2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
15 * $Source: /cvs/cvsroot/d2x/main/bm.c,v $
18 * $Date: 2001-10-19 08:06:20 $
20 * Bitmap and palette loading functions.
22 * $Log: not supported by cvs2svn $
62 ubyte Sounds[MAX_SOUNDS];
63 ubyte AltSounds[MAX_SOUNDS];
66 int Num_total_object_types;
67 byte ObjType[MAX_OBJTYPE];
68 byte ObjId[MAX_OBJTYPE];
69 fix ObjStrength[MAX_OBJTYPE];
72 //for each model, a model number for dying & dead variants, or -1 if none
73 int Dying_modelnums[MAX_POLYGON_MODELS];
74 int Dead_modelnums[MAX_POLYGON_MODELS];
76 //the polygon model number to use for the marker
77 int Marker_model_num = -1;
79 //right now there's only one player ship, but we can have another by
80 //adding an array and setting the pointer to the active ship.
81 player_ship only_player_ship,*Player_ship=&only_player_ship;
83 //----------------- Miscellaneous bitmap pointers ---------------
85 bitmap_index cockpit_bitmap[N_COCKPIT_BITMAPS];
87 //---------------- Variables for wall textures ------------------
89 tmap_info TmapInfo[MAX_TEXTURES];
91 //---------------- Variables for object textures ----------------
93 int First_multi_bitmap_num=-1;
95 bitmap_index ObjBitmaps[MAX_OBJ_BITMAPS];
96 ushort ObjBitmapPtrs[MAX_OBJ_BITMAPS]; // These point back into ObjBitmaps, since some are used twice.
98 #ifdef PORTABLE_LOADER
99 void read_tmap_info(CFILE *fp, int inNumTexturesToRead, int inOffset)
103 for (i = inOffset; i < (inNumTexturesToRead + inOffset); i++)
105 TmapInfo[i].flags = cfile_read_byte(fp);
106 TmapInfo[i].pad[0] = cfile_read_byte(fp);
107 TmapInfo[i].pad[1] = cfile_read_byte(fp);
108 TmapInfo[i].pad[2] = cfile_read_byte(fp);
109 TmapInfo[i].lighting = cfile_read_fix(fp);
110 TmapInfo[i].damage = cfile_read_fix(fp);
111 TmapInfo[i].eclip_num = cfile_read_short(fp);
112 TmapInfo[i].destroyed = cfile_read_short(fp);
113 TmapInfo[i].slide_u = cfile_read_short(fp);
114 TmapInfo[i].slide_v = cfile_read_short(fp);
118 void read_vclip_info(CFILE *fp, int inNumVClipsToRead, int inOffset)
122 for (i = inOffset; i < (inNumVClipsToRead + inOffset); i++)
124 Vclip[i].play_time = cfile_read_fix(fp);
125 Vclip[i].num_frames = cfile_read_int(fp);
126 Vclip[i].frame_time = cfile_read_fix(fp);
127 Vclip[i].flags = cfile_read_int(fp);
128 Vclip[i].sound_num = cfile_read_short(fp);
129 for (j = 0; j < VCLIP_MAX_FRAMES; j++)
130 Vclip[i].frames[j].index = cfile_read_short(fp);
131 Vclip[i].light_value = cfile_read_fix(fp);
135 void read_effect_info(CFILE *fp, int inNumEffectsToRead, int inOffset)
140 for (i = inOffset; i < (inNumEffectsToRead + inOffset); i++)
142 Effects[i].vc.play_time = cfile_read_fix(fp);
143 Effects[i].vc.num_frames = cfile_read_int(fp);
144 Effects[i].vc.frame_time = cfile_read_fix(fp);
145 Effects[i].vc.flags = cfile_read_int(fp);
146 Effects[i].vc.sound_num = cfile_read_short(fp);
147 for (j = 0; j < VCLIP_MAX_FRAMES; j++)
148 Effects[i].vc.frames[j].index = cfile_read_short(fp);
149 Effects[i].vc.light_value = cfile_read_fix(fp);
150 Effects[i].time_left = cfile_read_fix(fp);
151 Effects[i].frame_count = cfile_read_int(fp);
152 Effects[i].changing_wall_texture = cfile_read_short(fp);
153 Effects[i].changing_object_texture = cfile_read_short(fp);
154 Effects[i].flags = cfile_read_int(fp);
155 Effects[i].crit_clip = cfile_read_int(fp);
156 Effects[i].dest_bm_num = cfile_read_int(fp);
157 Effects[i].dest_vclip = cfile_read_int(fp);
158 Effects[i].dest_eclip = cfile_read_int(fp);
159 Effects[i].dest_size = cfile_read_fix(fp);
160 Effects[i].sound_num = cfile_read_int(fp);
161 Effects[i].segnum = cfile_read_int(fp);
162 Effects[i].sidenum = cfile_read_int(fp);
