3 * dynamic opengl loading - courtesy of Jeff Slutter
13 #define OGLFUNCCALL __stdcall
22 #ifndef GL_ARB_multitexture
23 #define GL_ARB_multitexture 1
24 #define GL_TEXTURE0_ARB 0x84C0
25 #define GL_TEXTURE1_ARB 0x84C1
26 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
29 #ifndef GL_SGIS_multitexture
30 #define GL_SGIS_multitexture 1
31 #define GL_TEXTURE0_SGIS 0x835F
32 #define GL_TEXTURE1_SGIS 0x8360
33 #define GL_MAX_TEXTURES_SGIS 0x835D
36 #ifndef GL_EXT_paletted_texture
37 #define GL_EXT_paletted_texture 1
38 #define GL_COLOR_INDEX8_EXT 0x80E5
39 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
42 #ifndef GL_TEXTURE_INDEX_SIZE_EXT
43 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
46 #ifndef GL_NV_register_combiners
47 #define GL_NV_register_combiners 1
48 #define GL_REGISTER_COMBINERS_NV 0x8522
49 #define GL_VARIABLE_A_NV 0x8523
50 #define GL_VARIABLE_B_NV 0x8524
51 #define GL_VARIABLE_C_NV 0x8525
52 #define GL_VARIABLE_D_NV 0x8526
53 #define GL_VARIABLE_E_NV 0x8527
54 #define GL_VARIABLE_F_NV 0x8528
55 #define GL_VARIABLE_G_NV 0x8529
56 #define GL_CONSTANT_COLOR0_NV 0x852A
57 #define GL_CONSTANT_COLOR1_NV 0x852B
58 #define GL_PRIMARY_COLOR_NV 0x852C
59 #define GL_SECONDARY_COLOR_NV 0x852D
60 #define GL_SPARE0_NV 0x852E
61 #define GL_SPARE1_NV 0x852F
62 #define GL_DISCARD_NV 0x8530
63 #define GL_E_TIMES_F_NV 0x8531
64 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
65 #define GL_UNSIGNED_IDENTITY_NV 0x8536
66 #define GL_UNSIGNED_INVERT_NV 0x8537
67 #define GL_EXPAND_NORMAL_NV 0x8538
68 #define GL_EXPAND_NEGATE_NV 0x8539
69 #define GL_HALF_BIAS_NORMAL_NV 0x853A
70 #define GL_HALF_BIAS_NEGATE_NV 0x853B
71 #define GL_SIGNED_IDENTITY_NV 0x853C
72 #define GL_SIGNED_NEGATE_NV 0x853D
73 #define GL_SCALE_BY_TWO_NV 0x853E
74 #define GL_SCALE_BY_FOUR_NV 0x853F
75 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
76 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
77 #define GL_COMBINER_INPUT_NV 0x8542
78 #define GL_COMBINER_MAPPING_NV 0x8543
79 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
80 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
81 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
82 #define GL_COMBINER_MUX_SUM_NV 0x8547
83 #define GL_COMBINER_SCALE_NV 0x8548
84 #define GL_COMBINER_BIAS_NV 0x8549
85 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
86 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
87 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
88 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
89 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
90 #define GL_COLOR_SUM_CLAMP_NV 0x854F
91 #define GL_COMBINER0_NV 0x8550
92 #define GL_COMBINER1_NV 0x8551
93 #define GL_COMBINER2_NV 0x8552
94 #define GL_COMBINER3_NV 0x8553
95 #define GL_COMBINER4_NV 0x8554
96 #define GL_COMBINER5_NV 0x8555
97 #define GL_COMBINER6_NV 0x8556
98 #define GL_COMBINER7_NV 0x8557
102 #define OEXTERN extern "C"
104 #define OEXTERN extern
112 #define DEFVAR OEXTERN
115 #define glAccum dglAccum
116 #define glAlphaFunc dglAlphaFunc
117 #define glAreTexturesResident dglAreTexturesResident
118 #define glArrayElement dglArrayElement
119 #define glBegin dglBegin
120 #define glBindTexture dglBindTexture
121 #define glBitmap dglBitmap
122 #define glBlendFunc dglBlendFunc
123 #define glCallList dglCallList
124 #define glCallLists dglCallLists
125 #define glClear dglClear
126 #define glClearAccum dglClearAccum
127 #define glClearColor dglClearColor
128 #define glClearDepth dglClearDepth
129 #define glClearIndex dglClearIndex
130 #define glClearStencil dglClearStencil
131 #define glClipPlane dglClipPlane
132 #define glColor3b dglColor3b
133 #define glColor3bv dglColor3bv
134 #define glColor3d dglColor3d
135 #define glColor3dv dglColor3dv
136 #define glColor3f dglColor3f
137 #define glColor3fv dglColor3fv
138 #define glColor3i dglColor3i
139 #define glColor3iv dglColor3iv
140 #define glColor3s dglColor3s
141 #define glColor3sv dglColor3sv
142 #define glColor3ub dglColor3ub
143 #define glColor3ubv dglColor3ubv
144 #define glColor3ui dglColor3ui
145 #define glColor3uiv dglColor3uiv
146 #define glColor3us dglColor3us
147 #define glColor3usv dglColor3usv
148 #define glColor4b dglColor4b
149 #define glColor4bv dglColor4bv
150 #define glColor4d dglColor4d
151 #define glColor4dv dglColor4dv
152 #define glColor4f dglColor4f
153 #define glColor4fv dglColor4fv
154 #define glColor4i dglColor4i
155 #define glColor4iv dglColor4iv
156 #define glColor4s dglColor4s
157 #define glColor4sv dglColor4sv
158 #define glColor4ub dglColor4ub
159 #define glColor4ubv dglColor4ubv
160 #define glColor4ui dglColor4ui
161 #define glColor4uiv dglColor4uiv
162 #define glColor4us dglColor4us
163 #define glColor4usv dglColor4usv
164 #define glColorMask dglColorMask
165 #define glColorMaterial dglColorMaterial
166 #define glColorPointer dglColorPointer
167 #define glCopyPixels dglCopyPixels
168 #define glCopyTexImage1D dglCopyTexImage1D
169 #define glCopyTexImage2D dglCopyTexImage2D
170 #define glCopyTexSubImage1D dglCopyTexSubImage1D
171 #define glCopyTexSubImage2D dglCopyTexSubImage2D
172 #define glCullFace dglCullFace
173 #define glDeleteLists dglDeleteLists
174 #define glDeleteTextures dglDeleteTextures
175 #define glDepthFunc dglDepthFunc
176 #define glDepthMask dglDepthMask
177 #define glDepthRange dglDepthRange
178 #define glDisable dglDisable
179 #define glDisableClientState dglDisableClientState
180 #define glDrawArrays dglDrawArrays
181 #define glDrawBuffer dglDrawBuffer
182 #define glDrawElements dglDrawElements
183 #define glDrawPixels dglDrawPixels
184 #define glEdgeFlag dglEdgeFlag
185 #define glEdgeFlagPointer dglEdgeFlagPointer
186 #define glEdgeFlagv dglEdgeFlagv
187 #define glEnable dglEnable
188 #define glEnableClientState dglEnableClientState
190 #define glEndList dglEndList
191 #define glEvalCoord1d dglEvalCoord1d
192 #define glEvalCoord1dv dglEvalCoord1dv
193 #define glEvalCoord1f dglEvalCoord1f
194 #define glEvalCoord1fv dglEvalCoord1fv
195 #define glEvalCoord2d dglEvalCoord2d
196 #define glEvalCoord2dv dglEvalCoord2dv
197 #define glEvalCoord2f dglEvalCoord2f
198 #define glEvalCoord2fv dglEvalCoord2fv
199 #define glEvalMesh1 dglEvalMesh1
200 #define glEvalMesh2 dglEvalMesh2
201 #define glEvalPoint1 dglEvalPoint1
202 #define glEvalPoint2 dglEvalPoint2
203 #define glFeedbackBuffer dglFeedbackBuffer
204 #define glFinish dglFinish
205 #define glFlush dglFlush
206 #define glFogf dglFogf
207 #define glFogfv dglFogfv
208 #define glFogi dglFogi
209 #define glFogiv dglFogiv
210 #define glFrontFace dglFrontFace
211 #define glFrustum dglFrustum
212 #define glGenLists dglGenLists
213 #define glGenTextures dglGenTextures
214 #define glGetBooleanv dglGetBooleanv
215 #define glGetClipPlane dglGetClipPlane
216 #define glGetDoublev dglGetDoublev
217 #define glGetError dglGetError
218 #define glGetFloatv dglGetFloatv
219 #define glGetIntegerv dglGetIntegerv
220 #define glGetLightfv dglGetLightfv
221 #define glGetLightiv dglGetLightiv
222 #define glGetMapdv dglGetMapdv
223 #define glGetMapfv dglGetMapfv
224 #define glGetMapiv dglGetMapiv
225 #define glGetMaterialfv dglGetMaterialfv
226 #define glGetMaterialiv dglGetMaterialiv
227 #define glGetPixelMapfv dglGetPixelMapfv
228 #define glGetPixelMapuiv dglGetPixelMapuiv
229 #define glGetPixelMapusv dglGetPixelMapusv
230 #define glGetPointerv dglGetPointerv
231 #define glGetPolygonStipple dglGetPolygonStipple
232 #define glGetString dglGetString
233 #define glGetTexEnvfv dglGetTexEnvfv
234 #define glGetTexEnviv dglGetTexEnviv
235 #define glGetTexGendv dglGetTexGendv
236 #define glGetTexGenfv dglGetTexGenfv
237 #define glGetTexGeniv dglGetTexGeniv
238 #define glGetTexImage dglGetTexImage
239 #define glGetTexLevelParameterfv dglGetTexLevelParameterfv
240 #define glGetTexLevelParameteriv dglGetTexLevelParameteriv
241 #define glGetTexParameterfv dglGetTexParameterfv
242 #define glGetTexParameteriv dglGetTexParameteriv
243 #define glHint dglHint
244 #define glIndexMask dglIndexMask
245 #define glIndexPointer dglIndexPointer
246 #define glIndexd dglIndexd
247 #define glIndexdv dglIndexdv
248 #define glIndexf dglIndexf
249 #define glIndexfv dglIndexfv
250 #define glIndexi dglIndexi
251 #define glIndexiv dglIndexiv
252 #define glIndexs dglIndexs
253 #define glIndexsv dglIndexsv
254 #define glIndexub dglIndexub
255 #define glIndexubv dglIndexubv
256 #define glInitNames dglInitNames
257 #define glInterleavedArrays dglInterleavedArrays
258 #define glIsEnabled dglIsEnabled
259 #define glIsList dglIsList
260 #define glIsTexture dglIsTexture
261 #define glLightModelf dglLightModelf
262 #define glLightModelfv dglLightModelfv
263 #define glLightModeli dglLightModeli
264 #define glLightModeliv dglLightModeliv
265 #define glLightf dglLightf
266 #define glLightfv dglLightfv
267 #define glLighti dglLighti
268 #define glLightiv dglLightiv
269 #define glLineStipple dglLineStipple
270 #define glLineWidth dglLineWidth
271 #define glListBase dglListBase
272 #define glLoadIdentity dglLoadIdentity
273 #define glLoadMatrixd dglLoadMatrixd
274 #define glLoadMatrixf dglLoadMatrixf
275 #define glLoadName dglLoadName
276 #define glLogicOp dglLogicOp
277 #define glMap1d dglMap1d
278 #define glMap1f dglMap1f
279 #define glMap2d dglMap2d
280 #define glMap2f dglMap2f
281 #define glMapGrid1d dglMapGrid1d
282 #define glMapGrid1f dglMapGrid1f
283 #define glMapGrid2d dglMapGrid2d
284 #define glMapGrid2f dglMapGrid2f
285 #define glMaterialf dglMaterialf
286 #define glMaterialfv dglMaterialfv
287 #define glMateriali dglMateriali
288 #define glMaterialiv dglMaterialiv
289 #define glMatrixMode dglMatrixMode
290 #define glMultMatrixd dglMultMatrixd
291 #define glMultMatrixf dglMultMatrixf
292 #define glNewList dglNewList
293 #define glNormal3b dglNormal3b
294 #define glNormal3bv dglNormal3bv
295 #define glNormal3d dglNormal3d
296 #define glNormal3dv dglNormal3dv
297 #define glNormal3f dglNormal3f
298 #define glNormal3fv dglNormal3fv
299 #define glNormal3i dglNormal3i
300 #define glNormal3iv dglNormal3iv
301 #define glNormal3s dglNormal3s
302 #define glNormal3sv dglNormal3sv
303 #define glNormalPointer dglNormalPointer
304 #define glOrtho dglOrtho
305 #define glPassThrough dglPassThrough
306 #define glPixelMapfv dglPixelMapfv
307 #define glPixelMapuiv dglPixelMapuiv
308 #define glPixelMapusv dglPixelMapusv
309 #define glPixelStoref dglPixelStoref
310 #define glPixelStorei dglPixelStorei
311 #define glPixelTransferf dglPixelTransferf
312 #define glPixelTransferi dglPixelTransferi
313 #define glPixelZoom dglPixelZoom
314 #define glPointSize dglPointSize
315 #define glPolygonMode dglPolygonMode
316 #define glPolygonOffset dglPolygonOffset
317 #define glPolygonStipple dglPolygonStipple
318 #define glPopAttrib dglPopAttrib
319 #define glPopClientAttrib dglPopClientAttrib
320 #define glPopMatrix dglPopMatrix
321 #define glPopName dglPopName
322 #define glPrioritizeTextures dglPrioritizeTextures
323 #define glPushAttrib dglPushAttrib
324 #define glPushClientAttrib dglPushClientAttrib
325 #define glPushMatrix dglPushMatrix
326 #define glPushName dglPushName
327 #define glRasterPos2d dglRasterPos2d
328 #define glRasterPos2dv dglRasterPos2dv
329 #define glRasterPos2f dglRasterPos2f
330 #define glRasterPos2fv dglRasterPos2fv
331 #define glRasterPos2i dglRasterPos2i
332 #define glRasterPos2iv dglRasterPos2iv
333 #define glRasterPos2s dglRasterPos2s
334 #define glRasterPos2sv dglRasterPos2sv
335 #define glRasterPos3d dglRasterPos3d
336 #define glRasterPos3dv dglRasterPos3dv
337 #define glRasterPos3f dglRasterPos3f
338 #define glRasterPos3fv dglRasterPos3fv
339 #define glRasterPos3i dglRasterPos3i
340 #define glRasterPos3iv dglRasterPos3iv
341 #define glRasterPos3s dglRasterPos3s
342 #define glRasterPos3sv dglRasterPos3sv
343 #define glRasterPos4d dglRasterPos4d
344 #define glRasterPos4dv dglRasterPos4dv
345 #define glRasterPos4f dglRasterPos4f
346 #define glRasterPos4fv dglRasterPos4fv
347 #define glRasterPos4i dglRasterPos4i
348 #define glRasterPos4iv dglRasterPos4iv
349 #define glRasterPos4s dglRasterPos4s
350 #define glRasterPos4sv dglRasterPos4sv
351 #define glReadBuffer dglReadBuffer
352 #define glReadPixels dglReadPixels
353 #define glRectd dglRectd
354 #define glRectdv dglRectdv
355 #define glRectf dglRectf
356 #define glRectfv dglRectfv
357 #define glRecti dglRecti
358 #define glRectiv dglRectiv
359 #define glRects dglRects
360 #define glRectsv dglRectsv
361 #define glRenderMode dglRenderMode
362 #define glRotated dglRotated
363 #define glRotatef dglRotatef
364 #define glScaled dglScaled
365 #define glScalef dglScalef
366 #define glScissor dglScissor
367 #define glSelectBuffer dglSelectBuffer
368 #define glShadeModel dglShadeModel
369 #define glStencilFunc dglStencilFunc
370 #define glStencilMask dglStencilMask
371 #define glStencilOp dglStencilOp
372 #define glTexCoord1d dglTexCoord1d
373 #define glTexCoord1dv dglTexCoord1dv
374 #define glTexCoord1f dglTexCoord1f
375 #define glTexCoord1fv dglTexCoord1fv
376 #define glTexCoord1i dglTexCoord1i
