3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * Bitmap and palette loading functions.
61 ubyte Sounds[MAX_SOUNDS];
62 ubyte AltSounds[MAX_SOUNDS];
65 int Num_total_object_types;
66 byte ObjType[MAX_OBJTYPE];
67 byte ObjId[MAX_OBJTYPE];
68 fix ObjStrength[MAX_OBJTYPE];
71 //for each model, a model number for dying & dead variants, or -1 if none
72 int Dying_modelnums[MAX_POLYGON_MODELS];
73 int Dead_modelnums[MAX_POLYGON_MODELS];
75 //the polygon model number to use for the marker
76 int Marker_model_num = -1;
78 //right now there's only one player ship, but we can have another by
79 //adding an array and setting the pointer to the active ship.
80 player_ship only_player_ship,*Player_ship=&only_player_ship;
82 //----------------- Miscellaneous bitmap pointers ---------------
84 bitmap_index cockpit_bitmap[N_COCKPIT_BITMAPS];
86 //---------------- Variables for wall textures ------------------
88 tmap_info TmapInfo[MAX_TEXTURES];
90 //---------------- Variables for object textures ----------------
92 int First_multi_bitmap_num=-1;
94 bitmap_index ObjBitmaps[MAX_OBJ_BITMAPS];
95 ushort ObjBitmapPtrs[MAX_OBJ_BITMAPS]; // These point back into ObjBitmaps, since some are used twice.
98 * reads a tmap_info structure from a CFILE
100 void tmap_info_read(tmap_info *ti, CFILE *fp)
102 ti->flags = cfile_read_byte(fp);
103 ti->pad[0] = cfile_read_byte(fp);
104 ti->pad[1] = cfile_read_byte(fp);
105 ti->pad[2] = cfile_read_byte(fp);
106 ti->lighting = cfile_read_fix(fp);
107 ti->damage = cfile_read_fix(fp);
108 ti->eclip_num = cfile_read_short(fp);
109 ti->destroyed = cfile_read_short(fp);
110 ti->slide_u = cfile_read_short(fp);
111 ti->slide_v = cfile_read_short(fp);
117 extern int exit_modelnum,destroyed_exit_modelnum, Num_bitmap_files;
118 int N_ObjBitmaps, extra_bitmap_num;
120 bitmap_index exitmodel_bm_load_sub( char * filename )
122 bitmap_index bitmap_num;
125 int iff_error; //reference parm to avoid warning message
127 bitmap_num.index = 0;
129 MALLOC( new, grs_bitmap, 1 );
130 iff_error = iff_read_bitmap(filename,new,BM_LINEAR,newpal);
132 if (iff_error != IFF_NO_ERROR) {
133 Error("Error loading exit model bitmap <%s> - IFF error: %s",filename,iff_errormsg(iff_error));
136 if ( iff_has_transparency )
137 gr_remap_bitmap_good( new, newpal, iff_transparent_color, 254 );
139 gr_remap_bitmap_good( new, newpal, -1, 254 );
141 new->avg_color = 0; //compute_average_pixel(new);
143 bitmap_num.index = extra_bitmap_num;
145 GameBitmaps[extra_bitmap_num++] = *new;
151 grs_bitmap *load_exit_model_bitmap(char *name)
153 Assert(N_ObjBitmaps < MAX_OBJ_BITMAPS);
156 ObjBitmaps[N_ObjBitmaps] = exitmodel_bm_load_sub(name);
157 if (GameBitmaps[ObjBitmaps[N_ObjBitmaps].index].bm_w!=64 || GameBitmaps[ObjBitmaps[N_ObjBitmaps].index].bm_h!=64)
158 Error("Bitmap <%s> is not 64x64",name);
159 ObjBitmapPtrs[N_ObjBitmaps] = N_ObjBitmaps;
161 Assert(N_ObjBitmaps < MAX_OBJ_BITMAPS);
162 return &GameBitmaps[ObjBitmaps[N_ObjBitmaps-1].index];
166 void load_exit_models()
171 start_num = N_ObjBitmaps;
172 extra_bitmap_num = Num_bitmap_files;
173 load_exit_model_bitmap("steel1.bbm");
174 load_exit_model_bitmap("rbot061.bbm");
175 load_exit_model_bitmap("rbot062.bbm");
177 load_exit_model_bitmap("steel1.bbm");
178 load_exit_model_bitmap("rbot061.bbm");
179 load_exit_model_bitmap("rbot063.bbm");
181 exit_hamfile = cfopen(":Data:exit.ham","rb");
183 exit_modelnum = N_polygon_models++;
184 destroyed_exit_modelnum = N_polygon_models++;
186 polymodel_read(&Polygon_models[exit_modelnum], exit_hamfile);