166 void read_wallanim_info(CFILE *fp, int inNumWallAnimsToRead, int inOffset)
170 for (i = inOffset; i < (inNumWallAnimsToRead + inOffset); i++)
172 WallAnims[i].play_time = cfile_read_fix(fp);;
173 WallAnims[i].num_frames = cfile_read_short(fp);;
174 for (j = 0; j < MAX_CLIP_FRAMES; j++)
175 WallAnims[i].frames[j] = cfile_read_short(fp);
176 WallAnims[i].open_sound = cfile_read_short(fp);
177 WallAnims[i].close_sound = cfile_read_short(fp);
178 WallAnims[i].flags = cfile_read_short(fp);
179 cfread(WallAnims[i].filename, 13, 1, fp);
180 WallAnims[i].pad = cfile_read_byte(fp);
184 void read_robot_info(CFILE *fp, int inNumRobotsToRead, int inOffset)
188 for (i = inOffset; i < (inNumRobotsToRead + inOffset); i++)
190 Robot_info[i].model_num = cfile_read_int(fp);
191 for (j = 0; j < MAX_GUNS; j++)
192 cfile_read_vector(&(Robot_info[i].gun_points[j]), fp);
193 for (j = 0; j < MAX_GUNS; j++)
194 Robot_info[i].gun_submodels[j] = cfile_read_byte(fp);
196 Robot_info[i].exp1_vclip_num = cfile_read_short(fp);
197 Robot_info[i].exp1_sound_num = cfile_read_short(fp);
199 Robot_info[i].exp2_vclip_num = cfile_read_short(fp);
200 Robot_info[i].exp2_sound_num = cfile_read_short(fp);
202 Robot_info[i].weapon_type = cfile_read_byte(fp);
203 Robot_info[i].weapon_type2 = cfile_read_byte(fp);
204 Robot_info[i].n_guns = cfile_read_byte(fp);
205 Robot_info[i].contains_id = cfile_read_byte(fp);
207 Robot_info[i].contains_count = cfile_read_byte(fp);
208 Robot_info[i].contains_prob = cfile_read_byte(fp);
209 Robot_info[i].contains_type = cfile_read_byte(fp);
210 Robot_info[i].kamikaze = cfile_read_byte(fp);
212 Robot_info[i].score_value = cfile_read_short(fp);
213 Robot_info[i].badass = cfile_read_byte(fp);
214 Robot_info[i].energy_drain = cfile_read_byte(fp);
216 Robot_info[i].lighting = cfile_read_fix(fp);
217 Robot_info[i].strength = cfile_read_fix(fp);
219 Robot_info[i].mass = cfile_read_fix(fp);
220 Robot_info[i].drag = cfile_read_fix(fp);
222 for (j = 0; j < NDL; j++)
223 Robot_info[i].field_of_view[j] = cfile_read_fix(fp);
224 for (j = 0; j < NDL; j++)
225 Robot_info[i].firing_wait[j] = cfile_read_fix(fp);
226 for (j = 0; j < NDL; j++)
227 Robot_info[i].firing_wait2[j] = cfile_read_fix(fp);
228 for (j = 0; j < NDL; j++)
229 Robot_info[i].turn_time[j] = cfile_read_fix(fp);
230 for (j = 0; j < NDL; j++)
231 Robot_info[i].max_speed[j] = cfile_read_fix(fp);
232 for (j = 0; j < NDL; j++)
233 Robot_info[i].circle_distance[j] = cfile_read_fix(fp);
234 for (j = 0; j < NDL; j++)
235 cfread(&(Robot_info[i].rapidfire_count[j]), sizeof(byte), 1, fp);
236 for (j = 0; j < NDL; j++)
237 cfread(&(Robot_info[i].evade_speed[j]), sizeof(byte), 1, fp);
238 Robot_info[i].cloak_type = cfile_read_byte(fp);
239 Robot_info[i].attack_type = cfile_read_byte(fp);
241 Robot_info[i].see_sound = cfile_read_byte(fp);
242 Robot_info[i].attack_sound = cfile_read_byte(fp);
243 Robot_info[i].claw_sound = cfile_read_byte(fp);
244 Robot_info[i].taunt_sound = cfile_read_byte(fp);
246 Robot_info[i].boss_flag = cfile_read_byte(fp);
247 Robot_info[i].companion = cfile_read_byte(fp);
248 Robot_info[i].smart_blobs = cfile_read_byte(fp);
249 Robot_info[i].energy_blobs = cfile_read_byte(fp);
251 Robot_info[i].thief = cfile_read_byte(fp);
252 Robot_info[i].pursuit = cfile_read_byte(fp);
253 Robot_info[i].lightcast = cfile_read_byte(fp);
254 Robot_info[i].death_roll = cfile_read_byte(fp);
256 Robot_info[i].flags = cfile_read_byte(fp);
257 Robot_info[i].pad[0] = cfile_read_byte(fp);
258 Robot_info[i].pad[1] = cfile_read_byte(fp);
259 Robot_info[i].pad[2] = cfile_read_byte(fp);
261 Robot_info[i].deathroll_sound = cfile_read_byte(fp);