377 #define glTexCoord1iv dglTexCoord1iv
378 #define glTexCoord1s dglTexCoord1s
379 #define glTexCoord1sv dglTexCoord1sv
380 #define glTexCoord2d dglTexCoord2d
381 #define glTexCoord2dv dglTexCoord2dv
382 #define glTexCoord2f dglTexCoord2f
383 #define glTexCoord2fv dglTexCoord2fv
384 #define glTexCoord2i dglTexCoord2i
385 #define glTexCoord2iv dglTexCoord2iv
386 #define glTexCoord2s dglTexCoord2s
387 #define glTexCoord2sv dglTexCoord2sv
388 #define glTexCoord3d dglTexCoord3d
389 #define glTexCoord3dv dglTexCoord3dv
390 #define glTexCoord3f dglTexCoord3f
391 #define glTexCoord3fv dglTexCoord3fv
392 #define glTexCoord3i dglTexCoord3i
393 #define glTexCoord3iv dglTexCoord3iv
394 #define glTexCoord3s dglTexCoord3s
395 #define glTexCoord3sv dglTexCoord3sv
396 #define glTexCoord4d dglTexCoord4d
397 #define glTexCoord4dv dglTexCoord4dv
398 #define glTexCoord4f dglTexCoord4f
399 #define glTexCoord4fv dglTexCoord4fv
400 #define glTexCoord4i dglTexCoord4i
401 #define glTexCoord4iv dglTexCoord4iv
402 #define glTexCoord4s dglTexCoord4s
403 #define glTexCoord4sv dglTexCoord4sv
404 #define glTexCoordPointer dglTexCoordPointer
405 #define glTexEnvf dglTexEnvf
406 #define glTexEnvfv dglTexEnvfv
407 #define glTexEnvi dglTexEnvi
408 #define glTexEnviv dglTexEnviv
409 #define glTexGend dglTexGend
410 #define glTexGendv dglTexGendv
411 #define glTexGenf dglTexGenf
412 #define glTexGenfv dglTexGenfv
413 #define glTexGeni dglTexGeni
414 #define glTexGeniv dglTexGeniv
415 #define glTexImage1D dglTexImage1D
416 #define glTexImage2D dglTexImage2D
417 #define glTexParameterf dglTexParameterf
418 #define glTexParameterfv dglTexParameterfv
419 #define glTexParameteri dglTexParameteri
420 #define glTexParameteriv dglTexParameteriv
421 #define glTexSubImage1D dglTexSubImage1D
422 #define glTexSubImage2D dglTexSubImage2D
423 #define glTranslated dglTranslated
424 #define glTranslatef dglTranslatef
425 #define glVertex2d dglVertex2d
426 #define glVertex2dv dglVertex2dv
427 #define glVertex2f dglVertex2f
428 #define glVertex2fv dglVertex2fv
429 #define glVertex2i dglVertex2i
430 #define glVertex2iv dglVertex2iv
431 #define glVertex2s dglVertex2s
432 #define glVertex2sv dglVertex2sv
433 #define glVertex3d dglVertex3d
434 #define glVertex3dv dglVertex3dv
435 #define glVertex3f dglVertex3f
436 #define glVertex3fv dglVertex3fv
437 #define glVertex3i dglVertex3i
438 #define glVertex3iv dglVertex3iv
439 #define glVertex3s dglVertex3s
440 #define glVertex3sv dglVertex3sv
441 #define glVertex4d dglVertex4d
442 #define glVertex4dv dglVertex4dv
443 #define glVertex4f dglVertex4f
444 #define glVertex4fv dglVertex4fv
445 #define glVertex4i dglVertex4i
446 #define glVertex4iv dglVertex4iv
447 #define glVertex4s dglVertex4s
448 #define glVertex4sv dglVertex4sv
449 #define glVertexPointer dglVertexPointer
450 #define glViewport dglViewport
452 #define glMultiTexCoord2fARB dglMultiTexCoord2fARB
453 #define glActiveTextureARB dglActiveTextureARB
454 #define glMultiTexCoord2fSGIS dglMultiTexCoord2fSGIS
455 #define glSelectTextureSGIS dglSelectTextureSGIS
457 #define glColorTableEXT dglColorTableEXT
459 #define glCombinerParameteriNV dglCombinerParameteriNV
460 #define glCombinerInputNV dglCombinerInputNV
461 #define glCombinerOutputNV dglCombinerOutputNV
462 #define glFinalCombinerInputNV dglFinalCombinerInputNV
465 #define wglCopyContext dwglCopyContext
466 #define wglCreateContext dwglCreateContext
467 #define wglCreateLayerContext dwglCreateLayerContext
468 #define wglDeleteContext dwglDeleteContext
469 #define wglGetCurrentContext dwglGetCurrentContext
470 #define wglGetCurrentDC dwglGetCurrentDC
471 #define wglGetProcAddress dwglGetProcAddress
472 #define wglMakeCurrent dwglMakeCurrent
473 #define wglShareLists dwglShareLists
474 #define wglUseFontBitmapsA dwglUseFontBitmapsA
475 #define wglUseFontBitmapsW dwglUseFontBitmapsW
476 #define wglUseFontOutlinesA dwglUseFontOutlinesA
477 #define wglUseFontOutlinesW dwglUseFontOutlinesW
478 #define wglDescribeLayerPlane dwglDescribeLayerPlane
479 #define wglSetLayerPaletteEntries dwglSetLayerPaletteEntries
480 #define wglGetLayerPaletteEntries dwglGetLayerPaletteEntries
481 #define wglRealizeLayerPalette dwglRealizeLayerPalette
482 #define wglSwapLayerBuffers dwglSwapLayerBuffers
483 #if (WINVER >= 0x0500)
484 #define wglSwapMultipleBuffers dwglSwapMultipleBuffers
488 typedef void (OGLFUNCCALL *glAccum_fp)(GLenum op, GLfloat value);
489 typedef void (OGLFUNCCALL *glAlphaFunc_fp)(GLenum func, GLclampf ref);
490 typedef GLboolean (OGLFUNCCALL *glAreTexturesResident_fp)(GLsizei n, const GLuint *textures, GLboolean *residences);
491 typedef void (OGLFUNCCALL *glArrayElement_fp)(GLint i);
492 typedef void (OGLFUNCCALL *glBegin_fp)(GLenum mode);
493 typedef void (OGLFUNCCALL *glBindTexture_fp)(GLenum target, GLuint texture);
494 typedef void (OGLFUNCCALL *glBitmap_fp)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
495 typedef void (OGLFUNCCALL *glBlendFunc_fp)(GLenum sfactor, GLenum dfactor);
496 typedef void (OGLFUNCCALL *glCallList_fp)(GLuint list);
497 typedef void (OGLFUNCCALL *glCallLists_fp)(GLsizei n, GLenum type, const GLvoid *lists);
498 typedef void (OGLFUNCCALL *glClear_fp)(GLbitfield mask);
499 typedef void (OGLFUNCCALL *glClearAccum_fp)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
500 typedef void (OGLFUNCCALL *glClearColor_fp)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
501 typedef void (OGLFUNCCALL *glClearDepth_fp)(GLclampd depth);
502 typedef void (OGLFUNCCALL *glClearIndex_fp)(GLfloat c);
503 typedef void (OGLFUNCCALL *glClearStencil_fp)(GLint s);
504 typedef void (OGLFUNCCALL *glClipPlane_fp)(GLenum plane, const GLdouble *equation);
505 typedef void (OGLFUNCCALL *glColor3b_fp)(GLbyte red, GLbyte green, GLbyte blue);
506 typedef void (OGLFUNCCALL *glColor3bv_fp)(const GLbyte *v);
507 typedef void (OGLFUNCCALL *glColor3d_fp)(GLdouble red, GLdouble green, GLdouble blue);
508 typedef void (OGLFUNCCALL *glColor3dv_fp)(const GLdouble *v);
509 typedef void (OGLFUNCCALL *glColor3f_fp)(GLfloat red, GLfloat green, GLfloat blue);
510 typedef void (OGLFUNCCALL *glColor3fv_fp)(const GLfloat *v);
511 typedef void (OGLFUNCCALL *glColor3i_fp)(GLint red, GLint green, GLint blue);
512 typedef void (OGLFUNCCALL *glColor3iv_fp)(const GLint *v);
513 typedef void (OGLFUNCCALL *glColor3s_fp)(GLshort red, GLshort green, GLshort blue);
514 typedef void (OGLFUNCCALL *glColor3sv_fp)(const GLshort *v);
515 typedef void (OGLFUNCCALL *glColor3ub_fp)(GLubyte red, GLubyte green, GLubyte blue);
516 typedef void (OGLFUNCCALL *glColor3ubv_fp)(const GLubyte *v);
517 typedef void (OGLFUNCCALL *glColor3ui_fp)(GLuint red, GLuint green, GLuint blue);
518 typedef void (OGLFUNCCALL *glColor3uiv_fp)(const GLuint *v);
519 typedef void (OGLFUNCCALL *glColor3us_fp)(GLushort red, GLushort green, GLushort blue);
520 typedef void (OGLFUNCCALL *glColor3usv_fp)(const GLushort *v);
521 typedef void (OGLFUNCCALL *glColor4b_fp)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
522 typedef void (OGLFUNCCALL *glColor4bv_fp)(const GLbyte *v);
523 typedef void (OGLFUNCCALL *glColor4d_fp)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
524 typedef void (OGLFUNCCALL *glColor4dv_fp)(const GLdouble *v);
525 typedef void (OGLFUNCCALL *glColor4f_fp)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
526 typedef void (OGLFUNCCALL *glColor4fv_fp)(const GLfloat *v);
527 typedef void (OGLFUNCCALL *glColor4i_fp)(GLint red, GLint green, GLint blue, GLint alpha);
528 typedef void (OGLFUNCCALL *glColor4iv_fp)(const GLint *v);
529 typedef void (OGLFUNCCALL *glColor4s_fp)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
530 typedef void (OGLFUNCCALL *glColor4sv_fp)(const GLshort *v);
531 typedef void (OGLFUNCCALL *glColor4ub_fp)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
532 typedef void (OGLFUNCCALL *glColor4ubv_fp)(const GLubyte *v);
533 typedef void (OGLFUNCCALL *glColor4ui_fp)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
534 typedef void (OGLFUNCCALL *glColor4uiv_fp)(const GLuint *v);
535 typedef void (OGLFUNCCALL *glColor4us_fp)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
536 typedef void (OGLFUNCCALL *glColor4usv_fp)(const GLushort *v);
537 typedef void (OGLFUNCCALL *glColorMask_fp)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
538 typedef void (OGLFUNCCALL *glColorMaterial_fp)(GLenum face, GLenum mode);
539 typedef void (OGLFUNCCALL *glColorPointer_fp)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
540 typedef void (OGLFUNCCALL *glCopyPixels_fp)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
541 typedef void (OGLFUNCCALL *glCopyTexImage1D_fp)(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
542 typedef void (OGLFUNCCALL *glCopyTexImage2D_fp)(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
543 typedef void (OGLFUNCCALL *glCopyTexSubImage1D_fp)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
544 typedef void (OGLFUNCCALL *glCopyTexSubImage2D_fp)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
545 typedef void (OGLFUNCCALL *glCullFace_fp)(GLenum mode);
546 typedef void (OGLFUNCCALL *glDeleteLists_fp)(GLuint list, GLsizei range);
547 typedef void (OGLFUNCCALL *glDeleteTextures_fp)(GLsizei n, const GLuint *textures);
548 typedef void (OGLFUNCCALL *glDepthFunc_fp)(GLenum func);
549 typedef void (OGLFUNCCALL *glDepthMask_fp)(GLboolean flag);
550 typedef void (OGLFUNCCALL *glDepthRange_fp)(GLclampd zNear, GLclampd zFar);
551 typedef void (OGLFUNCCALL *glDisable_fp)(GLenum cap);
552 typedef void (OGLFUNCCALL *glDisableClientState_fp)(GLenum array);
553 typedef void (OGLFUNCCALL *glDrawArrays_fp)(GLenum mode, GLint first, GLsizei count);
554 typedef void (OGLFUNCCALL *glDrawBuffer_fp)(GLenum mode);
555 typedef void (OGLFUNCCALL *glDrawElements_fp)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
556 typedef void (OGLFUNCCALL *glDrawPixels_fp)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
557 typedef void (OGLFUNCCALL *glEdgeFlag_fp)(GLboolean flag);
558 typedef void (OGLFUNCCALL *glEdgeFlagPointer_fp)(GLsizei stride, const GLvoid *pointer);
559 typedef void (OGLFUNCCALL *glEdgeFlagv_fp)(const GLboolean *flag);
560 typedef void (OGLFUNCCALL *glEnable_fp)(GLenum cap);
561 typedef void (OGLFUNCCALL *glEnableClientState_fp)(GLenum array);
562 typedef void (OGLFUNCCALL *glEnd_fp)(void);
563 typedef void (OGLFUNCCALL *glEndList_fp)(void);
564 typedef void (OGLFUNCCALL *glEvalCoord1d_fp)(GLdouble u);
565 typedef void (OGLFUNCCALL *glEvalCoord1dv_fp)(const GLdouble *u);
566 typedef void (OGLFUNCCALL *glEvalCoord1f_fp)(GLfloat u);
567 typedef void (OGLFUNCCALL *glEvalCoord1fv_fp)(const GLfloat *u);
568 typedef void (OGLFUNCCALL *glEvalCoord2d_fp)(GLdouble u, GLdouble v);
569 typedef void (OGLFUNCCALL *glEvalCoord2dv_fp)(const GLdouble *u);
570 typedef void (OGLFUNCCALL *glEvalCoord2f_fp)(GLfloat u, GLfloat v);
571 typedef void (OGLFUNCCALL *glEvalCoord2fv_fp)(const GLfloat *u);
572 typedef void (OGLFUNCCALL *glEvalMesh1_fp)(GLenum mode, GLint i1, GLint i2);
573 typedef void (OGLFUNCCALL *glEvalMesh2_fp)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
574 typedef void (OGLFUNCCALL *glEvalPoint1_fp)(GLint i);
575 typedef void (OGLFUNCCALL *glEvalPoint2_fp)(GLint i, GLint j);
576 typedef void (OGLFUNCCALL *glFeedbackBuffer_fp)(GLsizei size, GLenum type, GLfloat *buffer);
577 typedef void (OGLFUNCCALL *glFinish_fp)(void);
578 typedef void (OGLFUNCCALL *glFlush_fp)(void);
579 typedef void (OGLFUNCCALL *glFogf_fp)(GLenum pname, GLfloat param);
580 typedef void (OGLFUNCCALL *glFogfv_fp)(GLenum pname, const GLfloat *params);
581 typedef void (OGLFUNCCALL *glFogi_fp)(GLenum pname, GLint param);
582 typedef void (OGLFUNCCALL *glFogiv_fp)(GLenum pname, const GLint *params);
583 typedef void (OGLFUNCCALL *glFrontFace_fp)(GLenum mode);
584 typedef void (OGLFUNCCALL *glFrustum_fp)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
585 typedef GLuint (OGLFUNCCALL *glGenLists_fp)(GLsizei range);
586 typedef void (OGLFUNCCALL *glGenTextures_fp)(GLsizei n, GLuint *textures);
587 typedef void (OGLFUNCCALL *glGetBooleanv_fp)(GLenum pname, GLboolean *params);
588 typedef void (OGLFUNCCALL *glGetClipPlane_fp)(GLenum plane, GLdouble *equation);
589 typedef void (OGLFUNCCALL *glGetDoublev_fp)(GLenum pname, GLdouble *params);
590 typedef GLenum (OGLFUNCCALL *glGetError_fp)(void);
591 typedef void (OGLFUNCCALL *glGetFloatv_fp)(GLenum pname, GLfloat *params);
592 typedef void (OGLFUNCCALL *glGetIntegerv_fp)(GLenum pname, GLint *params);
593 typedef void (OGLFUNCCALL *glGetLightfv_fp)(GLenum light, GLenum pname, GLfloat *params);
594 typedef void (OGLFUNCCALL *glGetLightiv_fp)(GLenum light, GLenum pname, GLint *params);
595 typedef void (OGLFUNCCALL *glGetMapdv_fp)(GLenum target, GLenum query, GLdouble *v);
596 typedef void (OGLFUNCCALL *glGetMapfv_fp)(GLenum target, GLenum query, GLfloat *v);
597 typedef void (OGLFUNCCALL *glGetMapiv_fp)(GLenum target, GLenum query, GLint *v);
598 typedef void (OGLFUNCCALL *glGetMaterialfv_fp)(GLenum face, GLenum pname, GLfloat *params);