187 polymodel_read(&Polygon_models[destroyed_exit_modelnum], exit_hamfile);
188 #ifdef MACINTOSH //not sure what these are for
189 Polygon_models[exit_modelnum].first_texture = start_num;
190 Polygon_models[destroyed_exit_modelnum].first_texture = start_num+3;
193 Polygon_models[exit_modelnum].model_data = d_malloc(Polygon_models[exit_modelnum].model_data_size);
194 Assert( Polygon_models[exit_modelnum].model_data != NULL );
195 cfread( Polygon_models[exit_modelnum].model_data, sizeof(ubyte), Polygon_models[exit_modelnum].model_data_size, exit_hamfile );
196 #ifdef WORDS_BIGENDIAN
197 swap_polygon_model_data(Polygon_models[exit_modelnum].model_data);
199 g3_init_polygon_model(Polygon_models[exit_modelnum].model_data);
201 Polygon_models[destroyed_exit_modelnum].model_data = d_malloc(Polygon_models[destroyed_exit_modelnum].model_data_size);
202 Assert( Polygon_models[destroyed_exit_modelnum].model_data != NULL );
203 cfread( Polygon_models[destroyed_exit_modelnum].model_data, sizeof(ubyte), Polygon_models[destroyed_exit_modelnum].model_data_size, exit_hamfile );
204 #ifdef WORDS_BIGENDIAN
205 swap_polygon_model_data(Polygon_models[destroyed_exit_modelnum].model_data);
207 g3_init_polygon_model(Polygon_models[destroyed_exit_modelnum].model_data);
209 cfclose(exit_hamfile);
214 //#endif // MACINTOSH
216 //-----------------------------------------------------------------
217 // Read data from piggy.
218 // This is called when the editor is OUT.
219 // If editor is in, bm_init_use_table() is called.
222 init_polygon_models();
223 if (! piggy_init()) // This calls bm_read_all
224 Error("Cannot open pig and/or ham file");
229 init_endlevel(); //this is in bm_init_use_tbl(), so I gues it goes here
235 void bm_read_all(CFILE * fp)
239 NumTextures = cfile_read_int(fp);
240 for (i = 0; i < NumTextures; i++)
241 bitmap_index_read(&Textures[i], fp);
242 for (i = 0; i < NumTextures; i++)
243 tmap_info_read(&TmapInfo[i], fp);
245 t = cfile_read_int(fp);
246 cfread( Sounds, sizeof(ubyte), t, fp );
247 cfread( AltSounds, sizeof(ubyte), t, fp );
249 Num_vclips = cfile_read_int(fp);
250 for (i = 0; i < Num_vclips; i++)
251 vclip_read(&Vclip[i], fp);
253 Num_effects = cfile_read_int(fp);
254 for (i = 0; i < Num_effects; i++)
255 eclip_read(&Effects[i], fp);
257 Num_wall_anims = cfile_read_int(fp);
258 for (i = 0; i < Num_wall_anims; i++)
259 wclip_read(&WallAnims[i], fp);
261 N_robot_types = cfile_read_int(fp);
262 for (i = 0; i < N_robot_types; i++)
263 robot_info_read(&Robot_info[i], fp);
265 N_robot_joints = cfile_read_int(fp);
266 for (i = 0; i < N_robot_joints; i++)
267 jointpos_read(&Robot_joints[i], fp);
269 N_weapon_types = cfile_read_int(fp);
270 for (i = 0; i < N_weapon_types; i++)
271 weapon_info_read(&Weapon_info[i], fp);
273 N_powerup_types = cfile_read_int(fp);
274 for (i = 0; i < N_powerup_types; i++)
275 powerup_type_info_read(&Powerup_info[i], fp);
277 N_polygon_models = cfile_read_int(fp);
278 for (i = 0; i < N_polygon_models; i++)
279 polymodel_read(&Polygon_models[i], fp);
281 for (i=0; i<N_polygon_models; i++ ) {
282 Polygon_models[i].model_data = d_malloc(Polygon_models[i].model_data_size);
283 Assert( Polygon_models[i].model_data != NULL );
284 cfread( Polygon_models[i].model_data, sizeof(ubyte), Polygon_models[i].model_data_size, fp );
285 #ifdef WORDS_BIGENDIAN
286 swap_polygon_model_data(Polygon_models[i].model_data);
288 g3_init_polygon_model(Polygon_models[i].model_data);
291 for (i = 0; i < N_polygon_models; i++)
