1 set g_turrets_unit_walker_std_health 500
\r
2 set g_turrets_unit_walker_std_respawntime 60
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4 set g_turrets_unit_walker_speed_run 350
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5 set g_turrets_unit_walker_speed_roam 100
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6 set g_turrets_unit_walker_speed_walk 250
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7 set g_turrets_unit_walker_speed_swim 250
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8 set g_turrets_unit_walker_speed_jump 790
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9 set g_turrets_unit_walker_speed_stop 200
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11 // Main machineguns prop's
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12 set g_turrets_unit_walker_std_shot_dmg 6
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13 set g_turrets_unit_walker_std_shot_refire 0.05
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14 set g_turrets_unit_walker_std_shot_spread 0.015
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15 set g_turrets_unit_walker_std_shot_force 5
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16 set g_turrets_unit_walker_std_shot_radius 0
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17 set g_turrets_unit_walker_std_shot_speed 18000
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19 set g_turrets_unit_walker_std_shot_volly 10
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20 set g_turrets_unit_walker_std_shot_volly_refire 0.5
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22 set g_turrets_unit_walker_std_target_range 5000
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23 set g_turrets_unit_walker_std_target_range_fire 2000
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24 set g_turrets_unit_walker_std_target_range_optimal 100
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25 set g_turrets_unit_walker_std_target_range_min 0
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27 set g_turrets_unit_walker_std_target_select_rangebias 0.25
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28 set g_turrets_unit_walker_std_target_select_samebias 0.25
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29 set g_turrets_unit_walker_std_target_select_anglebias 0.5
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30 set g_turrets_unit_walker_std_target_select_playerbias 1
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31 set g_turrets_unit_walker_std_target_select_missilebias 0
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33 set g_turrets_unit_walker_std_ammo_max 4000
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34 set g_turrets_unit_walker_std_ammo 500
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35 set g_turrets_unit_walker_std_ammo_recharge 100
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37 set g_turrets_unit_walker_std_aim_firetolerance_dist 64
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38 set g_turrets_unit_walker_std_aim_firetolerance_angle 16
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39 set g_turrets_unit_walker_std_aim_speed 90
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40 set g_turrets_unit_walker_std_aim_maxrot 400
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41 set g_turrets_unit_walker_std_aim_maxpitch 15
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43 set g_turrets_unit_walker_std_track_type 1
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45 // "Wobbly" homing rockets that sometimes loop
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46 set g_turrets_unit_walker_std_rockets_range 4000
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47 set g_turrets_unit_walker_std_rockets_range_min 500
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48 set g_turrets_unit_walker_std_rocket_refire 10
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49 set g_turrets_unit_walker_std_rocket_dmg 50
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50 set g_turrets_unit_walker_std_rocket_radius 150
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51 set g_turrets_unit_walker_std_rocket_force 150
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52 set g_turrets_unit_walker_std_rocket_tunrate 0.6
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53 set g_turrets_unit_walker_std_rocket_speed 900
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54 set g_turrets_unit_walker_std_rocket_speed_add 2
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56 // Meele attack. Only happens when theres a target directly in front
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57 set g_turrets_unit_walker_std_meele_range 150
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58 set g_turrets_unit_walker_std_meele_dmg 200
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59 set g_turrets_unit_walker_std_meele_force 600