599 typedef void (OGLFUNCCALL *glGetMaterialiv_fp)(GLenum face, GLenum pname, GLint *params);
600 typedef void (OGLFUNCCALL *glGetPixelMapfv_fp)(GLenum map, GLfloat *values);
601 typedef void (OGLFUNCCALL *glGetPixelMapuiv_fp)(GLenum map, GLuint *values);
602 typedef void (OGLFUNCCALL *glGetPixelMapusv_fp)(GLenum map, GLushort *values);
603 typedef void (OGLFUNCCALL *glGetPointerv_fp)(GLenum pname, GLvoid* *params);
604 typedef void (OGLFUNCCALL *glGetPolygonStipple_fp)(GLubyte *mask);
605 typedef const GLubyte *(OGLFUNCCALL *glGetString_fp)(GLenum name);
606 typedef void (OGLFUNCCALL *glGetTexEnvfv_fp)(GLenum target, GLenum pname, GLfloat *params);
607 typedef void (OGLFUNCCALL *glGetTexEnviv_fp)(GLenum target, GLenum pname, GLint *params);
608 typedef void (OGLFUNCCALL *glGetTexGendv_fp)(GLenum coord, GLenum pname, GLdouble *params);
609 typedef void (OGLFUNCCALL *glGetTexGenfv_fp)(GLenum coord, GLenum pname, GLfloat *params);
610 typedef void (OGLFUNCCALL *glGetTexGeniv_fp)(GLenum coord, GLenum pname, GLint *params);
611 typedef void (OGLFUNCCALL *glGetTexImage_fp)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
612 typedef void (OGLFUNCCALL *glGetTexLevelParameterfv_fp)(GLenum target, GLint level, GLenum pname, GLfloat *params);
613 typedef void (OGLFUNCCALL *glGetTexLevelParameteriv_fp)(GLenum target, GLint level, GLenum pname, GLint *params);
614 typedef void (OGLFUNCCALL *glGetTexParameterfv_fp)(GLenum target, GLenum pname, GLfloat *params);
615 typedef void (OGLFUNCCALL *glGetTexParameteriv_fp)(GLenum target, GLenum pname, GLint *params);
616 typedef void (OGLFUNCCALL *glHint_fp)(GLenum target, GLenum mode);
617 typedef void (OGLFUNCCALL *glIndexMask_fp)(GLuint mask);
618 typedef void (OGLFUNCCALL *glIndexPointer_fp)(GLenum type, GLsizei stride, const GLvoid *pointer);
619 typedef void (OGLFUNCCALL *glIndexd_fp)(GLdouble c);
620 typedef void (OGLFUNCCALL *glIndexdv_fp)(const GLdouble *c);
621 typedef void (OGLFUNCCALL *glIndexf_fp)(GLfloat c);
622 typedef void (OGLFUNCCALL *glIndexfv_fp)(const GLfloat *c);
623 typedef void (OGLFUNCCALL *glIndexi_fp)(GLint c);
624 typedef void (OGLFUNCCALL *glIndexiv_fp)(const GLint *c);
625 typedef void (OGLFUNCCALL *glIndexs_fp)(GLshort c);
626 typedef void (OGLFUNCCALL *glIndexsv_fp)(const GLshort *c);
627 typedef void (OGLFUNCCALL *glIndexub_fp)(GLubyte c);
628 typedef void (OGLFUNCCALL *glIndexubv_fp)(const GLubyte *c);
629 typedef void (OGLFUNCCALL *glInitNames_fp)(void);
630 typedef void (OGLFUNCCALL *glInterleavedArrays_fp)(GLenum format, GLsizei stride, const GLvoid *pointer);
631 typedef GLboolean (OGLFUNCCALL *glIsEnabled_fp)(GLenum cap);
632 typedef GLboolean (OGLFUNCCALL *glIsList_fp)(GLuint list);
633 typedef GLboolean (OGLFUNCCALL *glIsTexture_fp)(GLuint texture);
634 typedef void (OGLFUNCCALL *glLightModelf_fp)(GLenum pname, GLfloat param);
635 typedef void (OGLFUNCCALL *glLightModelfv_fp)(GLenum pname, const GLfloat *params);
636 typedef void (OGLFUNCCALL *glLightModeli_fp)(GLenum pname, GLint param);
637 typedef void (OGLFUNCCALL *glLightModeliv_fp)(GLenum pname, const GLint *params);
638 typedef void (OGLFUNCCALL *glLightf_fp)(GLenum light, GLenum pname, GLfloat param);
639 typedef void (OGLFUNCCALL *glLightfv_fp)(GLenum light, GLenum pname, const GLfloat *params);
640 typedef void (OGLFUNCCALL *glLighti_fp)(GLenum light, GLenum pname, GLint param);
641 typedef void (OGLFUNCCALL *glLightiv_fp)(GLenum light, GLenum pname, const GLint *params);
642 typedef void (OGLFUNCCALL *glLineStipple_fp)(GLint factor, GLushort pattern);
643 typedef void (OGLFUNCCALL *glLineWidth_fp)(GLfloat width);
644 typedef void (OGLFUNCCALL *glListBase_fp)(GLuint base);
645 typedef void (OGLFUNCCALL *glLoadIdentity_fp)(void);
646 typedef void (OGLFUNCCALL *glLoadMatrixd_fp)(const GLdouble *m);
647 typedef void (OGLFUNCCALL *glLoadMatrixf_fp)(const GLfloat *m);
648 typedef void (OGLFUNCCALL *glLoadName_fp)(GLuint name);
649 typedef void (OGLFUNCCALL *glLogicOp_fp)(GLenum opcode);
650 typedef void (OGLFUNCCALL *glMap1d_fp)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
651 typedef void (OGLFUNCCALL *glMap1f_fp)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
652 typedef void (OGLFUNCCALL *glMap2d_fp)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
653 typedef void (OGLFUNCCALL *glMap2f_fp)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
654 typedef void (OGLFUNCCALL *glMapGrid1d_fp)(GLint un, GLdouble u1, GLdouble u2);
655 typedef void (OGLFUNCCALL *glMapGrid1f_fp)(GLint un, GLfloat u1, GLfloat u2);
656 typedef void (OGLFUNCCALL *glMapGrid2d_fp)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
657 typedef void (OGLFUNCCALL *glMapGrid2f_fp)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
658 typedef void (OGLFUNCCALL *glMaterialf_fp)(GLenum face, GLenum pname, GLfloat param);
659 typedef void (OGLFUNCCALL *glMaterialfv_fp)(GLenum face, GLenum pname, const GLfloat *params);
660 typedef void (OGLFUNCCALL *glMateriali_fp)(GLenum face, GLenum pname, GLint param);
661 typedef void (OGLFUNCCALL *glMaterialiv_fp)(GLenum face, GLenum pname, const GLint *params);
662 typedef void (OGLFUNCCALL *glMatrixMode_fp)(GLenum mode);
663 typedef void (OGLFUNCCALL *glMultMatrixd_fp)(const GLdouble *m);
664 typedef void (OGLFUNCCALL *glMultMatrixf_fp)(const GLfloat *m);
665 typedef void (OGLFUNCCALL *glNewList_fp)(GLuint list, GLenum mode);
666 typedef void (OGLFUNCCALL *glNormal3b_fp)(GLbyte nx, GLbyte ny, GLbyte nz);
667 typedef void (OGLFUNCCALL *glNormal3bv_fp)(const GLbyte *v);
668 typedef void (OGLFUNCCALL *glNormal3d_fp)(GLdouble nx, GLdouble ny, GLdouble nz);
669 typedef void (OGLFUNCCALL *glNormal3dv_fp)(const GLdouble *v);
670 typedef void (OGLFUNCCALL *glNormal3f_fp)(GLfloat nx, GLfloat ny, GLfloat nz);
671 typedef void (OGLFUNCCALL *glNormal3fv_fp)(const GLfloat *v);
672 typedef void (OGLFUNCCALL *glNormal3i_fp)(GLint nx, GLint ny, GLint nz);
673 typedef void (OGLFUNCCALL *glNormal3iv_fp)(const GLint *v);
674 typedef void (OGLFUNCCALL *glNormal3s_fp)(GLshort nx, GLshort ny, GLshort nz);
675 typedef void (OGLFUNCCALL *glNormal3sv_fp)(const GLshort *v);
676 typedef void (OGLFUNCCALL *glNormalPointer_fp)(GLenum type, GLsizei stride, const GLvoid *pointer);
677 typedef void (OGLFUNCCALL *glOrtho_fp)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
678 typedef void (OGLFUNCCALL *glPassThrough_fp)(GLfloat token);
679 typedef void (OGLFUNCCALL *glPixelMapfv_fp)(GLenum map, GLsizei mapsize, const GLfloat *values);
680 typedef void (OGLFUNCCALL *glPixelMapuiv_fp)(GLenum map, GLsizei mapsize, const GLuint *values);
681 typedef void (OGLFUNCCALL *glPixelMapusv_fp)(GLenum map, GLsizei mapsize, const GLushort *values);
682 typedef void (OGLFUNCCALL *glPixelStoref_fp)(GLenum pname, GLfloat param);
683 typedef void (OGLFUNCCALL *glPixelStorei_fp)(GLenum pname, GLint param);
684 typedef void (OGLFUNCCALL *glPixelTransferf_fp)(GLenum pname, GLfloat param);
685 typedef void (OGLFUNCCALL *glPixelTransferi_fp)(GLenum pname, GLint param);
686 typedef void (OGLFUNCCALL *glPixelZoom_fp)(GLfloat xfactor, GLfloat yfactor);
687 typedef void (OGLFUNCCALL *glPointSize_fp)(GLfloat size);
688 typedef void (OGLFUNCCALL *glPolygonMode_fp)(GLenum face, GLenum mode);
689 typedef void (OGLFUNCCALL *glPolygonOffset_fp)(GLfloat factor, GLfloat units);
690 typedef void (OGLFUNCCALL *glPolygonStipple_fp)(const GLubyte *mask);
691 typedef void (OGLFUNCCALL *glPopAttrib_fp)(void);
692 typedef void (OGLFUNCCALL *glPopClientAttrib_fp)(void);
693 typedef void (OGLFUNCCALL *glPopMatrix_fp)(void);
694 typedef void (OGLFUNCCALL *glPopName_fp)(void);
695 typedef void (OGLFUNCCALL *glPrioritizeTextures_fp)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
696 typedef void (OGLFUNCCALL *glPushAttrib_fp)(GLbitfield mask);
697 typedef void (OGLFUNCCALL *glPushClientAttrib_fp)(GLbitfield mask);
698 typedef void (OGLFUNCCALL *glPushMatrix_fp)(void);
699 typedef void (OGLFUNCCALL *glPushName_fp)(GLuint name);
700 typedef void (OGLFUNCCALL *glRasterPos2d_fp)(GLdouble x, GLdouble y);
701 typedef void (OGLFUNCCALL *glRasterPos2dv_fp)(const GLdouble *v);
702 typedef void (OGLFUNCCALL *glRasterPos2f_fp)(GLfloat x, GLfloat y);
703 typedef void (OGLFUNCCALL *glRasterPos2fv_fp)(const GLfloat *v);
704 typedef void (OGLFUNCCALL *glRasterPos2i_fp)(GLint x, GLint y);
705 typedef void (OGLFUNCCALL *glRasterPos2iv_fp)(const GLint *v);
706 typedef void (OGLFUNCCALL *glRasterPos2s_fp)(GLshort x, GLshort y);
707 typedef void (OGLFUNCCALL *glRasterPos2sv_fp)(const GLshort *v);
708 typedef void (OGLFUNCCALL *glRasterPos3d_fp)(GLdouble x, GLdouble y, GLdouble z);
709 typedef void (OGLFUNCCALL *glRasterPos3dv_fp)(const GLdouble *v);
710 typedef void (OGLFUNCCALL *glRasterPos3f_fp)(GLfloat x, GLfloat y, GLfloat z);
711 typedef void (OGLFUNCCALL *glRasterPos3fv_fp)(const GLfloat *v);
712 typedef void (OGLFUNCCALL *glRasterPos3i_fp)(GLint x, GLint y, GLint z);
713 typedef void (OGLFUNCCALL *glRasterPos3iv_fp)(const GLint *v);
714 typedef void (OGLFUNCCALL *glRasterPos3s_fp)(GLshort x, GLshort y, GLshort z);
715 typedef void (OGLFUNCCALL *glRasterPos3sv_fp)(const GLshort *v);
716 typedef void (OGLFUNCCALL *glRasterPos4d_fp)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
717 typedef void (OGLFUNCCALL *glRasterPos4dv_fp)(const GLdouble *v);
718 typedef void (OGLFUNCCALL *glRasterPos4f_fp)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
719 typedef void (OGLFUNCCALL *glRasterPos4fv_fp)(const GLfloat *v);
720 typedef void (OGLFUNCCALL *glRasterPos4i_fp)(GLint x, GLint y, GLint z, GLint w);
721 typedef void (OGLFUNCCALL *glRasterPos4iv_fp)(const GLint *v);
722 typedef void (OGLFUNCCALL *glRasterPos4s_fp)(GLshort x, GLshort y, GLshort z, GLshort w);
723 typedef void (OGLFUNCCALL *glRasterPos4sv_fp)(const GLshort *v);
724 typedef void (OGLFUNCCALL *glReadBuffer_fp)(GLenum mode);
725 typedef void (OGLFUNCCALL *glReadPixels_fp)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
726 typedef void (OGLFUNCCALL *glRectd_fp)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
727 typedef void (OGLFUNCCALL *glRectdv_fp)(const GLdouble *v1, const GLdouble *v2);
728 typedef void (OGLFUNCCALL *glRectf_fp)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
729 typedef void (OGLFUNCCALL *glRectfv_fp)(const GLfloat *v1, const GLfloat *v2);
730 typedef void (OGLFUNCCALL *glRecti_fp)(GLint x1, GLint y1, GLint x2, GLint y2);
731 typedef void (OGLFUNCCALL *glRectiv_fp)(const GLint *v1, const GLint *v2);
732 typedef void (OGLFUNCCALL *glRects_fp)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
733 typedef void (OGLFUNCCALL *glRectsv_fp)(const GLshort *v1, const GLshort *v2);
734 typedef GLint (OGLFUNCCALL *glRenderMode_fp)(GLenum mode);
735 typedef void (OGLFUNCCALL *glRotated_fp)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
736 typedef void (OGLFUNCCALL *glRotatef_fp)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
737 typedef void (OGLFUNCCALL *glScaled_fp)(GLdouble x, GLdouble y, GLdouble z);
738 typedef void (OGLFUNCCALL *glScalef_fp)(GLfloat x, GLfloat y, GLfloat z);
739 typedef void (OGLFUNCCALL *glScissor_fp)(GLint x, GLint y, GLsizei width, GLsizei height);
740 typedef void (OGLFUNCCALL *glSelectBuffer_fp)(GLsizei size, GLuint *buffer);
741 typedef void (OGLFUNCCALL *glShadeModel_fp)(GLenum mode);
742 typedef void (OGLFUNCCALL *glStencilFunc_fp)(GLenum func, GLint ref, GLuint mask);
743 typedef void (OGLFUNCCALL *glStencilMask_fp)(GLuint mask);
744 typedef void (OGLFUNCCALL *glStencilOp_fp)(GLenum fail, GLenum zfail, GLenum zpass);
745 typedef void (OGLFUNCCALL *glTexCoord1d_fp)(GLdouble s);
746 typedef void (OGLFUNCCALL *glTexCoord1dv_fp)(const GLdouble *v);
747 typedef void (OGLFUNCCALL *glTexCoord1f_fp)(GLfloat s);
748 typedef void (OGLFUNCCALL *glTexCoord1fv_fp)(const GLfloat *v);
749 typedef void (OGLFUNCCALL *glTexCoord1i_fp)(GLint s);
750 typedef void (OGLFUNCCALL *glTexCoord1iv_fp)(const GLint *v);
751 typedef void (OGLFUNCCALL *glTexCoord1s_fp)(GLshort s);
752 typedef void (OGLFUNCCALL *glTexCoord1sv_fp)(const GLshort *v);
753 typedef void (OGLFUNCCALL *glTexCoord2d_fp)(GLdouble s, GLdouble t);
754 typedef void (OGLFUNCCALL *glTexCoord2dv_fp)(const GLdouble *v);
755 typedef void (OGLFUNCCALL *glTexCoord2f_fp)(GLfloat s, GLfloat t);
756 typedef void (OGLFUNCCALL *glTexCoord2fv_fp)(const GLfloat *v);
757 typedef void (OGLFUNCCALL *glTexCoord2i_fp)(GLint s, GLint t);
758 typedef void (OGLFUNCCALL *glTexCoord2iv_fp)(const GLint *v);
759 typedef void (OGLFUNCCALL *glTexCoord2s_fp)(GLshort s, GLshort t);
760 typedef void (OGLFUNCCALL *glTexCoord2sv_fp)(const GLshort *v);
761 typedef void (OGLFUNCCALL *glTexCoord3d_fp)(GLdouble s, GLdouble t, GLdouble r);
762 typedef void (OGLFUNCCALL *glTexCoord3dv_fp)(const GLdouble *v);
763 typedef void (OGLFUNCCALL *glTexCoord3f_fp)(GLfloat s, GLfloat t, GLfloat r);
764 typedef void (OGLFUNCCALL *glTexCoord3fv_fp)(const GLfloat *v);
765 typedef void (OGLFUNCCALL *glTexCoord3i_fp)(GLint s, GLint t, GLint r);
