2 * Copyright (C) Volition, Inc. 1999. All rights reserved.
4 * All source code herein is the property of Volition, Inc. You may not sell
5 * or otherwise commercially exploit the source or things you created based on
10 * $Logfile: /Freespace2/code/Radar/Radar.h $
15 * Prototypes for radar code
18 * Revision 1.2 2002/06/09 04:41:14 relnev
19 * added copyright header
21 * Revision 1.1.1.1 2002/05/03 03:28:12 root
25 * 2 10/07/98 10:53a Dave
28 * 1 10/07/98 10:51a Dave
30 * 10 12/29/97 4:22p Lawrance
31 * Draw NEUTRAL radar dots after FRIENDLY.. clean up some radar code.
33 * 9 11/06/97 5:02p Dave
34 * Finished reworking standalone multiplayer sequencing. Added
35 * configurable observer-mode HUD
37 * 8 11/05/97 11:21p Lawrance
38 * implement new radar gauge
40 * 7 10/11/97 6:38p Lawrance
41 * implementing damage effects to radar
43 * 6 3/25/97 3:55p Lawrance
44 * allowing debris to be targeted and shown on radar
46 * 5 2/17/97 5:18p John
47 * Added a bunch of RCS headers to a bunch of old files that don't have
56 extern int Radar_static_looping;
58 extern void radar_init();
59 extern void radar_plot_object( object *objp );
60 extern void radar_frame_init();
61 extern void radar_mission_init();
62 extern void radar_frame_render(float frametime);
64 // observer hud rendering code uses this function
65 void radar_draw_blips_sorted(int distort=0);
66 void radar_draw_range();
67 void radar_blit_gauge();