1 EXTRA_SUBDIRS = editor old
3 noinst_LIBRARIES = libmain.a
5 CFLAGS += -fwritable-strings
7 INCLUDES = -I$(top_srcdir)/includes -I$(top_srcdir)/arch/include
10 NETWORK_SRCS = ipx_drv.c kmatrix.c multi.c multibot.c network.c
16 EDITOR_SRCS = bmread.c
21 libmain_a_SOURCES = ${EDITOR_SRCS} ${NETWORK_SRCS} \
22 ai.c gamerend.c lighting.c paging.c switch.c \
23 ai2.c effects.c gamesave.c menu.c physics.c texmerge.c \
24 aipath.c endlevel.c gameseg.c mglobal.c piggy.c text.c \
25 automap.c escort.c gameseq.c mission.c playsave.c titles.c \
26 bm.c fireball.c gauges.c morph.c polyobj.c vclip.c \
27 fuelcen.c hostage.c powerup.c wall.c \
28 cntrlcen.c fvi.c hud.c render.c weapon.c \
29 collide.c game.c inferno.c netmisc.c robot.c \
30 config.c gamecntl.c kconfig.c scores.c \
31 controls.c gamefont.c kludge.c newdemo.c slew.c \
32 credits.c gamemine.c newmenu.c songs.c \
33 crypt.c gamepal.c laser.c object.c state.c \
36 EXTRA_DIST = ${EXTRA_SUBDIRS} \
37 descent.cfg inferno.ini \
39 ai.h aistruct.h automap.h bm.h bmread.h cdrom.h cntrlcen.h collide.h \
40 compbit.h config.h controls.h credits.h desc_id.h desw.h digi.h effects.h \
41 endlevel.h fireball.h fuelcen.h fvi.h fvi_a.h game.h gamefont.h gamemine.h \
42 gamepal.h gamesave.h gameseg.h gameseq.h gamestat.h gauges.h hostage.h \
43 inferno.h joydefs.h kconfig.h kmatrix.h laser.h lighting.h menu.h mission.h \
44 modem.h morph.h movie.h multi.h multibot.h netmisc.h network.h newdemo.h \
45 newmenu.h object.h paging.h physics.h piggy.h player.h playsave.h polyobj.h \
46 powerup.h render.h robot.h scores.h screens.h segment.h segpoint.h slew.h \
47 songs.h sounds.h state.h switch.h terrain.h texmerge.h text.h textures.h \
48 titles.h vclip.h vers_id.h wall.h weapon.h \