766 typedef void (OGLFUNCCALL *glTexCoord3iv_fp)(const GLint *v);
767 typedef void (OGLFUNCCALL *glTexCoord3s_fp)(GLshort s, GLshort t, GLshort r);
768 typedef void (OGLFUNCCALL *glTexCoord3sv_fp)(const GLshort *v);
769 typedef void (OGLFUNCCALL *glTexCoord4d_fp)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
770 typedef void (OGLFUNCCALL *glTexCoord4dv_fp)(const GLdouble *v);
771 typedef void (OGLFUNCCALL *glTexCoord4f_fp)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
772 typedef void (OGLFUNCCALL *glTexCoord4fv_fp)(const GLfloat *v);
773 typedef void (OGLFUNCCALL *glTexCoord4i_fp)(GLint s, GLint t, GLint r, GLint q);
774 typedef void (OGLFUNCCALL *glTexCoord4iv_fp)(const GLint *v);
775 typedef void (OGLFUNCCALL *glTexCoord4s_fp)(GLshort s, GLshort t, GLshort r, GLshort q);
776 typedef void (OGLFUNCCALL *glTexCoord4sv_fp)(const GLshort *v);
777 typedef void (OGLFUNCCALL *glTexCoordPointer_fp)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
778 typedef void (OGLFUNCCALL *glTexEnvf_fp)(GLenum target, GLenum pname, GLfloat param);
779 typedef void (OGLFUNCCALL *glTexEnvfv_fp)(GLenum target, GLenum pname, const GLfloat *params);
780 typedef void (OGLFUNCCALL *glTexEnvi_fp)(GLenum target, GLenum pname, GLint param);
781 typedef void (OGLFUNCCALL *glTexEnviv_fp)(GLenum target, GLenum pname, const GLint *params);
782 typedef void (OGLFUNCCALL *glTexGend_fp)(GLenum coord, GLenum pname, GLdouble param);
783 typedef void (OGLFUNCCALL *glTexGendv_fp)(GLenum coord, GLenum pname, const GLdouble *params);
784 typedef void (OGLFUNCCALL *glTexGenf_fp)(GLenum coord, GLenum pname, GLfloat param);
785 typedef void (OGLFUNCCALL *glTexGenfv_fp)(GLenum coord, GLenum pname, const GLfloat *params);
786 typedef void (OGLFUNCCALL *glTexGeni_fp)(GLenum coord, GLenum pname, GLint param);
787 typedef void (OGLFUNCCALL *glTexGeniv_fp)(GLenum coord, GLenum pname, const GLint *params);
788 typedef void (OGLFUNCCALL *glTexImage1D_fp)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
789 typedef void (OGLFUNCCALL *glTexImage2D_fp)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
790 typedef void (OGLFUNCCALL *glTexParameterf_fp)(GLenum target, GLenum pname, GLfloat param);
791 typedef void (OGLFUNCCALL *glTexParameterfv_fp)(GLenum target, GLenum pname, const GLfloat *params);
792 typedef void (OGLFUNCCALL *glTexParameteri_fp)(GLenum target, GLenum pname, GLint param);
793 typedef void (OGLFUNCCALL *glTexParameteriv_fp)(GLenum target, GLenum pname, const GLint *params);
794 typedef void (OGLFUNCCALL *glTexSubImage1D_fp)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
795 typedef void (OGLFUNCCALL *glTexSubImage2D_fp)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
796 typedef void (OGLFUNCCALL *glTranslated_fp)(GLdouble x, GLdouble y, GLdouble z);
797 typedef void (OGLFUNCCALL *glTranslatef_fp)(GLfloat x, GLfloat y, GLfloat z);
798 typedef void (OGLFUNCCALL *glVertex2d_fp)(GLdouble x, GLdouble y);
799 typedef void (OGLFUNCCALL *glVertex2dv_fp)(const GLdouble *v);
800 typedef void (OGLFUNCCALL *glVertex2f_fp)(GLfloat x, GLfloat y);
801 typedef void (OGLFUNCCALL *glVertex2fv_fp)(const GLfloat *v);
802 typedef void (OGLFUNCCALL *glVertex2i_fp)(GLint x, GLint y);
803 typedef void (OGLFUNCCALL *glVertex2iv_fp)(const GLint *v);
804 typedef void (OGLFUNCCALL *glVertex2s_fp)(GLshort x, GLshort y);
805 typedef void (OGLFUNCCALL *glVertex2sv_fp)(const GLshort *v);
806 typedef void (OGLFUNCCALL *glVertex3d_fp)(GLdouble x, GLdouble y, GLdouble z);
807 typedef void (OGLFUNCCALL *glVertex3dv_fp)(const GLdouble *v);
808 typedef void (OGLFUNCCALL *glVertex3f_fp)(GLfloat x, GLfloat y, GLfloat z);
809 typedef void (OGLFUNCCALL *glVertex3fv_fp)(const GLfloat *v);
810 typedef void (OGLFUNCCALL *glVertex3i_fp)(GLint x, GLint y, GLint z);
811 typedef void (OGLFUNCCALL *glVertex3iv_fp)(const GLint *v);
812 typedef void (OGLFUNCCALL *glVertex3s_fp)(GLshort x, GLshort y, GLshort z);
813 typedef void (OGLFUNCCALL *glVertex3sv_fp)(const GLshort *v);
814 typedef void (OGLFUNCCALL *glVertex4d_fp)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
815 typedef void (OGLFUNCCALL *glVertex4dv_fp)(const GLdouble *v);
816 typedef void (OGLFUNCCALL *glVertex4f_fp)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
817 typedef void (OGLFUNCCALL *glVertex4fv_fp)(const GLfloat *v);
818 typedef void (OGLFUNCCALL *glVertex4i_fp)(GLint x, GLint y, GLint z, GLint w);
819 typedef void (OGLFUNCCALL *glVertex4iv_fp)(const GLint *v);
820 typedef void (OGLFUNCCALL *glVertex4s_fp)(GLshort x, GLshort y, GLshort z, GLshort w);
821 typedef void (OGLFUNCCALL *glVertex4sv_fp)(const GLshort *v);
822 typedef void (OGLFUNCCALL *glVertexPointer_fp)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
823 typedef void (OGLFUNCCALL *glViewport_fp)(GLint x, GLint y, GLsizei width, GLsizei height);
825 typedef void (OGLFUNCCALL *glMultiTexCoord2fARB_fp)(GLenum target, GLfloat s, GLfloat t);
826 typedef void (OGLFUNCCALL *glActiveTextureARB_fp)(GLenum target);
827 typedef void (OGLFUNCCALL *glMultiTexCoord2fSGIS_fp)(GLenum target, GLfloat s, GLfloat t);
828 typedef void (OGLFUNCCALL *glSelectTextureSGIS_fp)(GLenum target);
829 typedef void (OGLFUNCCALL *glColorTableEXT_fp)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
830 typedef void (OGLFUNCCALL *glCombinerParameteriNV_fp)(GLenum, GLint);
831 typedef void (OGLFUNCCALL *glCombinerInputNV_fp)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
832 typedef void (OGLFUNCCALL *glCombinerOutputNV_fp)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);
833 typedef void (OGLFUNCCALL *glFinalCombinerInputNV_fp)(GLenum, GLenum, GLenum, GLenum);
836 typedef BOOL (OGLFUNCCALL *wglCopyContext_fp)(HGLRC, HGLRC, UINT);
837 typedef HGLRC (OGLFUNCCALL *wglCreateContext_fp)(HDC);
838 typedef HGLRC (OGLFUNCCALL *wglCreateLayerContext_fp)(HDC, int);
839 typedef BOOL (OGLFUNCCALL *wglDeleteContext_fp)(HGLRC);
840 typedef HGLRC (OGLFUNCCALL *wglGetCurrentContext_fp)(VOID);
841 typedef HDC (OGLFUNCCALL *wglGetCurrentDC_fp)(VOID);
842 typedef PROC (OGLFUNCCALL *wglGetProcAddress_fp)(LPCSTR);
843 typedef BOOL (OGLFUNCCALL *wglMakeCurrent_fp)(HDC, HGLRC);
844 typedef BOOL (OGLFUNCCALL *wglShareLists_fp)(HGLRC, HGLRC);
845 typedef BOOL (OGLFUNCCALL *wglUseFontBitmapsA_fp)(HDC, DWORD, DWORD, DWORD);
846 typedef BOOL (OGLFUNCCALL *wglUseFontBitmapsW_fp)(HDC, DWORD, DWORD, DWORD);
847 typedef BOOL (OGLFUNCCALL *wglUseFontOutlinesA_fp)(HDC, DWORD, DWORD, DWORD, FLOAT,FLOAT, int, LPGLYPHMETRICSFLOAT);
848 typedef BOOL (OGLFUNCCALL *wglUseFontOutlinesW_fp)(HDC, DWORD, DWORD, DWORD, FLOAT,FLOAT, int, LPGLYPHMETRICSFLOAT);
849 typedef BOOL (OGLFUNCCALL *wglDescribeLayerPlane_fp)(HDC, int, int, UINT,LPLAYERPLANEDESCRIPTOR);
850 typedef int (OGLFUNCCALL *wglSetLayerPaletteEntries_fp)(HDC, int, int, int,CONST COLORREF *);
851 typedef int (OGLFUNCCALL *wglGetLayerPaletteEntries_fp)(HDC, int, int, int,COLORREF *);
852 typedef BOOL (OGLFUNCCALL *wglRealizeLayerPalette_fp)(HDC, int, BOOL);
853 typedef BOOL (OGLFUNCCALL *wglSwapLayerBuffers_fp)(HDC, UINT);
854 #if (WINVER >= 0x0500)
855 typedef DWORD (OGLFUNCCALL *wglSwapMultipleBuffers_fp)(UINT, CONST WGLSWAP *);
859 DEFVAR glAccum_fp dglAccum;
860 DEFVAR glAlphaFunc_fp dglAlphaFunc;
861 DEFVAR glAreTexturesResident_fp dglAreTexturesResident;
862 DEFVAR glArrayElement_fp dglArrayElement;
863 DEFVAR glBegin_fp dglBegin;
864 DEFVAR glBindTexture_fp dglBindTexture;
865 DEFVAR glBitmap_fp dglBitmap;
866 DEFVAR glBlendFunc_fp dglBlendFunc;
867 DEFVAR glCallList_fp dglCallList;
868 DEFVAR glCallLists_fp dglCallLists;
869 DEFVAR glClear_fp dglClear;
870 DEFVAR glClearAccum_fp dglClearAccum;
871 DEFVAR glClearColor_fp dglClearColor;
872 DEFVAR glClearDepth_fp dglClearDepth;
873 DEFVAR glClearIndex_fp dglClearIndex;
874 DEFVAR glClearStencil_fp dglClearStencil;
875 DEFVAR glClipPlane_fp dglClipPlane;
876 DEFVAR glColor3b_fp dglColor3b;
877 DEFVAR glColor3bv_fp dglColor3bv;
878 DEFVAR glColor3d_fp dglColor3d;
879 DEFVAR glColor3dv_fp dglColor3dv;
880 DEFVAR glColor3f_fp dglColor3f;
881 DEFVAR glColor3fv_fp dglColor3fv;
882 DEFVAR glColor3i_fp dglColor3i;
883 DEFVAR glColor3iv_fp dglColor3iv;
884 DEFVAR glColor3s_fp dglColor3s;
885 DEFVAR glColor3sv_fp dglColor3sv;
886 DEFVAR glColor3ub_fp dglColor3ub;
887 DEFVAR glColor3ubv_fp dglColor3ubv;
888 DEFVAR glColor3ui_fp dglColor3ui;
889 DEFVAR glColor3uiv_fp dglColor3uiv;
890 DEFVAR glColor3us_fp dglColor3us;
891 DEFVAR glColor3usv_fp dglColor3usv;
892 DEFVAR glColor4b_fp dglColor4b;
893 DEFVAR glColor4bv_fp dglColor4bv;
894 DEFVAR glColor4d_fp dglColor4d;
895 DEFVAR glColor4dv_fp dglColor4dv;
896 DEFVAR glColor4f_fp dglColor4f;
897 DEFVAR glColor4fv_fp dglColor4fv;
898 DEFVAR glColor4i_fp dglColor4i;
899 DEFVAR glColor4iv_fp dglColor4iv;
900 DEFVAR glColor4s_fp dglColor4s;
901 DEFVAR glColor4sv_fp dglColor4sv;
902 DEFVAR glColor4ub_fp dglColor4ub;
903 DEFVAR glColor4ubv_fp dglColor4ubv;
904 DEFVAR glColor4ui_fp dglColor4ui;
905 DEFVAR glColor4uiv_fp dglColor4uiv;
906 DEFVAR glColor4us_fp dglColor4us;
907 DEFVAR glColor4usv_fp dglColor4usv;
908 DEFVAR glColorMask_fp dglColorMask;
909 DEFVAR glColorMaterial_fp dglColorMaterial;
910 DEFVAR glColorPointer_fp dglColorPointer;
911 DEFVAR glCopyPixels_fp dglCopyPixels;
912 DEFVAR glCopyTexImage1D_fp dglCopyTexImage1D;
913 DEFVAR glCopyTexImage2D_fp dglCopyTexImage2D;
914 DEFVAR glCopyTexSubImage1D_fp dglCopyTexSubImage1D;
915 DEFVAR glCopyTexSubImage2D_fp dglCopyTexSubImage2D;
916 DEFVAR glCullFace_fp dglCullFace;
917 DEFVAR glDeleteLists_fp dglDeleteLists;
918 DEFVAR glDeleteTextures_fp dglDeleteTextures;
919 DEFVAR glDepthFunc_fp dglDepthFunc;
920 DEFVAR glDepthMask_fp dglDepthMask;
921 DEFVAR glDepthRange_fp dglDepthRange;
922 DEFVAR glDisable_fp dglDisable;
923 DEFVAR glDisableClientState_fp dglDisableClientState;
924 DEFVAR glDrawArrays_fp dglDrawArrays;
925 DEFVAR glDrawBuffer_fp dglDrawBuffer;
926 DEFVAR glDrawElements_fp dglDrawElements;
927 DEFVAR glDrawPixels_fp dglDrawPixels;
928 DEFVAR glEdgeFlag_fp dglEdgeFlag;
929 DEFVAR glEdgeFlagPointer_fp dglEdgeFlagPointer;
930 DEFVAR glEdgeFlagv_fp dglEdgeFlagv;
931 DEFVAR glEnable_fp dglEnable;
932 DEFVAR glEnableClientState_fp dglEnableClientState;
933 DEFVAR glEnd_fp dglEnd;
934 DEFVAR glEndList_fp dglEndList;
935 DEFVAR glEvalCoord1d_fp dglEvalCoord1d;
936 DEFVAR glEvalCoord1dv_fp dglEvalCoord1dv;
937 DEFVAR glEvalCoord1f_fp dglEvalCoord1f;
938 DEFVAR glEvalCoord1fv_fp dglEvalCoord1fv;
939 DEFVAR glEvalCoord2d_fp dglEvalCoord2d;
940 DEFVAR glEvalCoord2dv_fp dglEvalCoord2dv;
941 DEFVAR glEvalCoord2f_fp dglEvalCoord2f;
942 DEFVAR glEvalCoord2fv_fp dglEvalCoord2fv;
943 DEFVAR glEvalMesh1_fp dglEvalMesh1;
944 DEFVAR glEvalMesh2_fp dglEvalMesh2;
945 DEFVAR glEvalPoint1_fp dglEvalPoint1;
946 DEFVAR glEvalPoint2_fp dglEvalPoint2;
947 DEFVAR glFeedbackBuffer_fp dglFeedbackBuffer;
948 DEFVAR glFinish_fp dglFinish;
949 DEFVAR glFlush_fp dglFlush;
950 DEFVAR glFogf_fp dglFogf;
951 DEFVAR glFogfv_fp dglFogfv;
952 DEFVAR glFogi_fp dglFogi;
953 DEFVAR glFogiv_fp dglFogiv;
954 DEFVAR glFrontFace_fp dglFrontFace;
955 DEFVAR glFrustum_fp dglFrustum;
956 DEFVAR glGenLists_fp dglGenLists;
957 DEFVAR glGenTextures_fp dglGenTextures;
958 DEFVAR glGetBooleanv_fp dglGetBooleanv;
959 DEFVAR glGetClipPlane_fp dglGetClipPlane;
960 DEFVAR glGetDoublev_fp dglGetDoublev;
961 DEFVAR glGetError_fp dglGetError;
962 DEFVAR glGetFloatv_fp dglGetFloatv;
963 DEFVAR glGetIntegerv_fp dglGetIntegerv;
964 DEFVAR glGetLightfv_fp dglGetLightfv;
965 DEFVAR glGetLightiv_fp dglGetLightiv;
966 DEFVAR glGetMapdv_fp dglGetMapdv;
967 DEFVAR glGetMapfv_fp dglGetMapfv;
968 DEFVAR glGetMapiv_fp dglGetMapiv;
969 DEFVAR glGetMaterialfv_fp dglGetMaterialfv;
970 DEFVAR glGetMaterialiv_fp dglGetMaterialiv;
971 DEFVAR glGetPixelMapfv_fp dglGetPixelMapfv;
972 DEFVAR glGetPixelMapuiv_fp dglGetPixelMapuiv;
973 DEFVAR glGetPixelMapusv_fp dglGetPixelMapusv;
974 DEFVAR glGetPointerv_fp dglGetPointerv;
975 DEFVAR glGetPolygonStipple_fp dglGetPolygonStipple;
976 DEFVAR glGetString_fp dglGetString;
977 DEFVAR glGetTexEnvfv_fp dglGetTexEnvfv;
978 DEFVAR glGetTexEnviv_fp dglGetTexEnviv;
979 DEFVAR glGetTexGendv_fp dglGetTexGendv;
980 DEFVAR glGetTexGenfv_fp dglGetTexGenfv;
981 DEFVAR glGetTexGeniv_fp dglGetTexGeniv;
982 DEFVAR glGetTexImage_fp dglGetTexImage;
983 DEFVAR glGetTexLevelParameterfv_fp dglGetTexLevelParameterfv;
984 DEFVAR glGetTexLevelParameteriv_fp dglGetTexLevelParameteriv;
985 DEFVAR glGetTexParameterfv_fp dglGetTexParameterfv;
986 DEFVAR glGetTexParameteriv_fp dglGetTexParameteriv;
987 DEFVAR glHint_fp dglHint;
988 DEFVAR glIndexMask_fp dglIndexMask;
989 DEFVAR glIndexPointer_fp dglIndexPointer;
990 DEFVAR glIndexd_fp dglIndexd;
991 DEFVAR glIndexdv_fp dglIndexdv;
992 DEFVAR glIndexf_fp dglIndexf;
993 DEFVAR glIndexfv_fp dglIndexfv;
994 DEFVAR glIndexi_fp dglIndexi;
995 DEFVAR glIndexiv_fp dglIndexiv;
996 DEFVAR glIndexs_fp dglIndexs;
997 DEFVAR glIndexsv_fp dglIndexsv;
998 DEFVAR glIndexub_fp dglIndexub;