262 Robot_info[i].glow = cfile_read_byte(fp);
263 Robot_info[i].behavior = cfile_read_byte(fp);
264 Robot_info[i].aim = cfile_read_byte(fp);
266 for (j = 0; j < MAX_GUNS + 1; j++) {
267 for (k = 0; k < N_ANIM_STATES; k++) {
268 Robot_info[i].anim_states[j][k].n_joints = cfile_read_short(fp);
269 Robot_info[i].anim_states[j][k].offset = cfile_read_short(fp);
273 Robot_info[i].always_0xabcd = cfile_read_int(fp);
277 void read_robot_joint_info(CFILE *fp, int inNumRobotJointsToRead, int inOffset)
281 for (i = inOffset; i < (inNumRobotJointsToRead + inOffset); i++)
283 Robot_joints[i].jointnum = cfile_read_short(fp);
284 cfile_read_angvec(&(Robot_joints[i].angles), fp);
288 void read_weapon_info(CFILE *fp, int inNumWeaponsToRead, int inOffset)
292 for (i = inOffset; i < (inNumWeaponsToRead + inOffset); i++)
294 Weapon_info[i].render_type = cfile_read_byte(fp);
295 Weapon_info[i].persistent = cfile_read_byte(fp);
296 Weapon_info[i].model_num = cfile_read_short(fp);
297 Weapon_info[i].model_num_inner = cfile_read_short(fp);
299 Weapon_info[i].flash_vclip = cfile_read_byte(fp);
300 Weapon_info[i].robot_hit_vclip = cfile_read_byte(fp);
301 Weapon_info[i].flash_sound = cfile_read_short(fp);
303 Weapon_info[i].wall_hit_vclip = cfile_read_byte(fp);
304 Weapon_info[i].fire_count = cfile_read_byte(fp);
305 Weapon_info[i].robot_hit_sound = cfile_read_short(fp);
307 Weapon_info[i].ammo_usage = cfile_read_byte(fp);
308 Weapon_info[i].weapon_vclip = cfile_read_byte(fp);
309 Weapon_info[i].wall_hit_sound = cfile_read_short(fp);
311 Weapon_info[i].destroyable = cfile_read_byte(fp);
312 Weapon_info[i].matter = cfile_read_byte(fp);
313 Weapon_info[i].bounce = cfile_read_byte(fp);
314 Weapon_info[i].homing_flag = cfile_read_byte(fp);
316 Weapon_info[i].speedvar = cfile_read_byte(fp);
317 Weapon_info[i].flags = cfile_read_byte(fp);
318 Weapon_info[i].flash = cfile_read_byte(fp);
319 Weapon_info[i].afterburner_size = cfile_read_byte(fp);
321 Weapon_info[i].children = cfile_read_byte(fp);
323 Weapon_info[i].energy_usage = cfile_read_fix(fp);
324 Weapon_info[i].fire_wait = cfile_read_fix(fp);
326 Weapon_info[i].multi_damage_scale = cfile_read_fix(fp);
328 Weapon_info[i].bitmap.index = cfile_read_short(fp); // bitmap_index = short
330 Weapon_info[i].blob_size = cfile_read_fix(fp);
331 Weapon_info[i].flash_size = cfile_read_fix(fp);
332 Weapon_info[i].impact_size = cfile_read_fix(fp);
333 for (j = 0; j < NDL; j++)
334 Weapon_info[i].strength[j] = cfile_read_fix(fp);
335 for (j = 0; j < NDL; j++)
336 Weapon_info[i].speed[j] = cfile_read_fix(fp);
337 Weapon_info[i].mass = cfile_read_fix(fp);
338 Weapon_info[i].drag = cfile_read_fix(fp);
339 Weapon_info[i].thrust = cfile_read_fix(fp);
340 Weapon_info[i].po_len_to_width_ratio = cfile_read_fix(fp);
341 Weapon_info[i].light = cfile_read_fix(fp);
342 Weapon_info[i].lifetime = cfile_read_fix(fp);
343 Weapon_info[i].damage_radius = cfile_read_fix(fp);
344 Weapon_info[i].picture.index = cfile_read_short(fp); // bitmap_index is a short
345 Weapon_info[i].hires_picture.index = cfile_read_short(fp); // bitmap_index is a short
349 void read_powerup_info(CFILE *fp, int inNumPowerupsToRead, int inOffset)
353 for (i = inOffset; i < (inNumPowerupsToRead + inOffset); i++)
355 Powerup_info[i].vclip_num = cfile_read_int(fp);
356 Powerup_info[i].hit_sound = cfile_read_int(fp);
357 Powerup_info[i].size = cfile_read_fix(fp);
358 Powerup_info[i].light = cfile_read_fix(fp);
362 void read_polygon_models(CFILE *fp, int inNumPolygonModelsToRead, int inOffset)
366 for (i = inOffset; i < (inNumPolygonModelsToRead + inOffset); i++)
368 Polygon_models[i].n_models = cfile_read_int(fp);
