]> icculus.org git repositories - divverent/nexuiz.git/blob - data/textures/evil6_support/e6panelsym.jpg
we don't need preshift, all transforms can be represented as one angles and one shift
[divverent/nexuiz.git] / data / textures / evil6_support / e6panelsym.jpg
data/textures/evil6_support/e6panelsym.jpg