999 DEFVAR glIndexubv_fp dglIndexubv;
1000 DEFVAR glInitNames_fp dglInitNames;
1001 DEFVAR glInterleavedArrays_fp dglInterleavedArrays;
1002 DEFVAR glIsEnabled_fp dglIsEnabled;
1003 DEFVAR glIsList_fp dglIsList;
1004 DEFVAR glIsTexture_fp dglIsTexture;
1005 DEFVAR glLightModelf_fp dglLightModelf;
1006 DEFVAR glLightModelfv_fp dglLightModelfv;
1007 DEFVAR glLightModeli_fp dglLightModeli;
1008 DEFVAR glLightModeliv_fp dglLightModeliv;
1009 DEFVAR glLightf_fp dglLightf;
1010 DEFVAR glLightfv_fp dglLightfv;
1011 DEFVAR glLighti_fp dglLighti;
1012 DEFVAR glLightiv_fp dglLightiv;
1013 DEFVAR glLineStipple_fp dglLineStipple;
1014 DEFVAR glLineWidth_fp dglLineWidth;
1015 DEFVAR glListBase_fp dglListBase;
1016 DEFVAR glLoadIdentity_fp dglLoadIdentity;
1017 DEFVAR glLoadMatrixd_fp dglLoadMatrixd;
1018 DEFVAR glLoadMatrixf_fp dglLoadMatrixf;
1019 DEFVAR glLoadName_fp dglLoadName;
1020 DEFVAR glLogicOp_fp dglLogicOp;
1021 DEFVAR glMap1d_fp dglMap1d;
1022 DEFVAR glMap1f_fp dglMap1f;
1023 DEFVAR glMap2d_fp dglMap2d;
1024 DEFVAR glMap2f_fp dglMap2f;
1025 DEFVAR glMapGrid1d_fp dglMapGrid1d;
1026 DEFVAR glMapGrid1f_fp dglMapGrid1f;
1027 DEFVAR glMapGrid2d_fp dglMapGrid2d;
1028 DEFVAR glMapGrid2f_fp dglMapGrid2f;
1029 DEFVAR glMaterialf_fp dglMaterialf;
1030 DEFVAR glMaterialfv_fp dglMaterialfv;
1031 DEFVAR glMateriali_fp dglMateriali;
1032 DEFVAR glMaterialiv_fp dglMaterialiv;
1033 DEFVAR glMatrixMode_fp dglMatrixMode;
1034 DEFVAR glMultMatrixd_fp dglMultMatrixd;
1035 DEFVAR glMultMatrixf_fp dglMultMatrixf;
1036 DEFVAR glNewList_fp dglNewList;
1037 DEFVAR glNormal3b_fp dglNormal3b;
1038 DEFVAR glNormal3bv_fp dglNormal3bv;
1039 DEFVAR glNormal3d_fp dglNormal3d;
1040 DEFVAR glNormal3dv_fp dglNormal3dv;
1041 DEFVAR glNormal3f_fp dglNormal3f;
1042 DEFVAR glNormal3fv_fp dglNormal3fv;
1043 DEFVAR glNormal3i_fp dglNormal3i;
1044 DEFVAR glNormal3iv_fp dglNormal3iv;
1045 DEFVAR glNormal3s_fp dglNormal3s;
1046 DEFVAR glNormal3sv_fp dglNormal3sv;
1047 DEFVAR glNormalPointer_fp dglNormalPointer;
1048 DEFVAR glOrtho_fp dglOrtho;
1049 DEFVAR glPassThrough_fp dglPassThrough;
1050 DEFVAR glPixelMapfv_fp dglPixelMapfv;
1051 DEFVAR glPixelMapuiv_fp dglPixelMapuiv;
1052 DEFVAR glPixelMapusv_fp dglPixelMapusv;
1053 DEFVAR glPixelStoref_fp dglPixelStoref;
1054 DEFVAR glPixelStorei_fp dglPixelStorei;
1055 DEFVAR glPixelTransferf_fp dglPixelTransferf;
1056 DEFVAR glPixelTransferi_fp dglPixelTransferi;
1057 DEFVAR glPixelZoom_fp dglPixelZoom;
1058 DEFVAR glPointSize_fp dglPointSize;
1059 DEFVAR glPolygonMode_fp dglPolygonMode;
1060 DEFVAR glPolygonOffset_fp dglPolygonOffset;
1061 DEFVAR glPolygonStipple_fp dglPolygonStipple;
1062 DEFVAR glPopAttrib_fp dglPopAttrib;
1063 DEFVAR glPopClientAttrib_fp dglPopClientAttrib;
1064 DEFVAR glPopMatrix_fp dglPopMatrix;
1065 DEFVAR glPopName_fp dglPopName;
1066 DEFVAR glPrioritizeTextures_fp dglPrioritizeTextures;
1067 DEFVAR glPushAttrib_fp dglPushAttrib;
1068 DEFVAR glPushClientAttrib_fp dglPushClientAttrib;
1069 DEFVAR glPushMatrix_fp dglPushMatrix;
1070 DEFVAR glPushName_fp dglPushName;
1071 DEFVAR glRasterPos2d_fp dglRasterPos2d;
1072 DEFVAR glRasterPos2dv_fp dglRasterPos2dv;
1073 DEFVAR glRasterPos2f_fp dglRasterPos2f;
1074 DEFVAR glRasterPos2fv_fp dglRasterPos2fv;
1075 DEFVAR glRasterPos2i_fp dglRasterPos2i;
1076 DEFVAR glRasterPos2iv_fp dglRasterPos2iv;
1077 DEFVAR glRasterPos2s_fp dglRasterPos2s;
1078 DEFVAR glRasterPos2sv_fp dglRasterPos2sv;
1079 DEFVAR glRasterPos3d_fp dglRasterPos3d;
1080 DEFVAR glRasterPos3dv_fp dglRasterPos3dv;
1081 DEFVAR glRasterPos3f_fp dglRasterPos3f;
1082 DEFVAR glRasterPos3fv_fp dglRasterPos3fv;
1083 DEFVAR glRasterPos3i_fp dglRasterPos3i;
1084 DEFVAR glRasterPos3iv_fp dglRasterPos3iv;
1085 DEFVAR glRasterPos3s_fp dglRasterPos3s;
1086 DEFVAR glRasterPos3sv_fp dglRasterPos3sv;
1087 DEFVAR glRasterPos4d_fp dglRasterPos4d;
1088 DEFVAR glRasterPos4dv_fp dglRasterPos4dv;
1089 DEFVAR glRasterPos4f_fp dglRasterPos4f;
1090 DEFVAR glRasterPos4fv_fp dglRasterPos4fv;
1091 DEFVAR glRasterPos4i_fp dglRasterPos4i;
1092 DEFVAR glRasterPos4iv_fp dglRasterPos4iv;
1093 DEFVAR glRasterPos4s_fp dglRasterPos4s;
1094 DEFVAR glRasterPos4sv_fp dglRasterPos4sv;
1095 DEFVAR glReadBuffer_fp dglReadBuffer;
1096 DEFVAR glReadPixels_fp dglReadPixels;
1097 DEFVAR glRectd_fp dglRectd;
1098 DEFVAR glRectdv_fp dglRectdv;
1099 DEFVAR glRectf_fp dglRectf;
1100 DEFVAR glRectfv_fp dglRectfv;
1101 DEFVAR glRecti_fp dglRecti;
1102 DEFVAR glRectiv_fp dglRectiv;
1103 DEFVAR glRects_fp dglRects;
1104 DEFVAR glRectsv_fp dglRectsv;
1105 DEFVAR glRenderMode_fp dglRenderMode;
1106 DEFVAR glRotated_fp dglRotated;
1107 DEFVAR glRotatef_fp dglRotatef;
1108 DEFVAR glScaled_fp dglScaled;
1109 DEFVAR glScalef_fp dglScalef;
1110 DEFVAR glScissor_fp dglScissor;
1111 DEFVAR glSelectBuffer_fp dglSelectBuffer;
1112 DEFVAR glShadeModel_fp dglShadeModel;
1113 DEFVAR glStencilFunc_fp dglStencilFunc;
1114 DEFVAR glStencilMask_fp dglStencilMask;
1115 DEFVAR glStencilOp_fp dglStencilOp;
1116 DEFVAR glTexCoord1d_fp dglTexCoord1d;
1117 DEFVAR glTexCoord1dv_fp dglTexCoord1dv;
1118 DEFVAR glTexCoord1f_fp dglTexCoord1f;
1119 DEFVAR glTexCoord1fv_fp dglTexCoord1fv;
1120 DEFVAR glTexCoord1i_fp dglTexCoord1i;
1121 DEFVAR glTexCoord1iv_fp dglTexCoord1iv;
1122 DEFVAR glTexCoord1s_fp dglTexCoord1s;
1123 DEFVAR glTexCoord1sv_fp dglTexCoord1sv;
1124 DEFVAR glTexCoord2d_fp dglTexCoord2d;
1125 DEFVAR glTexCoord2dv_fp dglTexCoord2dv;
1126 DEFVAR glTexCoord2f_fp dglTexCoord2f;
1127 DEFVAR glTexCoord2fv_fp dglTexCoord2fv;
1128 DEFVAR glTexCoord2i_fp dglTexCoord2i;
1129 DEFVAR glTexCoord2iv_fp dglTexCoord2iv;
1130 DEFVAR glTexCoord2s_fp dglTexCoord2s;
1131 DEFVAR glTexCoord2sv_fp dglTexCoord2sv;
1132 DEFVAR glTexCoord3d_fp dglTexCoord3d;
1133 DEFVAR glTexCoord3dv_fp dglTexCoord3dv;
1134 DEFVAR glTexCoord3f_fp dglTexCoord3f;
1135 DEFVAR glTexCoord3fv_fp dglTexCoord3fv;
1136 DEFVAR glTexCoord3i_fp dglTexCoord3i;
1137 DEFVAR glTexCoord3iv_fp dglTexCoord3iv;
1138 DEFVAR glTexCoord3s_fp dglTexCoord3s;
1139 DEFVAR glTexCoord3sv_fp dglTexCoord3sv;
1140 DEFVAR glTexCoord4d_fp dglTexCoord4d;
1141 DEFVAR glTexCoord4dv_fp dglTexCoord4dv;
1142 DEFVAR glTexCoord4f_fp dglTexCoord4f;
1143 DEFVAR glTexCoord4fv_fp dglTexCoord4fv;
1144 DEFVAR glTexCoord4i_fp dglTexCoord4i;
1145 DEFVAR glTexCoord4iv_fp dglTexCoord4iv;
1146 DEFVAR glTexCoord4s_fp dglTexCoord4s;
1147 DEFVAR glTexCoord4sv_fp dglTexCoord4sv;
1148 DEFVAR glTexCoordPointer_fp dglTexCoordPointer;
1149 DEFVAR glTexEnvf_fp dglTexEnvf;
1150 DEFVAR glTexEnvfv_fp dglTexEnvfv;
1151 DEFVAR glTexEnvi_fp dglTexEnvi;
1152 DEFVAR glTexEnviv_fp dglTexEnviv;
1153 DEFVAR glTexGend_fp dglTexGend;
1154 DEFVAR glTexGendv_fp dglTexGendv;
1155 DEFVAR glTexGenf_fp dglTexGenf;
1156 DEFVAR glTexGenfv_fp dglTexGenfv;
1157 DEFVAR glTexGeni_fp dglTexGeni;
1158 DEFVAR glTexGeniv_fp dglTexGeniv;
1159 DEFVAR glTexImage1D_fp dglTexImage1D;
1160 DEFVAR glTexImage2D_fp dglTexImage2D;
1161 DEFVAR glTexParameterf_fp dglTexParameterf;
1162 DEFVAR glTexParameterfv_fp dglTexParameterfv;
1163 DEFVAR glTexParameteri_fp dglTexParameteri;
1164 DEFVAR glTexParameteriv_fp dglTexParameteriv;
1165 DEFVAR glTexSubImage1D_fp dglTexSubImage1D;
1166 DEFVAR glTexSubImage2D_fp dglTexSubImage2D;
1167 DEFVAR glTranslated_fp dglTranslated;
1168 DEFVAR glTranslatef_fp dglTranslatef;
1169 DEFVAR glVertex2d_fp dglVertex2d;
1170 DEFVAR glVertex2dv_fp dglVertex2dv;
1171 DEFVAR glVertex2f_fp dglVertex2f;
1172 DEFVAR glVertex2fv_fp dglVertex2fv;
1173 DEFVAR glVertex2i_fp dglVertex2i;
1174 DEFVAR glVertex2iv_fp dglVertex2iv;
1175 DEFVAR glVertex2s_fp dglVertex2s;
1176 DEFVAR glVertex2sv_fp dglVertex2sv;
1177 DEFVAR glVertex3d_fp dglVertex3d;
1178 DEFVAR glVertex3dv_fp dglVertex3dv;
1179 DEFVAR glVertex3f_fp dglVertex3f;
1180 DEFVAR glVertex3fv_fp dglVertex3fv;
1181 DEFVAR glVertex3i_fp dglVertex3i;
1182 DEFVAR glVertex3iv_fp dglVertex3iv;
1183 DEFVAR glVertex3s_fp dglVertex3s;
1184 DEFVAR glVertex3sv_fp dglVertex3sv;
1185 DEFVAR glVertex4d_fp dglVertex4d;
1186 DEFVAR glVertex4dv_fp dglVertex4dv;
1187 DEFVAR glVertex4f_fp dglVertex4f;
1188 DEFVAR glVertex4fv_fp dglVertex4fv;
1189 DEFVAR glVertex4i_fp dglVertex4i;
1190 DEFVAR glVertex4iv_fp dglVertex4iv;
1191 DEFVAR glVertex4s_fp dglVertex4s;
1192 DEFVAR glVertex4sv_fp dglVertex4sv;
1193 DEFVAR glVertexPointer_fp dglVertexPointer;
1194 DEFVAR glViewport_fp dglViewport;
1196 DEFVAR glMultiTexCoord2fARB_fp dglMultiTexCoord2fARB;
1197 DEFVAR glActiveTextureARB_fp dglActiveTextureARB;
1198 DEFVAR glMultiTexCoord2fSGIS_fp dglMultiTexCoord2fSGIS;
1199 DEFVAR glSelectTextureSGIS_fp dglSelectTextureSGIS;
1200 DEFVAR glColorTableEXT_fp dglColorTableEXT;
1201 DEFVAR glCombinerParameteriNV_fp dglCombinerParameteriNV;
1202 DEFVAR glCombinerInputNV_fp dglCombinerInputNV;
1203 DEFVAR glCombinerOutputNV_fp dglCombinerOutputNV;
1204 DEFVAR glFinalCombinerInputNV_fp dglFinalCombinerInputNV;
1207 DEFVAR wglCopyContext_fp dwglCopyContext;
1208 DEFVAR wglCreateContext_fp dwglCreateContext;
1209 DEFVAR wglCreateLayerContext_fp dwglCreateLayerContext;
1210 DEFVAR wglDeleteContext_fp dwglDeleteContext;
1211 DEFVAR wglGetCurrentContext_fp dwglGetCurrentContext;
1212 DEFVAR wglGetCurrentDC_fp dwglGetCurrentDC;
1213 DEFVAR wglGetProcAddress_fp dwglGetProcAddress;
1214 DEFVAR wglMakeCurrent_fp dwglMakeCurrent;
1215 DEFVAR wglShareLists_fp dwglShareLists;
1216 DEFVAR wglUseFontBitmapsA_fp dwglUseFontBitmapsA;
1217 DEFVAR wglUseFontBitmapsW_fp dwglUseFontBitmapsW;
1218 DEFVAR wglUseFontOutlinesA_fp dwglUseFontOutlinesA;
1219 DEFVAR wglUseFontOutlinesW_fp dwglUseFontOutlinesW;
1220 DEFVAR wglDescribeLayerPlane_fp dwglDescribeLayerPlane;
1221 DEFVAR wglSetLayerPaletteEntries_fp dwglSetLayerPaletteEntries;
1222 DEFVAR wglGetLayerPaletteEntries_fp dwglGetLayerPaletteEntries;
1223 DEFVAR wglRealizeLayerPalette_fp dwglRealizeLayerPalette;
1224 DEFVAR wglSwapLayerBuffers_fp dwglSwapLayerBuffers;
1225 #if (WINVER >= 0x0500)
1226 DEFVAR wglSwapMultipleBuffers_fp dwglSwapMultipleBuffers;
1232 // Dynamic module load functions
1234 void *dll_LoadModule(const char *name)
1237 handle = LoadLibrary(name);
1238 return (void *)handle;
1240 void dll_UnloadModule(void *hdl)
1243 handle = (HINSTANCE)hdl;
1247 FreeLibrary(handle);
1250 void *dll_GetSymbol(void *dllhandle,const char *symname)
1254 return (void *)GetProcAddress((HINSTANCE)dllhandle,symname);
1259 void *dll_LoadModule(const char *name)
1261 return (void *)dlopen(name,RTLD_NOW|RTLD_GLOBAL);
1263 void dll_UnloadModule(void *hdl)
1270 void *dll_GetSymbol(void *dllhandle,const char *symname)
1274 return dlsym(dllhandle,symname);
1279 void *dll_LoadModule(const char *name)
1281 return SDL_GL_LoadLibrary(name) ? NULL : (void *) -1; // return pointer is not dereferenced
1283 void dll_UnloadModule(void *hdl)
1285 hdl = hdl; // SDL_GL_UnloadLibrary not exported by SDL
1287 void *dll_GetSymbol(void *dllhandle,const char *symname)
1291 return SDL_GL_GetProcAddress(symname);
1295 #endif //DECLARE_VARS
1297 void OpenGL_SetFuncsToNull(void);
1299 extern char *OglLibPath;
1301 #ifndef DECLARE_VARS
1302 // pass true to load the library
1303 // pass false to unload it
1304 bool OpenGL_LoadLibrary(bool load);//load=true removed because not c++
1306 void *OpenGLModuleHandle=NULL;
1307 //char *OglLibPath="opengl32.dll";
1308 bool OpenGL_LoadLibrary(bool load)
1310 if(load && OpenGLModuleHandle)
1313 OpenGL_SetFuncsToNull();
1317 if(OpenGLModuleHandle)
1319 dll_UnloadModule(OpenGLModuleHandle);
1320 OpenGLModuleHandle = NULL;
1325 OpenGLModuleHandle = dll_LoadModule(OglLibPath);
1326 if(!OpenGLModuleHandle)
1329 dglAccum = (glAccum_fp)dll_GetSymbol(OpenGLModuleHandle,"glAccum");
1330 dglAlphaFunc = (glAlphaFunc_fp)dll_GetSymbol(OpenGLModuleHandle,"glAlphaFunc");
1331 dglAreTexturesResident = (glAreTexturesResident_fp)dll_GetSymbol(OpenGLModuleHandle,"glAreTexturesResident");
1332 dglArrayElement = (glArrayElement_fp)dll_GetSymbol(OpenGLModuleHandle,"glArrayElement");
1333 dglBegin = (glBegin_fp)dll_GetSymbol(OpenGLModuleHandle,"glBegin");
1334 dglBindTexture = (glBindTexture_fp)dll_GetSymbol(OpenGLModuleHandle,"glBindTexture");
1335 dglBitmap = (glBitmap_fp)dll_GetSymbol(OpenGLModuleHandle,"glBitmap");
1336 dglBlendFunc = (glBlendFunc_fp)dll_GetSymbol(OpenGLModuleHandle,"glBlendFunc");
1337 dglCallList = (glCallList_fp)dll_GetSymbol(OpenGLModuleHandle,"glCallList");
1338 dglCallLists = (glCallLists_fp)dll_GetSymbol(OpenGLModuleHandle,"glCallLists");
1339 dglClear = (glClear_fp)dll_GetSymbol(OpenGLModuleHandle,"glClear");
1340 dglClearAccum = (glClearAccum_fp)dll_GetSymbol(OpenGLModuleHandle,"glClearAccum");
1341 dglClearColor = (glClearColor_fp)dll_GetSymbol(OpenGLModuleHandle,"glClearColor");
1342 dglClearDepth = (glClearDepth_fp)dll_GetSymbol(OpenGLModuleHandle,"glClearDepth");
1343 dglClearIndex = (glClearIndex_fp)dll_GetSymbol(OpenGLModuleHandle,"glClearIndex");
1344 dglClearStencil = (glClearStencil_fp)dll_GetSymbol(OpenGLModuleHandle,"glClearStencil");
1345 dglClipPlane = (glClipPlane_fp)dll_GetSymbol(OpenGLModuleHandle,"glClipPlane");
1346 dglColor3b = (glColor3b_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3b");