369 Polygon_models[i].model_data_size = cfile_read_int(fp);
370 Polygon_models[i].model_data = (ubyte *) cfile_read_int(fp);
371 for (j = 0; j < MAX_SUBMODELS; j++)
372 Polygon_models[i].submodel_ptrs[j] = cfile_read_int(fp);
373 for (j = 0; j < MAX_SUBMODELS; j++)
374 cfile_read_vector(&(Polygon_models[i].submodel_offsets[j]), fp);
375 for (j = 0; j < MAX_SUBMODELS; j++)
376 cfile_read_vector(&(Polygon_models[i].submodel_norms[j]), fp);
377 for (j = 0; j < MAX_SUBMODELS; j++)
378 cfile_read_vector(&(Polygon_models[i].submodel_pnts[j]), fp);
379 for (j = 0; j < MAX_SUBMODELS; j++)
380 Polygon_models[i].submodel_rads[j] = cfile_read_fix(fp);
381 for (j = 0; j < MAX_SUBMODELS; j++)
382 Polygon_models[i].submodel_parents[j] = cfile_read_byte(fp);
383 for (j = 0; j < MAX_SUBMODELS; j++)
384 cfile_read_vector(&(Polygon_models[i].submodel_mins[j]), fp);
385 for (j = 0; j < MAX_SUBMODELS; j++)
386 cfile_read_vector(&(Polygon_models[i].submodel_maxs[j]), fp);
387 cfile_read_vector(&(Polygon_models[i].mins), fp);
388 cfile_read_vector(&(Polygon_models[i].maxs), fp);
389 Polygon_models[i].rad = cfile_read_fix(fp);
390 Polygon_models[i].n_textures = cfile_read_byte(fp);
391 Polygon_models[i].first_texture = cfile_read_short(fp);
392 Polygon_models[i].simpler_model = cfile_read_byte(fp);
396 void read_player_ship(CFILE *fp)
400 only_player_ship.model_num = cfile_read_int(fp);
401 only_player_ship.expl_vclip_num = cfile_read_int(fp);
402 only_player_ship.mass = cfile_read_fix(fp);
403 only_player_ship.drag = cfile_read_fix(fp);
404 only_player_ship.max_thrust = cfile_read_fix(fp);
405 only_player_ship.reverse_thrust = cfile_read_fix(fp);
406 only_player_ship.brakes = cfile_read_fix(fp);
407 only_player_ship.wiggle = cfile_read_fix(fp);
408 only_player_ship.max_rotthrust = cfile_read_fix(fp);
409 for (i = 0; i < N_PLAYER_GUNS; i++)
410 cfile_read_vector(&(only_player_ship.gun_points[i]), fp);
413 void read_reactor_info(CFILE *fp, int inNumReactorsToRead, int inOffset)
417 for (i = inOffset; i < (inNumReactorsToRead + inOffset); i++)
419 Reactors[i].model_num = cfile_read_int(fp);
420 Reactors[i].n_guns = cfile_read_int(fp);
421 for (j = 0; j < MAX_CONTROLCEN_GUNS; j++)
422 cfile_read_vector(&(Reactors[i].gun_points[j]), fp);
423 for (j = 0; j < MAX_CONTROLCEN_GUNS; j++)
424 cfile_read_vector(&(Reactors[i].gun_dirs[j]), fp);
429 extern int exit_modelnum,destroyed_exit_modelnum, Num_bitmap_files;
430 int N_ObjBitmaps, extra_bitmap_num;
432 bitmap_index exitmodel_bm_load_sub( char * filename )
434 bitmap_index bitmap_num;
437 int i, iff_error; //reference parm to avoid warning message
439 bitmap_num.index = 0;
441 MALLOC( new, grs_bitmap, 1 );
442 iff_error = iff_read_bitmap(filename,new,BM_LINEAR,newpal);
444 if (iff_error != IFF_NO_ERROR) {
445 Error("Error loading exit model bitmap <%s> - IFF error: %s",filename,iff_errormsg(iff_error));
448 if ( iff_has_transparency )
449 gr_remap_bitmap_good( new, newpal, iff_transparent_color, 254 );
451 gr_remap_bitmap_good( new, newpal, -1, 254 );
453 new->avg_color = 0; //compute_average_pixel(new);
455 bitmap_num.index = extra_bitmap_num;
457 GameBitmaps[extra_bitmap_num++] = *new;
463 grs_bitmap *load_exit_model_bitmap(char *name)
465 Assert(N_ObjBitmaps < MAX_OBJ_BITMAPS);
468 ObjBitmaps[N_ObjBitmaps] = exitmodel_bm_load_sub(name);
469 if (GameBitmaps[ObjBitmaps[N_ObjBitmaps].index].bm_w!=64 || GameBitmaps[ObjBitmaps[N_ObjBitmaps].index].bm_h!=64)
470 Error("Bitmap <%s> is not 64x64",name);
471 ObjBitmapPtrs[N_ObjBitmaps] = N_ObjBitmaps;
473 Assert(N_ObjBitmaps < MAX_OBJ_BITMAPS);
474 return &GameBitmaps[ObjBitmaps[N_ObjBitmaps-1].index];
