1 #include "kernel/focus.h"
2 #include "kernel/dispatch.h"
3 #include "kernel/openbox.h"
4 #include "kernel/event.h"
5 #include "kernel/grab.h"
6 #include "kernel/action.h"
7 #include "kernel/parse.h"
11 #include "translate.h"
14 void plugin_setup_config()
16 parse_reg_section("keyboard", keyparse, NULL);
19 KeyBindingTree *firstnode = NULL;
21 static KeyBindingTree *curpos;
22 static guint reset_key, reset_state, button_return, button_escape;
23 static gboolean grabbed;
25 static void grab_keys(gboolean grab)
30 KeyBindingTree *p = firstnode;
32 grab_key(p->key, p->state, GrabModeSync);
38 static void reset_chains()
46 XAllowEvents(ob_display, AsyncKeyboard, event_lasttime);
49 gboolean kbind(GList *keylist, Action *action)
51 KeyBindingTree *tree, *t;
54 g_assert(keylist != NULL);
55 g_assert(action != NULL);
57 if (!(tree = tree_build(keylist)))
59 if ((t = tree_find(tree, &conflict)) != NULL) {
60 /* already bound to something */
61 g_message("keychain is already bound");
66 g_message("conflict with binding");
71 /* grab the server here to make sure no key presses go missed */
77 while (t->first_child) t = t->first_child;
79 /* assimilate this built tree into the main tree. assimilation
80 destroys/uses the tree */
81 tree_assimilate(tree);
89 static void event(ObEvent *e, void *foo)
91 static KeyBindingTree *grabbed_key = NULL;
94 gboolean done = FALSE;
96 if ((e->type == Event_X_KeyRelease &&
97 !(grabbed_key->state & e->data.x.e->xkey.state)))
99 else if (e->type == Event_X_KeyPress) {
100 if (e->data.x.e->xkey.keycode == button_return)
102 else if (e->data.x.e->xkey.keycode == button_escape) {
103 grabbed_key->action->data.cycle.cancel = TRUE;
108 grabbed_key->action->data.cycle.final = TRUE;
109 grabbed_key->action->func(&grabbed_key->action->data);
110 grab_keyboard(FALSE);
116 if (e->type == Event_X_KeyRelease)
119 if (e->data.x.e->xkey.keycode == reset_key &&
120 e->data.x.e->xkey.state == reset_state) {
127 p = curpos->first_child;
129 if (p->key == e->data.x.e->xkey.keycode &&
130 p->state == e->data.x.e->xkey.state) {
131 if (p->first_child != NULL) { /* part of a chain */
136 XAllowEvents(ob_display, AsyncKeyboard,
141 if (p->action->func != NULL) {
142 p->action->data.any.c = focus_client;
144 g_assert(!(p->action->func == action_move ||
145 p->action->func == action_resize));
147 if (p->action->func == action_cycle_windows) {
148 p->action->data.cycle.final = FALSE;
149 p->action->data.cycle.cancel = FALSE;
152 p->action->func(&p->action->data);
154 if (p->action->func == action_cycle_windows &&
170 void plugin_startup()
177 dispatch_register(Event_X_KeyPress | Event_X_KeyRelease, (EventHandler)event, NULL);
179 translate_key("C-g", &reset_state, &reset_key);
180 translate_key("Escape", &i, &button_escape);
181 translate_key("Return", &i, &button_return);
184 void plugin_shutdown()
186 dispatch_register(0, (EventHandler)event, NULL);
189 tree_destroy(firstnode);