1347 dglColor3bv = (glColor3bv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3bv");
1348 dglColor3d = (glColor3d_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3d");
1349 dglColor3dv = (glColor3dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3dv");
1350 dglColor3f = (glColor3f_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3f");
1351 dglColor3fv = (glColor3fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3fv");
1352 dglColor3i = (glColor3i_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3i");
1353 dglColor3iv = (glColor3iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3iv");
1354 dglColor3s = (glColor3s_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3s");
1355 dglColor3sv = (glColor3sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3sv");
1356 dglColor3ub = (glColor3ub_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3ub");
1357 dglColor3ubv = (glColor3ubv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3ubv");
1358 dglColor3ui = (glColor3ui_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3ui");
1359 dglColor3uiv = (glColor3uiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3uiv");
1360 dglColor3us = (glColor3us_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3us");
1361 dglColor3usv = (glColor3usv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor3usv");
1362 dglColor4b = (glColor4b_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4b");
1363 dglColor4bv = (glColor4bv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4bv");
1364 dglColor4d = (glColor4d_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4d");
1365 dglColor4dv = (glColor4dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4dv");
1366 dglColor4f = (glColor4f_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4f");
1367 dglColor4fv = (glColor4fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4fv");
1368 dglColor4i = (glColor4i_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4i");
1369 dglColor4iv = (glColor4iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4iv");
1370 dglColor4s = (glColor4s_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4s");
1371 dglColor4sv = (glColor4sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4sv");
1372 dglColor4ub = (glColor4ub_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4ub");
1373 dglColor4ubv = (glColor4ubv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4ubv");
1374 dglColor4ui = (glColor4ui_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4ui");
1375 dglColor4uiv = (glColor4uiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4uiv");
1376 dglColor4us = (glColor4us_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4us");
1377 dglColor4usv = (glColor4usv_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4usv");
1378 dglColorMask = (glColorMask_fp)dll_GetSymbol(OpenGLModuleHandle,"glColorMask");
1379 dglColorMaterial = (glColorMaterial_fp)dll_GetSymbol(OpenGLModuleHandle,"glColorMaterial");
1380 dglColorPointer = (glColorPointer_fp)dll_GetSymbol(OpenGLModuleHandle,"glColorPointer");
1381 dglCopyPixels = (glCopyPixels_fp)dll_GetSymbol(OpenGLModuleHandle,"glCopyPixels");
1382 dglCopyTexImage1D = (glCopyTexImage1D_fp)dll_GetSymbol(OpenGLModuleHandle,"glCopyTexImage1D");
1383 dglCopyTexImage2D = (glCopyTexImage2D_fp)dll_GetSymbol(OpenGLModuleHandle,"glCopyTexImage2D");
1384 dglCopyTexSubImage1D = (glCopyTexSubImage1D_fp)dll_GetSymbol(OpenGLModuleHandle,"glCopyTexSubImage1D");
1385 dglCopyTexSubImage2D = (glCopyTexSubImage2D_fp)dll_GetSymbol(OpenGLModuleHandle,"glCopyTexSubImage2D");
1386 dglCullFace = (glCullFace_fp)dll_GetSymbol(OpenGLModuleHandle,"glCullFace");
1387 dglDeleteLists = (glDeleteLists_fp)dll_GetSymbol(OpenGLModuleHandle,"glDeleteLists");
1388 dglDeleteTextures = (glDeleteTextures_fp)dll_GetSymbol(OpenGLModuleHandle,"glDeleteTextures");
1389 dglDepthFunc = (glDepthFunc_fp)dll_GetSymbol(OpenGLModuleHandle,"glDepthFunc");
1390 dglDepthMask = (glDepthMask_fp)dll_GetSymbol(OpenGLModuleHandle,"glDepthMask");
1391 dglDepthRange = (glDepthRange_fp)dll_GetSymbol(OpenGLModuleHandle,"glDepthRange");
1392 dglDisable = (glDisable_fp)dll_GetSymbol(OpenGLModuleHandle,"glDisable");
1393 dglDisableClientState = (glDisableClientState_fp)dll_GetSymbol(OpenGLModuleHandle,"glDisableClientState");
1394 dglDrawArrays = (glDrawArrays_fp)dll_GetSymbol(OpenGLModuleHandle,"glDrawArrays");
1395 dglDrawBuffer = (glDrawBuffer_fp)dll_GetSymbol(OpenGLModuleHandle,"glDrawBuffer");
1396 dglDrawElements = (glDrawElements_fp)dll_GetSymbol(OpenGLModuleHandle,"glDrawElements");
1397 dglDrawPixels = (glDrawPixels_fp)dll_GetSymbol(OpenGLModuleHandle,"glDrawPixels");
1398 dglEdgeFlag = (glEdgeFlag_fp)dll_GetSymbol(OpenGLModuleHandle,"glEdgeFlag");
1399 dglEdgeFlagPointer = (glEdgeFlagPointer_fp)dll_GetSymbol(OpenGLModuleHandle,"glEdgeFlagPointer");
1400 dglEdgeFlagv = (glEdgeFlagv_fp)dll_GetSymbol(OpenGLModuleHandle,"glEdgeFlagv");
1401 dglEnable = (glEnable_fp)dll_GetSymbol(OpenGLModuleHandle,"glEnable");
1402 dglEnableClientState = (glEnableClientState_fp)dll_GetSymbol(OpenGLModuleHandle,"glEnableClientState");
1403 dglEnd = (glEnd_fp)dll_GetSymbol(OpenGLModuleHandle,"glEnd");
1404 dglEndList = (glEndList_fp)dll_GetSymbol(OpenGLModuleHandle,"glEndList");
1405 dglEvalCoord1d = (glEvalCoord1d_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalCoord1d");
1406 dglEvalCoord1dv = (glEvalCoord1dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalCoord1dv");
1407 dglEvalCoord1f = (glEvalCoord1f_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalCoord1f");
1408 dglEvalCoord1fv = (glEvalCoord1fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalCoord1fv");
1409 dglEvalCoord2d = (glEvalCoord2d_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalCoord2d");
1410 dglEvalCoord2dv = (glEvalCoord2dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalCoord2dv");
1411 dglEvalCoord2f = (glEvalCoord2f_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalCoord2f");
1412 dglEvalCoord2fv = (glEvalCoord2fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalCoord2fv");
1413 dglEvalMesh1 = (glEvalMesh1_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalMesh1");
1414 dglEvalMesh2 = (glEvalMesh2_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalMesh2");
1415 dglEvalPoint1 = (glEvalPoint1_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalPoint1");
1416 dglEvalPoint2 = (glEvalPoint2_fp)dll_GetSymbol(OpenGLModuleHandle,"glEvalPoint2");
1417 dglFeedbackBuffer = (glFeedbackBuffer_fp)dll_GetSymbol(OpenGLModuleHandle,"glFeedbackBuffer");
1418 dglFinish = (glFinish_fp)dll_GetSymbol(OpenGLModuleHandle,"glFinish");
1419 dglFlush = (glFlush_fp)dll_GetSymbol(OpenGLModuleHandle,"glFlush");
1420 dglFogf = (glFogf_fp)dll_GetSymbol(OpenGLModuleHandle,"glFogf");
1421 dglFogfv = (glFogfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glFogfv");
1422 dglFogi = (glFogi_fp)dll_GetSymbol(OpenGLModuleHandle,"glFogi");
1423 dglFogiv = (glFogiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glFogiv");
1424 dglFrontFace = (glFrontFace_fp)dll_GetSymbol(OpenGLModuleHandle,"glFrontFace");
1425 dglFrustum = (glFrustum_fp)dll_GetSymbol(OpenGLModuleHandle,"glFrustum");
1426 dglGenLists = (glGenLists_fp)dll_GetSymbol(OpenGLModuleHandle,"glGenLists");
1427 dglGenTextures = (glGenTextures_fp)dll_GetSymbol(OpenGLModuleHandle,"glGenTextures");
1428 dglGetBooleanv = (glGetBooleanv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetBooleanv");
1429 dglGetClipPlane = (glGetClipPlane_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetClipPlane");
1430 dglGetDoublev = (glGetDoublev_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetDoublev");
1431 dglGetError = (glGetError_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetError");
1432 dglGetFloatv = (glGetFloatv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetFloatv");
1433 dglGetIntegerv = (glGetIntegerv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetIntegerv");
1434 dglGetLightfv = (glGetLightfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetLightfv");
1435 dglGetLightiv = (glGetLightiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetLightiv");
1436 dglGetMapdv = (glGetMapdv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetMapdv");
1437 dglGetMapfv = (glGetMapfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetMapfv");
1438 dglGetMapiv = (glGetMapiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetMapiv");
1439 dglGetMaterialfv = (glGetMaterialfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetMaterialfv");
1440 dglGetMaterialiv = (glGetMaterialiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetMaterialiv");
1441 dglGetPixelMapfv = (glGetPixelMapfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetPixelMapfv");
1442 dglGetPixelMapuiv = (glGetPixelMapuiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetPixelMapuiv");
1443 dglGetPixelMapusv = (glGetPixelMapusv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetPixelMapusv");
1444 dglGetPointerv = (glGetPointerv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetPointerv");
1445 dglGetPolygonStipple = (glGetPolygonStipple_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetPolygonStipple");
1446 dglGetString = (glGetString_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetString");
1447 dglGetTexEnvfv = (glGetTexEnvfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetTexEnvfv");
1448 dglGetTexEnviv = (glGetTexEnviv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetTexEnviv");
1449 dglGetTexGendv = (glGetTexGendv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetTexGendv");
1450 dglGetTexGenfv = (glGetTexGenfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetTexGenfv");
1451 dglGetTexGeniv = (glGetTexGeniv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetTexGeniv");
1452 dglGetTexImage = (glGetTexImage_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetTexImage");
1453 dglGetTexLevelParameterfv = (glGetTexLevelParameterfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetTexLevelParameterfv");
1454 dglGetTexLevelParameteriv = (glGetTexLevelParameteriv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetTexLevelParameteriv");
1455 dglGetTexParameterfv = (glGetTexParameterfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetTexParameterfv");
1456 dglGetTexParameteriv = (glGetTexParameteriv_fp)dll_GetSymbol(OpenGLModuleHandle,"glGetTexParameteriv");
1457 dglHint = (glHint_fp)dll_GetSymbol(OpenGLModuleHandle,"glHint");
1458 dglIndexMask = (glIndexMask_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexMask");
1459 dglIndexPointer = (glIndexPointer_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexPointer");
1460 dglIndexd = (glIndexd_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexd");
1461 dglIndexdv = (glIndexdv_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexdv");
1462 dglIndexf = (glIndexf_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexf");
1463 dglIndexfv = (glIndexfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexfv");
1464 dglIndexi = (glIndexi_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexi");
1465 dglIndexiv = (glIndexiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexiv");
1466 dglIndexs = (glIndexs_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexs");
1467 dglIndexsv = (glIndexsv_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexsv");
1468 dglIndexub = (glIndexub_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexub");
1469 dglIndexubv = (glIndexubv_fp)dll_GetSymbol(OpenGLModuleHandle,"glIndexubv");
1470 dglInitNames = (glInitNames_fp)dll_GetSymbol(OpenGLModuleHandle,"glInitNames");
1471 dglInterleavedArrays = (glInterleavedArrays_fp)dll_GetSymbol(OpenGLModuleHandle,"glInterleavedArrays");
1472 dglIsEnabled = (glIsEnabled_fp)dll_GetSymbol(OpenGLModuleHandle,"glIsEnabled");
1473 dglIsList = (glIsList_fp)dll_GetSymbol(OpenGLModuleHandle,"glIsList");
1474 dglIsTexture = (glIsTexture_fp)dll_GetSymbol(OpenGLModuleHandle,"glIsTexture");
1475 dglLightModelf = (glLightModelf_fp)dll_GetSymbol(OpenGLModuleHandle,"glLightModelf");
1476 dglLightModelfv = (glLightModelfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glLightModelfv");
1477 dglLightModeli = (glLightModeli_fp)dll_GetSymbol(OpenGLModuleHandle,"glLightModeli");
1478 dglLightModeliv = (glLightModeliv_fp)dll_GetSymbol(OpenGLModuleHandle,"glLightModeliv");
1479 dglLightf = (glLightf_fp)dll_GetSymbol(OpenGLModuleHandle,"glLightf");
1480 dglLightfv = (glLightfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glLightfv");
1481 dglLighti = (glLighti_fp)dll_GetSymbol(OpenGLModuleHandle,"glLighti");
1482 dglLightiv = (glLightiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glLightiv");
1483 dglLineStipple = (glLineStipple_fp)dll_GetSymbol(OpenGLModuleHandle,"glLineStipple");
1484 dglLineWidth = (glLineWidth_fp)dll_GetSymbol(OpenGLModuleHandle,"glLineWidth");
1485 dglListBase = (glListBase_fp)dll_GetSymbol(OpenGLModuleHandle,"glListBase");