478 void load_exit_models()
485 start_num = N_ObjBitmaps;
486 extra_bitmap_num = Num_bitmap_files;
487 load_exit_model_bitmap("steel1.bbm");
488 load_exit_model_bitmap("rbot061.bbm");
489 load_exit_model_bitmap("rbot062.bbm");
491 load_exit_model_bitmap("steel1.bbm");
492 load_exit_model_bitmap("rbot061.bbm");
493 load_exit_model_bitmap("rbot063.bbm");
495 exit_hamfile = cfopen(":Data:exit.ham","rb");
497 exit_modelnum = N_polygon_models++;
498 destroyed_exit_modelnum = N_polygon_models++;
500 #ifndef PORTABLE_LOADER
501 cfread( &Polygon_models[exit_modelnum], sizeof(polymodel), 1, exit_hamfile );
502 cfread( &Polygon_models[destroyed_exit_modelnum], sizeof(polymodel), 1, exit_hamfile );
504 for (i = exit_modelnum; i <= destroyed_exit_modelnum; i++) {
505 Polygon_models[i].n_models = cfile_read_int(exit_hamfile);
506 Polygon_models[i].model_data_size = cfile_read_int(exit_hamfile);
507 Polygon_models[i].model_data = (ubyte *)read_int_swap(exit_hamfile);
508 for (j = 0; j < MAX_SUBMODELS; j++)
509 Polygon_models[i].submodel_ptrs[j] = cfile_read_int(exit_hamfile);
510 for (j = 0; j < MAX_SUBMODELS; j++)
511 cfile_read_vector(&(Polygon_models[i].submodel_offsets), exit_hamfile);
512 for (j = 0; j < MAX_SUBMODELS; j++)
513 cfile_read_vector(&(Polygon_models[i].submodel_norms), exit_hamfile);
514 for (j = 0; j < MAX_SUBMODELS; j++)
515 cfile_read_vector(&(Polygon_models[i].submodel_pnts), exit_hamfile);
516 for (j = 0; j < MAX_SUBMODELS; j++)
517 Polygon_models[i].submodel_rads[j] = cfile_read_fix(exit_hamfile);
518 for (j = 0; j < MAX_SUBMODELS; j++)
519 Polygon_models[i].submodel_parents[j] = cfile_read_byte(exit_hamfile);
520 for (j = 0; j < MAX_SUBMODELS; j++)
521 cfile_read_vector(&(Polygon_models[i].submodel_mins), exit_hamfile);
522 for (j = 0; j < MAX_SUBMODELS; j++)
523 cfile_read_vector(&(Polygon_models[i].submodel_maxs), exit_hamfile);
524 cfile_read_vector(&(Polygon_models[i].mins), exit_hamfile);
525 cfile_read_vector(&(Polygon_models[i].maxs), exit_hamfile);
526 Polygon_models[i].rad = cfile_read_fix(exit_hamfile);
527 Polygon_models[i].n_textures = cfile_read_byte(exit_hamfile);
528 Polygon_models[i].first_texture = cfile_read_short(exit_hamfile);
529 Polygon_models[i].simpler_model = cfile_read_byte(exit_hamfile);
531 Polygon_models[exit_modelnum].first_texture = start_num;
532 Polygon_models[destroyed_exit_modelnum].first_texture = start_num+3;
535 Polygon_models[exit_modelnum].model_data = d_malloc(Polygon_models[exit_modelnum].model_data_size);
536 Assert( Polygon_models[exit_modelnum].model_data != NULL );
537 cfread( Polygon_models[exit_modelnum].model_data, sizeof(ubyte), Polygon_models[exit_modelnum].model_data_size, exit_hamfile );
539 swap_polygon_model_data(Polygon_models[exit_modelnum].model_data);
541 g3_init_polygon_model(Polygon_models[exit_modelnum].model_data);
543 Polygon_models[destroyed_exit_modelnum].model_data = d_malloc(Polygon_models[destroyed_exit_modelnum].model_data_size);
544 Assert( Polygon_models[destroyed_exit_modelnum].model_data != NULL );
545 cfread( Polygon_models[destroyed_exit_modelnum].model_data, sizeof(ubyte), Polygon_models[destroyed_exit_modelnum].model_data_size, exit_hamfile );
547 swap_polygon_model_data(Polygon_models[destroyed_exit_modelnum].model_data);
549 g3_init_polygon_model(Polygon_models[destroyed_exit_modelnum].model_data);
551 cfclose(exit_hamfile);
556 #endif // PORTABLE_LOADER
558 //-----------------------------------------------------------------
559 // Read data from piggy.
560 // This is called when the editor is OUT.
561 // If editor is in, bm_init_use_table() is called.