292 Dying_modelnums[i] = cfile_read_int(fp);
293 for (i = 0; i < N_polygon_models; i++)
294 Dead_modelnums[i] = cfile_read_int(fp);
296 t = cfile_read_int(fp);
297 for (i = 0; i < t; i++)
298 bitmap_index_read(&Gauges[i], fp);
299 for (i = 0; i < t; i++)
300 bitmap_index_read(&Gauges_hires[i], fp);
302 t = cfile_read_int(fp);
303 for (i = 0; i < t; i++)
304 bitmap_index_read(&ObjBitmaps[i], fp);
305 for (i = 0; i < t; i++)
306 ObjBitmapPtrs[i] = cfile_read_short(fp);
312 player_ship_read(&only_player_ship, fp);
314 Num_cockpits = cfile_read_int(fp);
315 for (i = 0; i < Num_cockpits; i++)
316 bitmap_index_read(&cockpit_bitmap[i], fp);
318 //@@ cfread( &Num_total_object_types, sizeof(int), 1, fp );
319 //@@ cfread( ObjType, sizeof(byte), Num_total_object_types, fp );
320 //@@ cfread( ObjId, sizeof(byte), Num_total_object_types, fp );
321 //@@ cfread( ObjStrength, sizeof(fix), Num_total_object_types, fp );
323 First_multi_bitmap_num = cfile_read_int(fp);
325 Num_reactors = cfile_read_int(fp);
326 for (i = 0; i < Num_reactors; i++)
327 reactor_read(&Reactors[i], fp);
329 Marker_model_num = cfile_read_int(fp);
331 //@@cfread( &N_controlcen_guns, sizeof(int), 1, fp );
332 //@@cfread( controlcen_gun_points, sizeof(vms_vector), N_controlcen_guns, fp );
333 //@@cfread( controlcen_gun_dirs, sizeof(vms_vector), N_controlcen_guns, fp );
336 exit_modelnum = cfile_read_int(fp);
337 destroyed_exit_modelnum = cfile_read_int(fp);
343 //these values are the number of each item in the release of d2
344 //extra items added after the release get written in an additional hamfile
345 #define N_D2_ROBOT_TYPES 66
346 #define N_D2_ROBOT_JOINTS 1145
347 #define N_D2_POLYGON_MODELS 166
348 #define N_D2_OBJBITMAPS 422
349 #define N_D2_OBJBITMAPPTRS 502
350 #define N_D2_WEAPON_TYPES 62
352 //type==1 means 1.1, type==2 means 1.2 (with weaons)
353 void bm_read_extra_robots(char *fname,int type)
363 fp = cfopen(fname,"rb");
368 sig = cfile_read_int(fp);
369 if (sig != MAKE_SIG('X','H','A','M'))
371 version = cfile_read_int(fp);
378 t = cfile_read_int(fp);
379 N_weapon_types = N_D2_WEAPON_TYPES+t;
380 if (N_weapon_types >= MAX_WEAPON_TYPES)
381 Error("Too many weapons (%d) in <%s>. Max is %d.",t,fname,MAX_WEAPON_TYPES-N_D2_WEAPON_TYPES);
382 for (i = N_D2_WEAPON_TYPES; i < t + N_D2_WEAPON_TYPES; i++)
383 weapon_info_read(&Weapon_info[i], fp);
385 //now read robot info
387 t = cfile_read_int(fp);
388 N_robot_types = N_D2_ROBOT_TYPES+t;
389 if (N_robot_types >= MAX_ROBOT_TYPES)
390 Error("Too many robots (%d) in <%s>. Max is %d.",t,fname,MAX_ROBOT_TYPES-N_D2_ROBOT_TYPES);
391 for (i = N_D2_ROBOT_TYPES; i < t + N_D2_ROBOT_TYPES; i++)
392 robot_info_read(&Robot_info[i], fp);
394 t = cfile_read_int(fp);
395 N_robot_joints = N_D2_ROBOT_JOINTS+t;
396 if (N_robot_joints >= MAX_ROBOT_JOINTS)
397 Error("Too many robot joints (%d) in <%s>. Max is %d.",t,fname,MAX_ROBOT_JOINTS-N_D2_ROBOT_JOINTS);
398 for (i = N_D2_ROBOT_JOINTS; i < t + N_D2_ROBOT_JOINTS; i++)
399 jointpos_read(&Robot_joints[i], fp);
401 t = cfile_read_int(fp);
402 N_polygon_models = N_D2_POLYGON_MODELS+t;
403 if (N_polygon_models >= MAX_POLYGON_MODELS)
404 Error("Too many polygon models (%d) in <%s>. Max is %d.",t,fname,MAX_POLYGON_MODELS-N_D2_POLYGON_MODELS);
405 for (i = N_D2_POLYGON_MODELS; i < t + N_D2_POLYGON_MODELS; i++)
406 polymodel_read(&Polygon_models[i], fp);
408 for (i=N_D2_POLYGON_MODELS; i<N_polygon_models; i++ )
410 Polygon_models[i].model_data = d_malloc(Polygon_models[i].model_data_size);
411 Assert( Polygon_models[i].model_data != NULL );
