateLeftBig },
301 { "med-tass-slide-down-big", 0, TexSlideDownBig },
302 { "med-tass-rotate-right-big", 0, TexRotateRightBig },
305 { "med-obj-set-player", 0, SetPlayerPosition },
306 { "med-obj-place-object", 0, ObjectPlaceObject },
307 { "med-obj-place-object-tmap", 0, ObjectPlaceObjectTmap },
308 { "med-obj-move-nearer", 0, ObjectMoveNearer },
309 { "med-obj-move-further", 0, ObjectMoveFurther },
310 { "med-obj-delete-object", 0, ObjectDelete },
311 { "med-obj-move-forward", 0, ObjectMoveForward },
312 { "med-obj-move-left", 0, ObjectMoveLeft },
313 { "med-obj-set-default", 0, ObjectSetDefault },
314 { "med-obj-move-right", 0, ObjectMoveRight },
315 { "med-obj-move-back", 0, ObjectMoveBack },
316 { "med-obj-move-down", 0, ObjectMoveDown },
317 { "med-obj-move-up", 0, ObjectMoveUp },
318 { "med-obj-select-next-in-segment", 0, ObjectSelectNextinSegment },
319 { "med-obj-decrease-bank", 0, ObjectDecreaseBank },
320 { "med-obj-increase-bank", 0, ObjectIncreaseBank },
321 { "med-obj-decrease-pitch", 0, ObjectDecreasePitch },
322 { "med-obj-increase-pitch", 0, ObjectIncreasePitch },
323 { "med-obj-decrease-heading", 0, ObjectDecreaseHeading },
324 { "med-obj-increase-heading", 0, ObjectIncreaseHeading },
325 { "med-obj-decrease-bank-big", 0, ObjectDecreaseBankBig },
326 { "med-obj-increase-bank-big", 0, ObjectIncreaseBankBig },
327 { "med-obj-decrease-pitch-big", 0, ObjectDecreasePitchBig },
328 { "med-obj-increase-pitch-big", 0, ObjectIncreasePitchBig },
329 { "med-obj-decrease-heading-big", 0, ObjectDecreaseHeadingBig },
330 { "med-obj-increase-heading-big", 0, ObjectIncreaseHeadingBig },
331 { "med-obj-reset", 0, ObjectResetObject },
332 { "med-obj-flip", 0, ObjectFlipObject },
333 { "med-obj-make-coop", 0, ObjectMakeCoop },
334 //{ "med-obj-place-hostage", 0, ObjectPlaceHostage },
337 { "med-obj-select-next-type", 0, objpage_goto_next_object },
341 { "med-light-select-next-vertex", 0, LightSelectNextVertex },
342 { "med-light-select-next-edge", 0, LightSelectNextEdge },
343 { "med-light-copy-intensity-side", 0, LightCopyIntensity },
344 { "med-light-copy-intensity-segment", 0, LightCopyIntensitySegment },
345 { "med-light-decrease-light-vertex", 0, LightDecreaseLightVertex },
346 { "med-light-increase-light-vertex", 0, LightIncreaseLightVertex },
347 { "med-light-decrease-light-side", 0, LightDecreaseLightSide },
348 { "med-light-increase-light-side", 0, LightIncreaseLightSide },
349 { "med-light-decrease-light-segment", 0, LightDecreaseLightSegment },
350 { "med-light-increase-light-segment", 0, LightIncreaseLightSegment },
351 { "med-light-set-maximum", 0, LightSetMaximum },
352 { "med-light-set-default", 0, LightSetDefault },
353 { "med-light-assign-default-all", 0, LightSetDefaultAll },
354 { "med-light-ambient-lighting", 0, LightAmbientLighting },
357 { "med-seguvs-fix-bogus-uvs-on-side", 0, fix_bogus_uvs_on_side},
358 { "med-seguvs-fix-bogus-uvs-all", 0, fix_bogus_uvs_all},
359 { "med-seguvs-smooth-lighting-all", 0, set_average_light_on_all},
360 { "med-seguvs-smooth-lighting-all-quick", 0, set_average_light_on_all_quick},
361 { "med-seguvs-smooth-lighting", 0, set_average_light_on_curside},
363 // Miscellaneous, please neaten and catagorize me!
365 { "med-increase-draw-depth", 0, IncreaseDrawDepth },
366 { "med-decrease-draw-depth", 0, DecreaseDrawDepth },
367 { "med-goto-main-menu", 0, GotoMainMenu },
368 { "med-goto-game-screen", 0, GotoGameScreen },
369 { "med-drop-into-debugger", 0, DropIntoDebugger },
370 // { "med-sync-large-view", 0, SyncLargeView },
371 { "med-create-default-new-segment", 0, CreateDefaultNewSegment },
372 { "med-create-default-new-segment-and-attach", 0, CreateDefaultNewSegmentandAttach },
373 { "med-clear-selected-list", 0, ClearSelectedList },
374 { "med-clear-found-list", 0, ClearFoundList },
375 { "med-sort-selected-list", 0, SortSelectedList },
376 { "med-set-player-from-curseg", 0, SetPlayerFromCursegAndRotate },
377 { "med-set-player-from-curseg-minus-one", 0, SetPlayerFromCursegMinusOne },
378 { "med-find-concave-segs", 0, FindConcaveSegs },
379 { "med-select-next-found-seg", 0, SelectNextFoundSeg },
380 { "med-select-prev-found-seg", 0, SelectPreviousFoundSeg },
381 { "med-stop-slew", 0, slew_stop },
382 //{ "med-reset-orientation", 0, do_reset_orient },
383 { "med-game-zoom-out", 0, GameZoomOut },
384 { "med-game-zoom-in", 0, GameZoomIn },
385 { "med-keypad-goto-prev", 0, med_keypad_goto_prev },
386 { "med-keypad-goto-next", 0, med_keypad_goto_next },
387 { "med-keypad-goto", 1, med_keypad_goto },
389 // John's temporary function page stuff
390 // { "med-set-function-page", 1, medtmp_set_page },
393 { "med-fuelcen-create", 0, fuelcen_create_from_curseg },
394 { "med-repaircen-create", 0, repaircen_create_from_curseg },
395 { "med-controlcen-create", 0, controlcen_create_from_curseg },
396 { "med-robotmaker-create", 0, robotmaker_create_from_curseg },
397 { "med-fuelcen-reset-all", 0, fuelcen_reset_all },
398 { "med-fuelcen-delete", 0, fuelcen_delete_from_curseg },
401 { "do-robot-dialog", 0, do_robot_dialog },
402 { "do-object-dialog", 0, do_object_dialog },
403 { "do-hostage-dialog", 0, do_hostage_dialog },
406 { "rename-level", 0, get_level_name },
408 // The terminating marker
411 void init_med_functions()
413 func_init(med_functions, (sizeof(med_functions)/sizeof(FUNCTION))-1 );