564 init_polygon_models();
565 if (! piggy_init()) // This calls bm_read_all
566 Error("Cannot open pig and/or ham file");
571 init_endlevel(); //this is in bm_init_use_tbl(), so I gues it goes here
577 void bm_read_all(CFILE * fp)
581 NumTextures = cfile_read_int(fp);
582 #ifndef PORTABLE_LOADER
583 cfread( Textures, sizeof(bitmap_index), NumTextures, fp );
584 cfread( TmapInfo, sizeof(tmap_info), NumTextures, fp );
586 for (i = 0; i < NumTextures; i++)
587 Textures[i].index = cfile_read_short(fp);
588 read_tmap_info(fp, NumTextures, 0);
591 t = cfile_read_int(fp);
592 cfread( Sounds, sizeof(ubyte), t, fp );
593 cfread( AltSounds, sizeof(ubyte), t, fp );
595 Num_vclips = cfile_read_int(fp);
596 #ifndef PORTABLE_LOADER
597 cfread( Vclip, sizeof(vclip), Num_vclips, fp );
599 read_vclip_info(fp, Num_vclips, 0);
602 Num_effects = cfile_read_int(fp);
603 #ifndef PORTABLE_LOADER
604 cfread( Effects, sizeof(eclip), Num_effects, fp );
606 read_effect_info(fp, Num_effects, 0);
609 Num_wall_anims = cfile_read_int(fp);
610 #ifndef PORTABLE_LOADER
611 cfread( WallAnims, sizeof(wclip), Num_wall_anims, fp );
613 read_wallanim_info(fp, Num_wall_anims, 0);
616 N_robot_types = cfile_read_int(fp);
617 #ifndef PORTABLE_LOADER
618 cfread( Robot_info, sizeof(robot_info), N_robot_types, fp );
620 read_robot_info(fp, N_robot_types, 0);
622 N_robot_joints = cfile_read_int(fp);
623 #ifndef PORTABLE_LOADER
624 cfread( Robot_joints, sizeof(jointpos), N_robot_joints, fp );
626 read_robot_joint_info(fp, N_robot_joints, 0);
629 N_weapon_types = cfile_read_int(fp);
630 #ifndef PORTABLE_LOADER
631 cfread( Weapon_info, sizeof(weapon_info), N_weapon_types, fp );
633 read_weapon_info(fp, N_weapon_types, 0);
636 N_powerup_types = cfile_read_int(fp);
637 #ifndef PORTABLE_LOADER
638 cfread( Powerup_info, sizeof(powerup_type_info), N_powerup_types, fp );
640 read_powerup_info(fp, N_powerup_types, 0);
643 N_polygon_models = cfile_read_int(fp);
644 #ifndef PORTABLE_LOADER
645 cfread( Polygon_models, sizeof(polymodel), N_polygon_models, fp );
647 read_polygon_models(fp, N_polygon_models, 0);
650 for (i=0; i<N_polygon_models; i++ ) {
651 Polygon_models[i].model_data = d_malloc(Polygon_models[i].model_data_size);
652 Assert( Polygon_models[i].model_data != NULL );
653 cfread( Polygon_models[i].model_data, sizeof(ubyte), Polygon_models[i].model_data_size, fp );
655 swap_polygon_model_data(Polygon_models[i].model_data);
657 g3_init_polygon_model(Polygon_models[i].model_data);
660 cfread( Dying_modelnums, sizeof(int), N_polygon_models, fp );
661 cfread( Dead_modelnums, sizeof(int), N_polygon_models, fp );
663 for (i = 0; i < N_polygon_models; i++)
664 Dying_modelnums[i]= SWAPINT(Dying_modelnums[i]);
665 for (i = 0; i < N_polygon_models; i++)
666 Dead_modelnums[i]= SWAPINT(Dead_modelnums[i]);
669 t = cfile_read_int(fp);
670 cfread( Gauges, sizeof(bitmap_index), t, fp );
671 cfread( Gauges_hires, sizeof(bitmap_index), t, fp );
673 for (i = 0; i < t; i++) {
674 Gauges[i].index = SWAPSHORT(Gauges[i].index);
675 Gauges_hires[i].index = SWAPSHORT(Gauges_hires[i].index);
679 t = cfile_read_int(fp);
680 cfread( ObjBitmaps, sizeof(bitmap_index), t, fp );
681 cfread( ObjBitmapPtrs, sizeof(ushort), t, fp );
687 for (i = 0; i < t; i++) {
688 ObjBitmaps[i].index = SWAPSHORT(ObjBitmaps[i].index);
689 ObjBitmapPtrs[i] = SWAPSHORT(ObjBitmapPtrs[i]);
693 #ifndef PORTABLE_LOADER
694 cfread( &only_player_ship, sizeof(player_ship), 1, fp );
696 read_player_ship(fp);
699 Num_cockpits = cfile_read_int(fp);
