]> icculus.org git repositories - divverent/nexuiz.git/blob - data/textures/evil_metal/rstmtlbxfrm.jpg
fix weapon bobbing/pitching code to take into account the weapon entity
[divverent/nexuiz.git] / data / textures / evil_metal / rstmtlbxfrm.jpg
data/textures/evil_metal/rstmtlbxfrm.jpg