412 cfread( Polygon_models[i].model_data, sizeof(ubyte), Polygon_models[i].model_data_size, fp );
414 #ifdef WORDS_BIGENDIAN
415 swap_polygon_model_data(Polygon_models[i].model_data);
418 g3_init_polygon_model(Polygon_models[i].model_data);
421 for (i = N_D2_POLYGON_MODELS; i < N_polygon_models; i++)
422 Dying_modelnums[i] = cfile_read_int(fp);
423 for (i = N_D2_POLYGON_MODELS; i < N_polygon_models; i++)
424 Dead_modelnums[i] = cfile_read_int(fp);
426 t = cfile_read_int(fp);
427 if (N_D2_OBJBITMAPS+t >= MAX_OBJ_BITMAPS)
428 Error("Too many object bitmaps (%d) in <%s>. Max is %d.",t,fname,MAX_OBJ_BITMAPS-N_D2_OBJBITMAPS);
429 for (i = N_D2_OBJBITMAPS; i < (N_D2_OBJBITMAPS + t); i++)
430 bitmap_index_read(&ObjBitmaps[i], fp);
432 t = cfile_read_int(fp);
433 if (N_D2_OBJBITMAPPTRS+t >= MAX_OBJ_BITMAPS)
434 Error("Too many object bitmap pointers (%d) in <%s>. Max is %d.",t,fname,MAX_OBJ_BITMAPS-N_D2_OBJBITMAPPTRS);
435 for (i = N_D2_OBJBITMAPPTRS; i < (N_D2_OBJBITMAPPTRS + t); i++)
436 ObjBitmapPtrs[i] = cfile_read_short(fp);
441 extern void change_filename_extension( char *dest, char *src, char *new_ext );
443 int Robot_replacements_loaded = 0;
445 void load_robot_replacements(char *level_name)
449 char ifile_name[FILENAME_LEN];
451 change_filename_extension(ifile_name, level_name, ".HXM" );
453 fp = cfopen(ifile_name,"rb");
455 if (!fp) //no robot replacement file
458 t = cfile_read_int(fp); //read id "HXM!"
460 Error("ID of HXM! file incorrect");
462 t = cfile_read_int(fp); //read version
464 Error("HXM! version too old (%d)",t);
466 t = cfile_read_int(fp); //read number of robots
468 i = cfile_read_int(fp); //read robot number
469 if (i<0 || i>=N_robot_types)
470 Error("Robots number (%d) out of range in (%s). Range = [0..%d].",i,level_name,N_robot_types-1);
471 robot_info_read(&Robot_info[i], fp);
474 t = cfile_read_int(fp); //read number of joints
476 i = cfile_read_int(fp); //read joint number
477 if (i<0 || i>=N_robot_joints)
478 Error("Robots joint (%d) out of range in (%s). Range = [0..%d].",i,level_name,N_robot_joints-1);
479 jointpos_read(&Robot_joints[i], fp);
482 t = cfile_read_int(fp); //read number of polygon models
485 i = cfile_read_int(fp); //read model number
486 if (i<0 || i>=N_polygon_models)
487 Error("Polygon model (%d) out of range in (%s). Range = [0..%d].",i,level_name,N_polygon_models-1);
488 polymodel_read(&Polygon_models[i], fp);
490 d_free(Polygon_models[i].model_data);
491 Polygon_models[i].model_data = d_malloc(Polygon_models[i].model_data_size);
492 Assert( Polygon_models[i].model_data != NULL );
494 cfread( Polygon_models[i].model_data, sizeof(ubyte), Polygon_models[i].model_data_size, fp );
495 #ifdef WORDS_BIGENDIAN
496 swap_polygon_model_data(Polygon_models[i].model_data);
498 g3_init_polygon_model(Polygon_models[i].model_data);
500 Dying_modelnums[i] = cfile_read_int(fp);
501 Dead_modelnums[i] = cfile_read_int(fp);
504 t = cfile_read_int(fp); //read number of objbitmaps
506 i = cfile_read_int(fp); //read objbitmap number
507 if (i<0 || i>=MAX_OBJ_BITMAPS)
508 Error("Object bitmap number (%d) out of range in (%s). Range = [0..%d].",i,level_name,MAX_OBJ_BITMAPS-1);
509 bitmap_index_read(&ObjBitmaps[i], fp);
512 t = cfile_read_int(fp); //read number of objbitmapptrs
514 i = cfile_read_int(fp); //read objbitmapptr number
515 if (i<0 || i>=MAX_OBJ_BITMAPS)
516 Error("Object bitmap pointer (%d) out of range in (%s). Range = [0..%d].",i,level_name,MAX_OBJ_BITMAPS-1);
517 ObjBitmapPtrs[i] = cfile_read_short(fp);