700 cfread( cockpit_bitmap, sizeof(bitmap_index), Num_cockpits, fp );
701 #ifdef PORTABLE_LOADER
702 for (i = 0; i < Num_cockpits; i++)
703 cockpit_bitmap[i].index = SWAPSHORT(cockpit_bitmap[i].index);
706 //@@ cfread( &Num_total_object_types, sizeof(int), 1, fp );
707 //@@ cfread( ObjType, sizeof(byte), Num_total_object_types, fp );
708 //@@ cfread( ObjId, sizeof(byte), Num_total_object_types, fp );
709 //@@ cfread( ObjStrength, sizeof(fix), Num_total_object_types, fp );
711 First_multi_bitmap_num = cfile_read_int(fp);
713 Num_reactors = cfile_read_int(fp);
715 cfread( Reactors, sizeof(*Reactors), Num_reactors, fp);
717 read_reactor_info(fp, Num_reactors, 0);
720 Marker_model_num = cfile_read_int(fp);
722 //@@cfread( &N_controlcen_guns, sizeof(int), 1, fp );
723 //@@cfread( controlcen_gun_points, sizeof(vms_vector), N_controlcen_guns, fp );
724 //@@cfread( controlcen_gun_dirs, sizeof(vms_vector), N_controlcen_guns, fp );
727 exit_modelnum = cfile_read_int(fp);
728 destroyed_exit_modelnum = cfile_read_int(fp);
734 //these values are the number of each item in the release of d2
735 //extra items added after the release get written in an additional hamfile
736 #define N_D2_ROBOT_TYPES 66
737 #define N_D2_ROBOT_JOINTS 1145
738 #define N_D2_POLYGON_MODELS 166
739 #define N_D2_OBJBITMAPS 422
740 #define N_D2_OBJBITMAPPTRS 502
741 #define N_D2_WEAPON_TYPES 62
743 //type==1 means 1.1, type==2 means 1.2 (with weaons)
744 void bm_read_extra_robots(char *fname,int type)
754 fp = cfopen(fname,"rb");
759 sig = cfile_read_int(fp);
760 if (sig != 0x5848414d) /* 'XHAM' */
762 version = cfile_read_int(fp);
769 t = cfile_read_int(fp);
770 N_weapon_types = N_D2_WEAPON_TYPES+t;
771 if (N_weapon_types >= MAX_WEAPON_TYPES)
772 Error("Too many weapons (%d) in <%s>. Max is %d.",t,fname,MAX_WEAPON_TYPES-N_D2_WEAPON_TYPES);
774 read_weapon_info(fp, t, N_D2_WEAPON_TYPES);
776 cfread( &Weapon_info[N_D2_WEAPON_TYPES], sizeof(weapon_info), t, fp );
779 //now read robot info
781 t = cfile_read_int(fp);
782 N_robot_types = N_D2_ROBOT_TYPES+t;
783 if (N_robot_types >= MAX_ROBOT_TYPES)
784 Error("Too many robots (%d) in <%s>. Max is %d.",t,fname,MAX_ROBOT_TYPES-N_D2_ROBOT_TYPES);
786 read_robot_info(fp, t, N_D2_ROBOT_TYPES);
788 cfread( &Robot_info[N_D2_ROBOT_TYPES], sizeof(robot_info), t, fp );
791 t = cfile_read_int(fp);
792 N_robot_joints = N_D2_ROBOT_JOINTS+t;
793 if (N_robot_joints >= MAX_ROBOT_JOINTS)
794 Error("Too many robot joints (%d) in <%s>. Max is %d.",t,fname,MAX_ROBOT_JOINTS-N_D2_ROBOT_JOINTS);
796 read_robot_joint_info(fp, t, N_D2_ROBOT_JOINTS);
798 cfread( &Robot_joints[N_D2_ROBOT_JOINTS], sizeof(jointpos), t, fp );
801 t = cfile_read_int(fp);
802 N_polygon_models = N_D2_POLYGON_MODELS+t;
803 if (N_polygon_models >= MAX_POLYGON_MODELS)
804 Error("Too many polygon models (%d) in <%s>. Max is %d.",t,fname,MAX_POLYGON_MODELS-N_D2_POLYGON_MODELS);
806 read_polygon_models(fp, t, N_D2_POLYGON_MODELS);
808 cfread( &Polygon_models[N_D2_POLYGON_MODELS], sizeof(polymodel), t, fp );
811 for (i=N_D2_POLYGON_MODELS; i<N_polygon_models; i++ )
813 Polygon_models[i].model_data = d_malloc(Polygon_models[i].model_data_size);
814 Assert( Polygon_models[i].model_data != NULL );
815 cfread( Polygon_models[i].model_data, sizeof(ubyte), Polygon_models[i].model_data_size, fp );
818 swap_polygon_model_data(Polygon_models[i].model_data);
821 g3_init_polygon_model(Polygon_models[i].model_data);
824 cfread( &Dying_modelnums[N_D2_POLYGON_MODELS], sizeof(int), t, fp );
825 cfread( &Dead_modelnums[N_D2_POLYGON_MODELS], sizeof(int), t, fp );