1486 dglLoadIdentity = (glLoadIdentity_fp)dll_GetSymbol(OpenGLModuleHandle,"glLoadIdentity");
1487 dglLoadMatrixd = (glLoadMatrixd_fp)dll_GetSymbol(OpenGLModuleHandle,"glLoadMatrixd");
1488 dglLoadMatrixf = (glLoadMatrixf_fp)dll_GetSymbol(OpenGLModuleHandle,"glLoadMatrixf");
1489 dglLoadName = (glLoadName_fp)dll_GetSymbol(OpenGLModuleHandle,"glLoadName");
1490 dglLogicOp = (glLogicOp_fp)dll_GetSymbol(OpenGLModuleHandle,"glLogicOp");
1491 dglMap1d = (glMap1d_fp)dll_GetSymbol(OpenGLModuleHandle,"glMap1d");
1492 dglMap1f = (glMap1f_fp)dll_GetSymbol(OpenGLModuleHandle,"glMap1f");
1493 dglMap2d = (glMap2d_fp)dll_GetSymbol(OpenGLModuleHandle,"glMap2d");
1494 dglMap2f = (glMap2f_fp)dll_GetSymbol(OpenGLModuleHandle,"glMap2f");
1495 dglMapGrid1d = (glMapGrid1d_fp)dll_GetSymbol(OpenGLModuleHandle,"glMapGrid1d");
1496 dglMapGrid1f = (glMapGrid1f_fp)dll_GetSymbol(OpenGLModuleHandle,"glMapGrid1f");
1497 dglMapGrid2d = (glMapGrid2d_fp)dll_GetSymbol(OpenGLModuleHandle,"glMapGrid2d");
1498 dglMapGrid2f = (glMapGrid2f_fp)dll_GetSymbol(OpenGLModuleHandle,"glMapGrid2f");
1499 dglMaterialf = (glMaterialf_fp)dll_GetSymbol(OpenGLModuleHandle,"glMaterialf");
1500 dglMaterialfv = (glMaterialfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glMaterialfv");
1501 dglMateriali = (glMateriali_fp)dll_GetSymbol(OpenGLModuleHandle,"glMateriali");
1502 dglMaterialiv = (glMaterialiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glMaterialiv");
1503 dglMatrixMode = (glMatrixMode_fp)dll_GetSymbol(OpenGLModuleHandle,"glMatrixMode");
1504 dglMultMatrixd = (glMultMatrixd_fp)dll_GetSymbol(OpenGLModuleHandle,"glMultMatrixd");
1505 dglMultMatrixf = (glMultMatrixf_fp)dll_GetSymbol(OpenGLModuleHandle,"glMultMatrixf");
1506 dglNewList = (glNewList_fp)dll_GetSymbol(OpenGLModuleHandle,"glNewList");
1507 dglNormal3b = (glNormal3b_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormal3b");
1508 dglNormal3bv = (glNormal3bv_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormal3bv");
1509 dglNormal3d = (glNormal3d_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormal3d");
1510 dglNormal3dv = (glNormal3dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormal3dv");
1511 dglNormal3f = (glNormal3f_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormal3f");
1512 dglNormal3fv = (glNormal3fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormal3fv");
1513 dglNormal3i = (glNormal3i_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormal3i");
1514 dglNormal3iv = (glNormal3iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormal3iv");
1515 dglNormal3s = (glNormal3s_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormal3s");
1516 dglNormal3sv = (glNormal3sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormal3sv");
1517 dglNormalPointer = (glNormalPointer_fp)dll_GetSymbol(OpenGLModuleHandle,"glNormalPointer");
1518 dglOrtho = (glOrtho_fp)dll_GetSymbol(OpenGLModuleHandle,"glOrtho");
1519 dglPassThrough = (glPassThrough_fp)dll_GetSymbol(OpenGLModuleHandle,"glPassThrough");
1520 dglPixelMapfv = (glPixelMapfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glPixelMapfv");
1521 dglPixelMapuiv = (glPixelMapuiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glPixelMapuiv");
1522 dglPixelMapusv = (glPixelMapusv_fp)dll_GetSymbol(OpenGLModuleHandle,"glPixelMapusv");
1523 dglPixelStoref = (glPixelStoref_fp)dll_GetSymbol(OpenGLModuleHandle,"glPixelStoref");
1524 dglPixelStorei = (glPixelStorei_fp)dll_GetSymbol(OpenGLModuleHandle,"glPixelStorei");
1525 dglPixelTransferf = (glPixelTransferf_fp)dll_GetSymbol(OpenGLModuleHandle,"glPixelTransferf");
1526 dglPixelTransferi = (glPixelTransferi_fp)dll_GetSymbol(OpenGLModuleHandle,"glPixelTransferi");
1527 dglPixelZoom = (glPixelZoom_fp)dll_GetSymbol(OpenGLModuleHandle,"glPixelZoom");
1528 dglPointSize = (glPointSize_fp)dll_GetSymbol(OpenGLModuleHandle,"glPointSize");
1529 dglPolygonMode = (glPolygonMode_fp)dll_GetSymbol(OpenGLModuleHandle,"glPolygonMode");
1530 dglPolygonOffset = (glPolygonOffset_fp)dll_GetSymbol(OpenGLModuleHandle,"glPolygonOffset");
1531 dglPolygonStipple = (glPolygonStipple_fp)dll_GetSymbol(OpenGLModuleHandle,"glPolygonStipple");
1532 dglPopAttrib = (glPopAttrib_fp)dll_GetSymbol(OpenGLModuleHandle,"glPopAttrib");
1533 dglPopClientAttrib = (glPopClientAttrib_fp)dll_GetSymbol(OpenGLModuleHandle,"glPopClientAttrib");
1534 dglPopMatrix = (glPopMatrix_fp)dll_GetSymbol(OpenGLModuleHandle,"glPopMatrix");
1535 dglPopName = (glPopName_fp)dll_GetSymbol(OpenGLModuleHandle,"glPopName");
1536 dglPrioritizeTextures = (glPrioritizeTextures_fp)dll_GetSymbol(OpenGLModuleHandle,"glPrioritizeTextures");
1537 dglPushAttrib = (glPushAttrib_fp)dll_GetSymbol(OpenGLModuleHandle,"glPushAttrib");
1538 dglPushClientAttrib = (glPushClientAttrib_fp)dll_GetSymbol(OpenGLModuleHandle,"glPushClientAttrib");
1539 dglPushMatrix = (glPushMatrix_fp)dll_GetSymbol(OpenGLModuleHandle,"glPushMatrix");
1540 dglPushName = (glPushName_fp)dll_GetSymbol(OpenGLModuleHandle,"glPushName");
1541 dglRasterPos2d = (glRasterPos2d_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos2d");
1542 dglRasterPos2dv = (glRasterPos2dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos2dv");
1543 dglRasterPos2f = (glRasterPos2f_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos2f");
1544 dglRasterPos2fv = (glRasterPos2fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos2fv");
1545 dglRasterPos2i = (glRasterPos2i_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos2i");
1546 dglRasterPos2iv = (glRasterPos2iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos2iv");
1547 dglRasterPos2s = (glRasterPos2s_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos2s");
1548 dglRasterPos2sv = (glRasterPos2sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos2sv");
1549 dglRasterPos3d = (glRasterPos3d_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos3d");
1550 dglRasterPos3dv = (glRasterPos3dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos3dv");
1551 dglRasterPos3f = (glRasterPos3f_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos3f");
1552 dglRasterPos3fv = (glRasterPos3fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos3fv");
1553 dglRasterPos3i = (glRasterPos3i_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos3i");
1554 dglRasterPos3iv = (glRasterPos3iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos3iv");
1555 dglRasterPos3s = (glRasterPos3s_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos3s");
1556 dglRasterPos3sv = (glRasterPos3sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos3sv");
1557 dglRasterPos4d = (glRasterPos4d_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos4d");
1558 dglRasterPos4dv = (glRasterPos4dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos4dv");
1559 dglRasterPos4f = (glRasterPos4f_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos4f");
1560 dglRasterPos4fv = (glRasterPos4fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos4fv");
1561 dglRasterPos4i = (glRasterPos4i_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos4i");
1562 dglRasterPos4iv = (glRasterPos4iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos4iv");
1563 dglRasterPos4s = (glRasterPos4s_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos4s");
1564 dglRasterPos4sv = (glRasterPos4sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRasterPos4sv");
1565 dglReadBuffer = (glReadBuffer_fp)dll_GetSymbol(OpenGLModuleHandle,"glReadBuffer");
1566 dglReadPixels = (glReadPixels_fp)dll_GetSymbol(OpenGLModuleHandle,"glReadPixels");
1567 dglRectd = (glRectd_fp)dll_GetSymbol(OpenGLModuleHandle,"glRectd");
1568 dglRectdv = (glRectdv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRectdv");
1569 dglRectf = (glRectf_fp)dll_GetSymbol(OpenGLModuleHandle,"glRectf");
1570 dglRectfv = (glRectfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRectfv");
1571 dglRecti = (glRecti_fp)dll_GetSymbol(OpenGLModuleHandle,"glRecti");
1572 dglRectiv = (glRectiv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRectiv");
1573 dglRects = (glRects_fp)dll_GetSymbol(OpenGLModuleHandle,"glRects");
1574 dglRectsv = (glRectsv_fp)dll_GetSymbol(OpenGLModuleHandle,"glRectsv");
1575 dglRenderMode = (glRenderMode_fp)dll_GetSymbol(OpenGLModuleHandle,"glRenderMode");
1576 dglRotated = (glRotated_fp)dll_GetSymbol(OpenGLModuleHandle,"glRotated");
1577 dglRotatef = (glRotatef_fp)dll_GetSymbol(OpenGLModuleHandle,"glRotatef");
1578 dglScaled = (glScaled_fp)dll_GetSymbol(OpenGLModuleHandle,"glScaled");
1579 dglScalef = (glScalef_fp)dll_GetSymbol(OpenGLModuleHandle,"glScalef");
1580 dglScissor = (glScissor_fp)dll_GetSymbol(OpenGLModuleHandle,"glScissor");
1581 dglSelectBuffer = (glSelectBuffer_fp)dll_GetSymbol(OpenGLModuleHandle,"glSelectBuffer");
1582 dglShadeModel = (glShadeModel_fp)dll_GetSymbol(OpenGLModuleHandle,"glShadeModel");
1583 dglStencilFunc = (glStencilFunc_fp)dll_GetSymbol(OpenGLModuleHandle,"glStencilFunc");
1584 dglStencilMask = (glStencilMask_fp)dll_GetSymbol(OpenGLModuleHandle,"glStencilMask");
1585 dglStencilOp = (glStencilOp_fp)dll_GetSymbol(OpenGLModuleHandle,"glStencilOp");
1586 dglTexCoord1d = (glTexCoord1d_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord1d");
1587 dglTexCoord1dv = (glTexCoord1dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord1dv");
1588 dglTexCoord1f = (glTexCoord1f_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord1f");
1589 dglTexCoord1fv = (glTexCoord1fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord1fv");
1590 dglTexCoord1i = (glTexCoord1i_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord1i");
1591 dglTexCoord1iv = (glTexCoord1iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord1iv");
1592 dglTexCoord1s = (glTexCoord1s_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord1s");
1593 dglTexCoord1sv = (glTexCoord1sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord1sv");
1594 dglTexCoord2d = (glTexCoord2d_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord2d");
1595 dglTexCoord2dv = (glTexCoord2dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord2dv");
1596 dglTexCoord2f = (glTexCoord2f_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord2f");
1597 dglTexCoord2fv = (glTexCoord2fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord2fv");
1598 dglTexCoord2i = (glTexCoord2i_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord2i");
1599 dglTexCoord2iv = (glTexCoord2iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord2iv");
1600 dglTexCoord2s = (glTexCoord2s_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord2s");
1601 dglTexCoord2sv = (glTexCoord2sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord2sv");
1602 dglTexCoord3d = (glTexCoord3d_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord3d");
1603 dglTexCoord3dv = (glTexCoord3dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord3dv");
1604 dglTexCoord3f = (glTexCoord3f_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord3f");
1605 dglTexCoord3fv = (glTexCoord3fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord3fv");
1606 dglTexCoord3i = (glTexCoord3i_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord3i");
1607 dglTexCoord3iv = (glTexCoord3iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord3iv");
1608 dglTexCoord3s = (glTexCoord3s_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord3s");
1609 dglTexCoord3sv = (glTexCoord3sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord3sv");
1610 dglTexCoord4d = (glTexCoord4d_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord4d");
1611 dglTexCoord4dv = (glTexCoord4dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord4dv");
1612 dglTexCoord4f = (glTexCoord4f_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord4f");
1613 dglTexCoord4fv = (glTexCoord4fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord4fv");
1614 dglTexCoord4i = (glTexCoord4i_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord4i");
1615 dglTexCoord4iv = (glTexCoord4iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord4iv");
1616 dglTexCoord4s = (glTexCoord4s_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord4s");
1617 dglTexCoord4sv = (glTexCoord4sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoord4sv");
1618 dglTexCoordPointer = (glTexCoordPointer_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexCoordPointer");
1619 dglTexEnvf = (glTexEnvf_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexEnvf");
1620 dglTexEnvfv = (glTexEnvfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexEnvfv");
1621 dglTexEnvi = (glTexEnvi_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexEnvi");
1622 dglTexEnviv = (glTexEnviv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexEnviv");
1623 dglTexGend = (glTexGend_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexGend");
1624 dglTexGendv = (glTexGendv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexGendv");
1625 dglTexGenf = (glTexGenf_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexGenf");