828 for (i = N_D2_POLYGON_MODELS; i < N_polygon_models; i++)
830 Dying_modelnums[i]= SWAPINT(Dying_modelnums[i]);
831 Dead_modelnums[i]= SWAPINT(Dead_modelnums[i]);
835 t = cfile_read_int(fp);
836 if (N_D2_OBJBITMAPS+t >= MAX_OBJ_BITMAPS)
837 Error("Too many object bitmaps (%d) in <%s>. Max is %d.",t,fname,MAX_OBJ_BITMAPS-N_D2_OBJBITMAPS);
838 cfread( &ObjBitmaps[N_D2_OBJBITMAPS], sizeof(bitmap_index), t, fp );
840 for (i = N_D2_OBJBITMAPS; i < (N_D2_OBJBITMAPS + t); i++)
842 ObjBitmaps[i].index = SWAPSHORT(ObjBitmaps[i].index);
846 t = cfile_read_int(fp);
847 if (N_D2_OBJBITMAPPTRS+t >= MAX_OBJ_BITMAPS)
848 Error("Too many object bitmap pointers (%d) in <%s>. Max is %d.",t,fname,MAX_OBJ_BITMAPS-N_D2_OBJBITMAPPTRS);
849 cfread( &ObjBitmapPtrs[N_D2_OBJBITMAPPTRS], sizeof(ushort), t, fp );
851 for (i = N_D2_OBJBITMAPPTRS; i < (N_D2_OBJBITMAPPTRS + t); i++)
853 ObjBitmapPtrs[i] = SWAPSHORT(ObjBitmapPtrs[i]);
860 extern void change_filename_extension( char *dest, char *src, char *new_ext );
862 int Robot_replacements_loaded = 0;
864 void load_robot_replacements(char *level_name)
868 char ifile_name[FILENAME_LEN];
870 change_filename_extension(ifile_name, level_name, ".HXM" );
872 fp = cfopen(ifile_name,"rb");
874 if (!fp) //no robot replacement file
877 t = cfile_read_int(fp); //read id "HXM!"
879 Error("ID of HXM! file incorrect");
881 t = cfile_read_int(fp); //read version
883 Error("HXM! version too old (%d)",t);
885 t = cfile_read_int(fp); //read number of robots
887 i = cfile_read_int(fp); //read robot number
888 if (i<0 || i>=N_robot_types)
889 Error("Robots number (%d) out of range in (%s). Range = [0..%d].",i,level_name,N_robot_types-1);
891 read_robot_info(fp, 1, i);
893 cfread( &Robot_info[i], sizeof(robot_info), 1, fp );
897 t = cfile_read_int(fp); //read number of joints
899 i = cfile_read_int(fp); //read joint number
900 if (i<0 || i>=N_robot_joints)
901 Error("Robots joint (%d) out of range in (%s). Range = [0..%d].",i,level_name,N_robot_joints-1);
903 read_robot_joint_info(fp, 1, i);
905 cfread( &Robot_joints[i], sizeof(jointpos), 1, fp );
909 t = cfile_read_int(fp); //read number of polygon models
912 i = cfile_read_int(fp); //read model number
913 if (i<0 || i>=N_polygon_models)
914 Error("Polygon model (%d) out of range in (%s). Range = [0..%d].",i,level_name,N_polygon_models-1);
917 read_polygon_models(fp, 1, i);
919 cfread( &Polygon_models[i], sizeof(polymodel), 1, fp );
922 d_free(Polygon_models[i].model_data);
923 Polygon_models[i].model_data = d_malloc(Polygon_models[i].model_data_size);
924 Assert( Polygon_models[i].model_data != NULL );
926 cfread( Polygon_models[i].model_data, sizeof(ubyte), Polygon_models[i].model_data_size, fp );
928 swap_polygon_model_data(Polygon_models[i].model_data);
930 g3_init_polygon_model(Polygon_models[i].model_data);
932 Dying_modelnums[i] = cfile_read_int(fp);
933 Dead_modelnums[i] = cfile_read_int(fp);
936 t = cfile_read_int(fp); //read number of objbitmaps
938 i = cfile_read_int(fp); //read objbitmap number
939 if (i<0 || i>=MAX_OBJ_BITMAPS)
940 Error("Object bitmap number (%d) out of range in (%s). Range = [0..%d].",i,level_name,MAX_OBJ_BITMAPS-1);
941 ObjBitmaps[i].index = cfile_read_short(fp);
944 t = cfile_read_int(fp); //read number of objbitmapptrs
946 i = cfile_read_int(fp); //read objbitmapptr number
947 if (i<0 || i>=MAX_OBJ_BITMAPS)
948 Error("Object bitmap pointer (%d) out of range in (%s). Range = [0..%d].",i,level_name,MAX_OBJ_BITMAPS-1);
949 ObjBitmapPtrs[i] = cfile_read_short(fp);