1626 dglTexGenfv = (glTexGenfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexGenfv");
1627 dglTexGeni = (glTexGeni_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexGeni");
1628 dglTexGeniv = (glTexGeniv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexGeniv");
1629 dglTexImage1D = (glTexImage1D_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexImage1D");
1630 dglTexImage2D = (glTexImage2D_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexImage2D");
1631 dglTexParameterf = (glTexParameterf_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexParameterf");
1632 dglTexParameterfv = (glTexParameterfv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexParameterfv");
1633 dglTexParameteri = (glTexParameteri_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexParameteri");
1634 dglTexParameteriv = (glTexParameteriv_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexParameteriv");
1635 dglTexSubImage1D = (glTexSubImage1D_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexSubImage1D");
1636 dglTexSubImage2D = (glTexSubImage2D_fp)dll_GetSymbol(OpenGLModuleHandle,"glTexSubImage2D");
1637 dglTranslated = (glTranslated_fp)dll_GetSymbol(OpenGLModuleHandle,"glTranslated");
1638 dglTranslatef = (glTranslatef_fp)dll_GetSymbol(OpenGLModuleHandle,"glTranslatef");
1639 dglVertex2d = (glVertex2d_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex2d");
1640 dglVertex2dv = (glVertex2dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex2dv");
1641 dglVertex2f = (glVertex2f_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex2f");
1642 dglVertex2fv = (glVertex2fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex2fv");
1643 dglVertex2i = (glVertex2i_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex2i");
1644 dglVertex2iv = (glVertex2iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex2iv");
1645 dglVertex2s = (glVertex2s_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex2s");
1646 dglVertex2sv = (glVertex2sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex2sv");
1647 dglVertex3d = (glVertex3d_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex3d");
1648 dglVertex3dv = (glVertex3dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex3dv");
1649 dglVertex3f = (glVertex3f_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex3f");
1650 dglVertex3fv = (glVertex3fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex3fv");
1651 dglVertex3i = (glVertex3i_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex3i");
1652 dglVertex3iv = (glVertex3iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex3iv");
1653 dglVertex3s = (glVertex3s_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex3s");
1654 dglVertex3sv = (glVertex3sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex3sv");
1655 dglVertex4d = (glVertex4d_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex4d");
1656 dglVertex4dv = (glVertex4dv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex4dv");
1657 dglVertex4f = (glVertex4f_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex4f");
1658 dglVertex4fv = (glVertex4fv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex4fv");
1659 dglVertex4i = (glVertex4i_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex4i");
1660 dglVertex4iv = (glVertex4iv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex4iv");
1661 dglVertex4s = (glVertex4s_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex4s");
1662 dglVertex4sv = (glVertex4sv_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertex4sv");
1663 dglVertexPointer = (glVertexPointer_fp)dll_GetSymbol(OpenGLModuleHandle,"glVertexPointer");
1664 dglViewport = (glViewport_fp)dll_GetSymbol(OpenGLModuleHandle,"glViewport");
1667 dwglCopyContext = (wglCopyContext_fp)dll_GetSymbol(OpenGLModuleHandle,"wglCopyContext");
1668 dwglCreateContext = (wglCreateContext_fp)dll_GetSymbol(OpenGLModuleHandle,"wglCreateContext");
1669 dwglCreateLayerContext = (wglCreateLayerContext_fp)dll_GetSymbol(OpenGLModuleHandle,"wglCreateLayerContext");
1670 dwglDeleteContext = (wglDeleteContext_fp)dll_GetSymbol(OpenGLModuleHandle,"wglDeleteContext");
1671 dwglGetCurrentContext = (wglGetCurrentContext_fp)dll_GetSymbol(OpenGLModuleHandle,"wglGetCurrentContext");
1672 dwglGetCurrentDC = (wglGetCurrentDC_fp)dll_GetSymbol(OpenGLModuleHandle,"wglGetCurrentDC");
1673 dwglGetProcAddress = (wglGetProcAddress_fp)dll_GetSymbol(OpenGLModuleHandle,"wglGetProcAddress");
1674 dwglMakeCurrent = (wglMakeCurrent_fp)dll_GetSymbol(OpenGLModuleHandle,"wglMakeCurrent");
1675 dwglShareLists = (wglShareLists_fp)dll_GetSymbol(OpenGLModuleHandle,"wglShareLists");
1676 dwglUseFontBitmapsA = (wglUseFontBitmapsA_fp)dll_GetSymbol(OpenGLModuleHandle,"wglUseFontBitmapsA");
1677 dwglUseFontBitmapsW = (wglUseFontBitmapsW_fp)dll_GetSymbol(OpenGLModuleHandle,"wglUseFontBitmapsW");
1678 dwglUseFontOutlinesA = (wglUseFontOutlinesA_fp)dll_GetSymbol(OpenGLModuleHandle,"wglUseFontOutlinesA");
1679 dwglUseFontOutlinesW = (wglUseFontOutlinesW_fp)dll_GetSymbol(OpenGLModuleHandle,"wglUseFontOutlinesW");
1680 dwglDescribeLayerPlane = (wglDescribeLayerPlane_fp)dll_GetSymbol(OpenGLModuleHandle,"wglDescribeLayerPlane");
1681 dwglSetLayerPaletteEntries = (wglSetLayerPaletteEntries_fp)dll_GetSymbol(OpenGLModuleHandle,"wglSetLayerPaletteEntries");
1682 dwglGetLayerPaletteEntries = (wglGetLayerPaletteEntries_fp)dll_GetSymbol(OpenGLModuleHandle,"wglGetLayerPaletteEntries");
1683 dwglRealizeLayerPalette = (wglRealizeLayerPalette_fp)dll_GetSymbol(OpenGLModuleHandle,"wglRealizeLayerPalette");
1684 dwglSwapLayerBuffers = (wglSwapLayerBuffers_fp)dll_GetSymbol(OpenGLModuleHandle,"wglSwapLayerBuffers");
1685 #if (WINVER >= 0x0500)
1686 dwglSwapMultipleBuffers = (wglSwapMultipleBuffers_fp)dll_GetSymbol(OpenGLModuleHandle,"wglSwapMultipleBuffers");
1695 void OpenGL_SetFuncsToNull(void)
1698 dglAlphaFunc = NULL;
1699 dglAreTexturesResident = NULL;
1700 dglArrayElement = NULL;
1702 dglBindTexture = NULL;
1704 dglBlendFunc = NULL;
1706 dglCallLists = NULL;
1708 dglClearAccum = NULL;
1709 dglClearColor = NULL;
1710 dglClearDepth = NULL;
1711 dglClearIndex = NULL;
1712 dglClearStencil = NULL;
1713 dglClipPlane = NULL;
1725 dglColor3ubv = NULL;
1727 dglColor3uiv = NULL;
1729 dglColor3usv = NULL;
1741 dglColor4ubv = NULL;
1743 dglColor4uiv = NULL;
1745 dglColor4usv = NULL;
1746 dglColorMask = NULL;
1747 dglColorMaterial = NULL;
1748 dglColorPointer = NULL;
1749 dglCopyPixels = NULL;
1750 dglCopyTexImage1D = NULL;
1751 dglCopyTexImage2D = NULL;
1752 dglCopyTexSubImage1D = NULL;
1753 dglCopyTexSubImage2D = NULL;
1755 dglDeleteLists = NULL;
1756 dglDeleteTextures = NULL;
1757 dglDepthFunc = NULL;
1758 dglDepthMask = NULL;
1759 dglDepthRange = NULL;
1761 dglDisableClientState = NULL;
1762 dglDrawArrays = NULL;
1763 dglDrawBuffer = NULL;
1764 dglDrawElements = NULL;
1765 dglDrawPixels = NULL;
1767 dglEdgeFlagPointer = NULL;
1768 dglEdgeFlagv = NULL;
1770 dglEnableClientState = NULL;
1773 dglEvalCoord1d = NULL;
1774 dglEvalCoord1dv = NULL;
1775 dglEvalCoord1f = NULL;
1776 dglEvalCoord1fv = NULL;
1777 dglEvalCoord2d = NULL;
1778 dglEvalCoord2dv = NULL;
1779 dglEvalCoord2f = NULL;
1780 dglEvalCoord2fv = NULL;
1781 dglEvalMesh1 = NULL;
1782 dglEvalMesh2 = NULL;
1783 dglEvalPoint1 = NULL;
1784 dglEvalPoint2 = NULL;
1785 dglFeedbackBuffer = NULL;
1792 dglFrontFace = NULL;
1795 dglGenTextures = NULL;
1796 dglGetBooleanv = NULL;
1797 dglGetClipPlane = NULL;
1798 dglGetDoublev = NULL;
1800 dglGetFloatv = NULL;
1801 dglGetIntegerv = NULL;
1802 dglGetLightfv = NULL;
1803 dglGetLightiv = NULL;
1807 dglGetMaterialfv = NULL;
1808 dglGetMaterialiv = NULL;
1809 dglGetPixelMapfv = NULL;
1810 dglGetPixelMapuiv = NULL;
1811 dglGetPixelMapusv = NULL;
1812 dglGetPointerv = NULL;
1813 dglGetPolygonStipple = NULL;
1814 dglGetString = NULL;
1815 dglGetTexEnvfv = NULL;
1816 dglGetTexEnviv = NULL;
1817 dglGetTexGendv = NULL;
1818 dglGetTexGenfv = NULL;
1819 dglGetTexGeniv = NULL;
1820 dglGetTexImage = NULL;
1821 dglGetTexLevelParameterfv = NULL;
1822 dglGetTexLevelParameteriv = NULL;
1823 dglGetTexParameterfv = NULL;
1824 dglGetTexParameteriv = NULL;
1826 dglIndexMask = NULL;
1827 dglIndexPointer = NULL;
1838 dglInitNames = NULL;
1839 dglInterleavedArrays = NULL;
1840 dglIsEnabled = NULL;
1842 dglIsTexture = NULL;
1843 dglLightModelf = NULL;
1844 dglLightModelfv = NULL;
1845 dglLightModeli = NULL;
1846 dglLightModeliv = NULL;
1851 dglLineStipple = NULL;
1852 dglLineWidth = NULL;
1854 dglLoadIdentity = NULL;
1855 dglLoadMatrixd = NULL;
1856 dglLoadMatrixf = NULL;
1863 dglMapGrid1d = NULL;
1864 dglMapGrid1f = NULL;
1865 dglMapGrid2d = NULL;
1866 dglMapGrid2f = NULL;
1867 dglMaterialf = NULL;
1868 dglMaterialfv = NULL;
1869 dglMateriali = NULL;
1870 dglMaterialiv = NULL;
1871 dglMatrixMode = NULL;
1872 dglMultMatrixd = NULL;
1873 dglMultMatrixf = NULL;
1876 dglNormal3bv = NULL;
1878 dglNormal3dv = NULL;
1880 dglNormal3fv = NULL;
1882 dglNormal3iv = NULL;
1884 dglNormal3sv = NULL;
1885 dglNormalPointer = NULL;
1887 dglPassThrough = NULL;
1888 dglPixelMapfv = NULL;
1889 dglPixelMapuiv = NULL;
1890 dglPixelMapusv = NULL;
1891 dglPixelStoref = NULL;
1892 dglPixelStorei = NULL;
1893 dglPixelTransferf = NULL;
1894 dglPixelTransferi = NULL;
1895 dglPixelZoom = NULL;
1896 dglPointSize = NULL;
1897 dglPolygonMode = NULL;
1898 dglPolygonOffset = NULL;
1899 dglPolygonStipple = NULL;
1900 dglPopAttrib = NULL;
1901 dglPopClientAttrib = NULL;
1902 dglPopMatrix = NULL;
1904 dglPrioritizeTextures = NULL;
1905 dglPushAttrib = NULL;
1906 dglPushClientAttrib = NULL;
1907 dglPushMatrix = NULL;
1909 dglRasterPos2d = NULL;
1910 dglRasterPos2dv = NULL;
1911 dglRasterPos2f = NULL;
1912 dglRasterPos2fv = NULL;
1913 dglRasterPos2i = NULL;
1914 dglRasterPos2iv = NULL;
1915 dglRasterPos2s = NULL;
1916 dglRasterPos2sv = NULL;
1917 dglRasterPos3d = NULL;
1918 dglRasterPos3dv = NULL;
1919 dglRasterPos3f = NULL;
1920 dglRasterPos3fv = NULL;
1921 dglRasterPos3i = NULL;
1922 dglRasterPos3iv = NULL;
1923 dglRasterPos3s = NULL;
1924 dglRasterPos3sv = NULL;
1925 dglRasterPos4d = NULL;
1926 dglRasterPos4dv = NULL;
1927 dglRasterPos4f = NULL;
1928 dglRasterPos4fv = NULL;
1929 dglRasterPos4i = NULL;
1930 dglRasterPos4iv = NULL;
1931 dglRasterPos4s = NULL;
1932 dglRasterPos4sv = NULL;
1933 dglReadBuffer = NULL;
1934 dglReadPixels = NULL;
1943 dglRenderMode = NULL;
1949 dglSelectBuffer = NULL;
1950 dglShadeModel = NULL;
1951 dglStencilFunc = NULL;
1952 dglStencilMask = NULL;
1953 dglStencilOp = NULL;
1954 dglTexCoord1d = NULL;
1955 dglTexCoord1dv = NULL;
1956 dglTexCoord1f = NULL;
1957 dglTexCoord1fv = NULL;
1958 dglTexCoord1i = NULL;
1959 dglTexCoord1iv = NULL;
1960 dglTexCoord1s = NULL;
1961 dglTexCoord1sv = NULL;
1962 dglTexCoord2d = NULL;
1963 dglTexCoord2dv = NULL;
1964 dglTexCoord2f = NULL;
1965 dglTexCoord2fv = NULL;
1966 dglTexCoord2i = NULL;
1967 dglTexCoord2iv = NULL;
1968 dglTexCoord2s = NULL;
1969 dglTexCoord2sv = NULL;
1970 dglTexCoord3d = NULL;
1971 dglTexCoord3dv = NULL;
1972 dglTexCoord3f = NULL;
1973 dglTexCoord3fv = NULL;
1974 dglTexCoord3i = NULL;
1975 dglTexCoord3iv = NULL;
1976 dglTexCoord3s = NULL;
1977 dglTexCoord3sv = NULL;
1978 dglTexCoord4d = NULL;
1979 dglTexCoord4dv = NULL;
1980 dglTexCoord4f = NULL;
1981 dglTexCoord4fv = NULL;
1982 dglTexCoord4i = NULL;
1983 dglTexCoord4iv = NULL;
1984 dglTexCoord4s = NULL;
1985 dglTexCoord4sv = NULL;
1986 dglTexCoordPointer = NULL;
1997 dglTexImage1D = NULL;
1998 dglTexImage2D = NULL;
1999 dglTexParameterf = NULL;
2000 dglTexParameterfv = NULL;
2001 dglTexParameteri = NULL;
2002 dglTexParameteriv = NULL;
2003 dglTexSubImage1D = NULL;
2004 dglTexSubImage2D = NULL;
2005 dglTranslated = NULL;
2006 dglTranslatef = NULL;
2008 dglVertex2dv = NULL;
2010 dglVertex2fv = NULL;
2012 dglVertex2iv = NULL;
2014 dglVertex2sv = NULL;
2016 dglVertex3dv = NULL;
2018 dglVertex3fv = NULL;
2020 dglVertex3iv = NULL;
2022 dglVertex3sv = NULL;
2024 dglVertex4dv = NULL;
2026 dglVertex4fv = NULL;
2028 dglVertex4iv = NULL;
2030 dglVertex4sv = NULL;
2031 dglVertexPointer = NULL;
2034 dglMultiTexCoord2fARB = NULL;
2035 dglActiveTextureARB = NULL;
2036 dglMultiTexCoord2fSGIS = NULL;
2037 dglSelectTextureSGIS = NULL;
2038 dglColorTableEXT = NULL;
2040 dglCombinerParameteriNV = NULL;
2041 dglCombinerInputNV = NULL;
2042 dglCombinerOutputNV = NULL;
2043 dglFinalCombinerInputNV = NULL;
2046 dwglCopyContext = NULL;
2047 dwglCreateContext = NULL;
2048 dwglCreateLayerContext = NULL;
2049 dwglDeleteContext = NULL;
2050 dwglGetCurrentContext = NULL;
2051 dwglGetCurrentDC = NULL;
2052 dwglGetProcAddress = NULL;
2053 dwglMakeCurrent = NULL;
2054 dwglShareLists = NULL;
2055 dwglUseFontBitmapsA = NULL;
2056 dwglUseFontBitmapsW = NULL;
2057 dwglUseFontOutlinesA = NULL;
2058 dwglUseFontOutlinesW = NULL;
2059 dwglDescribeLayerPlane = NULL;
2060 dwglSetLayerPaletteEntries = NULL;
2061 dwglGetLayerPaletteEntries = NULL;
2062 dwglRealizeLayerPalette = NULL;
2063 dwglSwapLayerBuffers = NULL;
2064 #if (WINVER >= 0x0500)
2065 dwglSwapMultipleBuffers = NULL;
2073 #endif //!__LOADGL_H__